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f65fd747b4
Sun Dec 8 06:56:49 1996 Ulrich Drepper <drepper@cygnus.com> * io/getwd.c: Use PATH_MAX not LOCAL_PATH_MAX. Fix typo in comment. * stdlib/canonicalize.c: Correct bugs in last change. Patch by HJ Lu. * libio/Makefile (routines): Remove ioprims. (aux): Remove cleanup. Add IO_DEBUG option for .o files. * libio/cleanups.c: Removed. * libio/ioprims.c: Removed. * libio/filedoalloc.c: More updates from libg++-2.8b5. * libio/fileops.c: Likewise. * libio/genops.c: Likewise. * libio/iolibio.h: Likewise. * libio/iopopen.c: Likewise. * libio/iovsprintf.c: Likewise. * libio/iovsscanf.c: Likewise. * libio/libio.h: Likewise. * libio/libioP.h: Likewise. * libio/memstream.c: Likewise. * libio/strfile.h: Likewise. * libio/vasprintf.c: Likewise. * libio/vsnprintf.c: Likewise. * libio/stdio.h: Define P_tmpdir only is __USE_SVID. * manual/arith.texi: Change references to ANSI C to ISO C. * manual/conf.texi: Likewise. * manual/creature.texi: Likewise. * manual/ctype.texi: Likewise. * manual/errno.texi: Likewise. * manual/filesys.texi: Likewise. * manual/intro.texi. Likewise. * manual/io.texi: Likewise. * manual/lang.texi: Likewise. * manual/libc.texinfo: Likewise. * manual/locale.texi: Likewise. * manual/maint.texi: Likewise. * manual/mbyte.texi: Likewise. * manual/memory.texi: Likewise. * manual/process.texi: Likewise. * manual/process.texi: Likewise. * manual/search.texi: Likewise. * manual/setjmp.texi: Likewise. * manual/signal.texi: Likewise. * manual/startup.texi: Likewise. * manual/stdio.texi: Likewise. * manual/string.texi: Likewise. * manual/time.texi: Likewise. * manual/locale.texi: Remove description of LC_RESPONSE and add LC_MESSAGES. * Makefile (subdirs): Change malloc in $(malloc). * config.make.in: Add variable malloc which is initialized from @malloc@. * configure.in: Add new option --enable-new-malloc to use new malloc. This is the default on Linux. * sysdeps/unix/sysv/linux/configure.in: Define malloc to new-malloc by default. * new-malloc/Makefile: New file. Improved malloc implementation. * new-malloc/malloc.c: Likewise. * new-malloc/malloc.h: Likewise. * new-malloc/mallocbug.c: Likewise. * new-malloc/obstack.c: Likewise. * new-malloc/obstack.h: Likewise. * new-malloc/thread-m.h: Likewise. * time/Makefile: Compile ap.c with NO_MCHECK flag for now. * time/ap.c: Don't call mcheck if NO_MCHECK is defined. * resolv/Makefile: Add rule to rebuiild libresolv.so when libc.so changed. * stdio/feof.c: Update copyright. * stdio/stdio.h: Add field for lock to FILE structure. Add cast to *MAGIC constants to prevent warnings. * stdio-common/bug7.c: Correct test. Stream must not be closed twice. * stdlib/Makefile (routines): Add secure-getenv. * stdlib/secure-getenv.c: New file. __secure_getenv function moved to here from sysdeps/generic/getenv.c. Otherwise an application cannot replace the getenv function in the libc. * sysdeps/generic/getenv.c: Remove __secure_getenv function. * sysdeps/stub/getenv.c: Remove __secure_getenv alias. * sysdeps/mach/libc-lock.h: Define__libc_mutex_lock to __mutex_lock. * sysdeps/posix/fdopen.c: Update copyright. Don't use EXFUN. * time/test-tz.c: Comment fifth test out. PROBLEM. * time/tzset.c: De-ANSI-declfy. (__tzset): Don't increment pointer tz when no DST information is given. Sat Dec 7 23:47:54 1996 Ulrich Drepper <drepper@cygnus.com> * sysdeps/mach/libc-lock.h [_LIBC]: Add definition of __libc_mutex_lock. Patch by Thomas Bushnell. * sysdeps/unix/sysv/linux/timebits.h: Load <asm/param.h> only if __USE_MISC. * sysdeps/unix/sysv/linux/Dist: Add llseek.c. Sat Dec 7 12:18:56 1996 Ulrich Drepper <drepper@cygnus.com> * time/strftime (%c format): Remove %Z from default string. Reported by Paul Eggert * io/getwd.c: Don't apply getcwd on user supplied buffer.
552 lines
16 KiB
C
552 lines
16 KiB
C
/* obstack.c - subroutines used implicitly by object stack macros
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Copyright (C) 1988,89,90,91,92,93,94,96 Free Software Foundation, Inc.
