lua/hash.c
1994-11-02 18:29:09 -02:00

378 lines
7.6 KiB
C

/*
** hash.c
** hash manager for lua
*/
char *rcs_hash="$Id: hash.c,v 2.10 1994/11/01 17:54:31 roberto Exp roberto $";
#include <string.h>
#include <stdlib.h>
#include "opcode.h"
#include "hash.h"
#include "inout.h"
#include "table.h"
#include "lua.h"
#define streq(s1,s2) (s1 == s2 || (*(s1) == *(s2) && strcmp(s1,s2)==0))
#define new(s) ((s *)malloc(sizeof(s)))
#define newvector(n,s) ((s *)calloc(n,sizeof(s)))
#define nhash(t) ((t)->nhash)
#define nuse(t) ((t)->nuse)
#define markarray(t) ((t)->mark)
#define nodevector(t) ((t)->node)
#define node(t,i) (&(t)->node[i])
#define ref(n) (&(n)->ref)
#define val(n) (&(n)->val)
#define REHASH_LIMIT 0.70 /* avoid more than this % full */
static Hash *listhead = NULL;
/* hash dimensions values */
static int dimensions[] =
{3, 5, 7, 11, 23, 47, 97, 197, 397, 797, 1597, 3203, 6421,
12853, 25717, 51437, 0};
static int redimension (int nhash)
{
int i;
for (i=0; dimensions[i]!=0; i++)
{
if (dimensions[i] > nhash)
return dimensions[i];
}
return nhash*2+1;
}
static int hashindex (Hash *t, Object *ref) /* hash function */
{
switch (tag(ref))
{
case LUA_T_NUMBER:
return (((int)nvalue(ref))%nhash(t));
case LUA_T_STRING:
{
int h;
char *name = svalue(ref);
for (h=0; *name!=0; name++) /* interpret name as binary number */
{
h <<= 8;
h += (unsigned char) *name; /* avoid sign extension */
h %= nhash(t); /* make it a valid index */
}
return h;
}
case LUA_T_FUNCTION:
return (((int)bvalue(ref))%nhash(t));
case LUA_T_CFUNCTION:
return (((int)fvalue(ref))%nhash(t));
case LUA_T_ARRAY:
return (((int)avalue(ref))%nhash(t));
case LUA_T_USERDATA:
return (((int)uvalue(ref))%nhash(t));
default:
lua_reportbug ("unexpected type to index table");
return -1;
}
}
static int equalObj (Object *t1, Object *t2)
{
if (tag(t1) != tag(t2)) return 0;
switch (tag(t1))
{
case LUA_T_NUMBER: return nvalue(t1) == nvalue(t2);
case LUA_T_STRING: return streq(svalue(t1), svalue(t2));
default: return uvalue(t1) == uvalue(t2);
}
}
static int present (Hash *t, Object *ref)
{
int h = hashindex(t, ref);
if (h < 0) return h;
while (tag(ref(node(t, h))) != LUA_T_NIL)
{
if (equalObj(ref, ref(node(t, h))))
return h;
h = (h+1) % nhash(t);
}
return h;
}
/*
** Alloc a vector node
*/
static Node *hashnodecreate (int nhash)
{
int i;
Node *v = newvector (nhash, Node);
if (v == NULL)
{
lua_error ("not enough memory");
return NULL;
}
for (i=0; i<nhash; i++)
tag(ref(&v[i])) = LUA_T_NIL;
return v;
}
/*
** Create a new hash. Return the hash pointer or NULL on error.
*/
static Hash *hashcreate (int nhash)
{
Hash *t = new (Hash);
if (t == NULL)
{
lua_error ("not enough memory");
return NULL;
}
nhash = redimension((int)((float)nhash/REHASH_LIMIT));
nodevector(t) = hashnodecreate(nhash);
if (nodevector(t) == NULL)
return NULL;
nhash(t) = nhash;
nuse(t) = 0;
markarray(t) = 0;
return t;
}
/*
** Delete a hash
*/
static void hashdelete (Hash *t)
{
free (nodevector(t));
free(t);
}
/*
** Mark a hash and check its elements
*/
void lua_hashmark (Hash *h)
{
if (markarray(h) == 0)
{
int i;
markarray(h) = 1;
for (i=0; i<nhash(h); i++)
{
Node *n = node(h,i);
if (tag(ref(n)) != LUA_T_NIL)
{
lua_markobject(&n->ref);
lua_markobject(&n->val);
