chore(doc): spelling (#3172)

* Spelling: 'an unicode' -> 'a unicode'

* fix(changelog) spelling

* Remove double spaces

* Spelling
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@ -7,7 +7,7 @@
### Overview
Among many fixes and minor updates these are the most important features in v8.2.0:
- Abstract render layer to make it easier to attack external draw engines
- Abstract render layer to make it easier to attach external draw engines
- Add `LV_FLAD_OVERFLOW_VISIBLE`. If enabled the children of an object won't be clipped to the boundary of the object
- Add ffmpeg decoder support to play videos and open a wide variety of image formats
- Add font fallback support
@ -64,7 +64,7 @@ The GPU support for NXP microcontrollers is still not updated to the new draw ar
- feat(scrollbar): add more control over scrollbar paddings [`4197b2f`](https://github.com/littlevgl/lvgl/commit/4197b2fd6ebec4b4dcfeeb2c41b724e09b77d1d0)
- feat(dropdown): keep the list on open/close for simpler styling [`9d3134b`](https://github.com/littlevgl/lvgl/commit/9d3134b66e40882c232afa79498c41294603f437)
- feat(qrcode) use destructor instead of lv_qrcode_delete() [`318edd8`](https://github.com/littlevgl/lvgl/commit/318edd8a3f61a65be3ed15a97c0870de0ad4125a)
- feat(disp) allow decouplig the disp_refr timer [`85cc84a`](https://github.com/littlevgl/lvgl/commit/85cc84ad947786bb3d4857290503047946a55c43)
- feat(disp) allow decoupling the disp_refr timer [`85cc84a`](https://github.com/littlevgl/lvgl/commit/85cc84ad947786bb3d4857290503047946a55c43)
- feat(obj): add lv_obj_get_event_user_data() [`53ececc`](https://github.com/littlevgl/lvgl/commit/53ececc5ec6f62ee4ab47ea66a847679e3836f52)
- feat(obj) add LV_OBJ_FLAG_SCROLL_WITH_ARROW [`70327bd`](https://github.com/littlevgl/lvgl/commit/70327bdb2d758336340c5a3b378ab876bfee2d53)
- feat(slider): consider ext_click_area on the knob with LV_OBJ_FLAG_ADV_HITTEST [`9d3fb41`](https://github.com/littlevgl/lvgl/commit/9d3fb418969c13b93f01a6b0342a1cd8d02e9b6c)
@ -108,7 +108,7 @@ The GPU support for NXP microcontrollers is still not updated to the new draw ar
- fix(indev) add braces to avoid compiler warning [`2947`](https://github.com/littlevgl/lvgl/pull/2947)
- fix: fix parameter order in function prototypes [`2929`](https://github.com/littlevgl/lvgl/pull/2929)
- fix(style):add const qualifier for lv_style_get_prop() [`2933`](https://github.com/littlevgl/lvgl/pull/2933)
- fix(dropdown): in lv_dropdpwn_get_selected_str handle if there are no options [`2925`](https://github.com/littlevgl/lvgl/pull/2925)
- fix(dropdown): in lv_dropdown_get_selected_str handle if there are no options [`2925`](https://github.com/littlevgl/lvgl/pull/2925)
- fix: lv_deinit/lv_init crash or hang [`2910`](https://github.com/littlevgl/lvgl/pull/2910)
- fix(rt-thread): improve the structure [`2912`](https://github.com/littlevgl/lvgl/pull/2912)
- fix: removed string format warnings for int32_t and uint32_t [`2924`](https://github.com/littlevgl/lvgl/pull/2924)
@ -169,7 +169,7 @@ The GPU support for NXP microcontrollers is still not updated to the new draw ar
- fix(label): dot not add dots if the label height > 1 font line height [`4d61f38`](https://github.com/littlevgl/lvgl/commit/4d61f3802013b31b0af5f08f66bb86f5179db141)
- fix(event): crash if an object was deleted in an event [`9810920`](https://github.com/littlevgl/lvgl/commit/9810920fc5d34a984bddf6e41156e87e509cfd27)
- fix(build) fix sdl build with make [`43729d1`](https://github.com/littlevgl/lvgl/commit/43729d1502dad0ca797b4b6fb8c69a48c81a2af7)
- fix(config): fix anonymus choice [`71c739c`](https://github.com/littlevgl/lvgl/commit/71c739cc2dbcebf16e8adc805dda182011e725da)
- fix(config): fix anonymous choice [`71c739c`](https://github.com/littlevgl/lvgl/commit/71c739cc2dbcebf16e8adc805dda182011e725da)
- chore(docs): fix lv_list_add_text [`a5fbf22`](https://github.com/littlevgl/lvgl/commit/a5fbf22d415a52cb2641c6dfda6937a10e4952cc)
- fix(png) check png magic number to be sure it's a png image [`1092550`](https://github.com/littlevgl/lvgl/commit/1092550775c464f9ae8c406786fe02115776d5c6)
- fix(btnmatrix): fix crash if an empty btnmatrix is pressed [`2392f58`](https://github.com/littlevgl/lvgl/commit/2392f585bb9317153f6fb648d2a660cbdc3e276f)
@ -204,7 +204,7 @@ The GPU support for NXP microcontrollers is still not updated to the new draw ar
- docs: spelling fixes [`2828`](https://github.com/littlevgl/lvgl/pull/2828)
- docs(style) minor style fix [`2818`](https://github.com/littlevgl/lvgl/pull/2818)
- docs(porting/display) fix formatting [`2812`](https://github.com/littlevgl/lvgl/pull/2812)
- docs(roadmap) udpate [`084439e`](https://github.com/littlevgl/lvgl/commit/084439e9476339ff571820e38bb677157edef135)
- docs(roadmap) update [`084439e`](https://github.com/littlevgl/lvgl/commit/084439e9476339ff571820e38bb677157edef135)
- docs(widgets) fix edit links [`7ed1a56`](https://github.com/littlevgl/lvgl/commit/7ed1a5625a5139ede832c0058b2bc6309b395321)
- docs(contributing) update commit message format [`1cd851f`](https://github.com/littlevgl/lvgl/commit/1cd851f8c09e813d75feaf9bf312f887f5ba76f0)
- docs(porting): add more details about adding lvgl to your project [`6ce7348`](https://github.com/littlevgl/lvgl/commit/6ce73486d319bfdb1c379d090036a7eeaabf5b43)
@ -275,7 +275,7 @@ The GPU support for NXP microcontrollers is still not updated to the new draw ar
## [v8.1.0](https://github.com/lvgl/lvgl/compare/v8.0.2...v8.1.0) 10 November 2021
### Overview
v8.1 is minor release so besides many fixes it contains a lot of new features too.
v8.1 is a minor release, so besides many fixes it contains a lot of new features too.
Some of the most important features are
- Built in support for SDL based GPU drawing
@ -328,7 +328,7 @@ Some of the most important features are
- feat(spinbox ) add function to set cursor to specific position [`2314`](https://github.com/lvgl/lvgl/pull/2314)
- feat(timer) check if lv_tick_inc is called [`aa6641a`](https://github.com/lvgl/lvgl/commit/aa6641a6f1c1311ce7e0f94783ee7f582452a88f)
- feat(event, widgets) improve the paramter of LV_EVENT_DRAW_PART_BEGIN/END [`88c4859`](https://github.com/lvgl/lvgl/commit/88c485949fca2686357a7dee88d5730678ba9bc7)
- feat(event, widgets) improve the parameter of LV_EVENT_DRAW_PART_BEGIN/END [`88c4859`](https://github.com/lvgl/lvgl/commit/88c485949fca2686357a7dee88d5730678ba9bc7)
- feat(docs) improvements to examples [`4b8c73a`](https://github.com/lvgl/lvgl/commit/4b8c73a5770657ab55bbe825f7887e28c55a8a4a)
- feat(obj) send LV_EVENT_DRAW_PART_BEGIN/END for MAIN and SCROLLBAR parts [`b203167`](https://github.com/lvgl/lvgl/commit/b203167c7583905e2cb4006e57a16432841a2353)
- feat(led) send LV_EVENT_DRAW_PART_BEGIN/END [`fcd4aa3`](https://github.com/lvgl/lvgl/commit/fcd4aa3924469c2a92ab6a04b7bc6de6304cc54a)
@ -337,7 +337,7 @@ Some of the most important features are
- feat(conf) add better check for Kconfig default [`f8fe536`](https://github.com/lvgl/lvgl/commit/f8fe5366bb051cd5090e4a06658eb0d32decc0b3)
- feat(draw) add LV_BLEND_MODE_MULTIPLY [`cc78ef4`](https://github.com/lvgl/lvgl/commit/cc78ef450649a10f260649dc3ba19ac8a6b88e86)
- feat(test) add assert for screenshot compare [`2f7a005`](https://github.com/lvgl/lvgl/commit/2f7a005bd31c10d0a048f55641e4af11bcb5bbfa)
- feat(event) pass the scroll aniamtion to LV_EVENT_SCROLL_BEGIN [`ca54ecf`](https://github.com/lvgl/lvgl/commit/ca54ecfe0eac880203d23b2d2244b9b63b9f7b77)
