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docs(arduino): add note to not use lv_examles library
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@ -52,9 +52,14 @@ In the INO file you can see how to register a display and a touchpad for LVGL an
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Note that, there is no dedicated INO file for every example. Instead, you can load an example by calling an `lv_example_...` function. For example `lv_example_btn_1()`.
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**IMPORTANT**
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**IMPORTANT NOTE 1**
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Due to some the limitations of Arduino's build system you need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
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**IMPORTANT NOTE 2**
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Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8)
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as the examples and demos are now part of the main LVGL library.
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## Debugging and logging
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LVGL can display debug information in case of trouble.
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@ -1,12 +1,13 @@
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/*Using LVGL with Arduino requires some extra steps:
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*Be sure to read the docs here: https://docs.lvgl.io/master/get-started/platforms/arduino.html */
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#include <lvgl.h>
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#include <TFT_eSPI.h>
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/*If you want to use the LVGL examples,
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make sure to install the lv_examples Arduino library
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and uncomment the following line.
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#include <lv_examples.h>
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*/
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#include <lv_demo.h>
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/*To use the built-in examples and demos of LVGL uncomment the includes below respectively.
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*You also need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
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Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8)
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as the examples and demos are now part of the main LVGL library. */
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/*Change to your screen resolution*/
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static const uint16_t screenWidth = 480;
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@ -27,7 +28,7 @@ void my_print(const char * buf)
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#endif
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/* Display flushing */
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void my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p )
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void my_disp_flush( lv_disp_t *disp, const lv_area_t *area, lv_color_t *color_p )
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{
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uint32_t w = ( area->x2 - area->x1 + 1 );
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uint32_t h = ( area->y2 - area->y1 + 1 );
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@ -41,7 +42,7 @@ void my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *colo
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}
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/*Read the touchpad*/
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void my_touchpad_read( lv_indev_drv_t * indev_driver, lv_indev_data_t * data )
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void my_touchpad_read( lv_indev_t * indev_driver, lv_indev_data_t * data )
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{
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uint16_t touchX, touchY;
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@ -95,7 +96,7 @@ void setup()
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lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * 10 );
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/*Initialize the display*/
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static lv_disp_drv_t disp_drv;
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static lv_disp_t disp_drv;
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lv_disp_drv_init( &disp_drv );
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/*Change the following line to your display resolution*/
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disp_drv.hor_res = screenWidth;
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@ -105,7 +106,7 @@ void setup()
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lv_disp_drv_register( &disp_drv );
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/*Initialize the (dummy) input device driver*/
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static lv_indev_drv_t indev_drv;
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static lv_indev_t indev_drv;
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lv_indev_drv_init( &indev_drv );
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indev_drv.type = LV_INDEV_TYPE_POINTER;
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indev_drv.read_cb = my_touchpad_read;
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