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This file is part of the GNU C Library. Its master source is NOT part of
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the C library, however. The master source lives in /gd/gnu/lib.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with the GNU C Library; see the file COPYING.LIB. If not,
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write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#include "obstack.h"
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/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
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incremented whenever callers compiled using an old obstack.h can no
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longer properly call the functions in this obstack.c. */
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#define OBSTACK_INTERFACE_VERSION 2
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/* Comment out all this code if we are using the GNU C Library, and are not
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actually compiling the library itself, and the installed library
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supports the same library interface we do. This code is part of the GNU
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C Library, but also included in many other GNU distributions. Compiling
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and linking in this code is a waste when using the GNU C library
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(especially if it is a shared library). Rather than having every GNU
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program understand `configure --with-gnu-libc' and omit the object
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files, it is simpler to just do this in the source for each such file. */
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#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
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#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
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#include <gnu-versions.h>
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#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
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#define ELIDE_CODE
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#endif
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#endif
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#ifndef ELIDE_CODE
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#if defined (__STDC__) && __STDC__
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#define POINTER void *
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#else
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#define POINTER char *
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#endif
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/* Determine default alignment. */
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struct fooalign {char x; double d;};
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#define DEFAULT_ALIGNMENT \
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((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
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/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
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But in fact it might be less smart and round addresses to as much as
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DEFAULT_ROUNDING. So we prepare for it to do that. */
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union fooround {long x; double d;};
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#define DEFAULT_ROUNDING (sizeof (union fooround))
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/* When we copy a long block of data, this is the unit to do it with.
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On some machines, copying successive ints does not work;
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in such a case, redefine COPYING_UNIT to `long' (if that works)
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or `char' as a last resort. */
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#ifndef COPYING_UNIT
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#define COPYING_UNIT int
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#endif
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/* The functions allocating more room by calling `obstack_chunk_alloc'
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jump to the handler pointed to by `obstack_alloc_failed_handler'.
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This variable by default points to the internal function
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`print_and_abort'. */
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#if defined (__STDC__) && __STDC__
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static void print_and_abort (void);
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void (*obstack_alloc_failed_handler) (void) = print_and_abort;
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#else
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static void print_and_abort ();
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void (*obstack_alloc_failed_handler) () = print_and_abort;
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#endif
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/* Exit value used when `print_and_abort' is used. */
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#if defined (__STDC__) && __STDC__
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#include <stdlib.h>
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#endif
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#ifndef EXIT_FAILURE
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#define EXIT_FAILURE 1
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#endif
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int obstack_exit_failure = EXIT_FAILURE;
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/* The non-GNU-C macros copy the obstack into this global variable
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to avoid multiple evaluation. */
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struct obstack *_obstack;
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/* Define a macro that either calls functions with the traditional malloc/free
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calling interface, or calls functions with the mmalloc/mfree interface
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(that adds an extra first argument), based on the state of use_extra_arg.
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For free, do not use ?:, since some compilers, like the MIPS compilers,
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do not allow (expr) ? void : void. */
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#define CALL_CHUNKFUN(h, size) \
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(((h) -> use_extra_arg) \
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? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
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#define CALL_FREEFUN(h, old_chunk) \
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do { \
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if ((h) -> use_extra_arg) \
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(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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else \
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(*(void (*) ()) (h)->freefun) ((old_chunk)); \
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} while (0)
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/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
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Objects start on multiples of ALIGNMENT (0 means use default).
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CHUNKFUN is the function to use to allocate chunks,
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and FREEFUN the function to free them.
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Return nonzero if successful, zero if out of memory.
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To recover from an out of memory error,
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free up some memory, then call this again. */
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int
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_obstack_begin (h, size, alignment, chunkfun, freefun)
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struct obstack *h;
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int size;
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int alignment;
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POINTER (*chunkfun) ();
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void (*freefun) ();
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{
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register struct _obstack_chunk *chunk; /* points to new chunk */
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if (alignment == 0)
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alignment = DEFAULT_ALIGNMENT;
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if (size == 0)
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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{
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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size = 4096 - extra;
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}
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h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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h->freefun = freefun;
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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h->use_extra_arg = 0;
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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if (!chunk)
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(*obstack_alloc_failed_handler) ();
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h->next_free = h->object_base = chunk->contents;
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h->chunk_limit = chunk->limit
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= (char *) chunk + h->chunk_size;
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chunk->prev = 0;
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/* The initial chunk now contains no empty object. */
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h->maybe_empty_object = 0;
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return 1;
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}
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int
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_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
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struct obstack *h;
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int size;
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int alignment;
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POINTER (*chunkfun) ();
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void (*freefun) ();
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POINTER arg;
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{
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register struct _obstack_chunk *chunk; /* points to new chunk */
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if (alignment == 0)
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alignment = DEFAULT_ALIGNMENT;
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if (size == 0)
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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{
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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size = 4096 - extra;
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}
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h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
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h->freefun = freefun;
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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h->extra_arg = arg;
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h->use_extra_arg = 1;
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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if (!chunk)
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(*obstack_alloc_failed_handler) ();
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h->next_free = h->object_base = chunk->contents;
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h->chunk_limit = chunk->limit
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= (char *) chunk + h->chunk_size;
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chunk->prev = 0;
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/* The initial chunk now contains no empty object. */
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h->maybe_empty_object = 0;
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return 1;
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}
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/* Allocate a new current chunk for the obstack *H
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on the assumption that LENGTH bytes need to be added
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to the current object, or a new object of length LENGTH allocated.
