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bug: should call 'luai_userstateclose' only when 'luai_userstateopen'
has been called before
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parent
124598917f
commit
de7cf8e63a
14
lstate.c
14
lstate.c
@ -1,5 +1,5 @@
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/*
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** $Id: lstate.c,v 2.114 2013/09/13 16:21:52 roberto Exp roberto $
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** $Id: lstate.c,v 2.115 2013/09/17 15:40:06 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@ -199,7 +199,8 @@ static void init_registry (lua_State *L, global_State *g) {
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/*
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** open parts of the state that may cause memory-allocation errors
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** open parts of the state that may cause memory-allocation errors.
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** ('g->version' != NULL flags that the state was completely build)
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*/
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static void f_luaopen (lua_State *L, void *ud) {
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global_State *g = G(L);
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@ -213,6 +214,8 @@ static void f_luaopen (lua_State *L, void *ud) {
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g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
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luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
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g->gcrunning = 1; /* allow gc */
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g->version = lua_version(NULL);
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luai_userstateopen(L);
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}
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@ -243,6 +246,8 @@ static void close_state (lua_State *L) {
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global_State *g = G(L);
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luaF_close(L, L->stack); /* close all upvalues for this thread */
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luaC_freeallobjects(L); /* collect all objects */
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if (g->version) /* closing a fully built state? */
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luai_userstateclose(L);
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luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
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luaZ_freebuffer(L, &g->buff);
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freestack(L);
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@ -313,7 +318,7 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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setnilvalue(&g->l_registry);
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luaZ_initbuffer(L, &g->buff);
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g->panic = NULL;
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g->version = lua_version(NULL);
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g->version = NULL;
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g->gcstate = GCSpause;
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g->localgc = g->localfin = g->allgc = g->finobj = NULL;
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g->tobefnz = NULL;
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@ -332,8 +337,6 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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close_state(L);
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L = NULL;
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}
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else
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luai_userstateopen(L);
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return L;
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}
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@ -341,7 +344,6 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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LUA_API void lua_close (lua_State *L) {
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L = G(L)->mainthread; /* only the main thread can be closed */
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lua_lock(L);
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luai_userstateclose(L);
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close_state(L);
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}
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