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50 lines
1.7 KiB
C
50 lines
1.7 KiB
C
/*
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** $Id: lvm.h,v 2.22 2013/04/29 17:12:50 roberto Exp roberto $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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#ifndef lvm_h
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#define lvm_h
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#include "ldo.h"
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#include "lobject.h"
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#include "ltm.h"
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#define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o)))
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#define tonumber(o,n) \
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(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
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#define tointeger(o,i) \
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(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i))
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#define intop(op,v1,v2) \
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cast_integer(cast_unsigned(v1) op cast_unsigned(v2))
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#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
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LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
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LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
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LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p);
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LUAI_FUNC int luaV_numtointeger (lua_Number n, lua_Integer *p);
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LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
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LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
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StkId val);
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LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
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StkId val);
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LUAI_FUNC void luaV_finishOp (lua_State *L);
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LUAI_FUNC void luaV_execute (lua_State *L);
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LUAI_FUNC void luaV_concat (lua_State *L, int total);
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LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
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LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
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LUAI_FUNC lua_Integer luaV_pow (lua_Integer x, lua_Integer y);
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LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
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#endif
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