mirror of
https://github.com/lvgl/lvgl.git
synced 2024-11-27 11:43:43 +08:00
.. | ||
assets | ||
lv_demo_music_list.c | ||
lv_demo_music_list.h | ||
lv_demo_music_main.c | ||
lv_demo_music_main.h | ||
lv_demo_music.c | ||
lv_demo_music.h | ||
README.md | ||
screenshot1.gif |
Music player demo
Overview
The music player demo shows what kind of modern, smartphone-like user interfaces can be created on LVGL. It works the best with display with 480x272 or 272x480 resolution.
Run the demo
- In
lv_conf.h
or equivalent places setLV_USE_DEMO_MUSIC 1
- With
LV_DEMO_MUSIC_AUTO_PLAY
enabled a ~60 sec demo will be played. - After
lv_init()
and initializing the drivers calllv_demo_music()
How the spectrum animation works
assets/spectrum.py
creates an array of spectrum values from a music. 4 band are created with 33 samples/sec: bass, bass-mid, mid, mid-treble.- The spectrum meter UI does the following:
- Zoom the album cover proportionality to the current bass value
- Display the 4 bands on the left side of a circle by default at 0°, 45°, 90°, 135°
- Add extra bars next to the "main bars" with a cosine shape. Add more bars for the lower bands.
- If there is a large enough bass, add a random offset to the position of the bars. E.g. start from 63° instead of 0°. (bars greater than 180° start again from 0°)
- If there is no bass, add 1 to the offset of the bars (it creates a "walking" effect)
- Mirror the bars to the right side of the circle
Using spectrum.py
- install
librosa
withpip3 install librosa
- run
python spectrum.py my_file.mp3
- see the result in
spectrum.h