lua/lvm.h

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/*
** $Id: lvm.h,v 2.16 2011/05/31 18:24:36 roberto Exp roberto $
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** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
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#define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o)))
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#define tonumber(o,n) (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL))
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#define equalobj(L,o1,o2) (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2))
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#define luaV_rawequalobj(t1,t2) \
(ttisequal(t1,t2) && luaV_equalobj_(NULL,t1,t2))
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/* not to called directly */
LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L);
LUAI_FUNC void luaV_concat (lua_State *L, int total);
LUAI_FUNC void luaV_arith (lua_State *L, StkId ra, const TValue *rb,
const TValue *rc, TMS op);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
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#endif