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183 lines
8.5 KiB
ReStructuredText
183 lines
8.5 KiB
ReStructuredText
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.. |check| replace:: ☑️
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.. |uncheck| replace:: 🔲
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.. _roadmap:
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Roadmap
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=======
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v9
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--
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Schedule
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~~~~~~~~
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- December 4: Feature stop, start updating the docs and testing
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- December 18: Release candidate version and call to test
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- January 15: Release v9.0
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Naming and API
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~~~~~~~~~~~~~~
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- |check| `lv_style_set_size()` should have separate width and height parameters
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- |check| Reconsider image color formats.
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- |check| More consistent names:`remove/clear/delete/del`, `offset/ofs`, `add/create/register`, `id/idx/index`, `middle/mid/center`, `img/image`, `txt/text`, `opa/opacity/alpha`, `scr/screen`, `disp, display`, `finished/complete/completed/ready`, `buf/buffer`, `..._cb`, `angle/rotation`, `zoom/scale`, `has`, `is`, `enable`
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- |check| Update canvas API `LINK <https://github.com/lvgl/lvgl/issues/3393>`__
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- |check| `LV_STYLE_PROP_INHERIT` -> `LV_STYLE_PROP_FLAG_INHERITABLE`
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`LINK <https://github.com/lvgl/lvgl/pull/3390#discussion_r885915769>`__
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- |check| Replace `disp_drv->direct_mode/full_refresh` with enum.
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- |check| Consider flat directory structure. E.g. `extra/widgets` to `widgets`
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- |check| Use `uint32_t` and `int32_t` in APIs where possible. Consider hardcoding `int32_t` as `int32_t`.
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- |check| To define a new stdlib API use defines `LV_USE_CUSTOM_...` and
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let the user implement `lv_...` functions somewhere (instead of defining the name of the custom functions)
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(see `here <https://github.com/lvgl/lvgl/issues/3481#issuecomment-1206434501>`__)
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- |check| Gradient with alpha
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Architecture
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~~~~~~~~~~~~
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- |check| Consider merging `lv_disp_drv_t`, `lv_disp_t`, `lv_disp_draw_buf_t`, `lv_draw_ctx_t` `struct`'s from the new driver API (or only some of them)
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- |check| New driver architecture #2720
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- |check| `draw_ctx->buffer_convert`?
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(see `here <https://github.com/lvgl/lvgl/issues/3379#issuecomment-1147954592>`__)
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Also remove 16 SWAPPED color format?
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(see `here <https://github.com/lvgl/lvgl/issues/3379#issuecomment-1140886258>`__)
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- |check| Reconsider masks. There should be a generic high level mask API which is independent of the drawing engine.
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`#4059 <https://github.com/lvgl/lvgl/issues/4059>`__
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- |check| `get_glyph_bitmap` should return an a8 bitmap that can be blended immediately.
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(see `here <https://github.com/lvgl/lvgl/pull/3390#pullrequestreview-990710921>`__)
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- |check| Make LVGL render independent areas in parallel.
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`#4016 <https://github.com/lvgl/lvgl/issues/4016>`__
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- |check| Drop `lv_mem_buf_get` as tlsf should be fast enough for normal allocations too.
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Fragmentation is also lower if processes can completely clean up after themselves.
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- |check| More color formats: 24 bit, ARGB1555, ARGB4444 etc
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(see `here <https://forum.lvgl.io/t/keypad-input-device-why-lv-event-long-pressed-only-on-enter/10263>`__)
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- |check| Unified caching #3116 #3415
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- |check| Variable binding. I.e create properties which can be bound to objects and those objects are notified on value change. Maybe based on `lv_msg`?
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- |uncheck| Add GPU abstraction for display rotation
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- |check| Replace the `read_line_cb` of the image decoders with `get_area_cb`
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- |check| Limit the image caching size in bytes instead of image count
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- |check| lv_draw_buf for unified stride, buffer and cache invalidation management. `4241 <https://github.com/lvgl/lvgl/pull/4241>`__
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- |check| Add vector graphics support via ThorVG
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- |check| SVG support: integrate an SVG render library `4388 <https://github.com/lvgl/lvgl/issues/4388>`__
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- |check| Introduce optional ``float`` support. `4648 <https://github.com/lvgl/lvgl/issues/4648>`__
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- |check| Introduce support layer for 3D GPUs (OpenGL, SDL, Vulkan, etc). `4622 <https://github.com/lvgl/lvgl/issues/4622>`__
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Styles
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~~~~~~
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- |check| non-uniform scale of images: scale width and height differently
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- |check| Scroll anim settings should come from styles to allow customization
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Widgets
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~~~~~~~
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- |check| Universal scale widget/support
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- |check| `lv_img`: Reconsider image sizing models
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(when the image size is not content): center, top-left, zoom, tile, other?
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- |check| `lv_tabview` Replace button matrix with real buttons for more flexibility
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(see `here <https://forum.lvgl.io/t/linear-meter-bar-with-ticks/10986>`__ and #4043)
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- |check| Disabled widgets should absorb indev actions without sending events. `#3860 <https://github.com/lvgl/lvgl/issues/3860>`__
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Animations
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~~~~~~~~~~
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- |check| `lv_anim_time_to_speed` should work differently to remove
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`style_anim_speed`. E.g. on large values of anim time store the
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speed. Besides all widgets should use the `style_anim` property.
