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bf979eef1d
* iconv/skeleton.c: Correct counting of actually converted characters.
371 lines
10 KiB
C
371 lines
10 KiB
C
/* Skeleton for a converison module.
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Copyright (C) 1998 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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Contributed by Ulrich Drepper <drepper@cygnus.com>, 1998.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with the GNU C Library; see the file COPYING.LIB. If not,
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write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* This file can be included to provide definitions of several things
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many modules have in common. It can be customized using the following
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macros:
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DEFINE_INIT define the default initializer. This requires the
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following symbol to be defined.
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CHARSET_NAME string with official name of the coded character
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set (in all-caps)
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DEFINE_FINI define the default destructor function.
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MIN_NEEDED_FROM minimal number of bytes needed for the from-charset.
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MIN_NEEDED_TO likewise for the to-charset.
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MAX_NEEDED_FROM maximal number of bytes needed for the from-charset.
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This macro is optional, it defaults to MIN_NEEDED_FROM.
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MAX_NEEDED_TO likewise for the to-charset.
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DEFINE_DIRECTION_OBJECTS
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two objects will be defined to be used when the
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`gconv' function must only distinguish two
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directions. This is implied by DEFINE_INIT.
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If this macro is not defined the following
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macro must be available.
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FROM_DIRECTION this macro is supposed to return a value != 0
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if we convert from the current character set,
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otherwise it return 0.
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EMIT_SHIFT_TO_INIT this symbol is optional. If it is defined it
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defines some code which writes out a sequence
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of characters which bring the current state into
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the initial state.
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FROM_LOOP name of the function implementing the conversion
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from the current characters.
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TO_LOOP likewise for the other direction
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RESET_STATE in case of an error we must reset the state for
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the rerun so this macro must be defined for
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stateful encodings. It takes an argument which
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is nonzero when saving.
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RESET_INPUT_BUFFER If the input character sets allow this the macro
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can be defined to reset the input buffer pointers
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to cover only those characters up to the error.
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FUNCTION_NAME if not set the conversion function is named `gconv'.
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PREPARE_LOOP optional code preparing the conversion loop. Can
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contain variable definitions.
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END_LOOP also optional, may be used to store information
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EXTRA_LOOP_ARGS optional macro specifying extra arguments passed
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to loop function.
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*/
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#include <assert.h>
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#include <gconv.h>
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#include <string.h>
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#define __need_size_t
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#define __need_NULL
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#include <stddef.h>
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/* The direction objects. */
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#if DEFINE_DIRECTION_OBJECTS || DEFINE_INIT
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static int from_object;
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static int to_object;
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# ifndef FROM_DIRECTION
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# define FROM_DIRECTION step->data == &from_object
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# endif
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#else
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# ifndef FROM_DIRECTION
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# error "FROM_DIRECTION must be provided if direction objects are not used"
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# endif
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#endif
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/* How many bytes are needed at most for the from-charset. */
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#ifndef MAX_NEEDED_FROM
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# define MAX_NEEDED_FROM MIN_NEEDED_FROM
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#endif
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/* Same for the to-charset. */
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#ifndef MAX_NEEDED_TO
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# define MAX_NEEDED_TO MIN_NEEDED_TO
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#endif
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/* For conversions from a fixed width character sets to another fixed width
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character set we we can define RESET_INPUT_BUFFER is necessary. */
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#if !defined RESET_INPUT_BUFFER && !defined SAVE_RESET_STATE
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# if MIN_NEEDED_FROM == MAX_NEEDED_FROM && MIN_NEEDED_TO == MAX_NEEDED_TO
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/* We have to used these `if's here since the compiler cannot know that
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(outbuf - outerr) is always divisible by MIN_NEEDED_TO. */
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# define RESET_INPUT_BUFFER \
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if (MIN_NEEDED_FROM % MIN_NEEDED_TO == 0) \
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*inbuf -= (outbuf - outerr) * (MIN_NEEDED_FROM / MIN_NEEDED_TO); \
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else if (MIN_NEEDED_TO % MIN_NEEDED_FROM == 0) \
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*inbuf -= (outbuf - outerr) / (MIN_NEEDED_TO / MIN_NEEDED_FROM); \
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else \
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*inbuf -= ((outbuf - outerr) / MIN_NEEDED_TO) * MIN_NEEDED_FROM
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# endif
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#endif
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/* The default init function. It simply matches the name and initializes
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the step data to point to one of the objects above. */
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#if DEFINE_INIT
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# ifndef CHARSET_NAME
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# error "CHARSET_NAME not defined"
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# endif
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int
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gconv_init (struct gconv_step *step)
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{
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/* Determine which direction. */
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if (__strcasecmp (step->from_name, CHARSET_NAME) == 0)
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step->data = &from_object;
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else if (__strcasecmp (step->to_name, CHARSET_NAME) == 0)
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step->data = &to_object;
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else
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return GCONV_NOCONV;
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if (step->data == &from_object)
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{
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step->min_needed_from = MIN_NEEDED_FROM;
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step->max_needed_from = MAX_NEEDED_FROM;
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step->min_needed_to = MIN_NEEDED_TO;
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step->max_needed_to = MAX_NEEDED_TO;
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}
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else
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{
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step->min_needed_from = MIN_NEEDED_TO;
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step->max_needed_from = MAX_NEEDED_TO;
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step->min_needed_to = MIN_NEEDED_FROM;
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step->max_needed_to = MAX_NEEDED_FROM;
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}
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#ifdef RESET_STATE
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step->stateful = 1;
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#else
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step->stateful = 0;
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#endif
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return GCONV_OK;
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}
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#endif
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/* The default destructor function does nothing in the moment and so
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be define it at all. But we still provide the macro just in case
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we need it some day. */
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#if DEFINE_FINI
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#endif
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/* If no arguments have to passed to the loop function define the macro
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as empty. */
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#ifndef EXTRA_LOOP_ARGS
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# define EXTRA_LOOP_ARGS
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#endif
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/* This is the actual conversion function. */
