lua/ldo.c

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/*
** $Id: ldo.c,v 2.60 2009/04/17 14:28:06 roberto Exp roberto $
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** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
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#include <setjmp.h>
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#include <stdlib.h>
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#include <string.h>
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#define ldo_c
#define LUA_CORE
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#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
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#include "ldo.h"
#include "lfunc.h"
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#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
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#include "lopcodes.h"
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#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
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#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
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/*
** {======================================================
** Error-recovery functions
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** =======================================================
*/
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/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
luai_jmpbuf b;
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volatile int status; /* error code */
};
void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
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switch (errcode) {
case LUA_ERRMEM: {
setsvalue2s(L, oldtop, luaS_newliteral(L, MEMERRMSG));
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break;
}
case LUA_ERRERR: {
setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
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break;
}
case LUA_ERRSYNTAX:
case LUA_ERRRUN: {
setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
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break;
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}
}
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L->top = oldtop + 1;
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}
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static void restore_stack_limit (lua_State *L) {
if (L->nci >= LUAI_MAXCALLS) /* stack overflow? */
luaE_freeCI(L); /* erase all extras CIs */
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}
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void luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) {
L->errorJmp->status = errcode;
LUAI_THROW(L, L->errorJmp);
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}
else { /* thread has no error handler */
L->status = cast_byte(errcode); /* mark it as dead */
if (G(L)->mainthread->errorJmp) { /* main thread has a handler? */
setobjs2s(L, G(L)->mainthread->top++, L->top - 1); /* copy error obj. */
luaD_throw(G(L)->mainthread, errcode); /* jump to it */
}
else {
if (G(L)->panic) {
lua_unlock(L);
G(L)->panic(L);
}
exit(EXIT_FAILURE);
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}
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}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
unsigned short oldnCcalls = G(L)->nCcalls;
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struct lua_longjmp lj;
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lj.status = LUA_OK;
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lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
LUAI_TRY(L, &lj,
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(*f)(L, ud);
);
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L->errorJmp = lj.previous; /* restore old error handler */
G(L)->nCcalls = oldnCcalls;
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return lj.status;
}
/* }====================================================== */
static void correctstack (lua_State *L, TValue *oldstack) {
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CallInfo *ci;
GCObject *up;
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L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->gch.next)
gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack;
for (ci = L->ci; ci != NULL; ci = ci->previous) {
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ci->top = (ci->top - oldstack) + L->stack;
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ci->base = (ci->base - oldstack) + L->stack;
ci->func = (ci->func - oldstack) + L->stack;
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}
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L->base = (L->base - oldstack) + L->stack;
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}
void luaD_reallocstack (lua_State *L, int newsize) {
TValue *oldstack = L->stack;
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int realsize = newsize + 1 + EXTRA_STACK;
lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1);
luaM_reallocvector(L, L->stack, L->stacksize, realsize, TValue);
L->stacksize = realsize;
L->stack_last = L->stack+newsize;
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correctstack(L, oldstack);