- feat(event) pass the scroll animation to LV_EVENT_SCROLL_BEGIN [`ca54ecf`](https://github.com/lvgl/lvgl/commit/ca54ecfe0eac880203d23b2d2244b9b63b9f7b77)
- feat(obj) place the scrollbar to the left with RTL base dir. [`906448e`](https://github.com/lvgl/lvgl/commit/906448ef6321f160859f21c5937180bb89d8ef1e)
- feat(log) allow overwriting LV_LOG_... macros [`17b8a76`](https://github.com/lvgl/lvgl/commit/17b8a76c4a887c9cf464484406a6631ea0194ad5)
- feat(arc) add support to LV_OBJ_FLAG_ADV_HITTEST [`dfa4f5c`](https://github.com/lvgl/lvgl/commit/dfa4f5cff561a60b4ffcec17e025f1e056854fff)
@ -478,7 +478,7 @@ Some of the most important features are
- fix(pxp): update RTOS macro for SDK 2.10 [`00c3eb1`](https://github.com/lvgl/lvgl/commit/00c3eb197cb85e480809d97eb722589d75d81d94)
- fix(textarea) style update in oneline mode + improve sroll to cursor [`60d9a5e`](https://github.com/lvgl/lvgl/commit/60d9a5e493bf17ee9887ba44890d00905bc55970)
- feat(led) send LV_EVENT_DRAW_PART_BEGIN/END [`fcd4aa3`](https://github.com/lvgl/lvgl/commit/fcd4aa3924469c2a92ab6a04b7bc6de6304cc54a)
- fix warnigs introduced by 3fb8baf5 [`e302403`](https://github.com/lvgl/lvgl/commit/e3024032dc5de2ece4fa17059ebad4189a5fa670)
- fix warnings introduced by 3fb8baf5 [`e302403`](https://github.com/lvgl/lvgl/commit/e3024032dc5de2ece4fa17059ebad4189a5fa670)
- fix(roller) fix partial redraw of the selected area [`6bc40f8`](https://github.com/lvgl/lvgl/commit/6bc40f8c4417a94ab26b25220324e471e03ce443)
- fix(flex) fix layout update and invalidation issues [`5bd82b0`](https://github.com/lvgl/lvgl/commit/5bd82b038b841c0f7c93bbdacdbd61d6b9585846)
- fix(indev) focus on objects on release instead of press [`76a8293`](https://github.com/lvgl/lvgl/commit/76a8293375b705a5e02e4f9c8f8a42d99db762e2)
@ -499,19 +499,19 @@ Some of the most important features are
- fix(README) improve grammar [`de81889`](https://github.com/lvgl/lvgl/commit/de81889cbdc889360e8bc00684f9ca77ff97d89f)
- fix(printf) skip defining attribute if pycparser is used [`ee9bbea`](https://github.com/lvgl/lvgl/commit/ee9bbea29c807707353e8b9ec09048990de18e4e)
- fix(README) spelling correction [`41869f2`](https://github.com/lvgl/lvgl/commit/41869f238e773e599959c9ef2fee0b7206712ee2)
- fix(color) overflow with 16 bit color depth [`fe6d8d7`](https://github.com/lvgl/lvgl/commit/fe6d8d7636ae283afda68e85b2d1f143d8d05462)
- fix(color) overflow with 16-bit color depth [`fe6d8d7`](https://github.com/lvgl/lvgl/commit/fe6d8d7636ae283afda68e85b2d1f143d8d05462)
- fix(docs) consider an example to be visible over a wider area [`145a0fa`](https://github.com/lvgl/lvgl/commit/145a0fad0857dad7f2066e7d22436827e0d3fd7d)
- fix(codecov) disable uploading coverage for pull requests [`27d88de`](https://github.com/lvgl/lvgl/commit/27d88de899e91cd5bb9fc69fe9d71cb180cfb44b)
- fix(arc) disable LV_OBJ_FLAG_SCROLL_CHAIN by default [`f172eb3`](https://github.com/lvgl/lvgl/commit/f172eb3fd78481d6076ead395abfd765646ad21e)
- fix(template) updpate lv_objx_template to v8 [`38bb8af`](https://github.com/lvgl/lvgl/commit/38bb8afc16720e8d8fe6e72be6fae4f9da593bbc)
- fix(template) update lv_objx_template to v8 [`38bb8af`](https://github.com/lvgl/lvgl/commit/38bb8afc16720e8d8fe6e72be6fae4f9da593bbc)
- fix(align) avoid circular references with LV_SIZE_CONTENT [`038b781`](https://github.com/lvgl/lvgl/commit/038b78122e72db67cec886d09eb2d21aaa019df7)
- fix(draw) with additive blending with 32 bit color depth [`786db2a`](https://github.com/lvgl/lvgl/commit/786db2afe6458e24681b8a40fa798429956d3420)
- fix(draw) with additive blending with 32-bit color depth [`786db2a`](https://github.com/lvgl/lvgl/commit/786db2afe6458e24681b8a40fa798429956d3420)
- fix(arc) fix arc invalidation again [`5ced080`](https://github.com/lvgl/lvgl/commit/5ced08001c384bf7c840750c0e254b5f0115a070)
- fix(align) fix lv_obj_align_to [`93b38e9`](https://github.com/lvgl/lvgl/commit/93b38e92be9ed3ae050a1ee6e5b680ab43fd4850)
- fix(scroll) keep the scroll position on object deleted [`52edbb4`](https://github.com/lvgl/lvgl/commit/52edbb46b0741d2761a11ef1b3d516ec96a7c8b3)
- fix(dropdown) handle LV_KEY_ENTER [`8a50edd`](https://github.com/lvgl/lvgl/commit/8a50edd0689c7133ca18fd476596ddc4088f86a9)
- fix various minor warnings [`924bc75`](https://github.com/lvgl/lvgl/commit/924bc754adcbabaf3518bac6067e7ea37f2f0f04)
- fix(textarea) various cursor darwing fixes [`273a0eb`](https://github.com/lvgl/lvgl/commit/273a0eb32f04e81f326288a71682bea1c812c76a)
- fix(textarea) various cursor drawing fixes [`273a0eb`](https://github.com/lvgl/lvgl/commit/273a0eb32f04e81f326288a71682bea1c812c76a)
- fix(label) consider base dir lv_label_get_letter_pos in special cases [`6df5122`](https://github.com/lvgl/lvgl/commit/6df51225c261b252f0935804b0357d6e585da53d)
- fix(imgbtn) add lv_imgbtn_set_state [`26e15fa`](https://github.com/lvgl/lvgl/commit/26e15fa577f97d510b218fb95fc9a4bd440b00bc)
- fix(printf) add (int) casts to log messages to avoid warnings on %d [`d9d3f27`](https://github.com/lvgl/lvgl/commit/d9d3f271267e760c8459b65c392914143a58b89c)
@ -519,9 +519,9 @@ Some of the most important features are
- fix(test) silence make [`37fd9d8`](https://github.com/lvgl/lvgl/commit/37fd9d8a24c276079ed26b5d6704bcefc9f8dc70)
- fix(calendar) update the MP example [`0bab4a7`](https://github.com/lvgl/lvgl/commit/0bab4a72cf769872a9adfd5bfa1c4536e6f909a8)
- fix(scroll) fix scroll_area_into_view with objects larger than the parent [`5240fdd`](https://github.com/lvgl/lvgl/commit/5240fdda5ccc33d166f8201818868add5d1d6d0d)
- fix(msgbox) handle NULL btn map paramter [`769c4a3`](https://github.com/lvgl/lvgl/commit/769c4a30cf962be1f74e0b1cd7ebaefbd6ba8a8b)
- fix(msgbox) handle NULL btn map parameter [`769c4a3`](https://github.com/lvgl/lvgl/commit/769c4a30cf962be1f74e0b1cd7ebaefbd6ba8a8b)
- fix (scroll) do not send unnecessary scroll end events [`3ce5226`](https://github.com/lvgl/lvgl/commit/3ce5226c9d9db279904c4f076ae77e6e03572e4c)
- fix(obj_pos) consider all alignements in contnt size calculation but only if x and y = 0 [`5b27ebb`](https://github.com/lvgl/lvgl/commit/5b27ebb4097166f8c4a50ee5d39249939bf79814)
- fix(obj_pos) consider all alignments in content size calculation but only if x and y = 0 [`5b27ebb`](https://github.com/lvgl/lvgl/commit/5b27ebb4097166f8c4a50ee5d39249939bf79814)
- fix(img decoder) add error handling if the dsc->data = NULL [`d0c1c67`](https://github.com/lvgl/lvgl/commit/d0c1c673a8ec17b842ebf97d5f21938ec8901346)
- fix(txt): skip basic arabic vowel characters when processing conjunction [`5b54800`](https://github.com/lvgl/lvgl/commit/5b548006eda0695cabf2ee237a7faee8c69e4659)
- fix(typo) rename LV_OBJ_FLAG_SNAPABLE to LV_OBJ_FLAG_SNAPPABLE [`e697807`](https://github.com/lvgl/lvgl/commit/e697807cf5c01be2531fc52df78ecad75ce39a7a)
@ -552,7 +552,7 @@ Some of the most important features are
- fix(dropdown) add missing invalidations [`33b5d4a`](https://github.com/lvgl/lvgl/commit/33b5d4a4fe6f28962ee7988f74d5ae842dc49b04)
- fix(dropdown) adjust the handling of keys sent to the dropdown [`e41c507`](https://github.com/lvgl/lvgl/commit/e41c50780495c7d6ac6a2b0edf12fc98c9d85a6b)
- fix(disp) be sure the pending scr load animation is finished in lv_scr_load_anim [`eb6ae52`](https://github.com/lvgl/lvgl/commit/eb6ae526432453e4b9dbc7a760cd65d164050548)
- fix(color) fox color premult precision with 16 bit color depth [`f334226`](https://github.com/lvgl/lvgl/commit/f3342269f272c474265700527f52d3ba92111531)
