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fix(docs): link in /lvgl/README.md to supported display types (#7167)
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@ -44,7 +44,7 @@ Our team is ready to help you with graphics design, UI implementation and consul
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**Free and Portable**
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**Free and Portable**
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- A fully portable C (C++ compatible) library with no external dependencies.
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- A fully portable C (C++ compatible) library with no external dependencies.
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- Can be compiled to any MCU or MPU, with any (RT)OS.
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- Can be compiled to any MCU or MPU, with any (RT)OS.
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- Supports monochrome, ePaper, OLED or TFT displays, or even monitors. [Porting Guide](https://docs.lvgl.io/master/porting/project.html)
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- Supports monochrome, ePaper, OLED or TFT displays, or even monitors. [Displays](https://docs.lvgl.io/master/details/main-components/display.html)
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- Distributed under the MIT license, so you can easily use it in commercial projects too.
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- Distributed under the MIT license, so you can easily use it in commercial projects too.
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- Needs only 32kB RAM and 128 kB Flash, a frame buffer, and at least an 1/10 screen sized buffer for rendering.
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- Needs only 32kB RAM and 128 kB Flash, a frame buffer, and at least an 1/10 screen sized buffer for rendering.
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- OS, External memory and GPU are supported but not required.
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- OS, External memory and GPU are supported but not required.
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