}
void luaD_growstack (lua_State *L, int n) {
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if (n <= L->stacksize) /* double size is enough? */
luaD_reallocstack(L, 2*L->stacksize);
else
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luaD_reallocstack(L, L->stacksize + n);
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}
void luaD_callhook (lua_State *L, int event, int line) {
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lua_Hook hook = L->hook;
if (hook && L->allowhook) {
CallInfo *ci = L->ci;
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ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, ci->top);
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lua_Debug ar;
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ar.event = event;
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ar.currentline = line;
if (event == LUA_HOOKTAILRET)
ar.i_ci = NULL; /* tail call; no debug information about it */
else
ar.i_ci = ci;
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luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci->top = L->top + LUA_MINSTACK;
lua_assert(ci->top <= L->stack_last);
L->allowhook = 0; /* cannot call hooks inside a hook */
ci->callstatus |= CIST_HOOKED;
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lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
ci->top = restorestack(L, ci_top);
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L->top = restorestack(L, top);
ci->callstatus &= ~CIST_HOOKED;
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}
}
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
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int i;
int nfixargs = p->numparams;
StkId base, fixed;
for (; actual < nfixargs; ++actual)
setnilvalue(L->top++);
/* move fixed parameters to final position */
fixed = L->top - actual; /* first fixed argument */
base = L->top; /* final position of first argument */
for (i=0; i<nfixargs; i++) {
setobjs2s(L, L->top++, fixed+i);
setnilvalue(fixed+i);
}
return base;
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}
static StkId tryfuncTM (lua_State *L, StkId func) {
const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
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StkId p;
ptrdiff_t funcr = savestack(L, func);
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if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
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/* Open a hole inside the stack at `func' */
for (p = L->top; p > func; p--) setobjs2s(L, p, p-1);
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incr_top(L);
func = restorestack(L, funcr); /* previous call may change stack */
setobj2s(L, func, tm); /* tag method is the new function to be called */
return func;
}
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#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
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/*
** returns true if function has been executed (C function)
*/
int luaD_precall (lua_State *L, StkId func, int nresults) {
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LClosure *cl;
ptrdiff_t funcr;
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if (!ttisfunction(func)) /* `func' is not a function? */
func = tryfuncTM(L, func); /* check the `function' tag method */
funcr = savestack(L, func);
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cl = &clvalue(func)->l;
L->ci->nresults = nresults;
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if (!cl->isC) { /* Lua function? prepare its call */
CallInfo *ci;
StkId st, base;
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Proto *p = cl->p;
luaD_checkstack(L, p->maxstacksize);
func = restorestack(L, funcr);
if (!p->is_vararg) /* no varargs? */
base = func + 1;
else { /* vararg function */
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int nargs = cast_int(L->top - func) - 1;
base = adjust_varargs(L, p, nargs);
func = restorestack(L, funcr); /* previous call may change the stack */
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}
ci = next_ci(L); /* now 'enter' new function */
ci->func = func;
L->base = ci->base = base;
ci->top = L->base + p->maxstacksize;
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lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->u.l.tailcalls = 0;
ci->callstatus = CIST_LUA;
for (st = L->top; st < ci->top; st++)
setnilvalue(st);
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L->top = ci->top;
if (L->hookmask & LUA_MASKCALL) {
ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
luaD_callhook(L, LUA_HOOKCALL, -1);
ci->u.l.savedpc--; /* correct 'pc' */
}
return 0;
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}
else { /* if is a C function, call it */
CallInfo *ci;
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int n;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci = next_ci(L); /* now 'enter' new function */
ci->func = restorestack(L, funcr);
L->base = ci->base = ci->func + 1;
ci->top = L->top + LUA_MINSTACK;
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lua_assert(ci->top <= L->stack_last);
ci->callstatus = 0;
if (L->hookmask & LUA_MASKCALL)
luaD_callhook(L, LUA_HOOKCALL, -1);
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lua_unlock(L);
