lua/ltests.c

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/*
** $Id: ltests.c,v 1.63 2001/02/06 16:01:29 roberto Exp roberto $
** Internal Module for Debugging of the Lua Implementation
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
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#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lauxlib.h"
#include "lcode.h"
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#include "ldebug.h"
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#include "ldo.h"
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#include "lfunc.h"
#include "lmem.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "luadebug.h"
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#include "lualib.h"
/*
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** The whole module only makes sense with LUA_DEBUG on
*/
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#ifdef LUA_DEBUG
lua_State *lua_state = NULL;
int islocked = 0;
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static void setnameval (lua_State *L, const char *name, int val) {
lua_pushstring(L, name);
lua_pushnumber(L, val);
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lua_settable(L, -3);
}
/*
** {======================================================================
** Controlled version for realloc.
** =======================================================================
*/
/* ensures maximum alignment for HEADER */
#define HEADER (sizeof(union L_Umaxalign))
#define MARKSIZE 32
#define MARK 0x55 /* 01010101 (a nice pattern) */
#define blocksize(b) ((size_t *)((char *)(b) - HEADER))
unsigned long memdebug_numblocks = 0;
unsigned long memdebug_total = 0;
unsigned long memdebug_maxmem = 0;
unsigned long memdebug_memlimit = ULONG_MAX;
static void *checkblock (void *block) {
size_t *b = blocksize(block);
size_t size = *b;
int i;
for (i=0;i<MARKSIZE;i++)
lua_assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */
return b;
}
static void freeblock (void *block) {
if (block) {
size_t size = *blocksize(block);
block = checkblock(block);
memset(block, -1, size+HEADER+MARKSIZE); /* erase block */
free(block); /* free original block */
memdebug_numblocks--;
memdebug_total -= size;
}
}
void *debug_realloc (void *block, size_t oldsize, size_t size) {
lua_assert((oldsize == 0) ? block == NULL : oldsize == *blocksize(block));
if (size == 0) {
freeblock(block);
return NULL;
}
else if (memdebug_total+size > memdebug_memlimit)
return NULL; /* to test memory allocation errors */
else {
char *newblock;
int i;
size_t realsize = HEADER+size+MARKSIZE;
if (realsize < size) return NULL; /* overflow! */
newblock = (char *)malloc(realsize); /* alloc a new block */
if (newblock == NULL) return NULL;
if (oldsize > size) oldsize = size;
if (block) {
memcpy(newblock+HEADER, block, oldsize);
freeblock(block); /* erase (and check) old copy */
}
/* initialize new part of the block with something `weird' */
memset(newblock+HEADER+oldsize, -MARK, size-oldsize);
memdebug_total += size;
if (memdebug_total > memdebug_maxmem)
memdebug_maxmem = memdebug_total;
memdebug_numblocks++;
*(size_t *)newblock = size;
for (i=0;i<MARKSIZE;i++)
*(newblock+HEADER+size+i) = (char)(MARK+i);
return newblock+HEADER;
}
}
/* }====================================================================== */
/*
** {======================================================
** Disassembler
** =======================================================
*/
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static const char *const instrname[NUM_OPCODES] = {
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"RETURN", "CALL", "TAILCALL", "PUSHNIL", "POP", "PUSHINT",
"PUSHSTRING", "PUSHNUM", "PUSHNEGNUM", "PUSHUPVALUE", "GETLOCAL",
"GETGLOBAL", "GETTABLE", "GETDOTTED", "GETINDEXED", "PUSHSELF",
"CREATETABLE", "SETLOCAL", "SETGLOBAL", "SETTABLE", "SETLIST", "SETMAP",
"ADD", "ADDI", "SUB", "MULT", "DIV", "POW", "CONCAT", "MINUS", "NOT",
"JMPNE", "JMPEQ", "JMPLT", "JMPLE", "JMPGT", "JMPGE", "JMPT", "JMPF",
"JMPONT", "JMPONF", "JMP", "PUSHNILJMP", "FORPREP", "FORLOOP", "LFORPREP",
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"LFORLOOP", "CLOSURE"
};
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static void pushop (lua_State *L, Proto *p, int pc) {
char buff[100];
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Instruction i = p->code[pc];
OpCode o = GET_OPCODE(i);
const char *name = instrname[o];
sprintf(buff, "%5d - ", luaG_getline(p->lineinfo, pc, 1, NULL));
switch ((enum Mode)luaK_opproperties[o].mode) {
case iO:
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sprintf(buff+8, "%-12s", name);
break;
case iU:
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sprintf(buff+8, "%-12s%4u", name, GETARG_U(i));
break;
case iS:
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sprintf(buff+8, "%-12s%4d", name, GETARG_S(i));
break;
case iAB:
