lua/ltable.h
1999-10-04 15:51:04 -02:00

31 lines
777 B
C

/*
** $Id: ltable.h,v 1.12 1999/08/16 20:52:00 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define node(t,i) (&(t)->node[i])
#define ref(n) (&(n)->ref)
#define val(n) (&(n)->val)
#define nhash(t) ((t)->nhash)
#define luaH_get(t,ref) (val(luaH_present((t), (ref))))
#define luaH_move(t,from,to) (luaH_setint(t, to, luaH_getint(t, from)))
Hash *luaH_new (int nhash);
void luaH_free (Hash *t);
Node *luaH_present (const Hash *t, const TObject *key);
void luaH_set (Hash *t, const TObject *ref, const TObject *val);
int luaH_pos (const Hash *t, const TObject *r);
void luaH_setint (Hash *t, int ref, const TObject *val);
TObject *luaH_getint (const Hash *t, int ref);
#endif