mirror of
https://github.com/lua/lua.git
synced 2024-11-23 10:13:50 +08:00
New function 'lua_numbertostrbuff'
It converts a Lua number to a string in a buffer, without creating a new Lua string.
This commit is contained in:
parent
5ffcd458f0
commit
e3ce88c9e8
12
lapi.c
12
lapi.c
@ -368,6 +368,18 @@ LUA_API int lua_compare (lua_State *L, int index1, int index2, int op) {
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}
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LUA_API unsigned (lua_numbertostrbuff) (lua_State *L, int idx, char *buff) {
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const TValue *o = index2value(L, idx);
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if (ttisnumber(o)) {
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unsigned len = luaO_tostringbuff(o, buff);
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buff[len++] = '\0'; /* add final zero */
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return len;
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}
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else
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return 0;
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}
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LUA_API size_t lua_stringtonumber (lua_State *L, const char *s) {
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size_t sz = luaO_str2num(s, s2v(L->top.p));
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if (sz != 0)
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@ -920,10 +920,9 @@ LUALIB_API const char *luaL_tolstring (lua_State *L, int idx, size_t *len) {
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else {
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switch (lua_type(L, idx)) {
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case LUA_TNUMBER: {
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if (lua_isinteger(L, idx))
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lua_pushfstring(L, "%I", (LUAI_UACINT)lua_tointeger(L, idx));
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else
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lua_pushfstring(L, "%f", (LUAI_UACNUMBER)lua_tonumber(L, idx));
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char buff[LUA_N2SBUFFSZ];
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lua_numbertostrbuff(L, idx, buff);
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lua_pushstring(L, buff);
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break;
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}
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case LUA_TSTRING:
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22
liolib.c
22
liolib.c
@ -665,20 +665,16 @@ static int g_write (lua_State *L, FILE *f, int arg) {
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int status = 1;
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errno = 0;
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for (; nargs--; arg++) {
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if (lua_type(L, arg) == LUA_TNUMBER) {
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/* optimization: could be done exactly as for strings */
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int len = lua_isinteger(L, arg)
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? fprintf(f, LUA_INTEGER_FMT,
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(LUAI_UACINT)lua_tointeger(L, arg))
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: fprintf(f, LUA_NUMBER_FMT,
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(LUAI_UACNUMBER)lua_tonumber(L, arg));
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status = status && (len > 0);
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}
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else {
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size_t l;
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const char *s = luaL_checklstring(L, arg, &l);
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status = status && (fwrite(s, sizeof(char), l, f) == l);
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char buff[LUA_N2SBUFFSZ];
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const char *s;
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size_t len = lua_numbertostrbuff(L, arg, buff); /* try as a number */
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if (len > 0) { /* did conversion work (value was a number)? */
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s = buff;
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len--;
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}
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else /* must be a string */
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s = luaL_checklstring(L, arg, &len);
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status = status && (fwrite(s, sizeof(char), len, f) == len);
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}
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if (l_likely(status))
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return 1; /* file handle already on stack top */
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44
lobject.c
44
lobject.c
@ -400,15 +400,17 @@ int luaO_utf8esc (char *buff, unsigned long x) {
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/*
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** Maximum length of the conversion of a number to a string. Must be
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** enough to accommodate both LUA_INTEGER_FMT and LUA_NUMBER_FMT.
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** For a long long int, this is 19 digits plus a sign and a final '\0',
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** adding to 21. For a long double, it can go to a sign, the dot, an
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** exponent letter, an exponent sign, 4 exponent digits, the final
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** '\0', plus the significant digits, which are approximately the *_DIG
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** attribute.
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** The size of the buffer for the conversion of a number to a string
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** 'LUA_N2SBUFFSZ' must be enough to accommodate both LUA_INTEGER_FMT
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** and LUA_NUMBER_FMT. For a long long int, this is 19 digits plus a
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** sign and a final '\0', adding to 21. For a long double, it can go to
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** a sign, the dot, an exponent letter, an exponent sign, 4 exponent
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** digits, the final '\0', plus the significant digits, which are
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** approximately the *_DIG attribute.
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*/
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#define MAXNUMBER2STR (20 + l_floatatt(DIG))
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#if LUA_N2SBUFFSZ < (20 + l_floatatt(DIG))
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#error "invalid value for LUA_N2SBUFFSZ"
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#endif
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/*
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@ -422,12 +424,12 @@ int luaO_utf8esc (char *buff, unsigned long x) {
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*/
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static int tostringbuffFloat (lua_Number n, char *buff) {
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/* first conversion */
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int len = l_sprintf(buff, MAXNUMBER2STR, LUA_NUMBER_FMT,
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int len = l_sprintf(buff, LUA_N2SBUFFSZ, LUA_NUMBER_FMT,
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(LUAI_UACNUMBER)n);
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lua_Number check = lua_str2number(buff, NULL); /* read it back */
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if (check != n) { /* not enough precision? */
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/* convert again with more precision */
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len = l_sprintf(buff, MAXNUMBER2STR, LUA_NUMBER_FMT_N,
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len = l_sprintf(buff, LUA_N2SBUFFSZ, LUA_NUMBER_FMT_N,
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(LUAI_UACNUMBER)n);
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}
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/* looks like an integer? */
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@ -442,14 +444,14 @@ static int tostringbuffFloat (lua_Number n, char *buff) {
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/*
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** Convert a number object to a string, adding it to a buffer.