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sprintf(buff+8, "%-12s%4d %4d", name, GETARG_A(i), GETARG_B(i));
break;
}
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lua_pushstring(L, buff);
}
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static int listcode (lua_State *L) {
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int pc;
Proto *p;
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luaL_arg_check(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1),
1, "Lua function expected");
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p = clvalue(luaA_index(L, 1))->f.l;
lua_newtable(L);
setnameval(L, "maxstack", p->maxstacksize);
setnameval(L, "numparams", p->numparams);
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for (pc=0; pc<p->sizecode; pc++) {
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lua_pushnumber(L, pc+1);
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pushop(L, p, pc);
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lua_settable(L, -3);
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}
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return 1;
}
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static int liststrings (lua_State *L) {
Proto *p;
int i;
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luaL_arg_check(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1),
1, "Lua function expected");
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p = clvalue(luaA_index(L, 1))->f.l;
lua_newtable(L);
for (i=0; i<p->sizekstr; i++) {
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lua_pushnumber(L, i+1);
lua_pushstring(L, p->kstr[i]->str);
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lua_settable(L, -3);
}
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return 1;
}
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static int listlocals (lua_State *L) {
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Proto *p;
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int pc = luaL_check_int(L, 2) - 1;
int i = 0;
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const char *name;
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luaL_arg_check(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1),
1, "Lua function expected");
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p = clvalue(luaA_index(L, 1))->f.l;
while ((name = luaF_getlocalname(p, ++i, pc)) != NULL)
lua_pushstring(L, name);
return i-1;
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}
/* }====================================================== */
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static int get_limits (lua_State *L) {
lua_newtable(L);
setnameval(L, "BITS_INT", BITS_INT);
setnameval(L, "LFPF", LFIELDS_PER_FLUSH);
setnameval(L, "MAXARG_A", MAXARG_A);
setnameval(L, "MAXARG_B", MAXARG_B);
setnameval(L, "MAXARG_S", MAXARG_S);
setnameval(L, "MAXARG_U", MAXARG_U);
setnameval(L, "MAXLOCALS", MAXLOCALS);
setnameval(L, "MAXPARAMS", MAXPARAMS);
setnameval(L, "MAXSTACK", MAXSTACK);
setnameval(L, "MAXUPVALUES", MAXUPVALUES);
setnameval(L, "MAXVARSLH", MAXVARSLH);
setnameval(L, "RFPF", RFIELDS_PER_FLUSH);
setnameval(L, "SIZE_A", SIZE_A);
setnameval(L, "SIZE_B", SIZE_B);
setnameval(L, "SIZE_OP", SIZE_OP);
setnameval(L, "SIZE_U", SIZE_U);
return 1;
}
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static int mem_query (lua_State *L) {
if (lua_isnull(L, 1)) {
lua_pushnumber(L, memdebug_total);
lua_pushnumber(L, memdebug_numblocks);
lua_pushnumber(L, memdebug_maxmem);
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return 3;
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}
else {
memdebug_memlimit = luaL_check_int(L, 1);
return 0;
}
}
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static int hash_query (lua_State *L) {
if (lua_isnull(L, 2)) {
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luaL_arg_check(L, lua_tag(L, 1) == LUA_TSTRING, 1, "string expected");
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lua_pushnumber(L, tsvalue(luaA_index(L, 1))->u.s.hash);
}
else {
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Hash *t;
Node n;
TObject *o = luaA_index(L, 1);
luaL_checktype(L, 2, LUA_TTABLE);
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t = hvalue(luaA_index(L, 2));
setobj2key(&n, o);
lua_pushnumber(L, luaH_mainposition(t, &n) - t->node);
}
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return 1;
}
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static int table_query (lua_State *L) {
const Hash *t;
int i = luaL_opt_int(L, 2, -1);
luaL_checktype(L, 1, LUA_TTABLE);
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t = hvalue(luaA_index(L, 1));
if (i == -1) {
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lua_pushnumber(L, t->size);
lua_pushnumber(L, t->firstfree - t->node);
return 2;
}
else if (i < t->size) {
TObject o;
setkey2obj(&o, &t->node[i]);
luaA_pushobject(L, &o);
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luaA_pushobject(L, &t->node[i].val);
