lvgl/env_support/pikascript
Josh Soref df0d36f02a
chore: fix spelling (#6401)
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2024-06-28 09:09:23 +02:00
..
pika_lv_point_t.c fix(pikascript): fix some warnings (#3697) 2022-09-19 23:14:31 +02:00
pika_lv_timer_t.c chore: fix spelling (#6401) 2024-06-28 09:09:23 +02:00
pika_lv_wegit.c refactor: rename cnt to count 2023-11-15 22:42:33 +01:00
pika_lvgl_indev_t.c fix(pikascript): fix some warnings (#3697) 2022-09-19 23:14:31 +02:00
pika_lvgl_lv_event.c fix(pikascript): fix some warnings (#3697) 2022-09-19 23:14:31 +02:00
pika_lvgl_lv_obj.c chore: fix spelling (#6401) 2024-06-28 09:09:23 +02:00
pika_lvgl_lv_style_t.c fix(pikascript): fix some warnings (#3697) 2022-09-19 23:14:31 +02:00
pika_lvgl.c refactor(style): rename lv_indev_get_act to lv_indev_active 2023-10-31 19:20:36 +01:00
pika_lvgl.pyi chore: remove BOM and fix typos (#4685) 2023-10-22 06:39:43 +02:00
README.md chore: add binding for PikaScript. (#3636) 2022-08-29 16:00:10 +02:00

PikaScript Binding for LVGL

PikaScript is an ultralightweight python engine that can run with 4KB of RAM and 32KB of Flash (such as STM32G030C8 and STM32F103C8), and is very easy to deploy and expand.

More details to see: PikaScript and lvgl: Make Python Lighter, Easier and Smarter

The available Python APIs are in the pika_lvgl.pyi, and you need copy the pika_lvgl.pyi to the root path of pikascript, then import pika_lvgl in main.py.

The available simulation project on windows: https://github.com/pikasTech/lv_pikascript

More document about PikaScript: https://pikadoc.readthedocs.io/en/latest/index.html