diff --git a/Kconfig b/Kconfig
index 0d81fa7e4..5790e7094 100644
--- a/Kconfig
+++ b/Kconfig
@@ -1,4 +1,4 @@
-# Kconfig file for LVGL v9.2.0
+# Kconfig file for LVGL v9.3.0-dev
menu "LVGL configuration"
diff --git a/demos/benchmark/lv_demo_benchmark.c b/demos/benchmark/lv_demo_benchmark.c
index 953dfbecb..f38e80718 100644
--- a/demos/benchmark/lv_demo_benchmark.c
+++ b/demos/benchmark/lv_demo_benchmark.c
@@ -14,10 +14,18 @@
#error "LV_FONT_MONTSERRAT_14 is required for lv_demo_benchmark. Enable it in lv_conf.h."
#endif
+#if LV_FONT_MONTSERRAT_20 == 0
+ #error "LV_FONT_MONTSERRAT_20 is required for lv_demo_benchmark. Enable it in lv_conf.h."
+#endif
+
#if LV_FONT_MONTSERRAT_24 == 0
#error "LV_FONT_MONTSERRAT_24 is required for lv_demo_benchmark. Enable it in lv_conf.h."
#endif
+#if LV_FONT_MONTSERRAT_26 == 0
+ #error "LV_FONT_MONTSERRAT_26 is required for lv_demo_benchmark. Enable it in lv_conf.h."
+#endif
+
#if LV_USE_DEMO_WIDGETS == 0
#error "LV_USE_DEMO_WIDGETS needs to be enabled"
#endif
diff --git a/env_support/cmsis-pack/LVGL.lvgl.9.2.0.pack b/env_support/cmsis-pack/LVGL.lvgl.9.3.0-dev1.pack
similarity index 74%
rename from env_support/cmsis-pack/LVGL.lvgl.9.2.0.pack
rename to env_support/cmsis-pack/LVGL.lvgl.9.3.0-dev1.pack
index 5113115d2..1dd5921e0 100644
Binary files a/env_support/cmsis-pack/LVGL.lvgl.9.2.0.pack and b/env_support/cmsis-pack/LVGL.lvgl.9.3.0-dev1.pack differ
diff --git a/env_support/cmsis-pack/LVGL.lvgl.pdsc b/env_support/cmsis-pack/LVGL.lvgl.pdsc
index a99c7e8a8..ab3f5c0ef 100644
--- a/env_support/cmsis-pack/LVGL.lvgl.pdsc
+++ b/env_support/cmsis-pack/LVGL.lvgl.pdsc
@@ -36,7 +36,15 @@
https://github.com/lvgl/lvgl.git
-
+
+ - LVGL 9.2.1
+ - See Change Log
+
+
+ - LVGL 9.2.1
+ - See Change Log
+
+
- LVGL 9.2.0
- See Change Log
@@ -86,7 +94,7 @@
- LVGL 8.3.6 release
- Various fixes
-
+
- LVGL 8.3.5 release
- Use LVGL version as the cmsis-pack version
- Fix GPU support for NXP PXP and NXP VGLite
@@ -182,6 +190,7 @@
+
Support NEON based processors
@@ -197,6 +206,27 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Support Helium based processors
@@ -217,6 +247,7 @@
+
Require LVGL Essential Service
@@ -250,6 +281,7 @@
+
@@ -262,6 +294,7 @@
+
@@ -274,6 +307,7 @@
+
@@ -286,6 +320,7 @@
+
@@ -298,6 +333,7 @@
+
@@ -310,11 +346,25 @@
+
+
+
+
+ Condition for TSi's aka (Think Silicon) NemaGFX
+
+
+
+
+
+
+
+
+
-
+
LVGL (Light and Versatile Graphics Library) is a free and open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects and a low memory footprint.
@@ -340,7 +390,6 @@
-
@@ -419,6 +468,9 @@
+
+
+
@@ -489,6 +541,10 @@
+
+
+
+
@@ -586,7 +642,7 @@
-
+
@@ -735,6 +791,19 @@
+
+ Add the display driver for ST LTDC
+
+
+
+
+
+/* use display driver for ST LTDC */
+#define LV_USE_ST_LTDC 1
+
+
+
+
Add the support for pthreads
@@ -906,7 +975,7 @@
/*! \brief enable NXP PXP */
-#define LV_USE_DRAW_PXP 1
+#define LV_USE_PXP 1
@@ -985,6 +1054,136 @@
+
+
+ An hardware acceleration from STM32-DMA2D
+
+
+
+
+
+
+
+
+/*! \brief enable STM32 DMA2D */
+#define LV_USE_DRAW_DMA2D 1
+
+
+
+
+
+ TSi's aka (Think Silicon) NemaGFX
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+/*! \brief Use TSi's aka (Think Silicon) NemaGFX */
+#define LV_USE_NEMA_GFX 1
+
+
+
+
+
+
+ TSi's aka (Think Silicon) NemaGFX
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+/*! \brief Use TSi's aka (Think Silicon) NemaGFX */
+#define LV_USE_NEMA_GFX 1
+
+
+
+
+
+ TSi's aka (Think Silicon) NemaGFX
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+/*! \brief Use TSi's aka (Think Silicon) NemaGFX */
+#define LV_USE_NEMA_GFX 1
+
+
+
+
+
+
+ TSi's aka (Think Silicon) NemaGFX
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+/*! \brief Use TSi's aka (Think Silicon) NemaGFX */
+#define LV_USE_NEMA_GFX 1
+
+
+
+
+
+ Add the SVG library
+
+
+
+
+
+
+
+
+
+
+/*! \brief enable SVG library */
+#define LV_USE_SVG 1
+
+
+
Add the Barcode code library
@@ -1469,7 +1674,6 @@
-
Add a file explorer
@@ -1484,7 +1688,7 @@
-
+
Add the Fragment service
@@ -1546,6 +1750,24 @@
+
+
+ Add the support for freetype font manager
+
+
+
+
+
+
+
+
+
+/*! \brief Enable freetype font manager */
+#define LV_USE_FONT_MANAGER 1
+
+
+
+
Add the Monkey test service
@@ -1580,10 +1802,8 @@
Add the official benchmark.
-
-
-
-
+
+
@@ -1700,6 +1920,34 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -1880,6 +2128,26 @@
+
+
+ E-bike demo with Lottie animations
+
+
+
+
+
+
+
+
+
+
+
+/*! \brief E-bike demo with Lottie animations*/
+#define LV_USE_DEMO_EBIKE 1
+
+
+
+
diff --git a/env_support/cmsis-pack/LVGL.pidx b/env_support/cmsis-pack/LVGL.pidx
index dc660f2a7..254bbfbc4 100644
--- a/env_support/cmsis-pack/LVGL.pidx
+++ b/env_support/cmsis-pack/LVGL.pidx
@@ -2,8 +2,8 @@
LVGL
https://raw.githubusercontent.com/lvgl/lvgl/master/env_support/cmsis-pack/
- 2024-08-26
+ 2024-10-16
-
+
diff --git a/env_support/cmsis-pack/README.md b/env_support/cmsis-pack/README.md
index 5f7ef584c..72d065605 100644
--- a/env_support/cmsis-pack/README.md
+++ b/env_support/cmsis-pack/README.md
@@ -55,28 +55,36 @@ remove the misleading guide above this code segment.
- LV_USE_DEMO_TRANSFORM
- LV_USE_DEMO_SCROLL
- LV_USE_DEMO_VECTOR_GRAPHIC
+ - LV_USE_DEMO_EBIKE
- LV_USE_DRAW_VGLITE
- LV_USE_DRAW_VG_LITE
- - LV_USE_DRAW_PXP
+ - LV_USE_PXP
- LV_USE_DRAW_SDL
- - LV_USE_DRAW_ARM2D
+ - LV_USE_DRAW_ARM2D_SYNC
+ - LV_USE_DRAW_ARM2D_ASYNC
+ - LV_USE_DRAW_DAVE2D
+ - LV_USE_DRAW_DMA2D
- LV_USE_SNAPSHOT
- LV_USE_MONKEY
- LV_USE_GRIDNAV
- LV_USE_FRAGMENT
- LV_USE_IMGFONT
- LV_USE_LINUX_DRM
+ - LV_USE_LINUX_FBDEV
+ - LV_USE_WINDOWS
- LV_USE_TFT_ESPI
- LV_USE_ST7735
- LV_USE_ST7789
- LV_USE_ST7796
+ - LV_USE_ST_LTDC
- LV_USE_ILI9341
- LV_USE_RENESAS_GLCDC
-
+ - LV_USE_NEMA_GFX
+ - LV_USE_SVG
5. Update `LV_LOG_PRINTF` to `1` and `LV_LOG_LEVEL` to `LV_LOG_LEVEL_USER`
-6. Set `LV_FONT_MONTSERRAT_12`, `LV_FONT_MONTSERRAT_24` and `LV_FONT_MONTSERRAT_16` to `1` (So Widgets and Benchmark can be compiled correctly, this is for improving the out of box experience.)
