From 58243733d8e05561e7b8ac2139e8df55cf87eed8 Mon Sep 17 00:00:00 2001 From: Gabor Kiss-Vamosi Date: Tue, 15 Oct 2024 15:24:33 +0200 Subject: [PATCH] fix(codespace): use lv_conf.defaults to generate lv_conf.h (#7075) --- .devcontainer/__CMakeLists.txt__ | 2 + .devcontainer/__build_all.sh__ | 1 + .devcontainer/__lv_conf.h__ | 975 ------------------------------- .devcontainer/__main.c__ | 1 + .devcontainer/lv_conf.defaults | 70 +++ .devcontainer/setup.sh | 3 +- 6 files changed, 76 insertions(+), 976 deletions(-) delete mode 100644 .devcontainer/__lv_conf.h__ create mode 100644 .devcontainer/lv_conf.defaults diff --git a/.devcontainer/__CMakeLists.txt__ b/.devcontainer/__CMakeLists.txt__ index 899673032..fce2bf323 100644 --- a/.devcontainer/__CMakeLists.txt__ +++ b/.devcontainer/__CMakeLists.txt__ @@ -21,5 +21,7 @@ target_link_libraries(index lvgl lvgl_examples lvgl_demos + lvgl_thorvg + SDL2 ) set_target_properties(index PROPERTIES LINK_FLAGS "--shell-file ${PROJECT_SOURCE_DIR}/lvgl/.devcontainer/lvgl_shell.html -s SINGLE_FILE=1") \ No newline at end of file diff --git a/.devcontainer/__build_all.sh__ b/.devcontainer/__build_all.sh__ index 8a9d8ac22..50a2bdf37 100644 --- a/.devcontainer/__build_all.sh__ +++ b/.devcontainer/__build_all.sh__ @@ -1,4 +1,5 @@ cd build emcmake cmake .. emmake make -j$(nproc) +echo "Built succesfully, opening index.html" code index.html \ No newline at end of file diff --git a/.devcontainer/__lv_conf.h__ b/.devcontainer/__lv_conf.h__ deleted file mode 100644 index 3b022e1f9..000000000 --- a/.devcontainer/__lv_conf.h__ +++ /dev/null @@ -1,975 +0,0 @@ -/** - * @file lv_conf.h - * Configuration file for v9.0.0-dev - */ - -/* - * Copy this file as `lv_conf.h` - * 1. simply next to the `lvgl` folder - * 2. or any other places and - * - define `LV_CONF_INCLUDE_SIMPLE` - * - add the path as include path - */ - -/* clang-format off */ -#if 1 /*Set it to "1" to enable content*/ - -#ifndef LV_CONF_H -#define LV_CONF_H - -/*==================== - COLOR SETTINGS - *====================*/ - -/*Color depth: 8 (A8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888)*/ -#define LV_COLOR_DEPTH 16 - -/*========================= - STDLIB WRAPPER SETTINGS - *=========================*/ - -/* Possible values - * - LV_STDLIB_BUILTIN: LVGL's built in implementation - * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc - * - LV_STDLIB_MICROPYTHON: MicroPython implementation - * - LV_STDLIB_RTTHREAD: RT-Thread implementation - * - LV_STDLIB_CUSTOM: Implement the functions externally - */ -#define LV_USE_STDLIB_MALLOC LV_STDLIB_BUILTIN -#define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN -#define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN - - -#if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN - /*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/ - #define LV_MEM_SIZE (256 * 1024U) /*[bytes]*/ - - /*Size of the memory expand for `lv_malloc()` in bytes*/ - #define LV_MEM_POOL_EXPAND_SIZE 0 - - /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ - #define LV_MEM_ADR 0 /*0: unused*/ - /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ - #if LV_MEM_ADR == 0 - #undef LV_MEM_POOL_INCLUDE - #undef LV_MEM_POOL_ALLOC - #endif -#endif /*LV_USE_MALLOC == LV_STDLIB_BUILTIN*/ - -/*==================== - HAL SETTINGS - *====================*/ - -/*Default display refresh, input device read and animation step period.*/ -#define LV_DEF_REFR_PERIOD 33 /*[ms]*/ - -/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. - *(Not so important, you can adjust it to modify default sizes and spaces)*/ -#define LV_DPI_DEF 130 /*[px/inch]*/ - -/*================= - * OPERATING SYSTEM - *=================*/ -/*Select an operating system to use. Possible options: - * - LV_OS_NONE - * - LV_OS_PTHREAD - * - LV_OS_FREERTOS - * - LV_OS_CMSIS_RTOS2 - * - LV_OS_RTTHREAD - * - LV_OS_WINDOWS - * - LV_OS_MQX - * - LV_OS_CUSTOM */ -#define LV_USE_OS LV_OS_NONE - -#if LV_USE_OS == LV_OS_CUSTOM - #define LV_OS_CUSTOM_INCLUDE -#endif - -/*======================== - * RENDERING