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Copies any partial object from the end of the old chunk
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to the beginning of the new one. */
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void
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_obstack_newchunk (h, length)
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struct obstack *h;
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int length;
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{
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register struct _obstack_chunk *old_chunk = h->chunk;
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register struct _obstack_chunk *new_chunk;
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register long new_size;
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register int obj_size = h->next_free - h->object_base;
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register int i;
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int already;
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/* Compute size for new chunk. */
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new_size = (obj_size + length) + (obj_size >> 3) + 100;
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if (new_size < h->chunk_size)
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new_size = h->chunk_size;
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/* Allocate and initialize the new chunk. */
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new_chunk = CALL_CHUNKFUN (h, new_size);
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if (!new_chunk)
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(*obstack_alloc_failed_handler) ();
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h->chunk = new_chunk;
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new_chunk->prev = old_chunk;
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new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
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/* Move the existing object to the new chunk.
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Word at a time is fast and is safe if the object
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is sufficiently aligned. */
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if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
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{
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for (i = obj_size / sizeof (COPYING_UNIT) - 1;
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i >= 0; i--)
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((COPYING_UNIT *)new_chunk->contents)[i]
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= ((COPYING_UNIT *)h->object_base)[i];
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/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
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but that can cross a page boundary on a machine
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which does not do strict alignment for COPYING_UNITS. */
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already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
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}
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else
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already = 0;
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/* Copy remaining bytes one by one. */
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for (i = already; i < obj_size; i++)
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new_chunk->contents[i] = h->object_base[i];
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/* If the object just copied was the only data in OLD_CHUNK,
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free that chunk and remove it from the chain.
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But not if that chunk might contain an empty object. */
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if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
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{
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new_chunk->prev = old_chunk->prev;
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CALL_FREEFUN (h, old_chunk);
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}
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h->object_base = new_chunk->contents;
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h->next_free = h->object_base + obj_size;
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/* The new chunk certainly contains no empty object yet. */
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h->maybe_empty_object = 0;
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}
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/* Return nonzero if object OBJ has been allocated from obstack H.
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This is here for debugging.
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If you use it in a program, you are probably losing. */
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#if defined (__STDC__) && __STDC__
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/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
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obstack.h because it is just for debugging. */
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int _obstack_allocated_p (struct obstack *h, POINTER obj);
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#endif
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int
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_obstack_allocated_p (h, obj)
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struct obstack *h;
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POINTER obj;
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{
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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register struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = (h)->chunk;
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/* We use >= rather than > since the object cannot be exactly at
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the beginning of the chunk but might be an empty object exactly
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at the end of an adjacent chunk. */
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while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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{
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plp = lp->prev;
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lp = plp;
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}
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return lp != 0;
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}
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/* Free objects in obstack H, including OBJ and everything allocate
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more recently than OBJ. If OBJ is zero, free everything in H. */
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#undef obstack_free
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/* This function has two names with identical definitions.
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This is the first one, called from non-ANSI code. */
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void
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_obstack_free (h, obj)
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struct obstack *h;
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POINTER obj;
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{
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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register struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = h->chunk;
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/* We use >= because there cannot be an object at the beginning of a chunk.
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But there can be an empty object at that address
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at the end of another chunk. */
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while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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{
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plp = lp->prev;
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CALL_FREEFUN (h, lp);
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lp = plp;
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/* If we switch chunks, we can't tell whether the new current
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chunk contains an empty object, so assume that it may. */
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h->maybe_empty_object = 1;
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}
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if (lp)
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{
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h->object_base = h->next_free = (char *) (obj);
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h->chunk_limit = lp->limit;
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h->chunk = lp;
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}
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else if (obj != 0)
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/* obj is not in any of the chunks! */
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abort ();
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}
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/* This function is used from ANSI code. */
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void
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obstack_free (h, obj)
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struct obstack *h;
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POINTER obj;
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{
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register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
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register struct _obstack_chunk *plp; /* point to previous chunk if any */
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lp = h->chunk;
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/* We use >= because there cannot be an object at the beginning of a chunk.