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`anim` should clamp the time if it's calculated from speed, e.g
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`lv_clamp(200, t, 2000)`. (maybe `a->min_time/max_time`).
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- |uncheck| Use dedicated `lv_anim_custom_exec_cb_t`.
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See `here <https://forum.lvgl.io/t/custom-exec-cb-prevents-lv-anim-del-obj-null/10266>`__.
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Planned in general
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------------------
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CI
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~~
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- |uncheck| Platform independent benchmarking #3443
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- |uncheck| Run static analyzer
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- |uncheck| Release script
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- |uncheck| Unit test for all widgets #2337
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- |uncheck| CI test for flash/RAM usage #3127
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Architecture
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~~~~~~~~~~~~
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- |uncheck| Add more feature to key presses (long press, release, etc).
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- |uncheck| `lv_image_set_src()` use “type-aware” parameter and rework image decoders.
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(see `here <https://github.com/lvgl/lvgl/tree/arch/img-decode-rework>`__)
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- |uncheck| `C++ binding <https://github.com/lvgl/lv_binding_cpp>`__
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- |uncheck| Markup language #2428
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Styles
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~~~~~~
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- |uncheck| Hover
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- |uncheck| Global states in selectors. E.g. `LV_STATE_PRESSED | SMALL_SCREEN` like media quarry in CSS
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Drawing and rendering
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~~~~~~~~~~~~~~~~~~~~~
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- |uncheck| SW: Line drawing with image rotation
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- |uncheck| SW: Arc drawing from small squares (16x16?) to detect transparent or solid parts
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- |uncheck| SW: Rounded rectangle drawing from small squares (16x16?) to detect transparent or solid parts
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- |uncheck| Different radius on each corner #2800
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- |uncheck| Gradient to border/outline/shadow
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- |uncheck| Multiple shadow/border
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- |uncheck| Perspective
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- |uncheck| Text shadow
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- |uncheck| Innter shadow
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- |uncheck| ARGB image stroke/grow on the alpha map
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- |uncheck| Real time blur
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Widgets
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~~~~~~~
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- |uncheck| `lv_bar`, `lv_arc`: handle max < min for fill direction swapping #4039
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- |uncheck| `lv_bar`, `lv_slider`, `lv_arc`: make possible to move the knob only inside the background (see `here <https://forum.lvgl.io/t/slider-knob-out-of-the-track/11956>`__)
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- |uncheck| Improve `lv_label_align_t` #1656
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- |uncheck| `lv_label` reconsider label long modes. (support min/max-width/height too) #3420
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- |uncheck| `lv_roller` make it more flexible #4009
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Others
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~~~~~~
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- |uncheck| `em`, `ch`, `vw/vh` units
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- |uncheck| `aspect-ratio` as size
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- |uncheck| More grid features. E.g. repeat(auto-fill, minmax( px, 1fr))
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- |uncheck| Named grid cells to allow updating layouts without touching the children (like CSS `grid-template-areas`)
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- |uncheck| Scene support. See `this comment <https://github.com/lvgl/lvgl/issues/2790#issuecomment-965100911>`__
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- |uncheck| Circle layout. #2871
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- |uncheck| Consider `stagger animations <https://greensock.com/docs/v3/Staggers>`__.
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- |uncheck| Add custom indev type. See `here <https://github.com/lvgl/lvgl/issues/3298#issuecomment-1616706654>`__.
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- |uncheck| Automatically recalculate the layout if a coordinate is obtained using `lv_obj_get_width/height/x/y/etc`
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Ideas
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-----
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- Reconsider how themes should work.
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- Better way to reset global variables in `lv_deinit()` #3385
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- `lv_array`: replace linked lists with array where possible (arrays are faster and uses less memory)
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- Reconsider how to handle UTF-8 characters (allow different encoding too) and Bidi. Maybe create an abstraction for textshaping.
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- Consider direct binary font format support
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- Improve groups. `Discussion <https://forum.lvgl.io/t/lv-group-tabindex/2927/3>`__.
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Reconsider focusing logic. Allow having no widget selected (on web it's possible). Keep editing state in `lv_obj_t`
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(see `here <https://github.com/lvgl/lvgl/issues/3646>`__). Support slider
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left knob focusing (see `here <https://github.com/lvgl/lvgl/issues/3246>`__)
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- Speed up font decompression
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- Support larger images: add support for large image #1892
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- Functional programming support, pure view?
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(see `here <https://www.freecodecamp.org/news/the-revolution-of-pure-views-aed339db7da4/>`__)
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- Style components. (see `this comment <https://github.com/lvgl/lvgl/issues/2790#issuecomment-965100911>`__
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- Support dot_begin and dot_middle long modes for labels
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- Allow matrix input for image transformation?
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- Radial/skew/conic gradient
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- Somehow let children inherit the parent's state
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- Text on path
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