- fix(color) fox color premult precision with 16-bit color depth [`f334226`](https://github.com/lvgl/lvgl/commit/f3342269f272c474265700527f52d3ba92111531)
- fix(obj_pos) save x,y even if the object is on a layout [`a9b660c`](https://github.com/lvgl/lvgl/commit/a9b660c278658224f05fbe43d0199c48711db9fd)
- fix(scrollbar) hide the scrollbar if the scrollable flag is removed [`d9c6ad0`](https://github.com/lvgl/lvgl/commit/d9c6ad0425e761d605124e4555adc72854fec4a6)
- fix(dropdown) fix list position with RTL base direction [`79edb37`](https://github.com/lvgl/lvgl/commit/79edb37b0ab5015111bade6074fda81ae101b91b)
@ -575,7 +575,7 @@ Some of the most important features are
- fix(group) allow refocusing objects [`1520208`](https://github.com/lvgl/lvgl/commit/1520208b14c38713719f507273024624a0f54f1a)
- fix(tabview) fix with left and right tabs [`17c5744`](https://github.com/lvgl/lvgl/commit/17c57449eeae8a693ad5601cf4169cf44d57d5c9)
- fix(msgbox) create modals on top layer instead of act screen [`5cf6303`](https://github.com/lvgl/lvgl/commit/5cf6303e741ec22e2e87f69af4109855eb637e63)
- fix(theme) show disabled state on buttons of btnmatrix, msgbox and kayboard [`0be582b`](https://github.com/lvgl/lvgl/commit/0be582b391e60774d6158411b835b679b010a99b)
- fix(theme) show disabled state on buttons of btnmatrix, msgbox and keyboard [`0be582b`](https://github.com/lvgl/lvgl/commit/0be582b391e60774d6158411b835b679b010a99b)
- fix(label) update lv_label_get_letter_pos to work with LV_BASE_DIR_AUTO too [`580e05a`](https://github.com/lvgl/lvgl/commit/580e05a0e1531d86d5229ade4ced2c336fbce634)
- fix(label) fix in lv_label_get_letter_pos with when pos==line_start [`58f3f56`](https://github.com/lvgl/lvgl/commit/58f3f5625c2b29278c3e122d8eeba4d9bc597db9)
- fix(gif) replace printf statement with LVGL logging [`56f62b8`](https://github.com/lvgl/lvgl/commit/56f62b8d7356017319d21d44a8f450705ec6486b)
@ -593,7 +593,7 @@ Some of the most important features are
- fix(docs) use let instead of const for variable which gets changed [`3cf5751`](https://github.com/lvgl/lvgl/commit/3cf5751461d6a85974da4e5c66593736ae140a1a)
- fix(theme) fix the switch style in the default theme [`0c0dc8e`](https://github.com/lvgl/lvgl/commit/0c0dc8ea30289254732cbba7ada7fd4f092caf22)
- fix(tlsf) undef printf before define-ing it [`cc935b8`](https://github.com/lvgl/lvgl/commit/cc935b87f69e6107d12d9ba4a2c83103f7dd4356)
- fix(msgbox) prevent the buttons being wider than the msbgox [`73e036b`](https://github.com/lvgl/lvgl/commit/73e036bba748e8677f219f573cba5f82c4158a17)
- fix(msgbox) prevent the buttons being wider than the msgbox [`73e036b`](https://github.com/lvgl/lvgl/commit/73e036bba748e8677f219f573cba5f82c4158a17)
- fix(chart) don't draw series lines with < 1 points [`655f42b`](https://github.com/lvgl/lvgl/commit/655f42b852669f27ab8bfde84bf70cf0b7ea027d)
- fix(tests) remove src/test_runners when cleaning [`6726b0f`](https://github.com/lvgl/lvgl/commit/6726b0f5df3f4689368782b601bb01f76498123b)
- fix(label) remove duplicated lv_obj_refresh_self_size [`a070ecf`](https://github.com/lvgl/lvgl/commit/a070ecfe8c1cf7c07c035ba6c35c3ffaef56d6e1)
@ -731,7 +731,7 @@ Some of the most important features are
- docs update changelog [`c386110`](https://github.com/lvgl/lvgl/commit/c386110e2390399ab97936622e59c510ba414e19)
- docs(extra) add extra/README.md [`8cd504d`](https://github.com/lvgl/lvgl/commit/8cd504d58bb679fe1f260e3eee59fcb0b85cb589)
- docs add lazy load to the iframes of the examples [`c49e830`](https://github.com/lvgl/lvgl/commit/c49e830aad2c847611f3398767e85c193909559a)
- docs(os) add example and clarify some poinits [`d996453`](https://github.com/lvgl/lvgl/commit/d996453207caa50a90a66d05565431fa288be96b)
- docs(os) add example and clarify some points [`d996453`](https://github.com/lvgl/lvgl/commit/d996453207caa50a90a66d05565431fa288be96b)
- docs(rlottie) fix build error [`ce0b564`](https://github.com/lvgl/lvgl/commit/ce0b56458846daa65288f901e9b8ef1083eab468)
- docs include paths in libs [`f5f9562`](https://github.com/lvgl/lvgl/commit/f5f956233657f95b45a45d872e5d6e68c05eecd4)
- docs libs fixes [`8e7bba6`](https://github.com/lvgl/lvgl/commit/8e7bba6acec66a4f6b80496de9fd21a8e3c4c6ee)
@ -776,7 +776,7 @@ Some of the most important features are
- test convert Makefile to CMake [`2495`](https://github.com/lvgl/lvgl/pull/2495)
- test Refactor unit test scripts. [`2473`](https://github.com/lvgl/lvgl/pull/2473)
- test(font_loader) migrate the exisiting font loader test [`bc5b3be`](https://github.com/lvgl/lvgl/commit/bc5b3be61f7751852dc99509a6ab83faaf6d1235)
- test(font_loader) migrate the existing font loader test [`bc5b3be`](https://github.com/lvgl/lvgl/commit/bc5b3be61f7751852dc99509a6ab83faaf6d1235)
- test add build test again, add dropdown test, integrate gcov and gvocr [`e35b1d0`](https://github.com/lvgl/lvgl/commit/e35b1d04bdc7d531d72ebce7d1f031be2631e776)
- test(dropdown) add tess for keypad and encoder [`4143b80`](https://github.com/lvgl/lvgl/commit/4143b804c8f4b4324141ad0f529bac4e9acf1442)
- test add keypad and encoder emulators [`e536bb6`](https://github.com/lvgl/lvgl/commit/e536bb6325728db21ef5c729a99f2161a8125625)
@ -787,7 +787,7 @@ Some of the most important features are
- ci add config for 8bpp [`3eacc59`](https://github.com/lvgl/lvgl/commit/3eacc5923c0a554e7ff4489776a8982dfc142115)
- test move more source files to src folder [`3672f87`](https://github.com/lvgl/lvgl/commit/3672f873328b4471ac9d5d23696f7bc99a87bc43)
- test update CI for the new tests [`a3898b9`](https://github.com/lvgl/lvgl/commit/a3898b931e81860acf197bc88fd3dd6f8885eb2c)
- test cleant up report folder [`b9b4ba5`](https://github.com/lvgl/lvgl/commit/b9b4ba5b2608f5709678463f62b3d3f937780235)
- test cleaned up report folder [`b9b4ba5`](https://github.com/lvgl/lvgl/commit/b9b4ba5b2608f5709678463f62b3d3f937780235)
- test fix build error [`61cda59`](https://github.com/lvgl/lvgl/commit/61cda59cbe8569326ef9d366c520b89be292f5ea)
- test(font_loader) migrate the existing font loader test [`d6dbbaa`](https://github.com/lvgl/lvgl/commit/d6dbbaaa34304b4c889415439ab562056e0840a5)
- test add move tests to test_cases and test_runners directories [`d2e735e`](https://github.com/lvgl/lvgl/commit/d2e735ef36bd99c16ccaa281dcaa5f418e2dec98)
@ -844,7 +844,7 @@ Some of the most important features are
- Update ROADMAP.md [`2b1ae3c`](https://github.com/lvgl/lvgl/commit/2b1ae3c107539dec130b988cddca5ddb2b5af652)
- Create .codecov.yml [`e53aa82`](https://github.com/lvgl/lvgl/commit/e53aa82658a1d7324f328c986cb5b7b669803ba2)
- refactor(examples) drop JS-specific code from header.py [`ef41450`](https://github.com/lvgl/lvgl/commit/ef41450ed87f4f4dd936b63349b5a0c9ce880618)
- make test run on mseter and release/v8.* [`227402a`](https://github.com/lvgl/lvgl/commit/227402a81a1cdd34cd57ec04682166d3961c4481)
- make test run on master and release/v8.* [`227402a`](https://github.com/lvgl/lvgl/commit/227402a81a1cdd34cd57ec04682166d3961c4481)
- Update release.yml [`0838f12`](https://github.com/lvgl/lvgl/commit/0838f1296b2c55c0b265650ee4310a79730536dd)
- refactor(examples) drop usys import from header.py [`ad1f91a`](https://github.com/lvgl/lvgl/commit/ad1f91ab32c38cab7f0d1448ce3c4e67b47f4526)
- Update ROADMAP.md [`a38fcf2`](https://github.com/lvgl/lvgl/commit/a38fcf2c7aa5fd156d3f2b6965ec4f81d7ff5503)