+6. Set `LV_FONT_MONTSERRAT_12`, ``LV_FONT_MONTSERRAT_20`, `LV_FONT_MONTSERRAT_24`, `LV_FONT_MONTSERRAT_26` and `LV_FONT_MONTSERRAT_16` to `1` (So Widgets and Benchmark can be compiled correctly, this is for improving the out of box experience.)
7. Update macro `LV_ATTRIBUTE_MEM_ALIGN` and `LV_ATTRIBUTE_MEM_ALIGN_SIZE` to force a WORD alignment.
@@ -85,7 +93,7 @@ remove the misleading guide above this code segment.
#define LV_DRAW_BUF_STRIDE_ALIGN 4
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
```
-Make sure `LV_MEM_SIZE` is no less than `(72*1024U)`.
+Make sure `LV_MEM_SIZE` is no less than `(128*1024U)`.
8. Remove following macro definitions in the `3rd party libraries` section:
@@ -110,6 +118,7 @@ Make sure `LV_MEM_SIZE` is no less than `(72*1024U)`.
- \#define LV_USE_TINY_TTF 0
- \#define LV_USE_RLOTTIE 0
- \#define LV_USE_FFMPEG 0
+ - #define LV_USE_FONT_MANAGER 0
9. update the definition of following macros: `LV_USE_VECTOR_GRAPHIC`, `LV_USE_THORVE_INTERNAL` and `LV_USE_THORVE_EXTERNAL` as
@@ -171,7 +180,7 @@ with:
/*turn-on helium acceleration when Arm-2D and the Helium-powered device are detected */
#if defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE
#define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_HELIUM
- #define LV_USE_DRAW_ARM2D 1
+ #define LV_USE_DRAW_ARM2D_SYNC 1
#endif
#endif
@@ -191,6 +200,7 @@ with:
14. Add the following macro definition to **COLOR SETTINGS** section:
```c
+/** Swap the high and low bytes for RGB565 */
#define LV_COLOR_16_SWAP 0
```
diff --git a/env_support/cmsis-pack/gen_pack.sh b/env_support/cmsis-pack/gen_pack.sh
index 3c9890ea6..e62438703 100755
--- a/env_support/cmsis-pack/gen_pack.sh
+++ b/env_support/cmsis-pack/gen_pack.sh
@@ -44,6 +44,7 @@ PACK_BUILD=build/
# alternative: specify directory names to be added to pack base directory
PACK_DIRS="
../../src
+ ../../libs
../../demos
../../env_support/pikascript
"
diff --git a/env_support/cmsis-pack/lv_conf_cmsis.h b/env_support/cmsis-pack/lv_conf_cmsis.h
index eedd5439b..b86619fb1 100644
--- a/env_support/cmsis-pack/lv_conf_cmsis.h
+++ b/env_support/cmsis-pack/lv_conf_cmsis.h
@@ -1,17 +1,17 @@
/**
- * @file lv_conf_cmsis.h
- * Configuration file for v9.2.0
+ * @file lv_conf.h
+ * Configuration file for v9.3.0-dev
*/
/* clang-format off */
-#if 1 /*Set it to "1" to enable content*/
+#if 1 /* Set this to "1" to enable content */
#ifndef LV_CONF_H
#define LV_CONF_H
#include "RTE_Components.h"
-/*If you need to include anything here, do it inside the `__ASSEMBLY__` guard */
+/* If you need to include anything here, do it inside the `__ASSEMBLY__` guard */
#if 0 && defined(__ASSEMBLY__)
#include "my_include.h"
#endif
@@ -20,16 +20,17 @@
COLOR SETTINGS
*====================*/
-/*Color depth: 1 (I1), 8 (L8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888)*/
+/** Color depth: 1 (I1), 8 (L8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888) */
#define LV_COLOR_DEPTH 16
+/** Swap the high and low bytes for RGB565 */
#define LV_COLOR_16_SWAP 0
/*=========================
STDLIB WRAPPER SETTINGS
*=========================*/
-/* Possible values
+/** Possible values
* - LV_STDLIB_BUILTIN: LVGL's built in implementation
* - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
* - LV_STDLIB_MICROPYTHON: MicroPython implementation
@@ -37,7 +38,23 @@
* - LV_STDLIB_CUSTOM: Implement the functions externally
*/
#define LV_USE_STDLIB_MALLOC LV_STDLIB_BUILTIN
+
+/** Possible values
+ * - LV_STDLIB_BUILTIN: LVGL's built in implementation
+ * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
+ * - LV_STDLIB_MICROPYTHON: MicroPython implementation
+ * - LV_STDLIB_RTTHREAD: RT-Thread implementation
+ * - LV_STDLIB_CUSTOM: Implement the functions externally
+ */
#define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN
+
+/** Possible values
+ * - LV_STDLIB_BUILTIN: LVGL's built in implementation
+ * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
+ * - LV_STDLIB_MICROPYTHON: MicroPython implementation
+ * - LV_STDLIB_RTTHREAD: RT-Thread implementation
+ * - LV_STDLIB_CUSTOM: Implement the functions externally
+ */
#define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN
#define LV_STDINT_INCLUDE
@@ -48,15 +65,15 @@
#define LV_STDARG_INCLUDE
#if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN
- /*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/
- #define LV_MEM_SIZE (128 * 1024U) /*[bytes]*/
+ /** Size of memory available for `lv_malloc()` in bytes (>= 2kB) */
+ #define LV_MEM_SIZE (128 * 1024U) /**< [bytes] */
- /*Size of the memory expand for `lv_malloc()` in bytes*/
+ /** Size of the memory expand for `lv_malloc()` in bytes */
#define LV_MEM_POOL_EXPAND_SIZE 0
- /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
- #define LV_MEM_ADR 0 /*0: unused*/
- /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
+ /** Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too. */
+ #define LV_MEM_ADR 0 /**< 0: unused*/
+ /* Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc */
#if LV_MEM_ADR == 0
#undef LV_MEM_POOL_INCLUDE
#undef LV_MEM_POOL_ALLOC
@@ -67,12 +84,12 @@
HAL SETTINGS
*====================*/
-/*Default display refresh, input device read and animation step period.*/
-#define LV_DEF_REFR_PERIOD 33 /*[ms]*/
+/** Default display refresh, input device read and animation step period. */
+#define LV_DEF_REFR_PERIOD 33 /**< [ms] */
-/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
- *(Not so important, you can adjust it to modify default sizes and spaces)*/
-#define LV_DPI_DEF 130 /*[px/inch]*/
+/** Default Dots Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
+ * (Not so important, you can adjust it to modify default sizes and spaces.) */
+#define LV_DPI_DEF 130 /**< [px/inch] */
/*customize tick-get */
#if defined(__PERF_COUNTER__) && __PERF_COUNTER__
@@ -87,7 +104,7 @@
/*=================
* OPERATING SYSTEM
*=================*/
-/*Select an operating system to use. Possible options:
+/** Select operating system to use. Possible options:
* - LV_OS_NONE
* - LV_OS_PTHREAD
* - LV_OS_FREERTOS
@@ -100,21 +117,29 @@
#if LV_USE_OS == LV_OS_CUSTOM
#define LV_OS_CUSTOM_INCLUDE
#endif
+#if LV_USE_OS == LV_OS_FREERTOS
+ /*
+ * Unblocking an RTOS task with a direct notification is 45% faster and uses less RAM
+ * than unblocking a task using an intermediary object such as a binary semaphore.
+ * RTOS task notifications can only be used when there is only one task that can be the recipient of the event.
+ */
+ #define LV_USE_FREERTOS_TASK_NOTIFY 1
+#endif
/*========================
* RENDERING CONFIGURATION
*========================*/
-/*Align the stride of all layers and images to this bytes*/
-#define LV_DRAW_BUF_STRIDE_ALIGN 1
+/** Align stride of all layers and images to this bytes */
+#define LV_DRAW_BUF_STRIDE_ALIGN 4
-/*Align the start address of draw_buf addresses to this bytes*/
+/** Align start address of draw_buf addresses to this bytes*/
#define LV_DRAW_BUF_ALIGN 4
-/*Using matrix for transformations.
