lvgl/.devcontainer/__main.c__

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/**
* @file main
*
*/
/*********************
* INCLUDES
*********************/
#include <stdlib.h>
#include <unistd.h>
#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" issue*/
#include <SDL2/SDL.h>
#include <emscripten.h>
#include "lvgl/lvgl.h"
#include "lvgl/demos/lv_demos.h"
/*********************
* DEFINES
*********************/
/*On OSX SDL needs different handling*/
#if defined(__APPLE__) && defined(TARGET_OS_MAC)
# if __APPLE__ && TARGET_OS_MAC
#define SDL_APPLE
# endif
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void hal_init(void);
static int tick_thread(void * data);
static void memory_monitor(lv_timer_t * param);
/**********************
* STATIC VARIABLES
**********************/
static lv_disp_t * disp1;
int monitor_hor_res, monitor_ver_res;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void do_loop(void *arg);
/* Allows disabling CHOSEN_DEMO */
static void lv_example_noop(void) {
}
int main(int argc, char ** argv)
{
monitor_hor_res = 800;
monitor_ver_res = 480;
printf("Starting with screen resolution of %dx%d px\n", monitor_hor_res, monitor_ver_res);
/*Initialize LittlevGL*/
lv_init();
/*Initialize the HAL (display, input devices, tick) for LittlevGL*/
hal_init();
lv_demo_widgets();
emscripten_set_main_loop_arg(do_loop, NULL, -1, true);
}
void do_loop(void *arg)
{
/* Periodically call the lv_task handler.
* It could be done in a timer interrupt or an OS task too.*/
lv_task_handler();
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Initialize the Hardware Abstraction Layer (HAL) for the Littlev graphics library
*/
static void hal_init(void)
{
lv_disp_t * disp = lv_sdl_window_create(monitor_hor_res, monitor_ver_res);
lv_group_t * g = lv_group_create();
lv_group_set_default(g);
lv_sdl_mouse_create();
lv_indev_t * mousewheel = lv_sdl_mousewheel_create();
lv_indev_set_group(mousewheel, lv_group_get_default());
lv_indev_t * keyboard = lv_sdl_keyboard_create();
lv_indev_set_group(keyboard, lv_group_get_default());
}