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@ -75,7 +75,7 @@ The symbols can be used singly as:
lv_label_set_text(my_label, LV_SYMBOL_OK);
```
Or with together with strings (compile time string concatenation):
Or together with strings (compile time string concatenation):
```c
lv_label_set_text(my_label, LV_SYMBOL_OK "Apply");
```
@ -120,11 +120,11 @@ This list summarizes the effect of RTL base direction on objects:
### Arabic and Persian support
There are some special rules to display Arabic and Persian characters: the *form* of a character depends on its position in the text.
A different form of the same letter needs to be used if is isolated, at start, middle or end positions. Besides these, some conjunction rules should also be taken into account.
A different form of the same letter needs to be used when it is isolated, at start, middle or end positions. Besides these, some conjunction rules should also be taken into account.
LVGL supports these rules if `LV_USE_ARABIC_PERSIAN_CHARS` is enabled.
However, there some limitations:
However, there are some limitations:
- Only displaying text is supported (e.g. on labels), text inputs (e.g. text area) don't support this feature.
- Static text (i.e. const) is not processed. E.g. texts set by `lv_label_set_text()` will be "Arabic processed" but `lv_lable_set_text_static()` won't.
- Text get functions (e.g. `lv_label_get_text()`) will return the processed text.
@ -137,7 +137,7 @@ For subpixel rendering, the fonts need to be generated with special settings:
- In the online converter tick the `Subpixel` box
- In the command line tool use `--lcd` flag. Note that the generated font needs about three times more memory.
Subpixel rendering works only if the color channels of the pixels have a horizontal layout. That is the R, G, B channels are next each other and not above each other.
Subpixel rendering works only if the color channels of the pixels have a horizontal layout. That is the R, G, B channels are next to each other and not above each other.
The order of color channels also needs to match with the library settings. By default, LVGL assumes `RGB` order, however this can be swapped by setting `LV_SUBPX_BGR 1` in *lv_conf.h*.
### Compressed fonts
@ -146,7 +146,7 @@ The bitmaps of fonts can be compressed by
- not passing the `--no-compress` flag to the offline converter (compression is applied by default)
Compression is more effective with larger fonts and higher bpp. However, it's about 30% slower to render compressed fonts.
Therefore it's recommended to compress only the largest fonts of a user interface, because
Therefore, it's recommended to compress only the largest fonts of a user interface, because
- they need the most memory
- they can be compressed better
- and probably they are used less frequently then the medium-sized fonts, so the performance cost is smaller.
@ -161,7 +161,7 @@ There are several ways to add a new font to your project:
To declare a font in a file, use `LV_FONT_DECLARE(my_font_name)`.
To make fonts globally available (like the builtin fonts), add them to `LV_FONT_CUSTOM_DECLARE` in *lv_conf.h*.
To make fonts globally available (like the built-in fonts), add them to `LV_FONT_CUSTOM_DECLARE` in *lv_conf.h*.
## Add new symbols
The built-in symbols are created from the [FontAwesome](https://fontawesome.com/) font.
@ -209,8 +209,8 @@ To do this, a custom `lv_font_t` variable needs to be created:
```c
/*Describe the properties of a font*/
lv_font_t my_font;
my_font.get_glyph_dsc = my_get_glyph_dsc_cb; /*Set a callback to get info about gylphs*/
my_font.get_glyph_bitmap = my_get_glyph_bitmap_cb; /*Set a callback to get bitmap of a glyp*/
my_font.get_glyph_dsc = my_get_glyph_dsc_cb; /*Set a callback to get info about glyphs*/
my_font.get_glyph_bitmap = my_get_glyph_bitmap_cb; /*Set a callback to get bitmap of a glyph*/
my_font.line_height = height; /*The real line height where any text fits*/
my_font.base_line = base_line; /*Base line measured from the top of line_height*/
my_font.dsc = something_required; /*Store any implementation specific data here*/