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#ifndef FUNCTION_NAME
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# define FUNCTION_NAME gconv
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#endif
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int
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FUNCTION_NAME (struct gconv_step *step, struct gconv_step_data *data,
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const char **inbuf, const char *inbufend, size_t *written,
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int do_flush)
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{
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struct gconv_step *next_step = step + 1;
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struct gconv_step_data *next_data = data + 1;
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gconv_fct fct = next_step->fct;
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int status;
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/* If the function is called with no input this means we have to reset
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to the initial state. The possibly partly converted input is
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dropped. */
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if (do_flush)
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{
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/* Call the steps down the chain if there are any. */
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if (data->is_last)
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status = GCONV_OK;
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else
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{
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#ifdef EMIT_SHIFT_TO_INIT
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status = GCONV_OK;
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EMIT_SHIFT_TO_INIT;
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if (status == GCONV_OK)
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#endif
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/* Give the modules below the same chance. */
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status = (*fct) (next_step, next_data, NULL, NULL, written, 1);
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}
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}
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else
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{
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/* We preserve the initial values of the pointer variables. */
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const char *inptr = *inbuf;
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char *outbuf = data->outbuf;
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char *outend = data->outbufend;
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char *outptr;
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#ifdef PREPARE_LOOP
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PREPARE_LOOP
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#endif
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do
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{
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/* This variable is used to count the number of characters we
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actually converted. */
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size_t converted = 0;
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/* Remember the start value for this round. */
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inptr = *inbuf;
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/* The outbuf buffer is empty. */
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outptr = outbuf;
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#ifdef SAVE_RESET_STATE
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SAVE_RESET_STATE (1);
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#endif
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if (FROM_DIRECTION)
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/* Run the conversion loop. */
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status = FROM_LOOP ((const unsigned char **) inbuf,
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(const unsigned char *) inbufend,
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(unsigned char **) &outbuf,
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(unsigned char *) outend,
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data->statep, step->data, &converted
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EXTRA_LOOP_ARGS);
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else
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/* Run the conversion loop. */
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status = TO_LOOP ((const unsigned char **) inbuf,
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(const unsigned char *) inbufend,
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(unsigned char **) &outbuf,
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(unsigned char *) outend,
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data->statep, step->data, &converted
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EXTRA_LOOP_ARGS);
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/* If this is the last step leave the loop, there is nothgin
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we can do. */
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if (data->is_last)
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{
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/* Store information about how many bytes are available. */
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data->outbuf = outbuf;
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/* Remember how many characters we converted. */
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*written += converted;
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break;
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}
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/* Write out all output which was produced. */
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if (outbuf > outptr)
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{
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const char *outerr = data->outbuf;
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int result;
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result = (*fct) (next_step, next_data, &outerr, outbuf,
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written, 0);
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if (result != GCONV_EMPTY_INPUT)
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{
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if (outerr != outbuf)
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{
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#ifdef RESET_INPUT_BUFFER
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RESET_INPUT_BUFFER;
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#else
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/* We have a problem with the in on of the functions
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below. Undo the conversion upto the error point. */
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size_t nstatus;
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/* Reload the pointers. */
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*inbuf = inptr;
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outbuf = outptr;
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/* Reset the state. */
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# ifdef SAVE_RESET_STATE
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SAVE_RESET_STATE (0);
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# endif
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if (FROM_DIRECTION)
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/* Run the conversion loop. */
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nstatus = FROM_LOOP ((const unsigned char **) inbuf,
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(const unsigned char *) inbufend,
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(unsigned char **) &outbuf,
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(unsigned char *) outerr,
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data->statep, step->data,
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&converted EXTRA_LOOP_ARGS);
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else
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/* Run the conversion loop. */
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nstatus = TO_LOOP ((const unsigned char **) inbuf,
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(const unsigned char *) inbufend,
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(unsigned char **) &outbuf,
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(unsigned char *) outerr,
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data->statep, step->data,
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&converted EXTRA_LOOP_ARGS);
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/* We must run out of output buffer space in this
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rerun. */
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assert (outbuf == outerr);
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assert (nstatus == GCONV_FULL_OUTPUT);
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#endif /* reset input buffer */
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}
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/* Change the status. */
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status = result;
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}
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else
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/* All the output is consumed, we can make another run
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if everything was ok. */
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if (status == GCONV_FULL_OUTPUT)
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status = GCONV_OK;
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}
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}
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while (status == GCONV_OK);
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#ifdef END_LOOP
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END_LOOP
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#endif
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}
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return status;
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}
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#undef DEFINE_INIT
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#undef CHARSET_NAME
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#undef DEFINE_FINI
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#undef MIN_NEEDED_FROM
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#undef MIN_NEEDED_TO
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#undef MAX_NEEDED_FROM
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#undef MAX_NEEDED_TO
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#undef DEFINE_DIRECTION_OBJECTS
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#undef FROM_DIRECTION
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#undef EMIT_SHIFT_TO_INIT
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#undef FROM_LOOP
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#undef TO_LOOP
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#undef RESET_STATE
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#undef RESET_INPUT_BUFFER
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#undef FUNCTION_NAME
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#undef PREPARE_LOOP
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#undef END_LOOP
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