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265cbed8e7
[BZ #17581] The checking chain of unused chunks was terminated by a hash of the block pointer, which was sometimes confused with the chunk length byte. We now avoid using a length byte equal to the magic byte.
671 lines
20 KiB
C
671 lines
20 KiB
C
/* Malloc implementation for multiple threads without lock contention.
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Copyright (C) 2001-2015 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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Contributed by Wolfram Gloger <wg@malloc.de>, 2001.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation; either version 2.1 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; see the file COPYING.LIB. If
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not, see <http://www.gnu.org/licenses/>. */
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/* What to do if the standard debugging hooks are in place and a
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corrupt pointer is detected: do nothing (0), print an error message
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(1), or call abort() (2). */
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/* Hooks for debugging versions. The initial hooks just call the
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initialization routine, then do the normal work. */
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static void *
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malloc_hook_ini (size_t sz, const void *caller)
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{
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__malloc_hook = NULL;
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ptmalloc_init ();
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return __libc_malloc (sz);
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}
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static void *
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realloc_hook_ini (void *ptr, size_t sz, const void *caller)
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{
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__malloc_hook = NULL;
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__realloc_hook = NULL;
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ptmalloc_init ();
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return __libc_realloc (ptr, sz);
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}
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static void *
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memalign_hook_ini (size_t alignment, size_t sz, const void *caller)
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{
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__memalign_hook = NULL;
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ptmalloc_init ();
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return __libc_memalign (alignment, sz);
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}
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/* Whether we are using malloc checking. */
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static int using_malloc_checking;
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/* A flag that is set by malloc_set_state, to signal that malloc checking
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must not be enabled on the request from the user (via the MALLOC_CHECK_
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environment variable). It is reset by __malloc_check_init to tell
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malloc_set_state that the user has requested malloc checking.
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The purpose of this flag is to make sure that malloc checking is not
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enabled when the heap to be restored was constructed without malloc
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checking, and thus does not contain the required magic bytes.
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Otherwise the heap would be corrupted by calls to free and realloc. If
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it turns out that the heap was created with malloc checking and the
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user has requested it malloc_set_state just calls __malloc_check_init
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again to enable it. On the other hand, reusing such a heap without
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further malloc checking is safe. */
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static int disallow_malloc_check;
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/* Activate a standard set of debugging hooks. */
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void
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__malloc_check_init (void)
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{
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if (disallow_malloc_check)
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{
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disallow_malloc_check = 0;
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return;
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}
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using_malloc_checking = 1;
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__malloc_hook = malloc_check;
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__free_hook = free_check;
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__realloc_hook = realloc_check;
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__memalign_hook = memalign_check;
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}
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/* A simple, standard set of debugging hooks. Overhead is `only' one
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byte per chunk; still this will catch most cases of double frees or
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overruns. The goal here is to avoid obscure crashes due to invalid
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usage, unlike in the MALLOC_DEBUG code. */
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static unsigned char
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magicbyte (const void *p)
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{
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unsigned char magic;
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magic = (((uintptr_t) p >> 3) ^ ((uintptr_t) p >> 11)) & 0xFF;
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/* Do not return 1. See the comment in mem2mem_check(). */
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if (magic == 1)
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++magic;
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return magic;
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}
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/* Visualize the chunk as being partitioned into blocks of 255 bytes from the
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highest address of the chunk, downwards. The end of each block tells
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us the size of that block, up to the actual size of the requested
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memory. Our magic byte is right at the end of the requested size, so we
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must reach it with this iteration, otherwise we have witnessed a memory
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corruption. */
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static size_t
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malloc_check_get_size (mchunkptr p)
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{
