lua/lparser.h

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/*
** $Id: lparser.h,v 1.56 2005/10/03 14:02:40 roberto Exp roberto $
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** Lua Parser
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** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "llimits.h"
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#include "lobject.h"
#include "lzio.h"
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/*
** Expression descriptor
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*/
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typedef enum {
VVOID, /* no value */
VNIL,
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VTRUE,
VFALSE,
VK, /* info = index of constant in `k' */
VKNUM, /* nval = numerical value */
VLOCAL, /* info = local register */
VUPVAL, /* info = index of upvalue in `upvalues' */
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VGLOBAL, /* info = index of table; aux = index of global name in `k' */
VINDEXED, /* info = table register; aux = index register (or `k') */
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VJMP, /* info = instruction pc */
VRELOCABLE, /* info = instruction pc */
VNONRELOC, /* info = result register */
VCALL, /* info = instruction pc */
VVARARG /* info = instruction pc */
} expkind;
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typedef struct expdesc {
expkind k;
union {
struct { int info, aux; } s;
lua_Number nval;
} u;
int t; /* patch list of `exit when true' */
int f; /* patch list of `exit when false' */
} expdesc;
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typedef struct upvaldesc {
lu_byte k;
lu_byte info;
} upvaldesc;
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struct BlockCnt; /* defined in lparser.c */
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/* state needed to generate code for a given function */
typedef struct FuncState {
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Proto *f; /* current function header */
Table *h; /* table to find (and reuse) elements in `k' */
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struct FuncState *prev; /* enclosing function */
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struct LexState *ls; /* lexical state */
struct lua_State *L; /* copy of the Lua state */
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struct BlockCnt *bl; /* chain of current blocks */
int pc; /* next position to code (equivalent to `ncode') */
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int lasttarget; /* `pc' of last `jump target' */
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int jpc; /* list of pending jumps to `pc' */
int freereg; /* first free register */
int nk; /* number of elements in `k' */
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int np; /* number of elements in `p' */
short nlocvars; /* number of elements in `locvars' */
lu_byte nactvar; /* number of active local variables */
upvaldesc upvalues[LUAI_MAXUPVALUES]; /* upvalues */
unsigned short actvar[LUAI_MAXVARS]; /* declared-variable stack */
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} FuncState;
LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
const char *name);
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#endif