}
}
}
}
/*
** Garbage collection to arrays
** Delete all unmarked arrays.
*/
void lua_hashcollector (void)
{
Hash *curr_array = listhead, *prev = NULL;
while (curr_array != NULL)
{
Hash *next = curr_array->next;
if (markarray(curr_array) != 1)
{
if (prev == NULL) listhead = next;
else prev->next = next;
hashdelete(curr_array);
++lua_recovered;
}
else
{
markarray(curr_array) = 0;
prev = curr_array;
}
curr_array = next;
}
}
/*
** Create a new array
** This function inserts the new array in the array list. It also
** executes garbage collection if the number of arrays created
** exceed a pre-defined range.
*/
Hash *lua_createarray (int nhash)
{
Hash *array = hashcreate(nhash);
if (array == NULL)
{
lua_error ("not enough memory");
return NULL;
}
if (lua_nentity == lua_block)
lua_pack();
lua_nentity++;
array->next = listhead;
listhead = array;
return array;
}
/*
** Re-hash
*/
static void rehash (Hash *t)
{
int i;
int nold = nhash(t);
Node *vold = nodevector(t);
nhash(t) = redimension(nhash(t));
nodevector(t) = hashnodecreate(nhash(t));
for (i=0; i<nold; i++)
{
Node *n = vold+i;
if (tag(ref(n)) != LUA_T_NIL && tag(val(n)) != LUA_T_NIL)
*node(t, present(t, ref(n))) = *n; /* copy old node to new hahs */
}
free(vold);
}
/*
** If the hash node is present, return its pointer, otherwise search
** the node at parent table, recursively, if there is parent.
** If no parent and the node is not present, return a static nil object.
*/
Object *lua_hashget (Hash *t, Object *ref)
{
static int count = 1000;
static Object nil_obj = {LUA_T_NIL, {NULL}};
int h = present(t, ref);
if (h < 0) return &nil_obj;
if (tag(ref(node(t, h))) != LUA_T_NIL) return val(node(t, h));
if (--count == 0)
{
lua_reportbug ("hierarchy too deep (maybe there is an inheritance loop)");
return &nil_obj;
}
{ /* check "parent" or "godparent" field */
Hash *p;
Object parent;
Object godparent;
tag(&parent) = LUA_T_STRING; svalue(&parent) = "parent";
tag(&godparent) = LUA_T_STRING; svalue(&godparent) = "godparent";
h = present(t, &parent); /* assert(h >= 0); */
p = tag(ref(node(t, h))) != LUA_T_NIL && tag(val(node(t, h))) == LUA_T_ARRAY ?
avalue(val(node(t, h))) : NULL;
if (p != NULL)
{
Object *r = lua_hashget(p, ref);
if (tag(r) != LUA_T_NIL) { count++; return r; }
}
h = present(t, &godparent); /* assert(h >= 0); */
p = tag(ref(node(t, h))) != LUA_T_NIL && tag(val(node(t, h))) == LUA_T_ARRAY ?
avalue(val(node(t, h))) : NULL;
if (p != NULL)
{
Object *r = lua_hashget(p, ref);
if (tag(r) != LUA_T_NIL) { count++; return r; }
}
}
count++;
return &nil_obj;
}
/*
** If the hash node is present, return its pointer, otherwise create a new
** node for the given reference and also return its pointer.
** On error, return NULL.
*/
Object *lua_hashdefine (Hash *t, Object *ref)
{
int h;
Node *n;
h = present(t, ref);
if (h < 0) return NULL;
n = node(t, h);
if (tag(ref(n)) == LUA_T_NIL)
{
nuse(t)++;
if ((float)nuse(t) > (float)nhash(t)*REHASH_LIMIT)
{
rehash(t);
h = present(t, ref);
n = node(t, h);
}
*ref(n) = *ref;
tag(val(n)) = LUA_T_NIL;
}
return (val(n));
}
/*
** Internal function to manipulate arrays.
** Given an array object and a reference value, return the next element
** in the hash.
** This function pushs the element value and its reference to the stack.
*/
static void hashnext (Hash *t, int i)
{
if (i >= nhash(t))
{
lua_pushnil(); lua_pushnil();
return;
}
while (tag(ref(node(t,i))) == LUA_T_NIL || tag(val(node(t,i))) == LUA_T_NIL)
{
if (++i >= nhash(t))
{
lua_pushnil(); lua_pushnil();
return;
}
}
lua_pushobject(ref(node(t,i)));
lua_pushobject(val(node(t,i)));
}
void lua_next (void)
{
Hash *t;
Object *o = lua_getparam (1);
Object *r = lua_getparam (2);
if (o == NULL || r == NULL)
{ lua_error ("too few arguments to function `next'"); return; }
if (lua_getparam (3) != NULL)
{ lua_error ("too many arguments to function `next'"); return; }
if (tag(o) != LUA_T_ARRAY)
{ lua_error ("first argument of function `next' is not a table"); return; }
t = avalue(o);
if (tag(r) == LUA_T_NIL)
{
hashnext(t, 0);
}
else
{
int h = present (t, r);
if (h >= 0)
hashnext(t, h+1);
else
lua_error ("error in function 'next': reference not found");
}
}