if (t->node[i].next) {
lua_pushnumber(L, t->node[i].next - t->node);
return 3;
}
else
return 2;
}
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return 0;
}
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static int string_query (lua_State *L) {
stringtable *tb = (*luaL_check_string(L, 1) == 's') ? &G(L)->strt :
&G(L)->udt;
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int s = luaL_opt_int(L, 2, 0) - 1;
if (s==-1) {
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lua_pushnumber(L ,tb->nuse);
lua_pushnumber(L ,tb->size);
return 2;
}
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else if (s < tb->size) {
TString *ts;
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int n = 0;
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for (ts = tb->hash[s]; ts; ts = ts->nexthash) {
setsvalue(L->top, ts);
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incr_top;
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n++;
}
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return n;
}
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return 0;
}
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static int tref (lua_State *L) {
luaL_checkany(L, 1);
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lua_pushvalue(L, 1);
lua_pushnumber(L, lua_ref(L, luaL_opt_int(L, 2, 1)));
return 1;
}
static int getref (lua_State *L) {
if (lua_getref(L, luaL_check_int(L, 1)))
return 1;
else
return 0;
}
static int unref (lua_State *L) {
lua_unref(L, luaL_check_int(L, 1));
return 0;
}
static int newuserdata (lua_State *L) {
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if (lua_isnumber(L, 2))
lua_pushusertag(L, (void *)luaL_check_int(L, 1), luaL_check_int(L, 2));
else
lua_newuserdata(L, luaL_check_int(L, 1));
return 1;
}
static int udataval (lua_State *L) {
luaL_checktype(L, 1, LUA_TUSERDATA);
lua_pushnumber(L, (int)lua_touserdata(L, 1));
return 1;
}
static int doonnewstack (lua_State *L) {
lua_State *L1 = lua_open(L, luaL_check_int(L, 1));
if (L1 == NULL) return 0;
*((int **)L1) = &islocked; /* initialize the lock */
lua_dostring(L1, luaL_check_string(L, 2));
lua_pushnumber(L, 1);
lua_close(L1);
return 1;
}
static int newstate (lua_State *L) {
lua_State *L1 = lua_open(NULL, luaL_check_int(L, 1));
if (L1) {
*((int **)L1) = &islocked; /* initialize the lock */
lua_pushuserdata(L, L1);
}
else
lua_pushnil(L);
return 1;
}
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static int loadlib (lua_State *L) {
lua_State *L1 = (lua_State *)lua_touserdata(L, 1);
switch (*luaL_check_string(L, 2)) {
case 'm': lua_mathlibopen(L1); break;
case 's': lua_strlibopen(L1); break;
case 'i': lua_iolibopen(L1); break;
case 'd': lua_dblibopen(L1); break;
case 'b': lua_baselibopen(L1); break;
default: luaL_argerror(L, 2, "invalid option");
}
return 0;
}
static int closestate (lua_State *L) {
luaL_checktype(L, 1, LUA_TUSERDATA);
lua_close((lua_State *)lua_touserdata(L, 1));
LUA_UNLOCK(L); /* close cannot unlock that */
return 0;
}
static int doremote (lua_State *L) {
lua_State *L1;
const char *code = luaL_check_string(L, 2);
int status;
luaL_checktype(L, 1, LUA_TUSERDATA);
L1 = (lua_State *)lua_touserdata(L, 1);
status = lua_dostring(L1, code);
if (status != 0) {
lua_pushnil(L);
lua_pushnumber(L, status);
return 2;
}
else {
int i = 0;
while (!lua_isnull(L1, ++i))
lua_pushstring(L, lua_tostring(L1, i));
return i-1;
}
}
static int settagmethod (lua_State *L) {
int tag = luaL_check_int(L, 1);
const char *event = luaL_check_string(L, 2);
luaL_checkany(L, 3);
lua_gettagmethod(L, tag, event);
lua_pushvalue(L, 3);
lua_settagmethod(L, tag, event);
return 1;
}
static int pushbool (lua_State *L, int b) {
if (b) lua_pushnumber(L, 1);
else lua_pushnil(L);
return 1;
}
static int equal (lua_State *L) {
return pushbool(L, lua_equal(L, 1, 2));
}
/*
** {======================================================
** function to test the API with C. It interprets a kind of "assembler"
** language with calls to the API, so the test can be driven by Lua code
** =======================================================
*/
static const char *const delimits = " \t\n,;";
static void skip (const char **pc) {
while (**pc != '\0' && strchr(delimits, **pc)) (*pc)++;
}
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static int getnum (lua_State *L, const char **pc) {
int res = 0;
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int sig = 1;
skip(pc);
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if (**pc == '.') {
res = (int)lua_tonumber(L, -1);
lua_pop(L, 1);
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(*pc)++;
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return res;
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}
else if (**pc == '-') {
sig = -1;
(*pc)++;
}
while (isdigit(**pc)) res = res*10 + (*(*pc)++) - '0';
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return sig*res;
}
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static const char *getname (char *buff, const char **pc) {
