lua/lstring.h

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/*
** $Id: lstring.h,v 1.9 1999/10/04 17:51:04 roberto Exp roberto $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
#define NUM_HASHSTR 31 /* a prime not in array `dimensions' */
#define NUM_HASHUDATA 31 /* idem */
#define NUM_HASHS (NUM_HASHSTR+NUM_HASHUDATA)
/*
** any taggedstring with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
void luaS_init (void);
TaggedString *luaS_createudata (void *udata, int tag);
void luaS_freeall (void);
void luaS_free (TaggedString *ts);
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TaggedString *luaS_newlstr (const char *str, long l);
TaggedString *luaS_new (const char *str);
TaggedString *luaS_newfixedstring (const char *str);
void luaS_rawsetglobal (TaggedString *ts, const TObject *newval);
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int luaS_globaldefined (const char *name);
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#endif