diff --git a/README.md b/README.md index 002bb5c3a..45ebe32ad 100644 --- a/README.md +++ b/README.md @@ -32,11 +32,11 @@ ### Supported devices Basically, every device which is capable of driving a display is suitable to run LittlevGL. The minimal requirements: -- 16, 32 or 64-bit microcontroller or processor -- < 16 MHz clock speed -- 8 kB RAM for static data and >2 KB RAM for dynamic data (graphical objects) -- 64 kB program memory (flash) -- Optionally ~1/10 screen sized memory for internal buffering (at 240 × 320, 16-bit colors it means 15 kB) +- **16, 32 or 64-bit** microcontroller or processor +- **> 16 MHz** clock speed +- **8 kB RAM for static data** and **> 2 KB RAM for dynamic data** (graphical objects) +- **64 kB flash** (program memory) +- **Optionally ~1/10 screen sized memory** for internal buffering (at 240 × 320, 16-bit colors it means 15 kB) Just to mention **a few platforms**: - STM32F1, STM32F3, [STM32F4](https://blog.littlevgl.com/2017-07-15/stm32f429_disco_port), [STM32F7](https://github.com/littlevgl/stm32f746_disco_no_os_sw4stm32)