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@ -215,7 +215,7 @@ The object can be in a combination of the following states:
- `LV_STATE_USER_3` Custom state
- `LV_STATE_USER_4` Custom state
The states are usually automatically changed by the library as the userinteracts qith an object (presses, releases, focuses, etc.).
The states are usually automatically changed by the library as the user interacts with an object (presses, releases, focuses, etc.).
However, the states can be changed manually too.
To set or clear given state (but leave the other states untouched) use `lv_obj_add/clear_state(obj, LV_STATE_...)`
In both cases OR-ed state values can be used as well. E.g. `lv_obj_add_state(obj, part, LV_STATE_PRESSED | LV_PRESSED_CHECKED)`.

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@ -22,7 +22,7 @@ static void float_btn_event_cb(lv_event_t * e)
}
/**
* Create a list a with a floating button
* Create a list with a floating button
*/
void lv_example_scroll_3(void)
{

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@ -2,7 +2,7 @@ class ScrollExample_3():
def __init__(self):
self.btn_cnt = 1
#
# Create a list a with a floating button
# Create a list with a floating button
#
list = lv.list(lv.scr_act())

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@ -221,7 +221,7 @@ void lv_disp_set_bg_opa(lv_disp_t * disp, lv_opa_t opa)
/**
* Switch screen with animation
* @param scr pointer to the new screen to load
* @param anim_type type of the animation from `lv_scr_load_anim_t`. E.g. `LV_SCR_LOAD_ANIM_MOVE_LEFT`
* @param anim_type type of the animation from `lv_scr_load_anim_t`, e.g. `LV_SCR_LOAD_ANIM_MOVE_LEFT`
* @param time time of the animation
* @param delay delay before the transition
* @param auto_del true: automatically delete the old screen

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@ -122,7 +122,7 @@ void lv_disp_set_bg_opa(lv_disp_t * disp, lv_opa_t opa);
/**
* Switch screen with animation
* @param scr pointer to the new screen to load
* @param anim_type type of the animation from `lv_scr_load_anim_t`. E.g. `LV_SCR_LOAD_ANIM_MOVE_LEFT`
* @param anim_type type of the animation from `lv_scr_load_anim_t`, e.g. `LV_SCR_LOAD_ANIM_MOVE_LEFT`
* @param time time of the animation
* @param delay delay before the transition
* @param auto_del true: automatically delete the old screen