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n = (*curr_func(L)->c.f)(L); /* do the actual call */
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lua_lock(L);
luaD_poscall(L, L->top - n);
return 1;
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}
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}
static StkId callrethooks (lua_State *L, StkId firstResult) {
ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */
luaD_callhook(L, LUA_HOOKRET, -1);
if (isLua(L->ci)) { /* Lua function? */
while ((L->hookmask & LUA_MASKRET) && L->ci->u.l.tailcalls--)
luaD_callhook(L, LUA_HOOKTAILRET, -1); /* ret. hooks for tail calls */
}
return restorestack(L, fr);
}
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int luaD_poscall (lua_State *L, StkId firstResult) {
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StkId res;
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int wanted, i;
CallInfo *ci = L->ci;
if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
if (L->hookmask & LUA_MASKRET)
firstResult = callrethooks(L, firstResult);
L->oldpc = ci->previous->u.l.savedpc; /* 'oldpc' for returning function */
}
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res = ci->func; /* res == final position of 1st result */
L->ci = ci = ci->previous; /* back to caller */
wanted = ci->nresults;
L->base = ci->base; /* restore base */
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/* move results to correct place */
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for (i = wanted; i != 0 && firstResult < L->top; i--)
setobjs2s(L, res++, firstResult++);
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while (i-- > 0)
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setnilvalue(res++);
L->top = res;
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return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */
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}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
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*/
void luaD_call (lua_State *L, StkId func, int nResults, int allowyield) {
global_State *g = G(L);
if (++g->nCcalls >= LUAI_MAXCCALLS) {
if (g->nCcalls == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (g->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
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}
if (!allowyield) L->nny++;
if (!luaD_precall(L, func, nResults)) /* is a Lua function? */
luaV_execute(L); /* call it */
if (!allowyield) L->nny--;
g->nCcalls--;
luaC_checkGC(L);
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}
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static void finishCcall (lua_State *L) {
CallInfo *ci = L->ci;
int n;
lua_assert(ci->u.c.k != NULL); /* must have a continuation */
lua_assert(L->nny == 0);
/* finish 'luaD_call' */
G(L)->nCcalls--;
/* finish 'lua_callk' */
adjustresults(L, ci->nresults);
/* call continuation function */
if (!(ci->callstatus & CIST_STAT)) /* no call status? */
ci->u.c.status = LUA_YIELD; /* 'default' status */
lua_assert(ci->u.c.status != LUA_OK);
ci->callstatus = (ci->callstatus & ~(CIST_YPCALL | CIST_STAT)) | CIST_YIELDED;
lua_unlock(L);
n = (*ci->u.c.k)(L);
lua_lock(L);
/* finish 'luaD_precall' */
luaD_poscall(L, L->top - n);
}
static void unroll (lua_State *L, void *ud) {
UNUSED(ud);
for (;;) {
if (L->ci == &L->base_ci) /* stack is empty? */
return; /* coroutine finished normally */
if (!isLua(L->ci)) /* C function? */
finishCcall(L);
else { /* Lua function */
luaV_finishOp(L); /* finish interrupted instruction */
luaV_execute(L); /* execute down to higher C 'boundary' */
}
}
}
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static void resume (lua_State *L, void *ud) {
StkId firstArg = cast(StkId, ud);
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CallInfo *ci = L->ci;
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if (L->status == LUA_OK) { /* start coroutine? */
lua_assert(ci == &L->base_ci && firstArg > L->base);
if (!luaD_precall(L, firstArg - 1, LUA_MULTRET)) /* Lua function? */
luaV_execute(L); /* call it */
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}
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else { /* resuming from previous yield */
lua_assert(L->status == LUA_YIELD);
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L->status = LUA_OK;
if (isLua(ci)) { /* yielded inside a hook? */
L->base = ci->base; /* just continue its execution */
luaV_execute(L);
}
else { /* 'common' yield */
G(L)->nCcalls--; /* finish 'luaD_call' */
luaD_poscall(L, firstArg); /* finish 'luaD_precall' */
}
unroll(L, NULL);
}
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}
static int resume_error (lua_State *L, const char *msg) {
L->top = L->ci->base;
setsvalue2s(L, L->top, luaS_new(L, msg));
incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
/*
** check whether thread has a suspended protected call
*/
static CallInfo *findpcall (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
if (ci->callstatus & CIST_YPCALL)
return ci;
}
return NULL; /* no pending pcall */
}
static int recover (lua_State *L, int status) {
StkId oldtop;
CallInfo *ci = findpcall(L);
if (ci == NULL) return 0; /* no recovery point */
/* "finish" luaD_pcall */
oldtop = restorestack(L, ci->u.c.oldtop);