CONFIGURATION - *========================*/ - -/*Align the stride of all layers and images to this bytes*/ -#define LV_DRAW_BUF_STRIDE_ALIGN 1 - -/*Align the start address of draw_buf addresses to this bytes*/ -#define LV_DRAW_BUF_ALIGN 4 - -#define LV_USE_DRAW_SW 1 -#if LV_USE_DRAW_SW == 1 - /* Set the number of draw unit. - * > 1 requires an operating system enabled in `LV_USE_OS` - * > 1 means multiply threads will render the screen in parallel */ - #define LV_DRAW_SW_DRAW_UNIT_CNT 1 - - /* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode - * it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks. - * "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers - * and can't be drawn in chunks. */ - - /*The target buffer size for simple layer chunks.*/ - #define LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/ - - /* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only - * 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */ - #define LV_DRAW_SW_COMPLEX 1 - - #if LV_DRAW_SW_COMPLEX == 1 - /*Allow buffering some shadow calculation. - *LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` - *Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/ - #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0 - - /* Set number of maximally cached circle data. - * The circumference of 1/4 circle are saved for anti-aliasing - * radius * 4 bytes are used per circle (the most often used radiuses are saved) - * 0: to disable caching */ - #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4 - #endif - - #define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE - - #if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_CUSTOM - #define LV_DRAW_SW_ASM_CUSTOM_INCLUDE "" - #endif -#endif - -/* Use Arm-2D on Cortex-M based devices. Please only enable it for Helium Powered devices for now */ -#define LV_USE_DRAW_ARM2D 0 - -/* Use NXP's VG-Lite GPU on iMX RTxxx platforms. */ -#define LV_USE_DRAW_VGLITE 0 - -#if LV_USE_DRAW_VGLITE - /* Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */ - #define LV_USE_VGLITE_BLIT_SPLIT 0 - - #if LV_USE_OS - /* Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */ - #define LV_USE_VGLITE_DRAW_ASYNC 1 - #endif - - /* Enable VGLite asserts. */ - #define LV_USE_VGLITE_ASSERT 0 -#endif - -/* Use NXP's PXP on iMX RTxxx platforms. */ -#define LV_USE_DRAW_PXP 0 - -#if LV_USE_DRAW_PXP - /* Enable PXP asserts. */ - #define LV_USE_PXP_ASSERT 0 -#endif - -/* Use Renesas Dave2D on RA platforms. */ -#define LV_USE_DRAW_DAVE2D 0 - -/* Draw using cached SDL textures*/ -#define LV_USE_DRAW_SDL 0 - -/* Use VG-Lite GPU. */ -#define LV_USE_DRAW_VG_LITE 0 - -#if LV_USE_DRAW_VG_LITE -/* Enable VG-Lite custom external 'gpu_init()' function */ -#define LV_VG_LITE_USE_GPU_INIT 0 - -/* Enable VG-Lite assert. */ -#define LV_VG_LITE_USE_ASSERT 0 - -#endif - -/* Accelerate blends, fills, etc. with STM32 DMA2D */ -#define LV_USE_DRAW_DMA2D 0 - -#if LV_USE_DRAW_DMA2D - #define LV_DRAW_DMA2D_HAL_INCLUDE "stm32h7xx_hal.h" - - /* if enabled, the user is required to call `lv_draw_dma2d_transfer_complete_interrupt_handler` - * upon receiving the DMA2D global interrupt - */ - #define LV_USE_DRAW_DMA2D_INTERRUPT 0 -#endif - -/*======================= - * FEATURE CONFIGURATION - *=======================*/ - -/*------------- - * Logging - *-----------*/ - -/*Enable the log module*/ -#define LV_USE_LOG 0 -#if LV_USE_LOG - - /*How important log should be added: - *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information - *LV_LOG_LEVEL_INFO Log important events - *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem - *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail - *LV_LOG_LEVEL_USER Only logs added by the user - *LV_LOG_LEVEL_NONE Do not log anything*/ - #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN - - /*1: Print the log with 'printf'; - *0: User need to register a callback with `lv_log_register_print_cb()`*/ - #define LV_LOG_PRINTF 0 - - /*1: Enable print timestamp; - *0: Disable print timestamp*/ - #define