lua/lfunc.h

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/*
** $Id: lfunc.h,v 2.10 2013/08/27 18:53:35 roberto Exp roberto $
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** Auxiliary functions to manipulate prototypes and closures
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** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
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#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TValue)*((n)-1)))
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#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TValue *)*((n)-1)))
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/*
** Upvalues for Lua closures
*/
struct UpVal {
TValue *v; /* points to stack or to its own value */
lu_mem refcount; /* reference counter */
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union {
struct { /* (when open) */
UpVal *next; /* linked list */
int touched; /* mark to avoid cycles with dead threads */
} op;
TValue value; /* the value (when closed) */
} u;
};
#define upisopen(up) ((up)->v != &(up)->u.value)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
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LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems);
LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems);
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LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_close (lua_State *L, StkId level);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
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#endif