mirror of
https://github.com/lvgl/lvgl.git
synced 2024-11-27 03:33:48 +08:00
refactor(gdb): refactor gdb script (#7123)
Signed-off-by: Benign X <1341398182@qq.com> Co-authored-by: Neo Xu <neo.xu1990@gmail.com>
This commit is contained in:
parent
c70262696e
commit
9dfa1b8631
@ -15,14 +15,14 @@ if your device crashes and you have a core dump, you can use GDB to analyze the
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core dump. To load the LVGL GDB plugin within GDB's command line, type the
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following command:
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``source lvgl/scripts/gdb/lvgl.py``
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``source lvgl/scripts/gdb/gdbinit.py``
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Example of usage:
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.. code:: bash
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(gdb) source lvgl/scripts/gdb/lvgl.py
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(gdb) source lvgl/scripts/gdb/gdbinit.py
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(gdb) dump obj -L 2
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obj@0x60700000dd10 (0,0,799,599)
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13
scripts/gdb/gdbinit.py
Normal file
13
scripts/gdb/gdbinit.py
Normal file
@ -0,0 +1,13 @@
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import sys
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from os import path
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here = path.dirname(path.abspath(__file__))
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if __name__ == "__main__":
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if here not in sys.path:
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sys.path.insert(0, here)
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for key in tuple(filter(lambda m: m.startswith("lvglgdb"), sys.modules.keys())):
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del sys.modules[key]
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import lvglgdb # noqa: F401
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7
scripts/gdb/lvglgdb/__init__.py
Normal file
7
scripts/gdb/lvglgdb/__init__.py
Normal file
@ -0,0 +1,7 @@
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from .lvgl import *
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from .value import *
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DumpObj()
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InfoStyle()
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InfoDrawUnit()
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set_lvgl_instance(None)
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19
scripts/gdb/lvglgdb/debugger.py
Normal file
19
scripts/gdb/lvglgdb/debugger.py
Normal file
@ -0,0 +1,19 @@
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class Debugger(object):
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def __init__(self, host="localhost", port=11451):
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self.__host = host
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self.__port = port
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def connect_to_pycharm(self):
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try:
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import pydevd_pycharm
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except ImportError:
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print("pydevd_pycharm module not found. Please install it using pip.")
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return
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pydevd_pycharm.settrace(self.__host, port=self.__port, stdoutToServer=True, stderrToServer=True)
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def connect_to_vscode(self):
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raise NotImplementedError()
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def connect_to_eclipse(self):
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raise NotImplementedError()
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@ -1,9 +1,10 @@
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# Usage: source lvgl.py
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import argparse
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from typing import Iterator, Union
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from typing import Iterator, Union, Optional
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import gdb
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from .value import Value
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gdb.execute("set pagination off")
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gdb.write("set pagination off\n")
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gdb.execute("set python print-stack full")
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@ -12,31 +13,31 @@ gdb.write("set python print-stack full\n")
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g_lvgl_instance = None
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class LVList:
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class LVList(Value):
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"""LVGL linked list iterator"""
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def __init__(self, ll: gdb.Value, nodetype: Union[gdb.Type, str] = None):
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def __init__(self, ll: Value, nodetype: Union[gdb.Type, str] = None):
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if not ll:
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raise ValueError("Invalid linked list")
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super().__init__(ll)
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self.ll = ll
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self.nodetype = (
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gdb.lookup_type(nodetype).pointer()
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if isinstance(nodetype, str)
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else nodetype
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)
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self.lv_ll_node_t = gdb.lookup_type("lv_ll_node_t").pointer()
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self.current = ll["head"]
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self._next_offset = ll["n_size"] + self.lv_ll_node_t.sizeof
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self._prev_offset = ll["n_size"]
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self.current = self.head
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self._next_offset = self.n_size + self.lv_ll_node_t.sizeof
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self._prev_offset = self.n_size
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def _next(self, node):
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next = gdb.Value(int(node) + self._next_offset)
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return next.cast(self.lv_ll_node_t.pointer()).dereference()
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next_value = Value(int(node) + self._next_offset)
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return next_value.cast(self.lv_ll_node_t, ptr=True).dereference()
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def _prev(self, node):
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prev = gdb.Value(int(node) + self._prev_offset)
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return prev.cast(self.lv_ll_node_t)
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prev_value = Value(int(node) + self._prev_offset)
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return prev_value.cast(self.lv_ll_node_t, ptr=True).dereference()
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def __iter__(self):
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return self
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@ -54,130 +55,99 @@ class LVList:
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@property
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def len(self):
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len = 0
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node = self.ll["head"]
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node = self.head
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while node:
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len += 1
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node = self._next(node)
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return len
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@property
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def head(self):
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return self.ll["head"]
