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docs: fix broken links in documentation (#3598)
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@ -9,7 +9,7 @@ You should read this first to get a general impression and read the detailed [Po
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Instead of porting LVGL to embedded hardware straight away, it's highly recommended to get started in a simulator first.
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LVGL is ported to many IDEs to be sure you will find your favorite one.
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Go to the [Simulators](/get-started/pc-simulator) section to get ready-to-use projects that can be run on your PC.
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Go to the [Simulators](/get-started/platforms/pc-simulator) section to get ready-to-use projects that can be run on your PC.
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This way you can save the time of porting for now and get some experience with LVGL immediately.
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## Add LVGL into your project
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@ -251,7 +251,7 @@ The theme for your application is a compile time configuration set in `lv_conf.h
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```
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## Micropython
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Learn more about [Micropython](/get-started/micropython).
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Learn more about [Micropython](/get-started/bindings/micropython).
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```python
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# Create a Button and a Label
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scr = lv.obj()
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@ -25,7 +25,7 @@ include $(LVGL_DIR)/$(LVGL_DIR_NAME)/lvgl.mk
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For integration with CMake take a look this section of the [Documentation](/get-started/platforms/cmake).
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### Other platforms and tools
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The [Get started](/get-started/index.html) section contains many platform specific descriptions e.g. for ESP32, Arduino, NXP, RT-Thread, NuttX, etc.
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The [Get started](/get-started/index) section contains many platform specific descriptions e.g. for ESP32, Arduino, NXP, RT-Thread, NuttX, etc.
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### Demos and Examples
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