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@ -67,7 +67,7 @@ typedef struct {
/**
* Initialize a rectangle draw descriptor from an object's styles in its current state
* @param obj pointer to an object
* @param part part of the object. E.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param part part of the object, e.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param draw_dsc the descriptor to initialize.
* If an `..._opa` field is set to `LV_OPA_TRANSP` the related properties won't be initialized.
* Should be initialized with `lv_draw_rect_dsc_init(draw_dsc)`.
@ -79,7 +79,7 @@ void lv_obj_init_draw_rect_dsc(struct _lv_obj_t * obj, uint32_t part, lv_draw_re
/**
* Initialize a label draw descriptor from an object's styles in its current state
* @param obj pointer to an object
* @param part part of the object. E.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param part part of the object, e.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param draw_dsc the descriptor to initialize.
* If the `opa` field is set to or the property is equal to `LV_OPA_TRANSP` the rest won't be initialized.
* Should be initialized with `lv_draw_label_dsc_init(draw_dsc)`.
@ -89,7 +89,7 @@ void lv_obj_init_draw_label_dsc(struct _lv_obj_t * obj, uint32_t part, lv_draw_l
/**
* Initialize an image draw descriptor from an object's styles in its current state
* @param obj pointer to an object
* @param part part of the object. E.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param part part of the object, e.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param draw_dsc the descriptor to initialize.
* Should be initialized with `lv_draw_image_dsc_init(draw_dsc)`.
*/
@ -99,7 +99,7 @@ void lv_obj_init_draw_img_dsc(struct _lv_obj_t * obj, uint32_t part, lv_draw_img
/**
* Initialize a line draw descriptor from an object's styles in its current state
* @param obj pointer to an object
* @param part part of the object. E.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param part part of the object, e.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param draw_dsc the descriptor to initialize.
* Should be initialized with `lv_draw_line_dsc_init(draw_dsc)`.
*/
@ -108,7 +108,7 @@ void lv_obj_init_draw_line_dsc(struct _lv_obj_t * obj, uint32_t part, lv_draw_li
/**
* Initialize an arc draw descriptor from an object's styles in its current state
* @param obj pointer to an object
* @param part part of the object. E.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param part part of the object, e.g. `LV_PART_MAIN`, `LV_PART_SCROLLBAR`, `LV_PART_KNOB`, etc
* @param draw_dsc the descriptor to initialize.
* Should be initialized with `lv_draw_arc_dsc_init(draw_dsc)`.
*/
@ -124,7 +124,7 @@ lv_coord_t lv_obj_calculate_ext_draw_size(struct _lv_obj_t * obj, uint32_t part)
/**
* Initialize a draw descriptor used in events.
* @param dsc pointer to a descriptor. Later it should be passed as parameter to an `LV_EEVNT_DRAW_PART_BEGIN/END` event.
* @param dsc pointer to a descriptor. Later it should be passed as parameter to an `LV_EVENT_DRAW_PART_BEGIN/END` event.
* @param draw the current draw context. (usually returned by `lv_event_get_draw_ctx(e)`)
*/
void lv_obj_draw_dsc_init(lv_obj_draw_part_dsc_t * dsc, lv_draw_ctx_t * draw_ctx);

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@ -202,7 +202,7 @@ void * lv_draw_mask_remove_custom(void * custom_id)
/**
* Free the data from the parameter.
* It's called inside `lv_draw_mask_remove_id` and `lv_draw_mask_remove_custom`
* It's called inside `lv_draw_mask_remove_id` and `lv_draw_mask_remove_custom`
* Needs to be called only in special cases when the mask is not added by `lv_draw_mask_add`
* and not removed by `lv_draw_mask_remove_id` or `lv_draw_mask_remove_custom`
* @param p pointer to a mask parameter

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@ -280,7 +280,7 @@ void * lv_draw_mask_remove_custom(void * custom_id);
/**
* Free the data from the parameter.
* It's called inside `lv_draw_mask_remove_id` and `lv_draw_mask_remove_custom`
* It's called inside `lv_draw_mask_remove_id` and `lv_draw_mask_remove_custom`
* Needs to be called only in special cases when the mask is not added by `lv_draw_mask_add`
* and not removed by `lv_draw_mask_remove_id` or `lv_draw_mask_remove_custom`
* @param p pointer to a mask parameter

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@ -146,7 +146,7 @@ lv_res_t lv_img_decoder_open(lv_img_decoder_dsc_t * dsc, const void * src, lv_co
dsc->decoder = decoder;
res = decoder->open_cb(decoder, dsc);
/*Opened successfully. It is a good decoder to for this image source*/
/*Opened successfully. It is a good decoder for this image source*/
if(res == LV_RES_OK) return res;
/*Prepare for the next loop*/

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@ -154,8 +154,8 @@ lv_res_t lv_img_decoder_get_info(const void * src, lv_img_header_t * header);
/**
* Open an image.
* Try the created image decoder one by one. Once one is able to open the image that decoder is save in `dsc`
* @param dsc describe a decoding session. Simply a pointer to an `lv_img_decoder_dsc_t` variable.
* Try the created image decoders one by one. Once one is able to open the image that decoder is saved in `dsc`
* @param dsc describes a decoding session. Simply a pointer to an `lv_img_decoder_dsc_t` variable.
* @param src the image source. Can be
* 1) File name: E.g. "S:folder/img1.png" (The drivers needs to registered via `lv_fs_add_drv()`)
* 2) Variable: Pointer to an `lv_img_dsc_t` variable

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@ -119,7 +119,7 @@ static lv_res_t decoder_info(lv_img_decoder_t * decoder, const void * src, lv_im
* Open a PNG image and return the decided image
* @param src can be file name or pointer to a C array
* @param style style of the image object (unused now but certain formats might use it)
* @return pointer to the decoded image or `LV_IMG_DECODER_OPEN_FAIL` if failed
* @return pointer to the decoded image or `LV_IMG_DECODER_OPEN_FAIL` if failed
*/
static lv_res_t decoder_open(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc)
{

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@ -115,7 +115,7 @@ static lv_res_t decoder_info(struct _lv_img_decoder_t * decoder, const void * sr
* Open a PNG image and return the decided image
* @param src can be file name or pointer to a C array
* @param style style of the image object (unused now but certain formats might use it)
* @return pointer to the decoded image or `LV_IMG_DECODER_OPEN_FAIL` if failed
* @return pointer to the decoded image or `LV_IMG_DECODER_OPEN_FAIL` if failed
*/
static lv_res_t decoder_open(lv_img_decoder_t * decoder, lv_img_decoder_dsc_t * dsc)
{

