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@ -1,5 +1,5 @@
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/*
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** $Id: lbaselib.c,v 1.107 2002/11/14 15:41:38 roberto Exp roberto $
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** $Id: lbaselib.c,v 1.108 2002/11/18 11:20:01 roberto Exp roberto $
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** Basic library
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** See Copyright Notice in lua.h
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*/
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@ -78,7 +78,7 @@ static int luaB_error (lua_State *L) {
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int level = luaL_optint(L, 2, 1);
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luaL_checkany(L, 1);
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if (!lua_isstring(L, 1) || level == 0)
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lua_pushvalue(L, 1); /* propagate error mesage without changes */
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lua_pushvalue(L, 1); /* propagate error message without changes */
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else { /* add extra information */
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luaL_where(L, level);
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lua_pushvalue(L, 1);
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@ -440,7 +440,7 @@ static const char *getpath (lua_State *L) {
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static const char *pushnextpath (lua_State *L, const char *path) {
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const char *l;
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if (*path == '\0') return NULL; /* no more pathes */
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if (*path == '\0') return NULL; /* no more paths */
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if (*path == LUA_PATH_SEP) path++; /* skip separator */
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l = strchr(path, LUA_PATH_SEP); /* find next separator */
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if (l == NULL) l = path+strlen(path);
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4
ldo.c
4
ldo.c
@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 1.207 2002/11/21 17:19:11 roberto Exp roberto $
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** $Id: ldo.c,v 1.208 2002/11/22 17:16:52 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@ -246,7 +246,7 @@ StkId luaD_precall (lua_State *L, StkId func) {
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ci->state = CI_C; /* a C function */
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if (L->hookmask & LUA_MASKCALL) {
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luaD_callhook(L, LUA_HOOKCALL, -1);
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ci = L->ci; /* previous call may realocate `ci' */
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ci = L->ci; /* previous call may reallocate `ci' */
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}
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lua_unlock(L);
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#ifdef LUA_COMPATUPVALUES
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4
lgc.c
4
lgc.c
@ -1,5 +1,5 @@
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/*
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** $Id: lgc.c,v 1.161 2002/11/21 15:46:20 roberto Exp roberto $
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** $Id: lgc.c,v 1.162 2002/11/21 17:19:11 roberto Exp roberto $
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** Garbage Collector
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** See Copyright Notice in lua.h
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*/
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@ -470,7 +470,7 @@ static void mark (lua_State *L) {
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marktmu(&st); /* mark `preserved' userdata */
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propagatemarks(&st); /* remark, to propagate `preserveness' */
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cleartablekeys(wkv);
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/* `propagatemarks' may reborne some weak tables; clear them too */
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/* `propagatemarks' may resuscitate some weak tables; clear them too */
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cleartablekeys(st.wk);
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cleartablevalues(st.wv);
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cleartablekeys(st.wkv);
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@ -1,5 +1,5 @@
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/*
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** $Id: llimits.h,v 1.48 2002/11/22 16:35:20 roberto Exp roberto $
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** $Id: llimits.h,v 1.49 2002/11/22 17:16:52 roberto Exp roberto $
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** Limits, basic types, and some other `installation-dependent' definitions
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** See Copyright Notice in lua.h
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*/
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@ -57,7 +57,7 @@ typedef long ls_nstr;
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typedef long ls_count;
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/* chars used as small naturals (so that `char' is reserved for characteres) */
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/* chars used as small naturals (so that `char' is reserved for characters) */
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typedef unsigned char lu_byte;
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@ -83,7 +83,7 @@ typedef LUSER_ALIGNMENT_T L_Umaxalign;
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#endif
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/* result of `usual argument convertion' over lua_Number */
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/* result of `usual argument conversion' over lua_Number */
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#ifndef LUA_UACNUMBER
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typedef double l_uacNumber;
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#else
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10
lstate.h
10
lstate.h
@ -1,5 +1,5 @@
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/*
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** $Id: lstate.h,v 1.105 2002/11/21 15:46:44 roberto Exp roberto $
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** $Id: lstate.h,v 1.106 2002/11/22 17:16:52 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@ -15,12 +15,12 @@
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/*
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** macros for thread syncronization inside Lua core machine:
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** all accesses to the global state and to global objects are syncronized.
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** macros for thread synchronization inside Lua core machine:
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** all accesses to the global state and to global objects are synchronized.
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** Because threads can read the stack of other threads
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** (when running garbage collection),
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** a thread must also syncronize any write-access to its own stack.
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** Unsyncronized accesses are allowed only when reading its own stack,
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** a thread must also synchronize any write-access to its own stack.
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** Unsynchronized accesses are allowed only when reading its own stack,
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** or when reading immutable fields from global objects
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** (such as string values and udata values).
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*/
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