- *Requirements:
- `LV_USE_MATRIX = 1`.
- The rendering engine needs to support 3x3 matrix transformations.*/
+/** Using matrix for transformations.
+ * Requirements:
+ * - `LV_USE_MATRIX = 1`.
+ * - Rendering engine needs to support 3x3 matrix transformations. */
#define LV_DRAW_TRANSFORM_USE_MATRIX 0
/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
@@ -122,64 +147,63 @@
* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
* and can't be drawn in chunks. */
-/*The target buffer size for simple layer chunks.*/
-#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
+/** The target buffer size for simple layer chunks. */
+#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /**< [bytes]*/
-/* The stack size of the drawing thread.
+/** Stack size of drawing thread.
* NOTE: If FreeType or ThorVG is enabled, it is recommended to set it to 32KB or more.
*/
-#define LV_DRAW_THREAD_STACK_SIZE (8 * 1024) /*[bytes]*/
+#define LV_DRAW_THREAD_STACK_SIZE (8 * 1024) /**< [bytes]*/
#define LV_USE_DRAW_SW 1
#if LV_USE_DRAW_SW == 1
+ /*
+ * Selectively disable color format support in order to reduce code size.
+ * NOTE: some features use certain color formats internally, e.g.
+ * - gradients use RGB888
+ * - bitmaps with transparency may use ARGB8888
+ */
+ #define LV_DRAW_SW_SUPPORT_RGB565 1
+ #define LV_DRAW_SW_SUPPORT_RGB565A8 1
+ #define LV_DRAW_SW_SUPPORT_RGB888 1
+ #define LV_DRAW_SW_SUPPORT_XRGB8888 1
+ #define LV_DRAW_SW_SUPPORT_ARGB8888 1
+ #define LV_DRAW_SW_SUPPORT_L8 1
+ #define LV_DRAW_SW_SUPPORT_AL88 1
+ #define LV_DRAW_SW_SUPPORT_A8 1
+ #define LV_DRAW_SW_SUPPORT_I1 1
- /*
- * Selectively disable color format support in order to reduce code size.
- * NOTE: some features use certain color formats internally, e.g.
- * - gradients use RGB888
- * - bitmaps with transparency may use ARGB8888
- */
-
- #define LV_DRAW_SW_SUPPORT_RGB565 1
- #define LV_DRAW_SW_SUPPORT_RGB565A8 1
- #define LV_DRAW_SW_SUPPORT_RGB888 1
- #define LV_DRAW_SW_SUPPORT_XRGB8888 1
- #define LV_DRAW_SW_SUPPORT_ARGB8888 1
- #define LV_DRAW_SW_SUPPORT_L8 1
- #define LV_DRAW_SW_SUPPORT_AL88 1
- #define LV_DRAW_SW_SUPPORT_A8 1
- #define LV_DRAW_SW_SUPPORT_I1 1
-
- /* Set the number of draw unit.
- * > 1 requires an operating system enabled in `LV_USE_OS`
- * > 1 means multiple threads will render the screen in parallel */
+ /** Set number of draw units.
+ * - > 1 requires operating system to be enabled in `LV_USE_OS`.
+ * - > 1 means multiple threads will render the screen in parallel. */
#define LV_DRAW_SW_DRAW_UNIT_CNT 1
- /* Enable native helium assembly to be compiled */
+ /** Enable native helium assembly to be compiled. */
#define LV_USE_NATIVE_HELIUM_ASM 0
- /* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
- * 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
+ /**
+ * - 0: Use a simple renderer capable of drawing only simple rectangles with gradient, images, text, and straight lines only.
+ * - 1: Use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too. */
#define LV_DRAW_SW_COMPLEX 1
#if LV_DRAW_SW_COMPLEX == 1
- /*Allow buffering some shadow calculation.
- *LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
- *Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/
+ /** Allow buffering some shadow calculation.
+ * LV_DRAW_SW_SHADOW_CACHE_SIZE is the maximum shadow size to buffer, where shadow size is
+ * `shadow_width + radius`. Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost. */
#define LV_DRAW_SW_SHADOW_CACHE_SIZE 0
- /* Set number of maximally cached circle data.
- * The circumference of 1/4 circle are saved for anti-aliasing
- * radius * 4 bytes are used per circle (the most often used radiuses are saved)
- * 0: to disable caching */
+ /** Set number of maximally-cached circle data.
+ * The circumference of 1/4 circle are saved for anti-aliasing.
+ * `radius * 4` bytes are used per circle (the most often used radiuses are saved).
+ * - 0: disables caching */
#define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4
#endif
#if !defined(LV_USE_DRAW_SW_ASM) && defined(RTE_Acceleration_Arm_2D)
/*turn-on helium acceleration when Arm-2D and the Helium-powered device are detected */
#if defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE
- #define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_HELIUM
- #define LV_USE_DRAW_ARM2D_SYNC 1
+ #define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_HELIUM
+ #define LV_USE_DRAW_ARM2D_SYNC 1
#endif
#endif
@@ -191,60 +215,87 @@
#define LV_DRAW_SW_ASM_CUSTOM_INCLUDE ""
#endif
- /* Enable drawing complex gradients in software: linear at an angle, radial or conical */
+ /** Enable drawing complex gradients in software: linear at an angle, radial or conical */
#define LV_USE_DRAW_SW_COMPLEX_GRADIENTS 0
#endif
-/* Use NXP's VG-Lite GPU on iMX RTxxx platforms. */
+/*Use TSi's aka (Think Silicon) NemaGFX */
+#if LV_USE_NEMA_GFX
+ #define LV_NEMA_GFX_HAL_INCLUDE
+
+ /*Enable Vector Graphics Operations. Available only if NemaVG library is present*/
+ #define LV_USE_NEMA_VG 0
+
+ #if LV_USE_NEMA_VG
+ /*Define application's resolution used for VG related buffer allocation */
+ #define LV_NEMA_GFX_MAX_RESX 800
+ #define LV_NEMA_GFX_MAX_RESY 600
+ #endif
+#endif
+
+/** Use NXP's VG-Lite GPU on iMX RTxxx platforms. */
#if LV_USE_DRAW_VGLITE
- /* Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */
+ /** Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */
#define LV_USE_VGLITE_BLIT_SPLIT 0
#if LV_USE_OS
- /* Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */
- #define LV_USE_VGLITE_DRAW_ASYNC 1
+ /** Use additional draw thread for VG-Lite processing. */
+ #define LV_USE_VGLITE_DRAW_THREAD 1
+
+ #if LV_USE_VGLITE_DRAW_THREAD
+ /** Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */
+ #define LV_USE_VGLITE_DRAW_ASYNC 1
+ #endif
#endif
- /* Enable VGLite asserts. */
+ /** Enable VGLite asserts. */
#define LV_USE_VGLITE_ASSERT 0
#endif
-/* Use NXP's PXP on iMX RTxxx platforms. */
-#if LV_USE_DRAW_PXP
- /* Enable PXP asserts. */
+/** Use NXP's PXP on iMX RTxxx platforms. */
+#define LV_USE_PXP 0
+
+#if LV_USE_PXP
+ /** Use PXP for drawing.*/
+ #define LV_USE_DRAW_PXP 1
+
+ /** Use PXP to rotate display.*/
+ #define LV_USE_ROTATE_PXP 0
+
+ #if LV_USE_DRAW_PXP && LV_USE_OS
+ /** Use additional draw thread for PXP processing.*/
+ #define LV_USE_PXP_DRAW_THREAD 1
+ #endif
+
+ /** Enable PXP asserts. */
#define LV_USE_PXP_ASSERT 0
#endif
-/* Use VG-Lite GPU. */
+/** Use VG-Lite GPU. */
#if LV_USE_DRAW_VG_LITE
- /* Enable VG-Lite custom external 'gpu_init()' function */
+ /** Enable VG-Lite custom external 'gpu_init()' function */
#define LV_VG_LITE_USE_GPU_INIT 0
- /* Enable VG-Lite assert. */
+ /** Enable VG-Lite assert. */
#define LV_VG_LITE_USE_ASSERT 0
- /* VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
+ /** VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
#define LV_VG_LITE_FLUSH_MAX_COUNT 8
- /* Enable border to simulate shadow
- * NOTE: which usually improves performance,
- * but does not guarantee the same rendering quality as the software. */
+ /** Enable border to simulate shadow.
+ * NOTE: which usually improves performance,
+ * but does not guarantee the same rendering quality as the software. */
#define LV_VG_LITE_USE_BOX_SHADOW 0
- /* VG-Lite gradient maximum cache number.