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@property
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def tail(self):
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return self.ll["tail"]
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@property
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def size(self):
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return self.ll["n_size"]
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class LVObject(gdb.Value):
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class LVObject(Value):
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"""LVGL object"""
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def __init__(self, obj: gdb.Value):
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super().__init__(obj)
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self.obj = obj
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@property
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def class_p(self):
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return self.obj["class_p"]
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def __init__(self, obj: Value):
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super().__init__(obj.cast("lv_obj_t", ptr=True))
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@property
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def class_name(self):
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name = self.class_p["name"]
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name = self.class_p.name
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return name.string() if name else "unknown"
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@property
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def coords(self):
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return self.obj["coords"]
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@property
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def x1(self):
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return int(self.coords["x1"])
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return int(self.coords.x1)
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@property
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def y1(self):
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return int(self.coords["y1"])
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return int(self.coords.y1)
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@property
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def x2(self):
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return int(self.coords["x2"])
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return int(self.coords.x2)
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@property
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def y2(self):
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return int(self.coords["y2"])
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return int(self.coords.y2)
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@property
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def child_count(self):
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return self.obj["spec_attr"]["child_cnt"] if self.obj["spec_attr"] else 0
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return self.spec_attr.child_cnt if self.spec_attr else 0
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@property
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def childs(self):
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if not self.obj["spec_attr"]:
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if not self.spec_attr:
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return
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for i in range(self.child_count):
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child = self.obj["spec_attr"]["children"][i]
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child = self.spec_attr.children[i]
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yield LVObject(child)
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@property
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def styles(self):
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LV_STYLE_PROP_INV = 0
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LV_STYLE_PROP_ANY = 0xFF
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count = self.obj["style_cnt"]
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count = self.style_cnt
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if count == 0:
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return
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styles = self.obj["styles"]
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styles = self.super_value("styles")
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for i in range(count):
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style = styles[i]["style"]
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prop_cnt = style["prop_cnt"]
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values_and_props = style["values_and_props"].cast(
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gdb.lookup_type("lv_style_const_prop_t").pointer()
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)
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style = styles[i].style
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prop_cnt = style.prop_cnt
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values_and_props = style.values_and_props.cast("lv_style_const_prop_t", ptr=True)
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for j in range(prop_cnt):
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prop = values_and_props[j]["prop"]
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prop = values_and_props[j].prop
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if prop == LV_STYLE_PROP_INV or prop == LV_STYLE_PROP_ANY:
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continue
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yield values_and_props[j]
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def get_child(self, index: int):
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return (
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self.obj["spec_attr"]["children"][index] if self.obj["spec_attr"] else None
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self.spec_attr.children[index] if self.spec_attr else None
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)
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class LVDisplay(gdb.Value):
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class LVDisplay(Value):
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"""LVGL display"""
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def __init__(self, disp: gdb.Value):
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def __init__(self, disp: Value):
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super().__init__(disp)
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self.disp = disp
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@property
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def screens(self):
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screens = self.super_value("screens")
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for i in range(self.screen_cnt):
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yield LVObject(self.disp["screens"][i])
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@property
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def screen_cnt(self):
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return self.disp["screen_cnt"]
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@property
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def act_scr(self):
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return self.disp["act_scr"]
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yield LVObject(screens[i])
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class LVGL:
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"""LVGL instance"""
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def __init__(self, lv_global: gdb.Value):
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self.lv_global = lv_global.cast(gdb.lookup_type("lv_global_t").pointer())
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def __init__(self, lv_global: Value):
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self.lv_global = lv_global.cast("lv_global_t", ptr=True)
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def displays(self) -> Iterator[LVDisplay]:
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ll = self.lv_global["disp_ll"]
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ll = self.lv_global.disp_ll
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if not ll:
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return
