lua/lparser.h
Roberto Ierusalimschy 73aa465a8e some name changes
2000-03-10 15:37:44 -03:00

89 lines
2.0 KiB
C

/*
** $Id: lparser.h,v 1.11 2000/03/09 13:57:37 roberto Exp roberto $
** LL(1) Parser and code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "lobject.h"
#include "lzio.h"
/* maximum number of local variables */
#ifndef MAXLOCALS
#define MAXLOCALS 200 /* arbitrary limit (<=MAXARG_B) */
#endif
/* maximum number of upvalues */
#ifndef MAXUPVALUES
#define MAXUPVALUES 32 /* arbitrary limit (<=MAXARG_B) */
#endif
/* maximum number of variables in the left side of an assignment */
#ifndef MAXVARSLH
#define MAXVARSLH 100 /* arbitrary limit (<=MAXARG_B) */
#endif
/* maximum number of parameters in a function */
#ifndef MAXPARAMS
#define MAXPARAMS 100 /* arbitrary limit (<=MAXLOCALS) */
#endif
/* maximum stack size in a function */
#ifndef MAXSTACK
#define MAXSTACK 256 /* arbitrary limit (<=MAXARG_A) */
#endif
/*
** Expression descriptor
*/
typedef enum {
VGLOBAL,
VLOCAL,
VINDEXED,
VEXP
} expkind;
typedef struct expdesc {
expkind k;
union {
int index; /* VGLOBAL: `kstr' index of global name; VLOCAL: stack index */
struct {
int t; /* patch list of `exit when true' */
int f; /* patch list of `exit when false' */
} l;
} u;
} expdesc;
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
struct FuncState *prev; /* enclosing function */
int pc; /* next position to code */
int lasttarget; /* `pc' of last `jump target' */
int stacksize; /* number of values on activation register */
int nlocalvar; /* number of active local variables */
int nupvalues; /* number of upvalues */
int nvars; /* number of entries in f->locvars (-1 if no debug information) */
int lastsetline; /* line where last SETLINE was issued */
expdesc upvalues[MAXUPVALUES]; /* upvalues */
TString *localvar[MAXLOCALS]; /* store local variable names */
} FuncState;
Proto *luaY_parser (lua_State *L, ZIO *z);
#endif