- * NOTE: The memory usage of a single gradient image is 4K bytes.
- */
+ /** VG-Lite gradient maximum cache number.
+ * @note The memory usage of a single gradient image is 4K bytes. */
#define LV_VG_LITE_GRAD_CACHE_CNT 32
- /* VG-Lite stroke maximum cache number.
- */
+ /** VG-Lite stroke maximum cache number. */
#define LV_VG_LITE_STROKE_CACHE_CNT 32
-
#endif
-/* Accelerate blends, fills, etc. with STM32 DMA2D */
-#define LV_USE_DRAW_DMA2D 0
-
+/** Accelerate blends, fills, etc. with STM32 DMA2D */
#if LV_USE_DRAW_DMA2D
#define LV_DRAW_DMA2D_HAL_INCLUDE "stm32h7xx_hal.h"
@@ -254,6 +305,9 @@
#define LV_USE_DRAW_DMA2D_INTERRUPT 0
#endif
+/** Draw using cached OpenGLES textures */
+#define LV_USE_DRAW_OPENGLES 0
+
/*=======================
* FEATURE CONFIGURATION
*=======================*/
@@ -262,79 +316,77 @@
* Logging
*-----------*/
-/*Enable the log module*/
+/** Enable log module */
#define LV_USE_LOG 0
#if LV_USE_LOG
+ /** Set value to one of the following levels of logging detail:
+ * - LV_LOG_LEVEL_TRACE Log detailed information.
+ * - LV_LOG_LEVEL_INFO Log important events.
+ * - LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem.
+ * - LV_LOG_LEVEL_ERROR Log only critical issues, when system may fail.
+ * - LV_LOG_LEVEL_USER Log only custom log messages added by the user.
+ * - LV_LOG_LEVEL_NONE Do not log anything. */
+ #define LV_LOG_LEVEL LV_LOG_LEVEL_USER
- /*How important log should be added:
- *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
- *LV_LOG_LEVEL_INFO Log important events
- *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
- *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
- *LV_LOG_LEVEL_USER Only logs added by the user
- *LV_LOG_LEVEL_NONE Do not log anything*/
- #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
-
- /*1: Print the log with 'printf';
- *0: User need to register a callback with `lv_log_register_print_cb()`*/
+ /** - 1: Print log with 'printf';
+ * - 0: User needs to register a callback with `lv_log_register_print_cb()`. */
#define LV_LOG_PRINTF 1
- /*Set callback to print the logs.
- *E.g `my_print`. The prototype should be `void my_print(lv_log_level_t level, const char * buf)`
- *Can be overwritten by `lv_log_register_print_cb`*/
+ /** Set callback to print logs.
+ * E.g `my_print`. The prototype should be `void my_print(lv_log_level_t level, const char * buf)`.
+ * Can be overwritten by `lv_log_register_print_cb`. */
//#define LV_LOG_PRINT_CB
- /*1: Enable print timestamp;
- *0: Disable print timestamp*/
+ /** - 1: Enable printing timestamp;
+ * - 0: Disable printing timestamp. */
#define LV_LOG_USE_TIMESTAMP 1
- /*1: Print file and line number of the log;
- *0: Do not print file and line number of the log*/
+ /** - 1: Print file and line number of the log;
+ * - 0: Do not print file and line number of the log. */
#define LV_LOG_USE_FILE_LINE 1
-
- /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
- #define LV_LOG_TRACE_MEM 1
- #define LV_LOG_TRACE_TIMER 1
- #define LV_LOG_TRACE_INDEV 1
- #define LV_LOG_TRACE_DISP_REFR 1
- #define LV_LOG_TRACE_EVENT 1
- #define LV_LOG_TRACE_OBJ_CREATE 1
- #define LV_LOG_TRACE_LAYOUT 1
- #define LV_LOG_TRACE_ANIM 1
- #define LV_LOG_TRACE_CACHE 1
-
+ /* Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs. */
+ #define LV_LOG_TRACE_MEM 1 /**< Enable/disable trace logs in memory operations. */
+ #define LV_LOG_TRACE_TIMER 1 /**< Enable/disable trace logs in timer operations. */
+ #define LV_LOG_TRACE_INDEV 1 /**< Enable/disable trace logs in input device operations. */
+ #define LV_LOG_TRACE_DISP_REFR 1 /**< Enable/disable trace logs in display re-draw operations. */
+ #define LV_LOG_TRACE_EVENT 1 /**< Enable/disable trace logs in event dispatch logic. */
+ #define LV_LOG_TRACE_OBJ_CREATE 1 /**< Enable/disable trace logs in object creation (core `obj` creation plus every widget). */
+ #define LV_LOG_TRACE_LAYOUT 1 /**< Enable/disable trace logs in flex- and grid-layout operations. */
+ #define LV_LOG_TRACE_ANIM 1 /**< Enable/disable trace logs in animation logic. */
+ #define LV_LOG_TRACE_CACHE 1 /**< Enable/disable trace logs in cache operations. */
#endif /*LV_USE_LOG*/
/*-------------
* Asserts
*-----------*/
-/*Enable asserts if an operation is failed or an invalid data is found.
- *If LV_USE_LOG is enabled an error message will be printed on failure*/
-#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
-#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
-#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
-#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
-#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
+/* Enable assertion failures if an operation fails or invalid data is found.
+ * If LV_USE_LOG is enabled, an error message will be printed on failure. */
+#define LV_USE_ASSERT_NULL 1 /**< Check if the parameter is NULL. (Very fast, recommended) */
+#define LV_USE_ASSERT_MALLOC 1 /**< Checks is the memory is successfully allocated or no. (Very fast, recommended) */
+#define LV_USE_ASSERT_STYLE 0 /**< Check if the styles are properly initialized. (Very fast, recommended) */
+#define LV_USE_ASSERT_MEM_INTEGRITY 0 /**< Check the integrity of `lv_mem` after critical operations. (Slow) */
+#define LV_USE_ASSERT_OBJ 0 /**< Check the object's type and existence (e.g. not deleted). (Slow) */
-/*Add a custom handler when assert happens e.g. to restart the MCU*/
+/** Add a custom handler when assert happens e.g. to restart MCU. */
#define LV_ASSERT_HANDLER_INCLUDE
-#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
+#define LV_ASSERT_HANDLER while(1); /**< Halt by default */
/*-------------
* Debug
*-----------*/
-/*1: Draw random colored rectangles over the redrawn areas*/
+/** 1: Draw random colored rectangles over the redrawn areas. */
#define LV_USE_REFR_DEBUG 0
-/*1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/
+/** 1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/
#define LV_USE_LAYER_DEBUG 0
-/*1: Draw overlays with different colors for each draw_unit's tasks.
- *Also add the index number of the draw unit on white background.
- *For layers add the index number of the draw unit on black background.*/
+/** 1: Adds the following behaviors for debugging:
+ * - Draw overlays with different colors for each draw_unit's tasks.
+ * - Draw index number of draw unit on white background.
+ * - For layers, draws index number of draw unit on black background. */
#define LV_USE_PARALLEL_DRAW_DEBUG 0
/*-------------
@@ -343,142 +395,146 @@
#define LV_ENABLE_GLOBAL_CUSTOM 0
#if LV_ENABLE_GLOBAL_CUSTOM
- /*Header to include for the custom 'lv_global' function"*/
+ /** Header to include for custom 'lv_global' function" */
#define LV_GLOBAL_CUSTOM_INCLUDE
#endif
-/*Default cache size in bytes.
- *Used by image decoders such as `lv_lodepng` to keep the decoded image in the memory.
- *If size is not set to 0, the decoder will fail to decode when the cache is full.
- *If size is 0, the cache function is not enabled and the decoded mem will be released immediately after use.*/
+/** Default cache size in bytes.
+ * Used by image decoders such as `lv_lodepng` to keep the decoded image in memory.
+ * If size is not set to 0, the decoder will fail to decode when the cache is full.
+ * If size is 0, the cache function is not enabled and the decoded memory will be
+ * released immediately after use. */
#define LV_CACHE_DEF_SIZE 0
-/*Default number of image header cache entries. The cache is used to store the headers of images
- *The main logic is like `LV_CACHE_DEF_SIZE` but for image headers.*/
+/** Default number of image header cache entries. The cache is used to store the headers of images
+ * The main logic is like `LV_CACHE_DEF_SIZE` but for image headers. */
#define LV_IMAGE_HEADER_CACHE_DEF_CNT 0
-/*Number of stops allowed per gradient. Increase this to allow more stops.
- *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
+/** Number of stops allowed per gradient. Increase this to allow more stops.
