docs: fix broken links in documentation (#3598)

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Roman Romanchuk 2022-08-19 17:35:24 +02:00 committed by GitHub
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@ -9,7 +9,7 @@ You should read this first to get a general impression and read the detailed [Po
Instead of porting LVGL to embedded hardware straight away, it's highly recommended to get started in a simulator first.
LVGL is ported to many IDEs to be sure you will find your favorite one.
Go to the [Simulators](/get-started/pc-simulator) section to get ready-to-use projects that can be run on your PC.
Go to the [Simulators](/get-started/platforms/pc-simulator) section to get ready-to-use projects that can be run on your PC.
This way you can save the time of porting for now and get some experience with LVGL immediately.
## Add LVGL into your project
@ -251,7 +251,7 @@ The theme for your application is a compile time configuration set in `lv_conf.h
```
## Micropython
Learn more about [Micropython](/get-started/micropython).
Learn more about [Micropython](/get-started/bindings/micropython).
```python
# Create a Button and a Label
scr = lv.obj()

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@ -25,7 +25,7 @@ include $(LVGL_DIR)/$(LVGL_DIR_NAME)/lvgl.mk
For integration with CMake take a look this section of the [Documentation](/get-started/platforms/cmake).
### Other platforms and tools
The [Get started](/get-started/index.html) section contains many platform specific descriptions e.g. for ESP32, Arduino, NXP, RT-Thread, NuttX, etc.
The [Get started](/get-started/index) section contains many platform specific descriptions e.g. for ESP32, Arduino, NXP, RT-Thread, NuttX, etc.
### Demos and Examples