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when debuging, blocks must be kept in double allignment.
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17
lmem.c
17
lmem.c
@ -1,5 +1,5 @@
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/*
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** $Id: lmem.c,v 1.5 1998/03/09 21:49:52 roberto Exp roberto $
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** $Id: lmem.c,v 1.6 1998/06/19 16:14:09 roberto Exp roberto $
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** Interface to Memory Manager
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** See Copyright Notice in lua.h
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*/
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@ -60,6 +60,8 @@ void *luaM_realloc (void *block, unsigned long size)
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#include <string.h>
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#define HEADER (sizeof(double))
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#define MARK 55
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unsigned long numblocks = 0;
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@ -68,9 +70,9 @@ unsigned long totalmem = 0;
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static void *checkblock (void *block)
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{
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unsigned long *b = (unsigned long *)block - 1;
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unsigned long *b = (unsigned long *)((char *)block - HEADER);
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unsigned long size = *b;
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LUA_ASSERT(*(((char *)b)+size+sizeof(unsigned long)) == MARK,
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LUA_ASSERT(*(((char *)b)+size+HEADER) == MARK,
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"corrupted block");
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numblocks--;
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totalmem -= size;
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@ -80,12 +82,13 @@ static void *checkblock (void *block)
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void *luaM_realloc (void *block, unsigned long size)
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{
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unsigned long realsize = sizeof(unsigned long)+size+sizeof(char);
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unsigned long realsize = HEADER+size+1;
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if (realsize != (size_t)realsize)
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lua_error("Allocation Error: Block too big");
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if (size == 0) { /* ANSI dosen't need this, but some machines... */
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if (block) {
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memset(block, -1, *((unsigned long *)block-1)); /* erase block */
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unsigned long *b = (unsigned long *)((char *)block - HEADER);
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memset(block, -1, *b); /* erase block */
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block = checkblock(block);
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free(block);
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}
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@ -102,8 +105,8 @@ void *luaM_realloc (void *block, unsigned long size)
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totalmem += size;
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numblocks++;
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*(unsigned long *)block = size;
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*(((char *)block)+size+sizeof(unsigned long)) = MARK;
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return (unsigned long *)block+1;
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*(((char *)block)+size+HEADER) = MARK;
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return (unsigned long *)((char *)block+HEADER);
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}
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