/* ** table.c ** Module to control static tables */ char *rcs_table="$Id: table.c,v 2.40 1996/01/22 14:15:13 roberto Exp roberto $"; /*#include */ #include "mem.h" #include "opcode.h" #include "tree.h" #include "hash.h" #include "table.h" #include "inout.h" #include "lua.h" #include "fallback.h" #include "luadebug.h" #define BUFFER_BLOCK 256 Symbol *lua_table = NULL; static Word lua_ntable = 0; static Long lua_maxsymbol = 0; TaggedString **lua_constant = NULL; static Word lua_nconstant = 0; static Long lua_maxconstant = 0; #define GARBAGE_BLOCK 1024 #define MIN_GARBAGE_BLOCK (GARBAGE_BLOCK/2) static void lua_nextvar (void); static void setglobal (void); static void getglobal (void); /* ** Initialise symbol table with internal functions */ static void lua_initsymbol (void) { Word n; lua_maxsymbol = BUFFER_BLOCK; lua_table = newvector(lua_maxsymbol, Symbol); n = luaI_findsymbolbyname("nextvar"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_nextvar; n = luaI_findsymbolbyname("error"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_error; n = luaI_findsymbolbyname("tonumber"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_obj2number; n = luaI_findsymbolbyname("setfallback"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_setfallback; n = luaI_findsymbolbyname("next"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_next; n = luaI_findsymbolbyname("dofile"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldofile; n = luaI_findsymbolbyname("setglobal"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = setglobal; n = luaI_findsymbolbyname("getglobal"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = getglobal; n = luaI_findsymbolbyname("type"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_type; n = luaI_findsymbolbyname("tostring"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_tostring; n = luaI_findsymbolbyname("print"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = luaI_print; n = luaI_findsymbolbyname("dostring"); s_tag(n) = LUA_T_CFUNCTION; s_fvalue(n) = lua_internaldostring; } /* ** Initialise constant table with pre-defined constants */ void lua_initconstant (void) { lua_maxconstant = BUFFER_BLOCK; lua_constant = newvector(lua_maxconstant, TaggedString *); } /* ** Given a name, search it at symbol table and return its index. If not ** found, allocate it. */ Word luaI_findsymbol (TreeNode *t) { if (lua_table == NULL) lua_initsymbol(); if (t->varindex == NOT_USED) { if (lua_ntable == lua_maxsymbol) { if (lua_maxsymbol >= MAX_WORD) lua_error("symbol table overflow"); lua_maxsymbol *= 2; if (lua_maxsymbol >= MAX_WORD) lua_maxsymbol = MAX_WORD; lua_table = growvector(lua_table, lua_maxsymbol, Symbol); } t->varindex = lua_ntable; s_tag(lua_ntable) = LUA_T_NIL; lua_ntable++; } return t->varindex; } Word luaI_findsymbolbyname (char *name) { return luaI_findsymbol(lua_constcreate(name)); } /* ** Given a tree node, check it is has a correspondent constant index. If not, ** allocate it. */ Word luaI_findconstant (TreeNode *t) { if (lua_constant == NULL) lua_initconstant(); if (t->constindex == NOT_USED) { if (lua_nconstant == lua_maxconstant) { if (lua_maxconstant >= MAX_WORD) lua_error("constant table overflow"); lua_maxconstant *= 2; if (lua_maxconstant >= MAX_WORD) lua_maxconstant = MAX_WORD; lua_constant = growvector(lua_constant, lua_maxconstant, TaggedString *); } t->constindex = lua_nconstant; lua_constant[lua_nconstant] = &(t->ts); lua_nconstant++; } return t->constindex; } Word luaI_findconstantbyname (char *name) { return luaI_findconstant(lua_constcreate(name)); } /* ** Traverse symbol table objects */ static char *lua_travsymbol (int (*fn)(Object *)) { Word i; for (i=0; its.str; return NULL; } /* ** Mark an object if it is a string or a unmarked array. */ int lua_markobject (Object *o) { if (tag(o) == LUA_T_STRING && !tsvalue(o)->marked) tsvalue(o)->marked = 1; else if (tag(o) == LUA_T_ARRAY) lua_hashmark (avalue(o)); else if ((o->tag == LUA_T_FUNCTION || o->tag == LUA_T_MARK) && !o->value.tf->marked) o->value.tf->marked = 1; return 0; } /* ** Garbage collection. ** Delete all unused strings and arrays. */ Long luaI_collectgarbage (void) { Long recovered = 0; lua_travstack(lua_markobject); /* mark stack objects */ lua_travsymbol(lua_markobject); /* mark symbol table objects */ luaI_travlock(lua_markobject); /* mark locked objects */ luaI_travfallbacks(lua_markobject); /* mark fallbacks */ recovered += lua_strcollector(); recovered += lua_hashcollector(); recovered += luaI_funccollector(); return recovered; } void lua_pack (void) { static Long block = GARBAGE_BLOCK; /* when garbage collector will be called */ static Long nentity = 0; /* counter of new entities (strings and arrays) */ Long recovered = 0; if (nentity++ < block) return; recovered = luaI_collectgarbage(); nentity = 0; /* reset counter */ block=(16*block-7*recovered)/12; /* adapt block size */ if (block < MIN_GARBAGE_BLOCK) block = MIN_GARBAGE_BLOCK; } /* ** Internal function: return next global variable */ static void lua_nextvar (void) { Word next; lua_Object o = lua_getparam(1); if (o == LUA_NOOBJECT) lua_error("too few arguments to function `nextvar'"); if (lua_getparam(2) != LUA_NOOBJECT) lua_error("too many arguments to function `nextvar'"); if (lua_isnil(o)) next = 0; else if (!lua_isstring(o)) { lua_error("incorrect argument to function `nextvar'"); return; /* to avoid warnings */ } else next = luaI_findsymbolbyname(lua_getstring(o)) + 1; while (next < lua_ntable && s_tag(next) == LUA_T_NIL) next++; if (next >= lua_ntable) { lua_pushnil(); lua_pushnil(); } else { TreeNode *t = luaI_nodebysymbol(next); Object name; tag(&name) = LUA_T_STRING; tsvalue(&name) = &(t->ts); luaI_pushobject(&name); luaI_pushobject(&s_object(next)); } } static void setglobal (void) { lua_Object name = lua_getparam(1); lua_Object value = lua_getparam(2); if (!lua_isstring(name)) lua_error("incorrect argument to function `setglobal'"); lua_pushobject(value); lua_storeglobal(lua_getstring(name)); } static void getglobal (void) { lua_Object name = lua_getparam(1); if (!lua_isstring(name)) lua_error("incorrect argument to function `getglobal'"); lua_pushobject(lua_getglobal(lua_getstring(name))); } static Object *functofind; static int checkfunc (Object *o) { if (o->tag == LUA_T_FUNCTION) return ((functofind->tag == LUA_T_FUNCTION || functofind->tag == LUA_T_MARK) && (functofind->value.tf == o->value.tf)); if (o->tag == LUA_T_CFUNCTION) return ((functofind->tag == LUA_T_CFUNCTION || functofind->tag == LUA_T_CMARK) && (functofind->value.f == o->value.f)); return 0; } char *lua_getobjname (lua_Object o, char **name) { /* try to find a name for given function */ functofind = luaI_Address(o); if ((*name = luaI_travfallbacks(checkfunc)) != NULL) return "fallback"; else if ((*name = lua_travsymbol(checkfunc)) != NULL) return "global"; else return ""; }