mirror of
https://github.com/lvgl/lvgl.git
synced 2024-11-25 10:43:54 +08:00
064a844d74
Signed-off-by: rongyichang <rongyichang@xiaomi.com>
198 lines
5.2 KiB
C
198 lines
5.2 KiB
C
/**
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* @file lvgl.h
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* Include all LVGL related headers
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*/
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#ifndef LVGL_H
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#define LVGL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/***************************
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* CURRENT VERSION OF LVGL
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***************************/
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#define LVGL_VERSION_MAJOR 9
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#define LVGL_VERSION_MINOR 0
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#define LVGL_VERSION_PATCH 0
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#define LVGL_VERSION_INFO "dev"
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/*********************
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* INCLUDES
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*********************/
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#include "src/lv_init.h"
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#include "src/stdlib/lv_mem.h"
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#include "src/stdlib/lv_string.h"
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#include "src/stdlib/lv_sprintf.h"
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#include "src/misc/lv_log.h"
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#include "src/misc/lv_timer.h"
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#include "src/misc/lv_math.h"
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#include "src/misc/lv_async.h"
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#include "src/misc/lv_anim_timeline.h"
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#include "src/misc/lv_profiler_builtin.h"
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#include "src/tick/lv_tick.h"
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#include "src/core/lv_obj.h"
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#include "src/core/lv_group.h"
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#include "src/indev/lv_indev.h"
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#include "src/core/lv_refr.h"
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#include "src/display/lv_display.h"
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#include "src/font/lv_font.h"
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#include "src/font/lv_font_loader.h"
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#include "src/font/lv_font_fmt_txt.h"
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#include "src/widgets/animimage/lv_animimage.h"
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#include "src/widgets/arc/lv_arc.h"
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#include "src/widgets/bar/lv_bar.h"
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#include "src/widgets/button/lv_button.h"
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#include "src/widgets/buttonmatrix/lv_buttonmatrix.h"
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#include "src/widgets/calendar/lv_calendar.h"
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#include "src/widgets/canvas/lv_canvas.h"
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#include "src/widgets/chart/lv_chart.h"
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#include "src/widgets/checkbox/lv_checkbox.h"
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#include "src/widgets/dropdown/lv_dropdown.h"
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#include "src/widgets/image/lv_image.h"
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#include "src/widgets/imgbtn/lv_imgbtn.h"
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#include "src/widgets/keyboard/lv_keyboard.h"
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#include "src/widgets/label/lv_label.h"
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#include "src/widgets/led/lv_led.h"
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#include "src/widgets/line/lv_line.h"
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#include "src/widgets/list/lv_list.h"
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#include "src/widgets/menu/lv_menu.h"
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#include "src/widgets/meter/lv_meter.h"
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#include "src/widgets/msgbox/lv_msgbox.h"
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#include "src/widgets/roller/lv_roller.h"
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#include "src/widgets/scale/lv_scale.h"
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#include "src/widgets/slider/lv_slider.h"
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#include "src/widgets/span/lv_span.h"
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#include "src/widgets/spinbox/lv_spinbox.h"
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#include "src/widgets/spinner/lv_spinner.h"
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#include "src/widgets/switch/lv_switch.h"
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#include "src/widgets/table/lv_table.h"
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#include "src/widgets/tabview/lv_tabview.h"
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#include "src/widgets/textarea/lv_textarea.h"
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#include "src/widgets/tileview/lv_tileview.h"
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#include "src/widgets/win/lv_win.h"
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#include "src/others/snapshot/lv_snapshot.h"
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#include "src/others/sysmon/lv_sysmon.h"
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#include "src/others/monkey/lv_monkey.h"
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#include "src/others/gridnav/lv_gridnav.h"
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#include "src/others/fragment/lv_fragment.h"
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#include "src/others/imgfont/lv_imgfont.h"
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#include "src/others/msg/lv_msg.h"
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#include "src/others/ime/lv_ime_pinyin.h"
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#include "src/others/file_explorer/lv_file_explorer.h"
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#include "src/libs/barcode/lv_barcode.h"
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#include "src/libs/bmp/lv_bmp.h"
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#include "src/libs/fsdrv/lv_fsdrv.h"
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#include "src/libs/lodepng/lv_lodepng.h"
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#include "src/libs/libpng/lv_libpng.h"
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#include "src/libs/gif/lv_gif.h"
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#include "src/libs/qrcode/lv_qrcode.h"
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#include "src/libs/tjpgd/lv_tjpgd.h"
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#include "src/libs/libjpeg_turbo/lv_libjpeg_turbo.h"
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#include "src/libs/freetype/lv_freetype.h"
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#include "src/libs/rlottie/lv_rlottie.h"
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#include "src/libs/ffmpeg/lv_ffmpeg.h"
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#include "src/libs/tiny_ttf/lv_tiny_ttf.h"
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#include "src/layouts/lv_layout.h"
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#include "src/draw/lv_draw.h"
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#include "src/themes/lv_theme.h"
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#include "src/lv_api_map.h"
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#include "src/dev/sdl/lv_sdl_window.h"
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#include "src/dev/sdl/lv_sdl_mouse.h"
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#include "src/dev/sdl/lv_sdl_mousewheel.h"
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#include "src/dev/sdl/lv_sdl_keyboard.h"
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#include "src/dev/display/drm/lv_linux_drm.h"
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#include "src/dev/display/fb/lv_linux_fbdev.h"
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#include "src/dev/display/fb/lv_nuttx_fbdev.h"
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#include "src/dev/display/lcd/lv_nuttx_lcd.h"
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#include "src/dev/input/touchscreen/lv_nuttx_touchscreen.h"
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#include "src/core/lv_global.h"
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/*********************
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* DEFINES
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*********************/
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#ifndef LV_USE_DEV_VERSION
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#warning "You are using the development version of LVGL which is not stable at this moment. For production use the release/v8.3 branch. To silence this warning add #define LV_USE_DEV_VERSION to lv_conf.h"
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#endif
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**********************
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* MACROS
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**********************/
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/** Gives 1 if the x.y.z version is supported in the current version
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* Usage:
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*
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* - Require v6
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* #if LV_VERSION_CHECK(6,0,0)
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* new_func_in_v6();
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* #endif
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*
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*
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* - Require at least v5.3
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* #if LV_VERSION_CHECK(5,3,0)
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* new_feature_from_v5_3();
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* #endif
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*
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*
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* - Require v5.3.2 bugfixes
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* #if LV_VERSION_CHECK(5,3,2)
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* bugfix_in_v5_3_2();
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* #endif
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*
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*/
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#define LV_VERSION_CHECK(x,y,z) (x == LVGL_VERSION_MAJOR && (y < LVGL_VERSION_MINOR || (y == LVGL_VERSION_MINOR && z <= LVGL_VERSION_PATCH)))
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/**
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* Wrapper functions for VERSION macros
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*/
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static inline int lv_version_major(void)
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{
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return LVGL_VERSION_MAJOR;
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}
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static inline int lv_version_minor(void)
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{
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return LVGL_VERSION_MINOR;
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}
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static inline int lv_version_patch(void)
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{
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return LVGL_VERSION_PATCH;
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}
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static inline const char * lv_version_info(void)
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{
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return LVGL_VERSION_INFO;
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}
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif /*LVGL_H*/
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