lua/lstring.h

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/*
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** $Id: lstring.h,v 1.33 2001/06/15 20:36:57 roberto Exp $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
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#include "lstate.h"
/*
** any TString with mark>=FIXMARK is never collected.
** Marks>=RESERVEDMARK are used to identify reserved words.
*/
#define FIXMARK 2
#define RESERVEDMARK 3
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#define sizestring(l) (cast(lu_mem, sizeof(union TString))+ \
(cast(lu_mem, l)+1)*sizeof(l_char))
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#define sizeudata(l) (cast(lu_mem, sizeof(union Udata))+(l))
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#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
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#define luaS_newliteral(L, s) (luaS_newlstr(L, l_s("") s, \
(sizeof(s)/sizeof(l_char))-1))
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void luaS_resize (lua_State *L, int newsize);
Udata *luaS_newudata (lua_State *L, size_t s);
void luaS_freeall (lua_State *L);
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TString *luaS_newlstr (lua_State *L, const l_char *str, size_t l);
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#endif