mirror of
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55ac40f859
Several definitions that don't need to be "global" (that is, that concerns only specific parts of the code) moved out of llimits.h, to more appropriate places.
95 lines
3.2 KiB
C
95 lines
3.2 KiB
C
/*
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** $Id: ldo.h $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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#ifndef ldo_h
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#define ldo_h
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#include "llimits.h"
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#include "lobject.h"
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#include "lstate.h"
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#include "lzio.h"
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/*
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** Macro to check stack size and grow stack if needed. Parameters
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** 'pre'/'pos' allow the macro to preserve a pointer into the
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** stack across reallocations, doing the work only when needed.
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** It also allows the running of one GC step when the stack is
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** reallocated.
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** 'condmovestack' is used in heavy tests to force a stack reallocation
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** at every check.
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*/
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#if !defined(HARDSTACKTESTS)
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#define condmovestack(L,pre,pos) ((void)0)
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#else
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/* realloc stack keeping its size */
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#define condmovestack(L,pre,pos) \
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{ int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
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#endif
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#define luaD_checkstackaux(L,n,pre,pos) \
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if (l_unlikely(L->stack_last.p - L->top.p <= (n))) \
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{ pre; luaD_growstack(L, n, 1); pos; } \
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else { condmovestack(L,pre,pos); }
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/* In general, 'pre'/'pos' are empty (nothing to save) */
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#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
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#define savestack(L,pt) (cast_charp(pt) - cast_charp(L->stack.p))
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#define restorestack(L,n) cast(StkId, cast_charp(L->stack.p) + (n))
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/* macro to check stack size, preserving 'p' */
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#define checkstackp(L,n,p) \
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luaD_checkstackaux(L, n, \
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ptrdiff_t t__ = savestack(L, p), /* save 'p' */ \
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p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
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/*
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** Maximum depth for nested C calls, syntactical nested non-terminals,
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** and other features implemented through recursion in C. (Value must
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** fit in a 16-bit unsigned integer. It must also be compatible with
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** the size of the C stack.)
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*/
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#if !defined(LUAI_MAXCCALLS)
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#define LUAI_MAXCCALLS 200
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#endif
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/* type of protected functions, to be ran by 'runprotected' */
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typedef void (*Pfunc) (lua_State *L, void *ud);
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LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
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LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
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const char *mode);
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LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
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int fTransfer, int nTransfer);
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LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
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LUAI_FUNC int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
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int narg1, int delta);
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LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults);
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LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
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LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
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LUAI_FUNC int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status);
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LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
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ptrdiff_t oldtop, ptrdiff_t ef);
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LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres);
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LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
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LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
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LUAI_FUNC void luaD_shrinkstack (lua_State *L);
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LUAI_FUNC void luaD_inctop (lua_State *L);
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LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
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LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
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#endif
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