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@ -185,27 +155,36 @@ class LVGL:
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yield LVDisplay(disp)
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def screen_active(self):
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disp = self.lv_global["disp_default"]
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return disp["act_scr"] if disp else None
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disp = self.lv_global.disp_default
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return disp.act_scr if disp else None
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def draw_units(self):
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unit = self.lv_global["draw_info"]["unit_head"]
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unit = self.lv_global.draw_info.unit_head
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# Iterate through all draw units
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while unit:
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while unit:
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yield unit
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unit = unit["next"]
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unit = unit.next
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def set_lvgl_instance(lv_global: gdb.Value):
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def set_lvgl_instance(lv_global: Union[gdb.Value, Value, None]):
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global g_lvgl_instance
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if not lv_global:
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try:
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lv_global = gdb.parse_and_eval("lv_global").address
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lv_global = Value(gdb.parse_and_eval("lv_global").address)
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except gdb.error as e:
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print(f"Failed to get lv_global: {e}")
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return
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if not isinstance(lv_global, Value):
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lv_global = Value(lv_global)
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inited = lv_global.inited
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if not inited:
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print("\x1b[31mlvgl is not initialized yet. Please call `set_lvgl_instance(None)` later.\x1b[0m")
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return
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g_lvgl_instance = LVGL(lv_global)
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@ -216,9 +195,9 @@ def dump_obj_info(obj: LVObject):
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# Dump lv_style_const_prop_t
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def dump_style_info(style: gdb.Value):
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prop = int(style["prop"])
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value = style["value"]
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def dump_style_info(style: Value):
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prop = int(style.prop)
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value = style.value
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print(f"{prop} = {value}")
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@ -306,13 +285,14 @@ class InfoStyle(gdb.Command):
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print("Invalid obj: ", args.obj)
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return
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obj = obj.cast(gdb.lookup_type("lv_obj_t").pointer())
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obj = Value(obj)
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# show all styles applied to this obj
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for style in LVObject(obj).styles:
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print(" ", end="")
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dump_style_info(style)
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class InfoDrawUnit(gdb.Command):
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"""dump draw unit info"""
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@ -321,9 +301,9 @@ class InfoDrawUnit(gdb.Command):
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"info draw_unit", gdb.COMMAND_USER, gdb.COMPLETE_EXPRESSION
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)
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def dump_draw_unit(self, draw_unit:gdb.Value):
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def dump_draw_unit(self, draw_unit: Value):
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# Dereference to get the string content of the name from draw_unit
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name = draw_unit["name"].string()
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name = draw_unit.name.string()
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# Print draw_unit information and the name
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print(f"Draw Unit: {draw_unit}, Name: {name}")
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@ -347,14 +327,9 @@ class InfoDrawUnit(gdb.Command):
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"VG_LITE": lookup_type("lv_draw_vg_lite_unit_t"),
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}
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type = types.get(name) or lookup_type("lv_draw_unit_t")
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print(draw_unit.cast(type.pointer()).dereference().format_string(pretty_structs=True, symbols=True))
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type = types.get(name, lookup_type("lv_draw_unit_t"))
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print(draw_unit.cast(type, ptr=True).dereference().format_string(pretty_structs=True, symbols=True))
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def invoke(self, args, from_tty):
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for unit in g_lvgl_instance.draw_units():
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self.dump_draw_unit(unit)
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DumpObj()
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InfoStyle()
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InfoDrawUnit()
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set_lvgl_instance(None)
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32
scripts/gdb/lvglgdb/value.py
Normal file
32
scripts/gdb/lvglgdb/value.py
Normal file
@ -0,0 +1,32 @@
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import gdb
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from typing import Optional, Union
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class Value(gdb.Value):
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def __init__(self, value: Union[gdb.Value, 'Value']):
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super().__init__(value)
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def __getitem__(self, key):
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try:
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value = super().__getitem__(key)
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except gdb.error:
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value = super().__getattr__(key)
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return Value(value)
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def __getattr__(self, key):
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if hasattr(super(), key):
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return Value(super().__getattribute__(key))
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return Value(super().__getitem__(key))
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def cast(self, type_name: str | gdb.Type, ptr: bool = False) -> Optional['Value']:
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try:
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gdb_type = gdb.lookup_type(type_name) if isinstance(type_name, str) else type_name
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if ptr:
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gdb_type = gdb_type.pointer()
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return Value(super().cast(gdb_type))
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except gdb.error:
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return None
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def super_value(self, attr: str) -> 'Value':
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return self[attr]
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Block a user