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img drawing: fix ARGB recoloring
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@ -399,7 +399,7 @@ static void lv_draw_map(const lv_area_t * map_area, const lv_area_t * clip_area,
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bool transform = draw_dsc->angle != 0 || draw_dsc->zoom != LV_IMG_ZOOM_NONE ? true : false;
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/*Simple ARGB image. Handle it as special case because it's very common*/
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if(other_mask_cnt == 0 && !transform && !chroma_key && alpha_byte) {
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if(other_mask_cnt == 0 && !transform && !chroma_key && draw_dsc->recolor_opa == LV_OPA_TRANSP && alpha_byte) {
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int32_t x;
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int32_t y;
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for(y = 0; y < draw_area_h; y++) {
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