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But there can be an empty object at that address
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at the end of another chunk. */
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while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
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{
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plp = lp->prev;
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CALL_FREEFUN (h, lp);
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lp = plp;
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/* If we switch chunks, we can't tell whether the new current
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chunk contains an empty object, so assume that it may. */
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h->maybe_empty_object = 1;
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}
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if (lp)
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{
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h->object_base = h->next_free = (char *) (obj);
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h->chunk_limit = lp->limit;
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h->chunk = lp;
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}
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else if (obj != 0)
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/* obj is not in any of the chunks! */
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abort ();
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}
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int
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_obstack_memory_used (h)
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struct obstack *h;
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{
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register struct _obstack_chunk* lp;
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register int nbytes = 0;
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for (lp = h->chunk; lp != 0; lp = lp->prev)
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{
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nbytes += lp->limit - (char *) lp;
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}
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return nbytes;
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}
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/* Define the error handler. */
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#ifndef _
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# ifdef HAVE_LIBINTL_H
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# include <libintl.h>
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# ifndef _
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# define _(Str) gettext (Str)
|
||
# endif
|
||
# else
|
||
# define _(Str) (Str)
|
||
# endif
|
||
#endif
|
||
|
||
static void
|
||
print_and_abort ()
|
||
{
|
||
fputs (_("memory exhausted\n"), stderr);
|
||
exit (obstack_exit_failure);
|
||
}
|
||
|
||
#if 0
|
||
/* These are now turned off because the applications do not use it
|
||
and it uses bcopy via obstack_grow, which causes trouble on sysV. */
|
||
|
||
/* Now define the functional versions of the obstack macros.
|
||
Define them to simply use the corresponding macros to do the job. */
|
||
|
||
#if defined (__STDC__) && __STDC__
|
||
/* These function definitions do not work with non-ANSI preprocessors;
|
||
they won't pass through the macro names in parentheses. */
|
||
|
||
/* The function names appear in parentheses in order to prevent
|
||
the macro-definitions of the names from being expanded there. */
|
||
|
||
POINTER (obstack_base) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_base (obstack);
|
||
}
|
||
|
||
POINTER (obstack_next_free) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_next_free (obstack);
|
||
}
|
||
|
||
int (obstack_object_size) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_object_size (obstack);
|
||
}
|
||
|
||
int (obstack_room) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_room (obstack);
|
||
}
|
||
|
||
int (obstack_make_room) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
return obstack_make_room (obstack, length);
|
||
}
|
||
|
||
void (obstack_grow) (obstack, pointer, length)
|
||
struct obstack *obstack;
|
||
POINTER pointer;
|
||
int length;
|
||
{
|
||
obstack_grow (obstack, pointer, length);
|
||
}
|
||
|
||
void (obstack_grow0) (obstack, pointer, length)
|
||
struct obstack *obstack;
|
||
POINTER pointer;
|
||
int length;
|
||
{
|
||
obstack_grow0 (obstack, pointer, length);
|
||
}
|
||
|
||
void (obstack_1grow) (obstack, character)
|
||
struct obstack *obstack;
|
||
int character;
|
||
{
|
||
obstack_1grow (obstack, character);
|
||
}
|
||
|
||
void (obstack_blank) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
obstack_blank (obstack, length);
|
||
}
|
||
|
||
void (obstack_1grow_fast) (obstack, character)
|
||
struct obstack *obstack;
|
||
int character;
|
||
{
|
||
obstack_1grow_fast (obstack, character);
|
||
}
|
||
|
||
void (obstack_blank_fast) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
obstack_blank_fast (obstack, length);
|
||
}
|
||
|
||
POINTER (obstack_finish) (obstack)
|
||
struct obstack *obstack;
|
||
{
|
||
return obstack_finish (obstack);
|
||
}
|
||
|
||
POINTER (obstack_alloc) (obstack, length)
|
||
struct obstack *obstack;
|
||
int length;
|
||
{
|
||
return obstack_alloc (obstack, length);
|
||
}
|
||
|
||
POINTER (obstack_copy) (obstack, pointer, length)
|
||
struct obstack *obstack;
|
||
POINTER pointer;
|
||
int length;
|
||
{
|
||
return obstack_copy (obstack, pointer, length);
|
||
}
|
||
|
||
POINTER (obstack_copy0) (obstack, pointer, length)
|
||
struct obstack *obstack;
|
||
POINTER pointer;
|
||
int length;
|
||
{
|
||
return obstack_copy0 (obstack, pointer, length);
|
||
}
|
||
|
||
#endif /* __STDC__ */
|
||
|
||
#endif /* 0 */
|
||
|
||
#endif /* !ELIDE_CODE */
|