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*/
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static unsigned tostringbuff (TValue *obj, char *buff) {
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unsigned luaO_tostringbuff (const TValue *obj, char *buff) {
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int len;
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lua_assert(ttisnumber(obj));
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if (ttisinteger(obj))
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len = lua_integer2str(buff, MAXNUMBER2STR, ivalue(obj));
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len = lua_integer2str(buff, LUA_N2SBUFFSZ, ivalue(obj));
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else
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len = tostringbuffFloat(fltvalue(obj), buff);
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lua_assert(len < MAXNUMBER2STR);
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lua_assert(len < LUA_N2SBUFFSZ);
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return cast_uint(len);
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}
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@ -458,8 +460,8 @@ static unsigned tostringbuff (TValue *obj, char *buff) {
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** Convert a number object to a Lua string, replacing the value at 'obj'
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*/
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void luaO_tostring (lua_State *L, TValue *obj) {
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char buff[MAXNUMBER2STR];
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unsigned len = tostringbuff(obj, buff);
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char buff[LUA_N2SBUFFSZ];
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unsigned len = luaO_tostringbuff(obj, buff);
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setsvalue(L, obj, luaS_newlstr(L, buff, len));
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}
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@ -474,10 +476,10 @@ void luaO_tostring (lua_State *L, TValue *obj) {
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/*
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** Size for buffer space used by 'luaO_pushvfstring'. It should be
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** (LUA_IDSIZE + MAXNUMBER2STR) + a minimal space for basic messages,
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** (LUA_IDSIZE + LUA_N2SBUFFSZ) + a minimal space for basic messages,
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** so that 'luaG_addinfo' can work directly on the static buffer.
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*/
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#define BUFVFS cast_uint(LUA_IDSIZE + MAXNUMBER2STR + 95)
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#define BUFVFS cast_uint(LUA_IDSIZE + LUA_N2SBUFFSZ + 95)
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/*
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** Buffer used by 'luaO_pushvfstring'. 'err' signals an error while
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@ -579,8 +581,8 @@ static void addstr2buff (BuffFS *buff, const char *str, size_t slen) {
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** Add a numeral to the buffer.
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*/
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static void addnum2buff (BuffFS *buff, TValue *num) {
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char numbuff[MAXNUMBER2STR];
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unsigned len = tostringbuff(num, numbuff); /* format number into 'numbuff' */
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char numbuff[LUA_N2SBUFFSZ];
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unsigned len = luaO_tostringbuff(num, numbuff);
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addstr2buff(buff, numbuff, len);
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}
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@ -626,9 +628,9 @@ const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
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break;
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}
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case 'p': { /* a pointer */
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char bf[MAXNUMBER2STR]; /* enough space for '%p' */
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char bf[LUA_N2SBUFFSZ]; /* enough space for '%p' */
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void *p = va_arg(argp, void *);
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int len = lua_pointer2str(bf, MAXNUMBER2STR, p);
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int len = lua_pointer2str(bf, LUA_N2SBUFFSZ, p);
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addstr2buff(&buff, bf, cast_uint(len));
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break;
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}
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@ -845,6 +845,7 @@ LUAI_FUNC int luaO_rawarith (lua_State *L, int op, const TValue *p1,
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LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
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const TValue *p2, StkId res);
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LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
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LUAI_FUNC unsigned luaO_tostringbuff (const TValue *obj, char *buff);
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LUAI_FUNC lu_byte luaO_hexavalue (int c);
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LUAI_FUNC void luaO_tostring (lua_State *L, TValue *obj);
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LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
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2
lua.h
2
lua.h
@ -371,6 +371,8 @@ LUA_API int (lua_next) (lua_State *L, int idx);
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LUA_API void (lua_concat) (lua_State *L, int n);
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LUA_API void (lua_len) (lua_State *L, int idx);
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#define LUA_N2SBUFFSZ 64
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LUA_API unsigned (lua_numbertostrbuff) (lua_State *L, int idx, char *buff);
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LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
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LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
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@ -675,7 +675,7 @@ approximately @M{n} bytes between steps.
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The garbage-collector step multiplier
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controls how much work each incremental step does.
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A value of @M{n} means the interpreter will execute
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@M{n%} @emphx{units of work} for each byte allocated.
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@M{n%} @emphx{units of work} for each word allocated.
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A unit of work corresponds roughly to traversing one slot
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or sweeping one object.
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Larger values make the collector more aggressive.
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@ -3829,11 +3829,26 @@ This macro may evaluate its arguments more than once.
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}
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@APIEntry{unsigned (lua_numbertostrbuff) (lua_State *L, int idx,
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char *buff);|
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@apii{0,0,-}
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Converts the number at acceptable index @id{idx} to a string
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and puts the result in @id{buff}.
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The buffer must have a size of at least @Lid{LUA_N2SBUFFSZ} bytes.
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The conversion follows a non-specified format @see{coercion}.
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The function returns the number of bytes written to the buffer
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(including the final zero),
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or zero if the value at @id{idx} is not a number.
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}
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@APIEntry{int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);|
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@apii{nargs + 1,nresults|1,-}
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Calls a function (or a callable object) in protected mode.
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Both @id{nargs} and @id{nresults} have the same meaning as
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in @Lid{lua_call}.
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If there are no errors during the call,
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