lvgl/lv_objx/lv_label.h
2017-02-06 16:10:47 +01:00

187 lines
5.7 KiB
C

/**
* @file lv_rect.h
*
*/
#ifndef LV_LABEL_H
#define LV_LABEL_H
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_LABEL != 0
#include "../lv_obj/lv_obj.h"
#include "../lv_misc/font.h"
#include "../lv_misc/text.h"
/*********************
* DEFINES
*********************/
#define LV_LABEL_DOT_NUM 3
/**********************
* TYPEDEFS
**********************/
/*Long mode behaviors. Used in 'lv_label_ext_t' */
typedef enum
{
LV_LABEL_LONG_EXPAND, /*Expand the object size to the text size*/
LV_LABEL_LONG_BREAK, /*Keep the width and break the text and expand the object height*/
LV_LABEL_LONG_DOTS, /*Keep the size, break the text and write dots in the last line*/
LV_LABEL_LONG_SCROLL, /*Expand the object size and scroll the text on the parent (move the label object)*/
}lv_label_long_mode_t;
/*Data of label*/
typedef struct
{
/*Inherited from 'base_obj' so no inherited ext.*/ /*Ext. of ancestor*/
/*New data for this type */
char * txt; /*Text of the label*/
lv_label_long_mode_t long_mode; /*Determinate what to do with the long texts*/
char dot_tmp[LV_LABEL_DOT_NUM]; /*Store character which are replaced with dots*/
uint16_t dot_end; /* The text end position in dot mode*/
uint8_t static_txt :1; /* Flag to indicate the text is static*/
uint8_t recolor :1; /* Enable in-line letter recoloring*/
}lv_label_ext_t;
/*Style of label*/
typedef struct
{
lv_objs_t objs; /*Style of ancestor*/
/*New style element for this type */
font_types_t font; /*Name of the font. E.g: FONT_DEJAVU_20*/
uint16_t letter_space;
uint16_t line_space;
uint8_t mid :1; /*1: Align the lines into the middle*/
}lv_labels_t;
/*Built-in styles of label*/
typedef enum
{
LV_LABELS_DEF,
LV_LABELS_BTN,
LV_LABELS_TXT,
LV_LABELS_TITLE,
}lv_labels_builtin_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a label objects
* @param par pointer to an object, it will be the parent of the new label
* @param copy pointer to a button object, if not NULL then the new object will be copied from it
* @return pointer to the created button
*/
lv_obj_t * lv_label_create(lv_obj_t * par, lv_obj_t * copy);
/**
* Signal function of the label
* @param label pointer to a label object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
*/
bool lv_label_signal(lv_obj_t * label, lv_signal_t sign, void * param);
/**
* Set a new text for a label. Memory will be allocated to store the text by the label.
* @param label pointer to a label object
* @param text '\0' terminated character string. NULL to refresh with the current text.
*/
void lv_label_set_text(lv_obj_t * label, const char * text);
/**
* Set a new text for a label from a character array. The array don't has to be '\0' terminated.
* Memory will be allocated to store the array by the label.
* @param label pointer to a label object
* @param array array of characters or NULL to refresh the label
* @param size the size of 'array' in bytes
*/
void lv_label_set_text_array(lv_obj_t * label, const char * array, uint16_t size);
/**
* Set a static text. It will not be saved by the label so the 'text' variable
* has to be 'alive' while the label exist.
* @param label pointer to a label object
* @param text pointer to a text. NULL to refresh with the current text.
*/
void lv_label_set_text_static(lv_obj_t * label, const char * text);
/**
* Append a text to the label. The label current label text can not be static.
* @param label pointer to label object
* @param text pointe rto the new text
*/
void lv_label_append_text(lv_obj_t * label, const char * text);
/**
* Set the behavior of the label with longer text then the object size
* @param label pointer to a label object
* @param long_mode the new mode from 'lv_label_long_mode' enum.
*/
void lv_label_set_long_mode(lv_obj_t * label, lv_label_long_mode_t long_mode);
/**
* Enable the recoloring by in-line commands
* @param label pointer to a label object
* @param recolor true: enable recoloring, false: disable
*/
void lv_label_set_recolor(lv_obj_t * label, bool recolor);
/**
* Get the text of a label
* @param label pointer to a label object
* @return the text of the label
*/
const char * lv_label_get_text(lv_obj_t * label);
/**
* Get the long mode of a label
* @param label pointer to a label object
* @return the long mode
*/
lv_label_long_mode_t lv_label_get_long_mode(lv_obj_t * label);
/**
* Get the recoloring attribute
* @param label pointer to a label object
* @return true: recoloring is enabled, false: disable
*/
bool lv_label_get_recolor(lv_obj_t * label);
/**
* Get the relative x and y coordinates of a letter
* @param label pointer to a label object
* @param index index of the letter (0 ... text length)
* @param pos store the result here (E.g. index = 0 gives 0;0 coordinates)
*/
void lv_label_get_letter_pos(lv_obj_t * label, uint16_t index, point_t * pos);
/**
* Get the index of letter on a relative point of a label
* @param label pointer to label object
* @param pos pointer to point with coordinates on a the label
* @return the index of the letter on the 'pos_p' point (E.g. on 0;0 is the 0. letter)
*/
uint16_t lv_label_get_letter_on(lv_obj_t * label, point_t * pos);
/**
* Return with a pointer to a built-in style and/or copy it to a variable
* @param style a style name from lv_labels_builtin_t enum
* @param copy copy the style to this variable. (NULL if unused)
* @return pointer to an lv_labels_t style
*/
lv_labels_t * lv_labels_get(lv_labels_builtin_t style, lv_labels_t * copy);
/**********************
* MACROS
**********************/
#endif
#endif