+ * This adds (sizeof(lv_color_t) + 1) bytes per additional stop. */
#define LV_GRADIENT_MAX_STOPS 2
-/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
- * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
+/** Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
+ * - 0: round down,
+ * - 64: round up from x.75,
+ * - 128: round up from half,
+ * - 192: round up from x.25,
+ * - 254: round up */
#define LV_COLOR_MIX_ROUND_OFS 0
-/* Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties */
+/** Add 2 x 32-bit variables to each `lv_obj_t` to speed up getting style properties */
#define LV_OBJ_STYLE_CACHE 0
-/* Add `id` field to `lv_obj_t` */
+/** Add `id` field to `lv_obj_t` */
#define LV_USE_OBJ_ID 0
-/* Automatically assign an ID when obj is created */
+/** Automatically assign an ID when obj is created */
#define LV_OBJ_ID_AUTO_ASSIGN LV_USE_OBJ_ID
-/*Use the builtin obj ID handler functions:
+/** Use builtin obj ID handler functions:
* - lv_obj_assign_id: Called when a widget is created. Use a separate counter for each widget class as an ID.
* - lv_obj_id_compare: Compare the ID to decide if it matches with a requested value.
-* - lv_obj_stringify_id: Return e.g. "button3"
-* - lv_obj_free_id: Does nothing, as there is no memory allocation for the ID.
+* - lv_obj_stringify_id: Return string-ified identifier, e.g. "button3".
+* - lv_obj_free_id: Does nothing, as there is no memory allocation for the ID.
* When disabled these functions needs to be implemented by the user.*/
#define LV_USE_OBJ_ID_BUILTIN 1
-/*Use obj property set/get API*/
+/** Use obj property set/get API. */
#define LV_USE_OBJ_PROPERTY 0
-/*Enable property name support*/
+/** Enable property name support. */
#define LV_USE_OBJ_PROPERTY_NAME 1
-/* VG-Lite Simulator */
-/*Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */
+/* Use VG-Lite Simulator.
+ * - Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */
#define LV_USE_VG_LITE_THORVG 0
#if LV_USE_VG_LITE_THORVG
-
- /*Enable LVGL's blend mode support*/
+ /** Enable LVGL's blend mode support */
#define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0
- /*Enable YUV color format support*/
+ /** Enable YUV color format support */
#define LV_VG_LITE_THORVG_YUV_SUPPORT 0
- /*Enable Linear gradient extension support*/
+ /** Enable Linear gradient extension support */
#define LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT 0
- /*Enable 16 pixels alignment*/
+ /** Enable alignment on 16 pixels */
#define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1
- /*Buffer address alignment*/
+ /** Buffer address alignment */
#define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN 64
- /*Enable multi-thread render*/
+ /** Enable multi-thread render */
#define LV_VG_LITE_THORVG_THREAD_RENDER 0
-
#endif
/*=====================
* COMPILER SETTINGS
*====================*/
-/*For big endian systems set to 1*/
+/** For big endian systems set to 1 */
#define LV_BIG_ENDIAN_SYSTEM 0
-/*Define a custom attribute to `lv_tick_inc` function*/
+/** Define a custom attribute for `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
-/*Define a custom attribute to `lv_timer_handler` function*/
+/** Define a custom attribute for `lv_timer_handler` function */
#define LV_ATTRIBUTE_TIMER_HANDLER
-/*Define a custom attribute to `lv_display_flush_ready` function*/
+/** Define a custom attribute for `lv_display_flush_ready` function */
#define LV_ATTRIBUTE_FLUSH_READY
-/*Required alignment size for buffers*/
+/** Align VG_LITE buffers on this number of bytes.
+ * @note vglite_src_buf_aligned() uses this value to validate alignment of passed buffer pointers. */
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
-/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
- * E.g. __attribute__((aligned(4)))*/
+/** Will be added where memory needs to be aligned (with -Os data might not be aligned to boundary by default).
+ * E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4)))
-/*Attribute to mark large constant arrays for example font's bitmaps*/
+/** Attribute to mark large constant arrays, for example for font bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST
-/*Compiler prefix for a big array declaration in RAM*/
+/** Compiler prefix for a large array declaration in RAM */
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
-/*Place performance critical functions into a faster memory (e.g RAM)*/
+/** Place performance critical functions into a faster memory (e.g RAM) */
#define LV_ATTRIBUTE_FAST_MEM
-/*Export integer constant to binding. This macro is used with constants in the form of LV_ that
- *should also appear on LVGL binding API such as MicroPython.*/
-#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
+/** Export integer constant to binding. This macro is used with constants in the form of LV_ that
+ * should also appear on LVGL binding API such as MicroPython. */
+#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /**< The default value just prevents GCC warning */
-/*Prefix all global extern data with this*/
+/** Prefix all global extern data with this */
#define LV_ATTRIBUTE_EXTERN_DATA
-/* Use `float` as `lv_value_precise_t` */
+/** Use `float` as `lv_value_precise_t` */
#define LV_USE_FLOAT 0
-/*Enable matrix support
- *Requires `LV_USE_FLOAT = 1`*/
+/** Enable matrix support
+ * - Requires `LV_USE_FLOAT = 1` */
#define LV_USE_MATRIX 0
-/*Include `lvgl_private.h` in `lvgl.h` to access internal data and functions by default*/
+/** Include `lvgl_private.h` in `lvgl.h` to access internal data and functions by default */
#define LV_USE_PRIVATE_API 0
/*==================
* FONT USAGE
*===================*/
-/*Montserrat fonts with ASCII range and some symbols using bpp = 4
- *https://fonts.google.com/specimen/Montserrat*/
+/* Montserrat fonts with ASCII range and some symbols using bpp = 4
+ * https://fonts.google.com/specimen/Montserrat */
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 1
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 1
#define LV_FONT_MONTSERRAT_18 0
-#define LV_FONT_MONTSERRAT_20 0
+#define LV_FONT_MONTSERRAT_20 1
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 1
-#define LV_FONT_MONTSERRAT_26 0
+#define LV_FONT_MONTSERRAT_26 1
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
@@ -491,33 +547,39 @@
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 0
-/*Demonstrate special features*/
-#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
-#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
-#define LV_FONT_SIMSUN_14_CJK 0 /*1000 most common CJK radicals*/
-#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
+/* Demonstrate special features */
+#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /**< bpp = 3 */
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /**< Hebrew, Arabic, Persian letters and all their forms */
+#define LV_FONT_SIMSUN_14_CJK 0 /**< 1000 most common CJK radicals */
+#define LV_FONT_SIMSUN_16_CJK 0 /**< 1000 most common CJK radicals */
-/*Pixel perfect monospace fonts*/
+/** Pixel perfect monospaced fonts */
#define LV_FONT_UNSCII_8 0
#define LV_FONT_UNSCII_16 0
-/*Optionally declare custom fonts here.
- *You can use these fonts as default font too and they will be available globally.
- *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
+/** Optionally declare custom fonts here.
+ *
+ * You can use any of these fonts as the default font too and they will be available
+ * globally. Example:
+ *
+ * @code
+ * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)
+ * @endcode
+ */
#define LV_FONT_CUSTOM_DECLARE
-/*Always set a default font*/
+/** Always set a default font */
#define LV_FONT_DEFAULT &lv_font_montserrat_14
-/*Enable handling large font and/or fonts with a lot of characters.
- *The limit depends on the font size, font face and bpp.
- *Compiler error will be triggered if a font needs it.*/
+/** Enable handling large font and/or fonts with a lot of characters.
+ * The limit depends on the font size, font face and bpp.
+ * A compiler error will be triggered if a font needs it. */
#define LV_FONT_FMT_TXT_LARGE 0
-/*Enables/disables support for compressed fonts.*/
+/** Enables/disables support for compressed fonts. */
#define LV_USE_FONT_COMPRESSED 0
-/*Enable drawing placeholders when glyph dsc is not found*/
+/** Enable drawing placeholders when glyph dsc is not found. */
#define LV_USE_FONT_PLACEHOLDER 1
/*=================
@@ -526,49 +588,58 @@
/**
* Select a character encoding for strings.
- * Your IDE or editor should have the same character encoding
+ * Your IDE or editor should have the same character encoding.
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
-/*Can break (wrap) texts on these chars*/
+/** While rendering text strings, break (wrap) text on these chars. */
#define LV_TXT_BREAK_CHARS " ,.;:-_)]}"
-/*If a word is at least this long, will break wherever "prettiest"
- *To disable, set to a value <= 0*/
+/** If a word is at least this long, will break wherever "prettiest".