LV_LOG_USE_TIMESTAMP 1 - - /*1: Print file and line number of the log; - *0: Do not print file and line number of the log*/ - #define LV_LOG_USE_FILE_LINE 1 - - /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ - #define LV_LOG_TRACE_MEM 1 - #define LV_LOG_TRACE_TIMER 1 - #define LV_LOG_TRACE_INDEV 1 - #define LV_LOG_TRACE_DISP_REFR 1 - #define LV_LOG_TRACE_EVENT 1 - #define LV_LOG_TRACE_OBJ_CREATE 1 - #define LV_LOG_TRACE_LAYOUT 1 - #define LV_LOG_TRACE_ANIM 1 - #define LV_LOG_TRACE_CACHE 1 - -#endif /*LV_USE_LOG*/ - -/*------------- - * Asserts - *-----------*/ - -/*Enable asserts if an operation is failed or an invalid data is found. - *If LV_USE_LOG is enabled an error message will be printed on failure*/ -#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ -#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ -#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ -#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ -#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ - -/*Add a custom handler when assert happens e.g. to restart the MCU*/ -#define LV_ASSERT_HANDLER_INCLUDE -#define LV_ASSERT_HANDLER while(1); /*Halt by default*/ - -/*------------- - * Debug - *-----------*/ - -/*1: Draw random colored rectangles over the redrawn areas*/ -#define LV_USE_REFR_DEBUG 0 - -/*1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/ -#define LV_USE_LAYER_DEBUG 0 - -/*1: Draw overlays with different colors for each draw_unit's tasks. - *Also add the index number of the draw unit on white background. - *For layers add the index number of the draw unit on black background.*/ -#define LV_USE_PARALLEL_DRAW_DEBUG 0 - -/*------------- - * Others - *-----------*/ - -#define LV_ENABLE_GLOBAL_CUSTOM 0 -#if LV_ENABLE_GLOBAL_CUSTOM - /*Header to include for the custom 'lv_global' function"*/ - #define LV_GLOBAL_CUSTOM_INCLUDE -#endif - -/*Default cache size in bytes. - *Used by image decoders such as `lv_lodepng` to keep the decoded image in the memory. - *If size is not set to 0, the decoder will fail to decode when the cache is full. - *If size is 0, the cache function is not enabled and the decoded mem will be released immediately after use.*/ -#define LV_CACHE_DEF_SIZE 0 - -/*Default number of image header cache entries. The cache is used to store the headers of images - *The main logic is like `LV_CACHE_DEF_SIZE` but for image headers.*/ -#define LV_IMAGE_HEADER_CACHE_DEF_CNT 0 - -/*Number of stops allowed per gradient. Increase this to allow more stops. - *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ -#define LV_GRADIENT_MAX_STOPS 2 - -/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. - * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ -#define LV_COLOR_MIX_ROUND_OFS 0 - -/* Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties */ -#define LV_OBJ_STYLE_CACHE 1 - -/* Add `id` field to `lv_obj_t` */ -#define LV_USE_OBJ_ID 1 - -/* Automatically assign an ID when obj is created */ -#define LV_OBJ_ID_AUTO_ASSIGN 1 - -/* Use lvgl builtin method for obj ID */ -#define LV_USE_OBJ_ID_BUILTIN 1 - -/*Use obj property set/get API*/ -#define LV_USE_OBJ_PROPERTY 0 - -/*Enable property name support*/ -#define LV_USE_OBJ_PROPERTY_NAME 1 - -/* VG-Lite Simulator */ -/*Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */ -#define LV_USE_VG_LITE_THORVG 0 - -#if LV_USE_VG_LITE_THORVG - - /*Enable LVGL's blend mode support*/ - #define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0 - - /*Enable YUV color format support*/ - #define LV_VG_LITE_THORVG_YUV_SUPPORT 0 - - /*Enable 16 pixels alignment*/ - #define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1 - - /*Enable multi-thread render*/ - #define LV_VG_LITE_THORVG_THREAD_RENDER 0 - -#endif - -/*===================== - * COMPILER SETTINGS - *====================*/ - -/*For big endian systems set to 1*/ -#define LV_BIG_ENDIAN_SYSTEM 0 - -/*Define a custom attribute to `lv_tick_inc` function*/ -#define LV_ATTRIBUTE_TICK_INC - -/*Define a custom attribute to `lv_timer_handler` function*/ -#define