int i = 0;
skip(pc);
while (**pc != '\0' && !strchr(delimits, **pc))
buff[i++] = *(*pc)++;
buff[i] = '\0';
return buff;
}
#define EQ(s1) (strcmp(s1, inst) == 0)
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#define getnum ((getnum)(L, &pc))
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#define getname ((getname)(buff, &pc))
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static int testC (lua_State *L) {
char buff[30];
const char *pc = luaL_check_string(L, 1);
for (;;) {
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const char *inst = getname;
if EQ("") return 0;
else if EQ("isnumber") {
lua_pushnumber(L, lua_isnumber(L, getnum));
}
else if EQ("isstring") {
lua_pushnumber(L, lua_isstring(L, getnum));
}
else if EQ("istable") {
lua_pushnumber(L, lua_istable(L, getnum));
}
else if EQ("iscfunction") {
lua_pushnumber(L, lua_iscfunction(L, getnum));
}
else if EQ("isfunction") {
lua_pushnumber(L, lua_isfunction(L, getnum));
}
else if EQ("isuserdata") {
lua_pushnumber(L, lua_isuserdata(L, getnum));
}
else if EQ("isnil") {
lua_pushnumber(L, lua_isnil(L, getnum));
}
else if EQ("isnull") {
lua_pushnumber(L, lua_isnull(L, getnum));
}
else if EQ("tonumber") {
lua_pushnumber(L, lua_tonumber(L, getnum));
}
else if EQ("tostring") {
lua_pushstring(L, lua_tostring(L, getnum));
}
else if EQ("tonumber") {
lua_pushnumber(L, lua_tonumber(L, getnum));
}
else if EQ("strlen") {
lua_pushnumber(L, lua_strlen(L, getnum));
}
else if EQ("tocfunction") {
lua_pushcfunction(L, lua_tocfunction(L, getnum));
}
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else if EQ("return") {
return getnum;
}
else if EQ("gettop") {
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lua_pushnumber(L, lua_gettop(L));
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}
else if EQ("settop") {
lua_settop(L, getnum);
}
else if EQ("pop") {
lua_pop(L, getnum);
}
else if EQ("pushnum") {
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lua_pushnumber(L, getnum);
}
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else if EQ("pushvalue") {
lua_pushvalue(L, getnum);
}
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else if EQ("remove") {
lua_remove(L, getnum);
}
else if EQ("insert") {
lua_insert(L, getnum);
}
else if EQ("gettable") {
lua_gettable(L, getnum);
}
else if EQ("settable") {
lua_settable(L, getnum);
}
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else if EQ("next") {
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lua_next(L, -2);
}
else if EQ("concat") {
lua_concat(L, getnum);
}
else if EQ("lessthan") {
int a = getnum;
if (lua_lessthan(L, a, getnum))
lua_pushnumber(L, 1);
else
lua_pushnil(L);
}
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else if EQ("rawcall") {
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int narg = getnum;
int nres = getnum;
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lua_rawcall(L, narg, nres);
}
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else if EQ("call") {
int narg = getnum;
int nres = getnum;
lua_call(L, narg, nres);
}
else if EQ("dostring") {
lua_dostring(L, luaL_check_string(L, getnum));
}
else if EQ("settagmethod") {
int tag = getnum;
const char *event = getname;
lua_settagmethod(L, tag, event);
}
else if EQ("gettagmethod") {
int tag = getnum;
const char *event = getname;
lua_gettagmethod(L, tag, event);
}
else if EQ("type") {
lua_pushstring(L, lua_typename(L, lua_type(L, getnum)));
}
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else luaL_verror(L, "unknown instruction %.30s", buff);
}
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return 0;
}
/* }====================================================== */
static const struct luaL_reg tests_funcs[] = {
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{"hash", hash_query},
{"limits", get_limits},
{"listcode", listcode},
{"liststrings", liststrings},
{"listlocals", listlocals},
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{"loadlib", loadlib},
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{"querystr", string_query},
{"querytab", table_query},
{"testC", testC},
{"ref", tref},
{"getref", getref},
{"unref", unref},
{"newuserdata", newuserdata},
{"udataval", udataval},
{"doonnewstack", doonnewstack},
{"newstate", newstate},
{"closestate", closestate},
{"doremote", doremote},
{"settagmethod", settagmethod},
{"equal", equal},
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{"totalmem", mem_query}
};
void luaB_opentests (lua_State *L) {
*((int **)L) = &islocked; /* init lock */
lua_state = L; /* keep first state to be opened */
/* open lib in a new table */
lua_newtable(L);
lua_getglobals(L);
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lua_pushvalue(L, -2);
lua_setglobals(L);
luaL_openl(L, tests_funcs); /* open functions inside new table */
lua_setglobals(L); /* restore old table of globals */
lua_setglobal(L, "T"); /* set new table as global T */
}
#endif