+ * To disable, set to a value <= 0. */
#define LV_TXT_LINE_BREAK_LONG_LEN 0
-/*Minimum number of characters in a long word to put on a line before a break.
- *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
+/** Minimum number of characters in a long word to put on a line before a break.
+ * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
-/*Minimum number of characters in a long word to put on a line after a break.
- *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
+/** Minimum number of characters in a long word to put on a line after a break.
+ * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
-/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
- *The direction will be processed according to the Unicode Bidirectional Algorithm:
- *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
+/** Support bidirectional text. Allows mixing Left-to-Right and Right-to-Left text.
+ * The direction will be processed according to the Unicode Bidirectional Algorithm:
+ * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics */
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
*`LV_BASE_DIR_LTR` Left-to-Right
*`LV_BASE_DIR_RTL` Right-to-Left
- *`LV_BASE_DIR_AUTO` detect texts base direction*/
+ *`LV_BASE_DIR_AUTO` detect text base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
-/*Enable Arabic/Persian processing
- *In these languages characters should be replaced with another form based on their position in the text*/
+/** Enable Arabic/Persian processing
+ * In these languages characters should be replaced with another form based on their position in the text */
#define LV_USE_ARABIC_PERSIAN_CHARS 0
+/*The control character to use for signaling text recoloring*/
+#define LV_TXT_COLOR_CMD "#"
+
/*==================
* WIDGETS
*================*/
+/* Documentation for widgets can be found here: https://docs.lvgl.io/latest/en/html/widgets/index.html . */
-/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
-
+/** 1: Causes these widgets to be given default values at creation time.
+ * - lv_buttonmatrix_t: Get default maps: {"Btn1", "Btn2", "Btn3", "\n", "Btn4", "Btn5", ""}, else map not set.
+ * - lv_checkbox_t : String label set to "Check box", else set to empty string.
+ * - lv_dropdown_t : Options set to "Option 1", "Option 2", "Option 3", else no values are set.
+ * - lv_roller_t : Options set to "Option 1", "Option 2", "Option 3", "Option 4", "Option 5", else no values are set.
+ * - lv_label_t : Text set to "Text", else empty string.
+ * */
#define LV_WIDGETS_HAS_DEFAULT_VALUE 1
#define LV_USE_ANIMIMG 1
@@ -602,9 +673,9 @@
#define LV_USE_CHECKBOX 1
-#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
+#define LV_USE_DROPDOWN 1 /**< Requires: lv_label */
-#define LV_USE_IMAGE 1 /*Requires: lv_label*/
+#define LV_USE_IMAGE 1 /**< Requires: lv_label */
#define LV_USE_IMAGEBUTTON 1
@@ -612,9 +683,9 @@
#define LV_USE_LABEL 1
#if LV_USE_LABEL
- #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
- #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
- #define LV_LABEL_WAIT_CHAR_COUNT 3 /*The count of wait chart*/
+ #define LV_LABEL_TEXT_SELECTION 1 /**< Enable selecting text of the label */
+ #define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of very long text */
+ #define LV_LABEL_WAIT_CHAR_COUNT 3 /**< The count of wait chart */
#endif
#define LV_USE_LED 1
@@ -623,21 +694,21 @@
#define LV_USE_LIST 1
-#define LV_USE_LOTTIE 0 /*Requires: lv_canvas, thorvg */
+#define LV_USE_LOTTIE 0 /**< Requires: lv_canvas, thorvg */
#define LV_USE_MENU 1
#define LV_USE_MSGBOX 1
-#define LV_USE_ROLLER 1 /*Requires: lv_label*/
+#define LV_USE_ROLLER 1 /**< Requires: lv_label */
#define LV_USE_SCALE 1
-#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
+#define LV_USE_SLIDER 1 /**< Requires: lv_bar */
#define LV_USE_SPAN 1
#if LV_USE_SPAN
- /*A line text can contain maximum num of span descriptor */
+ /** A line of text can contain this maximum number of span descriptors. */
#define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif
@@ -647,15 +718,15 @@
#define LV_USE_SWITCH 1
-#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
-#if LV_USE_TEXTAREA != 0
- #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
-#endif
-
#define LV_USE_TABLE 1
#define LV_USE_TABVIEW 1
+#define LV_USE_TEXTAREA 1 /**< Requires: lv_label */
+#if LV_USE_TEXTAREA != 0
+ #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /**< [ms] */
+#endif
+
#define LV_USE_TILEVIEW 1
#define LV_USE_WIN 1
@@ -663,119 +734,123 @@
/*==================
* THEMES
*==================*/
+/* Documentation for themes can be found here: https://docs.lvgl.io/master/overview/style.html#themes . */
-/*A simple, impressive and very complete theme*/
+/** A simple, impressive and very complete theme */
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
-
- /*0: Light mode; 1: Dark mode*/
+ /** 0: Light mode; 1: Dark mode */
#define LV_THEME_DEFAULT_DARK 0
- /*1: Enable grow on press*/
+ /** 1: Enable grow on press */
#define LV_THEME_DEFAULT_GROW 1
- /*Default transition time in [ms]*/
+ /** Default transition time in ms. */
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
-/*A very simple theme that is a good starting point for a custom theme*/
+/** A very simple theme that is a good starting point for a custom theme */
#define LV_USE_THEME_SIMPLE 1
-/*A theme designed for monochrome displays*/
+/** A theme designed for monochrome displays */
#define LV_USE_THEME_MONO 1
/*==================
* LAYOUTS
*==================*/
+/* Documentation for layouts can be found here: https://docs.lvgl.io/master/layouts/index.html . */
-/*A layout similar to Flexbox in CSS.*/
+/** A layout similar to Flexbox in CSS. */
#define LV_USE_FLEX 1
-/*A layout similar to Grid in CSS.*/
+/** A layout similar to Grid in CSS. */
#define LV_USE_GRID 1
/*====================
* 3RD PARTS LIBRARIES
*====================*/
+/* Documentation for libraries can be found here: https://docs.lvgl.io/master/libs/index.html . */
-/*File system interfaces for common APIs */
+/* File system interfaces for common APIs */
-/*Setting a default driver letter allows skipping the driver prefix in filepaths*/
+/** Setting a default driver letter allows skipping the driver prefix in filepaths. */
#define LV_FS_DEFAULT_DRIVE_LETTER '\0'
-/*API for fopen, fread, etc*/
+/** API for fopen, fread, etc. */
#if LV_USE_FS_STDIO
- #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
- #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
- #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+ #define LV_FS_STDIO_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
+ #define LV_FS_STDIO_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+ #define LV_FS_STDIO_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
#endif
-/*API for open, read, etc*/
+/** API for open, read, etc. */
#if LV_USE_FS_POSIX
- #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
- #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
- #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+ #define LV_FS_POSIX_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
+ #define LV_FS_POSIX_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+ #define LV_FS_POSIX_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
#endif
-/*API for CreateFile, ReadFile, etc*/
+/** API for CreateFile, ReadFile, etc. */
#if LV_USE_FS_WIN32
- #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
- #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
- #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+ #define LV_FS_WIN32_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
+ #define LV_FS_WIN32_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+ #define LV_FS_WIN32_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
#endif
-/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
+/** API for FATFS (needs to be added separately). Uses f_open, f_read, etc. */
#if LV_USE_FS_FATFS
- #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
- #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+ #define LV_FS_FATFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
+ #define LV_FS_FATFS_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
#endif
-/*API for memory-mapped file access. */
+/** API for memory-mapped file access. */
#if LV_USE_FS_MEMFS
- #define LV_FS_MEMFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_MEMFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
#endif
-/*API for LittleFs. */
+/** API for LittleFs. */
#if LV_USE_FS_LITTLEFS
- #define LV_FS_LITTLEFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_LITTLEFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
#endif
-/*API for Arduino LittleFs. */
+/** API for Arduino LittleFs. */
#if LV_USE_FS_ARDUINO_ESP_LITTLEFS
- #define LV_FS_ARDUINO_ESP_LITTLEFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_ARDUINO_ESP_LITTLEFS_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
#endif
-/*API for Arduino Sd. */
+/** API for Arduino Sd. */
#if LV_USE_FS_ARDUINO_SD
- #define LV_FS_ARDUINO_SD_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_ARDUINO_SD_LETTER '\0' /**< Set an upper cased letter on which the drive will accessible (e.g. 'A') */
#endif
-/*GIF decoder library*/
+/** GIF decoder library */
#if LV_USE_GIF
- /*GIF decoder accelerate*/
+ /** GIF decoder accelerate */
#define LV_GIF_CACHE_DECODE_DATA 0
#endif
-/*Decode bin images to RAM*/
+/** Decode bin images to RAM */
#define LV_BIN_DECODER_RAM_LOAD 0
-/*FreeType library*/
+/** FreeType library */
#if LV_USE_FREETYPE
- /*Let FreeType to use LVGL memory and file porting*/
+ /** Let FreeType use LVGL memory and file porting */
#define LV_FREETYPE_USE_LVGL_PORT 0
- /*Cache count of the glyphs in FreeType. It means the number of glyphs that can be cached.