LV_ATTRIBUTE_TIMER_HANDLER - -/*Define a custom attribute to `lv_display_flush_ready` function*/ -#define LV_ATTRIBUTE_FLUSH_READY - -/*Required alignment size for buffers*/ -#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1 - -/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). - * E.g. __attribute__((aligned(4)))*/ -#define LV_ATTRIBUTE_MEM_ALIGN - -/*Attribute to mark large constant arrays for example font's bitmaps*/ -#define LV_ATTRIBUTE_LARGE_CONST - -/*Compiler prefix for a big array declaration in RAM*/ -#define LV_ATTRIBUTE_LARGE_RAM_ARRAY - -/*Place performance critical functions into a faster memory (e.g RAM)*/ -#define LV_ATTRIBUTE_FAST_MEM - -/*Export integer constant to binding. This macro is used with constants in the form of LV_ that - *should also appear on LVGL binding API such as MicroPython.*/ -#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ - -/*Prefix all global extern data with this*/ -#define LV_ATTRIBUTE_EXTERN_DATA - -/* Use `float` as `lv_value_precise_t` */ -#define LV_USE_FLOAT 0 - -/*================== - * FONT USAGE - *===================*/ - -/*Montserrat fonts with ASCII range and some symbols using bpp = 4 - *https://fonts.google.com/specimen/Montserrat*/ -#define LV_FONT_MONTSERRAT_8 1 -#define LV_FONT_MONTSERRAT_10 1 -#define LV_FONT_MONTSERRAT_12 1 -#define LV_FONT_MONTSERRAT_14 1 -#define LV_FONT_MONTSERRAT_16 1 -#define LV_FONT_MONTSERRAT_18 1 -#define LV_FONT_MONTSERRAT_20 1 -#define LV_FONT_MONTSERRAT_22 1 -#define LV_FONT_MONTSERRAT_24 1 -#define LV_FONT_MONTSERRAT_26 1 -#define LV_FONT_MONTSERRAT_28 1 -#define LV_FONT_MONTSERRAT_30 1 -#define LV_FONT_MONTSERRAT_32 1 -#define LV_FONT_MONTSERRAT_34 1 -#define LV_FONT_MONTSERRAT_36 1 -#define LV_FONT_MONTSERRAT_38 1 -#define LV_FONT_MONTSERRAT_40 1 -#define LV_FONT_MONTSERRAT_42 1 -#define LV_FONT_MONTSERRAT_44 1 -#define LV_FONT_MONTSERRAT_46 1 -#define LV_FONT_MONTSERRAT_48 1 - -/*Demonstrate special features*/ -#define LV_FONT_MONTSERRAT_28_COMPRESSED 1 /*bpp = 3*/ -#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1 /*Hebrew, Arabic, Persian letters and all their forms*/ -#define LV_FONT_SIMSUN_16_CJK 1 /*1000 most common CJK radicals*/ - -/*Pixel perfect monospace fonts*/ -#define LV_FONT_UNSCII_8 1 -#define LV_FONT_UNSCII_16 1 - -/*Optionally declare custom fonts here. - *You can use these fonts as default font too and they will be available globally. - *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ -#define LV_FONT_CUSTOM_DECLARE - -/*Always set a default font*/ -#define LV_FONT_DEFAULT &lv_font_montserrat_14 - -/*Enable handling large font and/or fonts with a lot of characters. - *The limit depends on the font size, font face and bpp. - *Compiler error will be triggered if a font needs it.*/ -#define LV_FONT_FMT_TXT_LARGE 1 - -/*Enables/disables support for compressed fonts.*/ -#define LV_USE_FONT_COMPRESSED 1 - -/*Enable drawing placeholders when glyph dsc is not found*/ -#define LV_USE_FONT_PLACEHOLDER 1 - -/*================= - * TEXT SETTINGS - *=================*/ - -/** - * Select a character encoding for strings. - * Your IDE or editor should have the same character encoding - * - LV_TXT_ENC_UTF8 - * - LV_TXT_ENC_ASCII - */ -#define LV_TXT_ENC LV_TXT_ENC_UTF8 - -/*Can break (wrap) texts on these chars*/ -#define LV_TXT_BREAK_CHARS " ,.;:-_)]}" - -/*If a word is at least this long, will break wherever "prettiest" - *To disable, set to a value <= 0*/ -#define LV_TXT_LINE_BREAK_LONG_LEN 0 - -/*Minimum number of characters in a long word to put on a line before a break. - *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ -#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 - -/*Minimum number of characters in a long word to put on a line after a break. - *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ -#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 - -/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. - *The direction will be processed according to the Unicode Bidirectional Algorithm: - *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ -#define LV_USE_BIDI 0 -#if LV_USE_BIDI - /*Set the default direction. Supported values: - *`LV_BASE_DIR_LTR` Left-to-Right - *`LV_BASE_DIR_RTL` Right-to-Left - *`LV_BASE_DIR_AUTO` detect texts base direction*/ - #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO -#endif - -/*Enable Arabic/Persian processing - *In these languages characters should be replaced with another form based on their position in the text*/ -#define LV_USE_ARABIC_PERSIAN_CHARS 0 - -/*================== - * WIDGETS - *================*/ - -/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ - -#define LV_WIDGETS_HAS_DEFAULT_VALUE 1 - -#define LV_USE_ANIMIMG 1 - -#define LV_USE_ARC 1 - -#define LV_USE_BAR 1 - -#define LV_USE_BUTTON 1 - -#define LV_USE_BUTTONMATRIX 1 - -#define LV_USE_CALENDAR 1 -#if LV_USE_CALENDAR - #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 - #if LV_CALENDAR_WEEK_STARTS_MONDAY - #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} - #else - #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} - #endif - - #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} - #define LV_USE_CALENDAR_HEADER_ARROW 1 - #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 -#endif /*LV_USE_CALENDAR*/ - -#define LV_USE_CANVAS 1 - -#define LV_USE_CHART 1 - -#define LV_USE_CHECKBOX 1 - -#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ - -#define LV_USE_IMAGE 1 /*Requires: lv_label*/ - -#define LV_USE_IMAGEBUTTON 1 - -#define LV_USE_KEYBOARD 1 - -#define LV_USE_LABEL 1 -#if LV_USE_LABEL - #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ - #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ - #define LV_LABEL_WAIT_CHAR_COUNT 3 /*The count of wait chart*/ -#endif - -#define LV_USE_LED 1 - -#define LV_USE_LINE 1 - -#define LV_USE_LIST 1 - -#define LV_USE_MENU 1 - -#define LV_USE_MSGBOX 1 - -#define LV_USE_ROLLER 1 /*Requires: lv_label*/ - -#define LV_USE_SCALE 1 - -#define LV_USE_SLIDER 1 /*Requires: lv_bar*/ - -#define LV_USE_SPAN 1 -#if LV_USE_SPAN - /*A line text can contain maximum num of span descriptor */ - #define LV_SPAN_SNIPPET_STACK_SIZE 64 -#endif - -#define LV_USE_SPINBOX 1 - -#define LV_USE_SPINNER 1 - -#define LV_USE_SWITCH 1 - -#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ -#if LV_USE_TEXTAREA != 0 - #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ -#endif - -#define LV_USE_TABLE 1 - -#define LV_USE_TABVIEW 1 - -#define LV_USE_TILEVIEW 1 - -#define LV_USE_WIN 1 - -/*================== - * THEMES - *==================*/ - -/*A simple, impressive and very complete theme*/ -#define LV_USE_THEME_DEFAULT 1 -#if LV_USE_THEME_DEFAULT - - /*0: Light mode; 1: Dark mode*/ - #define LV_THEME_DEFAULT_DARK 0 - - /*1: Enable grow on press*/ - #define LV_THEME_DEFAULT_GROW 1 - - /*Default transition time in [ms]*/ - #define LV_THEME_DEFAULT_TRANSITION_TIME 80 -#endif /*LV_USE_THEME_DEFAULT*/ - -/*A very simple theme that is a good starting point for a custom theme*/ -#define LV_USE_THEME_SIMPLE 1 - -/*A theme designed for monochrome displays*/ -#define LV_USE_THEME_MONO 1 - -/*================== - * LAYOUTS - *==================*/ - -/*A layout similar to Flexbox in CSS.*/ -#define LV_USE_FLEX 1 - -/*A layout similar to Grid in CSS.*/ -#define LV_USE_GRID 1 - -/*==================== - * 3RD PARTS LIBRARIES - *====================*/ - -/*File system interfaces for common APIs */ - -/*Setting a default driver letter allows skipping the driver prefix in filepaths*/ -#define LV_FS_DEFAULT_DRIVE_LETTER '\0' - -/*API for fopen, fread, etc*/ -#define LV_USE_FS_STDIO 1 -#if LV_USE_FS_STDIO - #define LV_FS_STDIO_LETTER 'A' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for open, read, etc*/ -#define LV_USE_FS_POSIX 0 -#if LV_USE_FS_POSIX - #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for CreateFile, ReadFile, etc*/ -#define LV_USE_FS_WIN32 0 -#if LV_USE_FS_WIN32 - #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ - #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ -#define LV_USE_FS_FATFS 0 -#if LV_USE_FS_FATFS - #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ - #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ -#endif - -/*API for memory-mapped file access. */ -#define LV_USE_FS_MEMFS 1 -#if LV_USE_FS_MEMFS - #define LV_FS_MEMFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ -#endif - -/*LODEPNG decoder library*/ -#define LV_USE_LODEPNG 1 - -/*PNG decoder(libpng) library*/ -#define LV_USE_LIBPNG 0 - -/*BMP decoder library*/ -#define LV_USE_BMP 0 - -/* JPG + split JPG decoder library. - * Split JPG is a custom format optimized for embedded systems. */ -#define LV_USE_TJPGD 1 - -/* libjpeg-turbo decoder library. - * Supports complete JPEG specifications and high-performance JPEG decoding. */ -#define LV_USE_LIBJPEG_TURBO 0 - -/*GIF decoder library*/ -#define LV_USE_GIF 1 -#if LV_USE_GIF -/*GIF decoder accelerate*/ -#define LV_GIF_CACHE_DECODE_DATA 0 -#endif - - -/*Decode bin images to RAM*/ -#define LV_BIN_DECODER_RAM_LOAD 0 - -/*RLE decompress library*/ -#define LV_USE_RLE 1 - -/*QR code library*/ -#define LV_USE_QRCODE 1 - -/*Barcode code library*/ -#define LV_USE_BARCODE 1 - -/*FreeType library*/ -#define LV_USE_FREETYPE 0 -#if LV_USE_FREETYPE - /*Let FreeType to use LVGL memory and file porting*/ - #define LV_FREETYPE_USE_LVGL_PORT 0 - - /*Cache count of the glyphs in FreeType. It means the number of glyphs that can be cached. - *The higher the value, the more memory will be used.*/ - #define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256 -#endif - -/* Built-in TTF decoder */ -#define LV_USE_TINY_TTF 1 -#if LV_USE_TINY_TTF - /* Enable loading TTF data from files */ - #define LV_TINY_TTF_FILE_SUPPORT 0 - /*Cache count of the glyphs in Tiny TTF. It means the number of glyphs that can be cached. - *The higher the value, the more memory will be used - *Minor performance benefit should be evident with cnt > 3 - *For best performance count should be greater than count of glyphs in use */ - #define LV_TINY_TTF_CACHE_GLYPH_CNT 256 -#endif - -/*Rlottie library*/ -#define LV_USE_RLOTTIE 0 - -/*Enable Vector Graphic APIs*/ -#define LV_USE_VECTOR_GRAPHIC 0 - -/* Enable ThorVG (vector graphics library) from the src/libs folder */ -#define LV_USE_THORVG_INTERNAL 0 - -/* Enable ThorVG by assuming that its installed and linked to the project */ -#define LV_USE_THORVG_EXTERNAL 0 - -/*Enable LZ4 compress/decompress lib*/ -#define LV_USE_LZ4 0 - -/*Use lvgl built-in LZ4 lib*/ -#define LV_USE_LZ4_INTERNAL 0 - -/*Use external LZ4 library*/ -#define LV_USE_LZ4_EXTERNAL 0 - -/*FFmpeg library for image decoding and playing videos - *Supports all major image formats so do not enable other image decoder with it*/ -#define LV_USE_FFMPEG 0 -#if LV_USE_FFMPEG - /*Dump input information to stderr*/ - #define LV_FFMPEG_DUMP_FORMAT 0 -#endif - -/*================== - * OTHERS - *==================*/ - -/*1: Enable API to take snapshot for object*/ -#define LV_USE_SNAPSHOT 1 - -/*1: Enable system monitor component*/ -#define LV_USE_SYSMON 1 - -#if LV_USE_SYSMON - - /*1: Show CPU usage and FPS count - * Requires `LV_USE_SYSMON = 1`*/ - #define LV_USE_PERF_MONITOR 1 - #if LV_USE_PERF_MONITOR - #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT - - /*0: Displays performance data on the screen, 1: Prints performance data using log.*/ - #define LV_USE_PERF_MONITOR_LOG_MODE 0 - #endif - - /*1: Show the used memory and the memory fragmentation - * Requires `LV_USE_BUILTIN_MALLOC = 1` - * Requires `LV_USE_SYSMON = 1`*/ - #define LV_USE_MEM_MONITOR 1 - #if LV_USE_MEM_MONITOR - #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT - #endif - -#endif /*LV_USE_SYSMON*/ - -/*1: Enable the runtime performance profiler*/ -#define LV_USE_PROFILER 0 -#if LV_USE_PROFILER - /*1: Enable the built-in profiler*/ - #define LV_USE_PROFILER_BUILTIN 1 - #if LV_USE_PROFILER_BUILTIN - /*Default profiler trace buffer size*/ - #define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024) /*[bytes]*/ - #endif - - /*Header to include for the profiler*/ - #define LV_PROFILER_INCLUDE "lvgl/src/misc/lv_profiler_builtin.h" - - /*Profiler start point function*/ - #define LV_PROFILER_BEGIN LV_PROFILER_BUILTIN_BEGIN - - /*Profiler end point function*/ - #define LV_PROFILER_END LV_PROFILER_BUILTIN_END - - /*Profiler start point function with custom tag*/ - #define LV_PROFILER_BEGIN_TAG LV_PROFILER_BUILTIN_BEGIN_TAG - - /*Profiler end point function with custom tag*/ - #define LV_PROFILER_END_TAG LV_PROFILER_BUILTIN_END_TAG -#endif - -/*1: Enable Monkey test*/ -#define LV_USE_MONKEY 1 - -/*1: Enable grid navigation*/ -#define LV_USE_GRIDNAV 1 - -/*1: Enable lv_obj fragment*/ -#define LV_USE_FRAGMENT 1 - -/*1: Support using images as font in label or span widgets */ -#define LV_USE_IMGFONT 1 - -/*1: Enable an observer pattern implementation*/ -#define LV_USE_OBSERVER 1 - -/*1: Enable Pinyin input method*/ -/*Requires: lv_keyboard*/ -#define LV_USE_IME_PINYIN 1 -#if LV_USE_IME_PINYIN - /*1: Use default thesaurus*/ - /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesaurus*/ - #define LV_IME_PINYIN_USE_DEFAULT_DICT 1 - /*Set the maximum number of candidate panels that can be displayed*/ - /*This needs to be adjusted according to the size of the screen*/ - #define LV_IME_PINYIN_CAND_TEXT_NUM 6 - - /*Use 9 key input(k9)*/ - #define LV_IME_PINYIN_USE_K9_MODE 1 - #if LV_IME_PINYIN_USE_K9_MODE == 1 - #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3 - #endif /*LV_IME_PINYIN_USE_K9_MODE*/ -#endif - -/*1: Enable file explorer*/ -/*Requires: lv_table*/ -#define LV_USE_FILE_EXPLORER 1 -#if LV_USE_FILE_EXPLORER - /*Maximum length of path*/ - #define LV_FILE_EXPLORER_PATH_MAX_LEN (128) - /*Quick access bar, 1:use, 0:not use*/ - /*Requires: lv_list*/ - #define LV_FILE_EXPLORER_QUICK_ACCESS 1 -#endif - -/*================== - * DEVICES - *==================*/ - -/*Use SDL to open window on PC and handle mouse and keyboard*/ -#define LV_USE_SDL 1 -#if LV_USE_SDL - #define LV_SDL_INCLUDE_PATH - #define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /*LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance*/ - #define LV_SDL_BUF_COUNT 1 /*1 or 2*/ - #define LV_SDL_FULLSCREEN 0 /*1: Make the window full screen by default*/ - #define LV_SDL_DIRECT_EXIT 1 /*1: Exit the application when all SDL windows are closed*/ -#endif - -/*Use X11 to open window on Linux desktop and handle mouse and keyboard*/ -#define LV_USE_X11 0 -#if LV_USE_X11 - #define LV_X11_DIRECT_EXIT 1 /*Exit the application when all X11 windows have been closed*/ - #define LV_X11_DOUBLE_BUFFER 1 /*Use double buffers for rendering*/ - /*select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!)*/ - #define LV_X11_RENDER_MODE_PARTIAL 1 /*Partial render mode (preferred)*/ - #define LV_X11_RENDER_MODE_DIRECT 0 /*direct render mode*/ - #define LV_X11_RENDER_MODE_FULL 0 /*Full render mode*/ -#endif - -/*Driver for /dev/fb*/ -#define LV_USE_LINUX_FBDEV 0 -#if LV_USE_LINUX_FBDEV - #define LV_LINUX_FBDEV_BSD 0 - #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL - #define LV_LINUX_FBDEV_BUFFER_COUNT 0 - #define LV_LINUX_FBDEV_BUFFER_SIZE 60 -#endif - -/*Use Nuttx to open window and handle touchscreen*/ -#define LV_USE_NUTTX 0 - -#if LV_USE_NUTTX - #define LV_USE_NUTTX_LIBUV 0 - - /*Use Nuttx custom init API to open window and handle touchscreen*/ - #define LV_USE_NUTTX_CUSTOM_INIT 0 - - /*Driver for /dev/lcd*/ - #define LV_USE_NUTTX_LCD 0 - #if LV_USE_NUTTX_LCD - #define LV_NUTTX_LCD_BUFFER_COUNT 0 - #define LV_NUTTX_LCD_BUFFER_SIZE 60 - #endif - - /*Driver for /dev/input*/ - #define LV_USE_NUTTX_TOUCHSCREEN 0 - -#endif - -/*Driver for /dev/dri/card*/ -#define LV_USE_LINUX_DRM 0 - -/*Interface for TFT_eSPI*/ -#define LV_USE_TFT_ESPI 0 - -/*Driver for evdev input devices*/ -#define LV_USE_EVDEV 0 - -/*Drivers for LCD devices connected via SPI/parallel port*/ -#define LV_USE_ST7735 0 -#define LV_USE_ST7789 0 -#define LV_USE_ST7796 0 -#define LV_USE_ILI9341 0 - -#define LV_USE_GENERIC_MIPI (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341) - -/*Driver for Renesas GLCD*/ -#define LV_USE_RENESAS_GLCDC 0 - -/* LVGL