lvgl/docs/porting
2023-10-12 21:12:16 +02:00
..
disp.rst refactor: scr -> screen, act->active, del->delete, remove in obj_clear_flag/state 2023-10-12 21:12:16 +02:00
draw.rst docs: removes non ascii characters (#4175) 2023-04-27 19:47:13 +02:00
indev.rst refactor: scr -> screen, act->active, del->delete, remove in obj_clear_flag/state 2023-10-12 21:12:16 +02:00
index.rst feat(profiler): add built-in profiler (#4255) 2023-06-05 16:53:57 +02:00
log.rst docs: removes non ascii characters (#4175) 2023-04-27 19:47:13 +02:00
os.rst refactor: scr -> screen, act->active, del->delete, remove in obj_clear_flag/state 2023-10-12 21:12:16 +02:00
project.rst feat(multi-instance): collect all the global variables into a struct to allow running multiple instances of LVGL 2023-08-19 01:42:37 +02:00
sleep.rst feat(docs): migrate from .md to .rst (#4129) 2023-04-27 14:42:02 +02:00
tick.rst feat(multi-instance): collect all the global variables into a struct to allow running multiple instances of LVGL 2023-08-19 01:42:37 +02:00
timer_handler.rst feat(timer): implementation of adaptive call timer handler cycle method (#4236) 2023-06-14 13:57:34 +02:00