- *The higher the value, the more memory will be used.*/
+ /** Cache count of glyphs in FreeType, i.e. number of glyphs that can be cached.
+ * The higher the value, the more memory will be used. */
#define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256
#endif
-/* Built-in TTF decoder */
+/** Built-in TTF decoder */
#if LV_USE_TINY_TTF
/* Enable loading TTF data from files */
#define LV_TINY_TTF_FILE_SUPPORT 0
#define LV_TINY_TTF_CACHE_GLYPH_CNT 256
#endif
+/** Enable Vector Graphic APIs
+ * - Requires `LV_USE_MATRIX = 1` */
/*Enable Vector Graphic APIs*/
#ifndef LV_USE_VECTOR_GRAPHIC
# define LV_USE_VECTOR_GRAPHIC 0
@@ -798,134 +873,180 @@
# define LV_USE_LZ4_EXTERNAL 0
#endif
-/*FFmpeg library for image decoding and playing videos
- *Supports all major image formats so do not enable other image decoder with it*/
+/*SVG library*/
+#define LV_USE_SVG_ANIMATION 0
+#define LV_USE_SVG_DEBUG 0
+
+/** FFmpeg library for image decoding and playing videos.
+ * Supports all major image formats so do not enable other image decoder with it. */
#if LV_USE_FFMPEG
- /*Dump input information to stderr*/
+ /** Dump input information to stderr */
#define LV_FFMPEG_DUMP_FORMAT 0
#endif
/*==================
* OTHERS
*==================*/
+/* Documentation for several of the below items can be found here: https://docs.lvgl.io/master/others/index.html . */
-/*1: Enable system monitor component*/
+/** 1: Enable API to take snapshot for object */
+#define LV_USE_SNAPSHOT 0
+
+/** 1: Enable system monitor component */
#define LV_USE_SYSMON 0
#if LV_USE_SYSMON
- /*Get the idle percentage. E.g. uint32_t my_get_idle(void);*/
+ /** Get the idle percentage. E.g. uint32_t my_get_idle(void); */
#define LV_SYSMON_GET_IDLE lv_timer_get_idle
- /*1: Show CPU usage and FPS count
- * Requires `LV_USE_SYSMON = 1`*/
+ /** 1: Show CPU usage and FPS count.
+ * - Requires `LV_USE_SYSMON = 1` */
#define LV_USE_PERF_MONITOR 0
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
- /*0: Displays performance data on the screen, 1: Prints performance data using log.*/
+ /** 0: Displays performance data on the screen; 1: Prints performance data using log. */
#define LV_USE_PERF_MONITOR_LOG_MODE 0
#endif
- /*1: Show the used memory and the memory fragmentation
- * Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN`
- * Requires `LV_USE_SYSMON = 1`*/
+ /** 1: Show used memory and memory fragmentation.
+ * - Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN`
+ * - Requires `LV_USE_SYSMON = 1`*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif
-
#endif /*LV_USE_SYSMON*/
-/*1: Enable the runtime performance profiler*/
+/** 1: Enable runtime performance profiler */
#define LV_USE_PROFILER 0
#if LV_USE_PROFILER
- /*1: Enable the built-in profiler*/
+ /** 1: Enable the built-in profiler */
#define LV_USE_PROFILER_BUILTIN 1
#if LV_USE_PROFILER_BUILTIN
- /*Default profiler trace buffer size*/
- #define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024) /*[bytes]*/
+ /** Default profiler trace buffer size */
+ #define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024) /**< [bytes] */
#endif
- /*Header to include for the profiler*/
+ /** Header to include for profiler */
#define LV_PROFILER_INCLUDE "src/misc/lv_profiler_builtin.h"
- /*Profiler start point function*/
+ /** Profiler start point function */
#define LV_PROFILER_BEGIN LV_PROFILER_BUILTIN_BEGIN
- /*Profiler end point function*/
+ /** Profiler end point function */
#define LV_PROFILER_END LV_PROFILER_BUILTIN_END
- /*Profiler start point function with custom tag*/
+ /** Profiler start point function with custom tag */
#define LV_PROFILER_BEGIN_TAG LV_PROFILER_BUILTIN_BEGIN_TAG
- /*Profiler end point function with custom tag*/
+ /** Profiler end point function with custom tag */
#define LV_PROFILER_END_TAG LV_PROFILER_BUILTIN_END_TAG
+
+ /*Enable layout profiler*/
+ #define LV_PROFILER_LAYOUT 1
+
+ /*Enable disp refr profiler*/
+ #define LV_PROFILER_REFR 1
+
+ /*Enable draw profiler*/
+ #define LV_PROFILER_DRAW 1
+
+ /*Enable indev profiler*/
+ #define LV_PROFILER_INDEV 1
+
+ /*Enable decoder profiler*/
+ #define LV_PROFILER_DECODER 1
+
+ /*Enable font profiler*/
+ #define LV_PROFILER_FONT 1
+
+ /*Enable fs profiler*/
+ #define LV_PROFILER_FS 1
+
+ /*Enable style profiler*/
+ #define LV_PROFILER_STYLE 0
+
+ /*Enable timer profiler*/
+ #define LV_PROFILER_TIMER 1
+
+ /*Enable cache profiler*/
+ #define LV_PROFILER_CACHE 1
#endif
-
-/*1: Enable an observer pattern implementation*/
+/** 1: Enable an observer pattern implementation */
#define LV_USE_OBSERVER 1
-/*1: Enable Pinyin input method*/
-/*Requires: lv_keyboard*/
+/** 1: Enable Pinyin input method
+ * - Requires: lv_keyboard */
#if LV_USE_IME_PINYIN
- /*1: Use default thesaurus*/
- /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesaurus*/
+ /** 1: Use default thesaurus.
+ * @note If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesaurus. */
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
- /*Set the maximum number of candidate panels that can be displayed*/
- /*This needs to be adjusted according to the size of the screen*/
+ /** Set maximum number of candidate panels that can be displayed.
+ * @note This needs to be adjusted according to size of screen. */
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
- /*Use 9 key input(k9)*/
+ /** Use 9-key input (k9). */
#define LV_IME_PINYIN_USE_K9_MODE 1
#if LV_IME_PINYIN_USE_K9_MODE == 1
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
#endif /*LV_IME_PINYIN_USE_K9_MODE*/
#endif
-/*1: Enable file explorer*/
-/*Requires: lv_table*/
+/** 1: Enable file explorer.
+ * - Requires: lv_table */
#if LV_USE_FILE_EXPLORER
- /*Maximum length of path*/
+ /** Maximum length of path */
#define LV_FILE_EXPLORER_PATH_MAX_LEN (128)
- /*Quick access bar, 1:use, 0:not use*/
- /*Requires: lv_list*/
+ /** Quick access bar, 1:use, 0:do not use.