luaF_close(L, oldtop);
luaD_seterrorobj(L, status, oldtop);
L->ci = ci;
L->base = ci->base;
L->allowhook = ci->u.c.old_allowhook;
L->nny = 0; /* should be zero to be yieldable */
restore_stack_limit(L);
L->errfunc = ci->u.c.old_errfunc;
ci->callstatus |= CIST_STAT; /* call has error status */
ci->u.c.status = status; /* (here it is) */
return 1; /* continue running the coroutine */
}
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LUA_API int lua_resume (lua_State *L, int nargs) {
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int status;
lua_lock(L);
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if (L->status != LUA_YIELD) {
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if (L->status != LUA_OK)
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return resume_error(L, "cannot resume dead coroutine");
else if (L->ci != &L->base_ci)
return resume_error(L, "cannot resume non-suspended coroutine");
}
luai_userstateresume(L, nargs);
if (G(L)->nCcalls >= LUAI_MAXCCALLS)
return resume_error(L, "C stack overflow");
++G(L)->nCcalls; /* count resume */
L->nny = 0; /* allow yields */
status = luaD_rawrunprotected(L, resume, L->top - nargs);
while (status != LUA_OK && status != LUA_YIELD) { /* error? */
if (recover(L, status)) /* recover point? */
status = luaD_rawrunprotected(L, unroll, NULL); /* run continuation */
else { /* unrecoverable error */
L->status = cast_byte(status); /* mark thread as `dead' */
luaD_seterrorobj(L, status, L->top);
L->ci->top = L->top;
break;
}
}
lua_assert(status == L->status);
L->nny = 1; /* do not allow yields */
--G(L)->nCcalls;
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lua_unlock(L);
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return status;
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}
LUA_API int lua_yield (lua_State *L, int nresults) {
luai_userstateyield(L, nresults);
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lua_lock(L);
if (L->nny > 0)
luaG_runerror(L, "attempt to yield across metamethod/C-call boundary");
L->base = L->top - nresults; /* protect stack slots below */
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L->status = LUA_YIELD;
if (!isLua(L->ci)) /* not inside a hook? */
luaD_throw(L, LUA_YIELD);
lua_assert(L->ci->callstatus & CIST_HOOKED); /* must be inside a hook */
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lua_unlock(L);
return 0; /* otherwise, return to 'luaD_callhook' */
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}
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int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
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int status;
CallInfo *old_ci = L->ci;
lu_byte old_allowhooks = L->allowhook;
unsigned short old_nny = L->nny;
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ptrdiff_t old_errfunc = L->errfunc;
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L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
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if (status != LUA_OK) { /* an error occurred? */
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StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close possible pending closures */
luaD_seterrorobj(L, status, oldtop);
L->ci = old_ci;
L->base = old_ci->base;
L->allowhook = old_allowhooks;
L->nny = old_nny;
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restore_stack_limit(L);
}
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L->errfunc = old_errfunc;
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return status;
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}
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/*
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** Execute a protected parser.
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*/
struct SParser { /* data to `f_parser' */
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ZIO *z;
Mbuffer buff; /* buffer to be used by the scanner */
const char *name;
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};
static void f_parser (lua_State *L, void *ud) {
int i;
Proto *tf;
Closure *cl;
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struct SParser *p = cast(struct SParser *, ud);
int c = luaZ_lookahead(p->z);
luaC_checkGC(L);
tf = (c == LUA_SIGNATURE[0]) ? luaU_undump(L, p->z, &p->buff, p->name)
: luaY_parser(L, p->z, &p->buff, p->name);
setptvalue2s(L, L->top, tf);
incr_top(L);
cl = luaF_newLclosure(L, tf->nups, hvalue(gt(L)));
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cl->l.p = tf;
setclvalue(L, L->top - 1, cl);
for (i = 0; i < tf->nups; i++) /* initialize upvalues */
cl->l.upvals[i] = luaF_newupval(L);
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}
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int luaD_protectedparser (lua_State *L, ZIO *z, const char *name) {
struct SParser p;
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int status;
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p.z = z; p.name = name;
luaZ_initbuffer(L, &p.buff);
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status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
luaZ_freebuffer(L, &p.buff);
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return status;
}
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