'lua_Debug' not using 'CallInfo'

This commit is contained in:
Roberto Ierusalimschy 2017-11-03 18:41:05 -02:00
parent 7612f7735d
commit 6bb3e40a8d
3 changed files with 20 additions and 15 deletions

View File

@ -1,5 +1,5 @@
/*
** $Id: ldebug.c,v 2.137 2017/11/03 17:22:54 roberto Exp roberto $
** $Id: ldebug.c,v 2.138 2017/11/03 19:33:22 roberto Exp roberto $
** Debug Interface
** See Copyright Notice in lua.h
*/
@ -146,14 +146,17 @@ LUA_API int lua_gethookcount (lua_State *L) {
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
StkId func;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
for (func = L->func;
level > 0 && func->stkci.previous != 0;
func -= func->stkci.previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
if (level == 0 && func->stkci.previous != 0) { /* level found? */
status = 1;
ar->i_ci = ci;
ar->i_actf = func - L->stack;
ar->i_actL = L;
}
else status = 0; /* no such level */
lua_unlock(L);
@ -181,9 +184,10 @@ static StkId findcalled (lua_State *L, StkId caller) {
}
static const char *findlocal (lua_State *L, StkId stkf, int n,
StkId *pos) {
static const char *findlocal (lua_State *L, const lua_Debug *ar,
int n, StkId *pos) {
const char *name = NULL;
StkId stkf = ar->i_actL->stack + ar->i_actf;
if (isLua(stkf)) {
name = luaF_getlocalname(ci_func(stkf)->p, n, currentpc(stkf));
}
@ -210,7 +214,7 @@ LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = findlocal(L, ar->i_ci->func, n, &pos);
name = findlocal(L, ar, n, &pos);
if (name) {
setobjs2s(L, L->top, pos);
api_incr_top(L);
@ -225,7 +229,7 @@ LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
name = findlocal(L, ar->i_ci->func, n, &pos);
name = findlocal(L, ar, n, &pos);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */
@ -361,7 +365,7 @@ LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
L->top--; /* pop function */
}
else {
stkf = ar->i_ci->func;
stkf = ar->i_actL->stack + ar->i_actf;
func = s2v(stkf);
lua_assert(ttisfunction(func));
}

6
ldo.c
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@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.166 2017/11/03 12:12:30 roberto Exp roberto $
** $Id: ldo.c,v 2.167 2017/11/03 17:22:54 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@ -253,14 +253,14 @@ void luaD_inctop (lua_State *L) {
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) { /* make sure there is a hook */
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
int origframesize = L->func->stkci.framesize;
int tmpframesize; /* frame size to run hook */
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
ar.i_actf = L->func - L->stack;
ar.i_actL = L;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
tmpframesize = L->top - L->func + LUA_MINSTACK;
if (tmpframesize > origframesize) /* need to grow frame? */

5
lua.h
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@ -1,5 +1,5 @@
/*
** $Id: lua.h,v 1.336 2017/07/27 13:36:54 roberto Exp roberto $
** $Id: lua.h,v 1.337 2017/11/02 11:28:56 roberto Exp roberto $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
@ -456,7 +456,8 @@ struct lua_Debug {
char istailcall; /* (t) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */
int i_actf; /* active function */
lua_State *i_actL; /* where active function is active */
};
/* }====================================================================== */