+ * - Requires: lv_list */
#define LV_FILE_EXPLORER_QUICK_ACCESS 1
#endif
+/** 1: Enable freetype font manager
+ * - Requires: LV_USE_FREETYPE */
+#if LV_USE_FONT_MANAGER
+
+/*Font manager name max length*/
+#define LV_FONT_MANAGER_NAME_MAX_LEN 32
+
+#endif
+
/*==================
* DEVICES
*==================*/
-/*Use SDL to open window on PC and handle mouse and keyboard*/
+/** Use SDL to open window on PC and handle mouse and keyboard. */
+#define LV_USE_SDL 0
#if LV_USE_SDL
#define LV_SDL_INCLUDE_PATH
- #define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /*LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance*/
- #define LV_SDL_BUF_COUNT 1 /*1 or 2*/
- #define LV_SDL_ACCELERATED 1 /*1: Use hardware acceleration*/
- #define LV_SDL_FULLSCREEN 0 /*1: Make the window full screen by default*/
- #define LV_SDL_DIRECT_EXIT 1 /*1: Exit the application when all SDL windows are closed*/
+ #define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /**< LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance */
+ #define LV_SDL_BUF_COUNT 1 /**< 1 or 2 */
+ #define LV_SDL_ACCELERATED 1 /**< 1: Use hardware acceleration*/
+ #define LV_SDL_FULLSCREEN 0 /**< 1: Make the window full screen by default */
+ #define LV_SDL_DIRECT_EXIT 1 /**< 1: Exit the application when all SDL windows are closed */
#define LV_SDL_MOUSEWHEEL_MODE LV_SDL_MOUSEWHEEL_MODE_ENCODER /*LV_SDL_MOUSEWHEEL_MODE_ENCODER/CROWN*/
#endif
-/*Use X11 to open window on Linux desktop and handle mouse and keyboard*/
+/** Use X11 to open window on Linux desktop and handle mouse and keyboard */
#define LV_USE_X11 0
#if LV_USE_X11
- #define LV_X11_DIRECT_EXIT 1 /*Exit the application when all X11 windows have been closed*/
- #define LV_X11_DOUBLE_BUFFER 1 /*Use double buffers for rendering*/
- /*select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!)*/
- #define LV_X11_RENDER_MODE_PARTIAL 1 /*Partial render mode (preferred)*/
- #define LV_X11_RENDER_MODE_DIRECT 0 /*direct render mode*/
- #define LV_X11_RENDER_MODE_FULL 0 /*Full render mode*/
+ #define LV_X11_DIRECT_EXIT 1 /**< Exit application when all X11 windows have been closed */
+ #define LV_X11_DOUBLE_BUFFER 1 /**< Use double buffers for rendering */
+ /* Select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!). */
+ #define LV_X11_RENDER_MODE_PARTIAL 1 /**< Partial render mode (preferred) */
+ #define LV_X11_RENDER_MODE_DIRECT 0 /**< Direct render mode */
+ #define LV_X11_RENDER_MODE_FULL 0 /**< Full render mode */
#endif
-/*Use Wayland to open a window and handle input on Linux or BSD desktops */
+/** Use Wayland to open a window and handle input on Linux or BSD desktops */
#define LV_USE_WAYLAND 0
#if LV_USE_WAYLAND
- #define LV_WAYLAND_WINDOW_DECORATIONS 0 /*Draw client side window decorations only necessary on Mutter/GNOME*/
- #define LV_WAYLAND_WL_SHELL 0 /*Use the legacy wl_shell protocol instead of the default XDG shell*/
+ #define LV_WAYLAND_WINDOW_DECORATIONS 0 /**< Draw client side window decorations only necessary on Mutter/GNOME */
+ #define LV_WAYLAND_WL_SHELL 0 /**< Use the legacy wl_shell protocol instead of the default XDG shell */
#endif
-/*Driver for /dev/fb*/
+/** Driver for /dev/fb */
#if LV_USE_LINUX_FBDEV
#define LV_LINUX_FBDEV_BSD 0
#define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL
@@ -933,75 +1054,79 @@
#define LV_LINUX_FBDEV_BUFFER_SIZE 60
#endif
-/*Use Nuttx to open window and handle touchscreen*/
+/** Use Nuttx to open window and handle touchscreen */
#define LV_USE_NUTTX 0
#if LV_USE_NUTTX
+ #define LV_USE_NUTTX_INDEPENDENT_IMAGE_HEAP 0
+
#define LV_USE_NUTTX_LIBUV 0
- /*Use Nuttx custom init API to open window and handle touchscreen*/
+ /** Use Nuttx custom init API to open window and handle touchscreen */
#define LV_USE_NUTTX_CUSTOM_INIT 0
- /*Driver for /dev/lcd*/
+ /** Driver for /dev/lcd */
#define LV_USE_NUTTX_LCD 0
#if LV_USE_NUTTX_LCD
#define LV_NUTTX_LCD_BUFFER_COUNT 0
#define LV_NUTTX_LCD_BUFFER_SIZE 60
#endif
- /*Driver for /dev/input*/
+ /** Driver for /dev/input */
#define LV_USE_NUTTX_TOUCHSCREEN 0
-
#endif
-
-/*Driver for evdev input devices*/
+/** Driver for evdev input devices */
#define LV_USE_EVDEV 0
-/*Driver for libinput input devices*/
+/** Driver for libinput input devices */
#define LV_USE_LIBINPUT 0
#if LV_USE_LIBINPUT
#define LV_LIBINPUT_BSD 0
- /*Full keyboard support*/
+ /** Full keyboard support */
#define LV_LIBINPUT_XKB 0
#if LV_LIBINPUT_XKB
- /*"setxkbmap -query" can help find the right values for your keyboard*/
+ /** "setxkbmap -query" can help find the right values for your keyboard */
#define LV_LIBINPUT_XKB_KEY_MAP { .rules = NULL, .model = "pc101", .layout = "us", .variant = NULL, .options = NULL }
#endif
#endif
+/* Drivers for LCD devices connected via SPI/parallel port */
#define LV_USE_GENERIC_MIPI (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341)
-/* LVGL Windows backend */
-#define LV_USE_WINDOWS 0
-
-/* Use OpenGL to open window on PC and handle mouse and keyboard */
-#define LV_USE_OPENGLES 0
-#if LV_USE_OPENGLES
- #define LV_USE_OPENGLES_DEBUG 1 /* Enable or disable debug for opengles */
+/** Driver for ST LTDC */
+#if LV_USE_ST_LTDC
+ /* Only used for partial. */
+ #define LV_ST_LTDC_USE_DMA2D_FLUSH 0
#endif
-/* QNX Screen display and input drivers */
+/** Use OpenGL to open window on PC and handle mouse and keyboard */
+#define LV_USE_OPENGLES 0
+#if LV_USE_OPENGLES
+ #define LV_USE_OPENGLES_DEBUG 1 /**< Enable or disable debug for opengles */
+#endif
+
+/** QNX Screen display and input drivers */
#define LV_USE_QNX 0
#if LV_USE_QNX
- #define LV_QNX_BUF_COUNT 1 /*1 or 2*/
+ #define LV_QNX_BUF_COUNT 1 /**< 1 or 2 */
#endif
/*==================
* EXAMPLES
*==================*/
-/*Enable the examples to be built with the library*/
+/** Enable examples to be built with the library. */
#define LV_BUILD_EXAMPLES 1
/*===================
* DEMO USAGE
====================*/
-/*Music player demo*/
+/** Music player demo */
#if LV_USE_DEMO_MUSIC
#define LV_DEMO_MUSIC_SQUARE 0
#define LV_DEMO_MUSIC_LANDSCAPE 0
@@ -1010,6 +1135,12 @@
#define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
+/*E-bike demo with Lottie animations (if LV_USE_LOTTIE is enabled)*/
+#define LV_USE_DEMO_EBIKE 0
+#if LV_USE_DEMO_EBIKE
+ #define LV_DEMO_EBIKE_PORTRAIT 0 /*0: for 480x270..480x320, 1: for 480x800..720x1280*/
+#endif
+
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
diff --git a/library.json b/library.json
index 37e104aea..729961857 100644
--- a/library.json
+++ b/library.json
@@ -1,6 +1,6 @@
{
"name": "lvgl",
- "version": "9.2.0",
+ "version": "9.3.0-dev",
"keywords": "graphics, gui, embedded, tft, lvgl",
"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
"repository": {
diff --git a/library.properties b/library.properties
index 7dbe2228e..e57fd71db 100644
--- a/library.properties
+++ b/library.properties
@@ -1,5 +1,5 @@
name=lvgl
-version=9.2.0
+version=9.3.0-dev
author=kisvegabor
maintainer=kisvegabor,embeddedt,pete-pjb
sentence=Full-featured Graphics Library for Embedded Systems
diff --git a/lv_conf_template.h b/lv_conf_template.h
index 1acf79073..914189fcd 100644
--- a/lv_conf_template.h
+++ b/lv_conf_template.h
@@ -851,7 +851,7 @@
/** GIF decoder library */
#define LV_USE_GIF 0
- #if LV_USE_GIF
+#if LV_USE_GIF
/** GIF decoder accelerate */
#define LV_GIF_CACHE_DECODE_DATA 0
#endif
diff --git a/src/lv_conf_internal.h b/src/lv_conf_internal.h
index 3c2d347df..7c66634d1 100644
--- a/src/lv_conf_internal.h
+++ b/src/lv_conf_internal.h
@@ -2742,7 +2742,7 @@
#define LV_USE_GIF 0
#endif
#endif
- #if LV_USE_GIF
+#if LV_USE_GIF
/** GIF decoder accelerate */
#ifndef LV_GIF_CACHE_DECODE_DATA
#ifdef CONFIG_LV_GIF_CACHE_DECODE_DATA