Windows backend */ -#define LV_USE_WINDOWS 0 - -/*================== -* EXAMPLES -*==================*/ - -/*Enable the examples to be built with the library*/ -#define LV_BUILD_EXAMPLES 1 - -/*=================== - * DEMO USAGE - ====================*/ - -/*Show some widget. It might be required to increase `LV_MEM_SIZE` */ -#define LV_USE_DEMO_WIDGETS 1 - -/*Demonstrate the usage of encoder and keyboard*/ -#define LV_USE_DEMO_KEYPAD_AND_ENCODER 1 - -/*Benchmark your system*/ -#define LV_USE_DEMO_BENCHMARK 1 - -/*Render test for each primitives. Requires at least 480x272 display*/ -#define LV_USE_DEMO_RENDER 1 - -/*Stress test for LVGL*/ -#define LV_USE_DEMO_STRESS 1 - -/*Music player demo*/ -#define LV_USE_DEMO_MUSIC 0 -#if LV_USE_DEMO_MUSIC - #define LV_DEMO_MUSIC_SQUARE 0 - #define LV_DEMO_MUSIC_LANDSCAPE 0 - #define LV_DEMO_MUSIC_ROUND 0 - #define LV_DEMO_MUSIC_LARGE 0 - #define LV_DEMO_MUSIC_AUTO_PLAY 0 -#endif - -/*Flex layout demo*/ -#define LV_USE_DEMO_FLEX_LAYOUT 1 - -/*Smart-phone like multi-language demo*/ -#define LV_USE_DEMO_MULTILANG 1 - -/*Widget transformation demo*/ -#define LV_USE_DEMO_TRANSFORM 1 - -/*Demonstrate scroll settings*/ -#define LV_USE_DEMO_SCROLL 1 - -/*Vector graphic demo*/ -#define LV_USE_DEMO_VECTOR_GRAPHIC 0 -/*--END OF LV_CONF_H--*/ - -#endif /*LV_CONF_H*/ - -#endif /*End of "Content enable"*/ diff --git a/.devcontainer/__main.c__ b/.devcontainer/__main.c__ index d4218c474..d8e91113a 100644 --- a/.devcontainer/__main.c__ +++ b/.devcontainer/__main.c__ @@ -14,6 +14,7 @@ #include #include "lvgl/lvgl.h" #include "lvgl/demos/lv_demos.h" +#include "lvgl/examples/lv_examples.h" /********************* * DEFINES diff --git a/.devcontainer/lv_conf.defaults b/.devcontainer/lv_conf.defaults new file mode 100644 index 000000000..c3c2161a0 --- /dev/null +++ b/.devcontainer/lv_conf.defaults @@ -0,0 +1,70 @@ +LV_COLOR_DEPTH 32 +LV_MEM_SIZE (1024 * 1024) +LV_DRAW_THREAD_STACK_SIZE (64 * 1024) +LV_USE_MATRIX 1 +LV_USE_FLOAT 1 +LV_USE_LOTTIE 1 + +LV_USE_DRAW_SW_COMPLEX_GRADIENTS 1 +LV_OBJ_STYLE_CACHE 1 +LV_USE_LOG 1 +LV_LOG_PRINTF 1 +LV_USE_PERF_MONITOR 1 +LV_USE_SYSMON 1 + +LV_USE_ASSERT_MEM_INTEGRITY 1 +LV_USE_ASSERT_OBJ 1 +LV_USE_ASSERT_STYLE 1 +LV_FONT_MONTSERRAT_12 1 +LV_FONT_MONTSERRAT_14 1 +LV_FONT_MONTSERRAT_16 1 +LV_FONT_MONTSERRAT_18 1 +LV_FONT_MONTSERRAT_20 1 +LV_FONT_MONTSERRAT_22 1 +LV_FONT_MONTSERRAT_24 1 +LV_FONT_MONTSERRAT_26 1 +LV_FONT_MONTSERRAT_28 1 +LV_FONT_MONTSERRAT_30 1 +LV_FONT_MONTSERRAT_32 1 +LV_FONT_MONTSERRAT_34 1 +LV_FONT_MONTSERRAT_36 1 +LV_FONT_MONTSERRAT_38 1 +LV_FONT_MONTSERRAT_40 1 +LV_FONT_MONTSERRAT_42 1 +LV_FONT_MONTSERRAT_44 1 +LV_FONT_MONTSERRAT_46 1 +LV_FONT_MONTSERRAT_48 1 +LV_FONT_MONTSERRAT_28_COMPRESSED 1 +LV_FONT_DEJAVU_16_PERSIAN_HEBREW 1 +LV_FONT_SIMSUN_16_CJK 1 +LV_FONT_UNSCII_8 1 + +LV_USE_IMGFONT 1 +LV_USE_FS_STDIO 1 +LV_FS_STDIO_LETTER 'A' +LV_USE_FS_MEMFS 1 +LV_FS_MEMFS_LETTER 'M' +LV_USE_THORVG_INTERNAL 1 +LV_USE_LZ4_INTERNAL 1 +LV_USE_VECTOR_GRAPHIC 1 +LV_USE_TINY_TTF 1 +LV_USE_BARCODE 1 +LV_USE_QRCODE 1 +LV_USE_RLE 1 +LV_BIN_DECODER_RAM_LOAD 1 +LV_USE_TJPGD 1 +LV_USE_BMP 1 +LV_USE_LODEPNG 1 +LV_USE_SDL 1 + +LV_USE_DEMO_WIDGETS 1 +LV_USE_DEMO_KEYPAD_AND_ENCODER 1 +LV_USE_DEMO_BENCHMARK 1 +LV_USE_DEMO_RENDER 1 +LV_USE_DEMO_STRESS 1 +LV_USE_DEMO_MUSIC 1 +LV_USE_DEMO_FLEX_LAYOUT 1 +LV_USE_DEMO_MULTILANG 1 +LV_USE_DEMO_TRANSFORM 1 +LV_USE_DEMO_SCROLL 1 + \ No newline at end of file diff --git a/.devcontainer/setup.sh b/.devcontainer/setup.sh index d1179954a..78a5ddc82 100755 --- a/.devcontainer/setup.sh +++ b/.devcontainer/setup.sh @@ -9,10 +9,11 @@ mkdir vscode cd lvgl/.devcontainer cp __CMakeLists.txt__ ../../CMakeLists.txt -cp __lv_conf.h__ ../../lv_conf.h cp __main.c__ ../../main.c cp __build_all.sh__ ../../build_all.sh cp __c_cpp_properties.json__ ../../.vscode/c_cpp_properties.json cp __settings.json__ ../../.vscode/settings.json +touch ../../lv_conf.h +../scripts/generate_lv_conf.py --template ../lv_conf_template.h --config ../../lv_conf.h chmod +x ../../build_all.sh \ No newline at end of file