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@ -339,7 +339,7 @@ void lv_chart_set_cursor_pos(lv_obj_t * chart, lv_chart_cursor_t * cursor, lv_po
* @param obj pointer to a chart object
* @param cursor pointer to the cursor
* @param ser pointer to a series
* @param point_id the point's index or `LV_CHART_POINT_NONE` to not assign to any points.
* @param point_id the point's index or `LV_CHART_POINT_NONE` to not assign to any points.
*/
void lv_chart_set_cursor_point(lv_obj_t * chart, lv_chart_cursor_t * cursor, lv_chart_series_t * ser,
uint16_t point_id);

View File

@ -43,7 +43,7 @@
/**
* Return with the bitmap of a font.
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @param letter a UNICODE character code
* @return pointer to the bitmap of the letter
*/
const uint8_t * lv_font_get_glyph_bitmap(const lv_font_t * font_p, uint32_t letter)
@ -56,7 +56,7 @@ const uint8_t * lv_font_get_glyph_bitmap(const lv_font_t * font_p, uint32_t lett
* Get the descriptor of a glyph
* @param font_p pointer to font
* @param dsc_out store the result descriptor here
* @param letter an UNICODE letter code
* @param letter a UNICODE letter code
* @param letter_next the next letter after `letter`. Used for kerning
* @return true: descriptor is successfully loaded into `dsc_out`.
* false: the letter was not found, no data is loaded to `dsc_out`
@ -118,7 +118,7 @@ bool lv_font_get_glyph_dsc(const lv_font_t * font_p, lv_font_glyph_dsc_t * dsc_o
/**
* Get the width of a glyph with kerning
* @param font pointer to a font
* @param letter an UNICODE letter
* @param letter a UNICODE letter
* @param letter_next the next letter after `letter`. Used for kerning
* @return the width of the glyph
*/

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@ -37,7 +37,7 @@ struct _lv_font_t;
/** Describes the properties of a glyph.*/
typedef struct {
const struct _lv_font_t *
resolved_font; /**< Pointer to a font where the gylph was actually found after handling fallbacks*/
resolved_font; /**< Pointer to a font where the glyph was actually found after handling fallbacks*/
uint16_t adv_w; /**< The glyph needs this space. Draw the next glyph after this width.*/
uint16_t box_w; /**< Width of the glyph's bounding box*/
uint16_t box_h; /**< Height of the glyph's bounding box*/
@ -87,7 +87,7 @@ typedef struct _lv_font_t {
/**
* Return with the bitmap of a font.
* @param font_p pointer to a font
* @param letter an UNICODE character code
* @param letter a UNICODE character code
* @return pointer to the bitmap of the letter
*/
const uint8_t * lv_font_get_glyph_bitmap(const lv_font_t * font_p, uint32_t letter);
@ -96,7 +96,7 @@ const uint8_t * lv_font_get_glyph_bitmap(const lv_font_t * font_p, uint32_t lett
* Get the descriptor of a glyph
* @param font_p pointer to font
* @param dsc_out store the result descriptor here
* @param letter an UNICODE letter code
* @param letter a UNICODE letter code
* @param letter_next the next letter after `letter`. Used for kerning
* @return true: descriptor is successfully loaded into `dsc_out`.
* false: the letter was not found, no data is loaded to `dsc_out`
@ -107,7 +107,7 @@ bool lv_font_get_glyph_dsc(const lv_font_t * font_p, lv_font_glyph_dsc_t * dsc_o
/**
* Get the width of a glyph with kerning
* @param font pointer to a font
* @param letter an UNICODE letter
* @param letter a UNICODE letter
* @param letter_next the next letter after `letter`. Used for kerning
* @return the width of the glyph
*/
@ -243,7 +243,7 @@ LV_FONT_CUSTOM_DECLARE
#endif
/**
* Just a wrapper around LV_FONT_DEFAULT because it might be more convenient to use a function is some cases
* Just a wrapper around LV_FONT_DEFAULT because it might be more convenient to use a function in some cases
* @return pointer to LV_FONT_DEFAULT
*/
static inline const lv_font_t * lv_font_default(void)

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@ -73,7 +73,7 @@ static int32_t kern_pair_16_compare(const void * ref, const void * element);
/**
* Used as `get_glyph_bitmap` callback in LittelvGL's native font format if the font is uncompressed.
* @param font pointer to font
* @param unicode_letter an unicode letter which bitmap should be get
* @param unicode_letter a unicode letter which bitmap should be get
* @return pointer to the bitmap or NULL if not found
*/
const uint8_t * lv_font_get_bitmap_fmt_txt(const lv_font_t * font, uint32_t unicode_letter)
@ -141,7 +141,7 @@ const uint8_t * lv_font_get_bitmap_fmt_txt(const lv_font_t * font, uint32_t unic
* Used as `get_glyph_dsc` callback in LittelvGL's native font format if the font is uncompressed.
* @param font_p pointer to font
* @param dsc_out store the result descriptor here
* @param letter an UNICODE letter code
* @param letter a UNICODE letter code
* @return true: descriptor is successfully loaded into `dsc_out`.
* false: the letter was not found, no data is loaded to `dsc_out`
*/

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@ -170,7 +170,7 @@ typedef struct {
/**
* Store kerning values.
* Can be `lv_font_fmt_txt_kern_pair_t * or `lv_font_kern_classes_fmt_txt_t *`
* Can be `lv_font_fmt_txt_kern_pair_t * or `lv_font_kern_classes_fmt_txt_t *`
* depending on `kern_classes`
*/
const void * kern_dsc;
@ -204,7 +204,7 @@ typedef struct {
/**
* Used as `get_glyph_bitmap` callback in LittelvGL's native font format if the font is uncompressed.
* @param font pointer to font
* @param unicode_letter an unicode letter which bitmap should be get
* @param unicode_letter a unicode letter which bitmap should be get
* @return pointer to the bitmap or NULL if not found
*/
const uint8_t * lv_font_get_bitmap_fmt_txt(const lv_font_t * font, uint32_t letter);
@ -213,7 +213,7 @@ const uint8_t * lv_font_get_bitmap_fmt_txt(const lv_font_t * font, uint32_t lett
* Used as `get_glyph_dsc` callback in LittelvGL's native font format if the font is uncompressed.
* @param font_p pointer to font
* @param dsc_out store the result descriptor here
* @param letter an UNICODE letter code
* @param letter a UNICODE letter code
* @return true: descriptor is successfully loaded into `dsc_out`.
* false: the letter was not found, no data is loaded to `dsc_out`
*/

