/* ** $Id: lopcodes.h,v 1.169 2017/11/22 18:41:20 roberto Exp roberto $ ** Opcodes for Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lopcodes_h #define lopcodes_h #include "llimits.h" /*=========================================================================== We assume that instructions are unsigned 32-bit integers. All instructions have an opcode in the first 7 bits. Instructions can have the following formats: 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 iABC |k| C(8) | | B(8) | | A(8) | | Op(7) | iABx | Bx(17) | | A(8) | | Op(7) | iAsBx | sBx (signed)(17) | | A(8) | | Op(7) | iAx | Ax(25) | | Op(7) | iksJ |k| sJ(24) | | Op(7) | A signed argument is represented in excess K: the represented value is the written unsigned value minus K, where K is half the maximum for the corresponding unsigned argument. ===========================================================================*/ enum OpMode {iABC, iABx, iAsBx, iAx, isJ}; /* basic instruction formats */ /* ** size and position of opcode arguments. */ #define SIZE_C 8 #define SIZE_Cx (SIZE_C + 1) #define SIZE_B 8 #define SIZE_Bx (SIZE_Cx + SIZE_B) #define SIZE_A 8 #define SIZE_Ax (SIZE_Cx + SIZE_B + SIZE_A) #define SIZE_sJ (SIZE_C + SIZE_B + SIZE_A) #define SIZE_OP 7 #define POS_OP 0 #define POS_A (POS_OP + SIZE_OP) #define POS_B (POS_A + SIZE_A) #define POS_C (POS_B + SIZE_B) #define POS_k (POS_C + SIZE_C) #define POS_Bx POS_B #define POS_Ax POS_A #define POS_sJ POS_A /* ** limits for opcode arguments. ** we use (signed) int to manipulate most arguments, ** so they must fit in LUAI_BITSINT-1 bits (-1 for sign) */ #if SIZE_Bx < LUAI_BITSINT-1 #define MAXARG_Bx ((1<>1) /* 'sBx' is signed */ #else #define MAXARG_Bx MAX_INT #define MAXARG_sBx MAX_INT #endif #if SIZE_Ax < LUAI_BITSINT-1 #define MAXARG_Ax ((1<> 1) #define MAXARG_Cx ((1<<(SIZE_C + 1))-1) /* creates a mask with 'n' 1 bits at position 'p' */ #define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p)) /* creates a mask with 'n' 0 bits at position 'p' */ #define MASK0(n,p) (~MASK1(n,p)) /* ** the following macros help to manipulate instructions */ #define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0))) #define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \ ((cast(Instruction, o)<>(pos)) & MASK1(size,0))) #define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \ ((cast(Instruction, v)<> R(C) */ OP_UNM,/* A B R(A) := -R(B) */ OP_BNOT,/* A B R(A) := ~R(B) */ OP_NOT,/* A B R(A) := not R(B) */ OP_LEN,/* A B R(A) := length of R(B) */ OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */ OP_CLOSE,/* A close all upvalues >= R(A) */ OP_JMP,/* k sJ pc += sJ (k is used in code generation) */ OP_EQ,/* A B C if ((R(A) == R(C)) ~= B) then pc++ */ OP_LT,/* A B C if ((R(A) < R(C)) ~= B) then pc++ */ OP_LE,/* A B C if ((R(A) <= R(C)) ~= B) then pc++ */ OP_EQK,/* A B C if ((R(A) == K(C)) ~= B) then pc++ */ OP_EQI,/* A B C if ((R(A) == C) ~= B) then pc++ */ OP_TEST,/* A C if not (R(A) <=> C) then pc++ */ OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */ OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */ OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */ OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */ OP_FORLOOP,/* A Bx R(A)+=R(A+2); if R(A)