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@ -339,7 +339,7 @@ static uint32_t lv_bidi_get_next_paragraph(const char * txt)
/**
* Get the direction of a character
* @param letter an Unicode character
* @param letter a Unicode character
* @return `LV_BASE_DIR_RTL/LTR/WEAK/NEUTRAL`
*/
static lv_base_dir_t lv_bidi_get_letter_dir(uint32_t letter)
@ -352,7 +352,7 @@ static lv_base_dir_t lv_bidi_get_letter_dir(uint32_t letter)
}
/**
* Tell whether a character is weak or not
* @param letter an Unicode character
* @param letter a Unicode character
* @return true/false
*/
static bool lv_bidi_letter_is_weak(uint32_t letter)
@ -371,7 +371,7 @@ static bool lv_bidi_letter_is_weak(uint32_t letter)
}
/**
* Tell whether a character is RTL or not
* @param letter an Unicode character
* @param letter a Unicode character
* @return true/false
*/
static bool lv_bidi_letter_is_rtl(uint32_t letter)
@ -389,7 +389,7 @@ static bool lv_bidi_letter_is_rtl(uint32_t letter)
/**
* Tell whether a character is neutral or not
* @param letter an Unicode character
* @param letter a Unicode character
* @return true/false
*/
static bool lv_bidi_letter_is_neutral(uint32_t letter)

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@ -676,7 +676,7 @@ lv_color_hsv_t lv_color_rgb_to_hsv(uint8_t r8, uint8_t g8, uint8_t b8);
lv_color_hsv_t lv_color_to_hsv(lv_color_t color);
/**
* Just a wrapper around LV_COLOR_CHROMA_KEY because it might be more convenient to use a function is some cases
* Just a wrapper around LV_COLOR_CHROMA_KEY because it might be more convenient to use a function in some cases
* @return LV_COLOR_CHROMA_KEY
*/
static inline lv_color_t lv_color_chroma_key(void)

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@ -161,9 +161,10 @@ void lv_txt_get_size(lv_point_t * size_res, const char * text, const lv_font_t *
* @param txt a '\0' terminated string
* @param font pointer to a font
* @param letter_space letter space
* @param max_width max with of the text (break the lines to fit this size) Set CORD_MAX to avoid line breaks
* @param max_width max width of the text (break the lines to fit this size). Set COORD_MAX to avoid line breaks
* @param flags settings for the text from 'txt_flag_type' enum
* @param[out] word_w_ptr width (in pixels) of the parsed word. May be NULL.
* @param cmd_state pointer to a txt_cmd_state_t variable which stores the current state of command processing
* @param force Force return the fraction of the word that can fit in the provided space.
* @return the index of the first char of the next word (in byte index not letter index. With UTF-8 they are different)
*/
@ -519,8 +520,8 @@ static uint8_t lv_txt_utf8_size(const char * str)
}
/**
* Convert an Unicode letter to UTF-8.
* @param letter_uni an Unicode letter
* Convert a Unicode letter to UTF-8.
* @param letter_uni a Unicode letter
* @return UTF-8 coded character in Little Endian to be compatible with C chars (e.g. 'Á', 'Ű')
*/
static uint32_t lv_txt_unicode_to_utf8(uint32_t letter_uni)
@ -761,8 +762,8 @@ static uint8_t lv_txt_iso8859_1_size(const char * str)
}
/**
* Convert an Unicode letter to ISO8859-1.
* @param letter_uni an Unicode letter
* Convert a Unicode letter to ISO8859-1.
* @param letter_uni a Unicode letter
* @return ISO8859-1 coded character in Little Endian to be compatible with C chars (e.g. 'Á', 'Ű')
*/
static uint32_t lv_txt_unicode_to_iso8859_1(uint32_t letter_uni)

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@ -77,7 +77,7 @@ typedef uint8_t lv_text_align_t;
* @param letter_space letter space of the text
* @param line_space line space of the text
* @param flags settings for the text from ::lv_text_flag_t
* @param max_width max with of the text (break the lines to fit this size) Set CORD_MAX to avoid
* @param max_width max width of the text (break the lines to fit this size). Set COORD_MAX to avoid
* line breaks
*/
void lv_txt_get_size(lv_point_t * size_res, const char * text, const lv_font_t * font, lv_coord_t letter_space,
@ -88,7 +88,7 @@ void lv_txt_get_size(lv_point_t * size_res, const char * text, const lv_font_t *
* @param txt a '\0' terminated string
* @param font pointer to a font
* @param letter_space letter space
* @param max_width max with of the text (break the lines to fit this size) Set CORD_MAX to avoid
* @param max_width max width of the text (break the lines to fit this size). Set COORD_MAX to avoid
* line breaks
* @param used_width When used_width != NULL, save the width of this line if
* flag == LV_TEXT_FLAG_NONE, otherwise save -1.
@ -195,8 +195,8 @@ static inline bool _lv_txt_is_break_char(uint32_t letter)
extern uint8_t (*_lv_txt_encoded_size)(const char *);
/**
* Convert an Unicode letter to encoded
* @param letter_uni an Unicode letter
* Convert a Unicode letter to encoded
* @param letter_uni a Unicode letter
* @return Encoded character in Little Endian to be compatible with C chars (e.g. 'Á', 'Ü')
*/
extern uint32_t (*_lv_txt_unicode_to_encoded)(uint32_t);

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@ -163,7 +163,7 @@ void lv_btnmatrix_set_btn_width(lv_obj_t * obj, uint16_t btn_id, uint8_t width);
/**
* Make the button matrix like a selector widget (only one button may be checked at a time).
* `LV_BTNMATRIX_CTRL_CHECKABLE` must be enabled on the buttons to be selected using
* `lv_btnmatrix_set_ctrl()` or `lv_btnmatrix_set_btn_ctrl_all()`.
* `lv_btnmatrix_set_ctrl()` or `lv_btnmatrix_set_btn_ctrl_all()`.
* @param obj pointer to a button matrix object
* @param en whether "one check" mode is enabled
*/

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@ -134,7 +134,7 @@ void lv_img_set_src(lv_obj_t * obj, const void * src)
}
if(src_type == LV_IMG_SRC_SYMBOL) {
/*`lv_img_dsc_get_info` couldn't set the with and height of a font so set it here*/
/*`lv_img_dsc_get_info` couldn't set the width and height of a font so set it here*/
const lv_font_t * font = lv_obj_get_style_text_font(obj, LV_PART_MAIN);
lv_coord_t letter_space = lv_obj_get_style_text_letter_space(obj, LV_PART_MAIN);
lv_coord_t line_space = lv_obj_get_style_text_line_space(obj, LV_PART_MAIN);

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@ -142,7 +142,7 @@ void lv_label_set_text_sel_start(lv_obj_t * obj, uint32_t index);
/**
* Set where text selection should end
* @param obj pointer to a label object
* @param index character index where selection should end. `LV_LABEL_TEXT_SELECTION_OFF` for no selection
* @param index character index where selection should end. `LV_LABEL_TEXT_SELECTION_OFF` for no selection
*/
void lv_label_set_text_sel_end(lv_obj_t * obj, uint32_t index);

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@ -954,9 +954,9 @@ static void pwd_char_hider(lv_obj_t * obj)
}
/**
* Test an unicode character if it is accepted or not. Checks max length and accepted char list.
* Test a unicode character if it is accepted or not. Checks max length and accepted char list.
* @param ta pointer to a test area object
* @param c an unicode character
* @param c a unicode character
* @return true: accepted; false: rejected
*/
static bool char_is_accepted(lv_obj_t * obj, uint32_t c)