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size_t size;
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unsigned char c;
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unsigned char magic = magicbyte (p);
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assert (using_malloc_checking == 1);
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for (size = chunksize (p) - 1 + (chunk_is_mmapped (p) ? 0 : SIZE_SZ);
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(c = ((unsigned char *) p)[size]) != magic;
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size -= c)
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{
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if (c <= 0 || size < (c + 2 * SIZE_SZ))
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{
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malloc_printerr (check_action, "malloc_check_get_size: memory corruption",
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chunk2mem (p),
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chunk_is_mmapped (p) ? NULL : arena_for_chunk (p));
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return 0;
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}
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}
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/* chunk2mem size. */
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return size - 2 * SIZE_SZ;
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}
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/* Instrument a chunk with overrun detector byte(s) and convert it
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into a user pointer with requested size req_sz. */
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static void *
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internal_function
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mem2mem_check (void *ptr, size_t req_sz)
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{
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mchunkptr p;
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unsigned char *m_ptr = ptr;
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size_t max_sz, block_sz, i;
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unsigned char magic;
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if (!ptr)
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return ptr;
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p = mem2chunk (ptr);
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magic = magicbyte (p);
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max_sz = chunksize (p) - 2 * SIZE_SZ;
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if (!chunk_is_mmapped (p))
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max_sz += SIZE_SZ;
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for (i = max_sz - 1; i > req_sz; i -= block_sz)
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{
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block_sz = MIN (i - req_sz, 0xff);
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/* Don't allow the magic byte to appear in the chain of length bytes.
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For the following to work, magicbyte cannot return 0x01. */
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if (block_sz == magic)
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--block_sz;
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m_ptr[i] = block_sz;
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}
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m_ptr[req_sz] = magic;
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return (void *) m_ptr;
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}
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/* Convert a pointer to be free()d or realloc()ed to a valid chunk
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pointer. If the provided pointer is not valid, return NULL. */
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static mchunkptr
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internal_function
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mem2chunk_check (void *mem, unsigned char **magic_p)
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{
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mchunkptr p;
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INTERNAL_SIZE_T sz, c;
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unsigned char magic;
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if (!aligned_OK (mem))
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return NULL;
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p = mem2chunk (mem);
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sz = chunksize (p);
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magic = magicbyte (p);
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if (!chunk_is_mmapped (p))
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{
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/* Must be a chunk in conventional heap memory. */
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int contig = contiguous (&main_arena);
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if ((contig &&
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((char *) p < mp_.sbrk_base ||
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((char *) p + sz) >= (mp_.sbrk_base + main_arena.system_mem))) ||
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sz < MINSIZE || sz & MALLOC_ALIGN_MASK || !inuse (p) ||
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(!prev_inuse (p) && (p->prev_size & MALLOC_ALIGN_MASK ||
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(contig && (char *) prev_chunk (p) < mp_.sbrk_base) ||
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next_chunk (prev_chunk (p)) != p)))
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return NULL;
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for (sz += SIZE_SZ - 1; (c = ((unsigned char *) p)[sz]) != magic; sz -= c)
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{
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if (c == 0 || sz < (c + 2 * SIZE_SZ))
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return NULL;
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}
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}
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else
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{
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unsigned long offset, page_mask = GLRO (dl_pagesize) - 1;
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/* mmap()ed chunks have MALLOC_ALIGNMENT or higher power-of-two
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alignment relative to the beginning of a page. Check this
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first. */
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offset = (unsigned long) mem & page_mask;
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if ((offset != MALLOC_ALIGNMENT && offset != 0 && offset != 0x10 &&
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offset != 0x20 && offset != 0x40 && offset != 0x80 && offset != 0x100 &&
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offset != 0x200 && offset != 0x400 && offset != 0x800 && offset != 0x1000 &&
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offset < 0x2000) ||
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!chunk_is_mmapped (p) || (p->size & PREV_INUSE) ||
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((((unsigned long) p - p->prev_size) & page_mask) != 0) ||
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((p->prev_size + sz) & page_mask) != 0)
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return NULL;
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for (sz -= 1; (c = ((unsigned char *) p)[sz]) != magic; sz -= c)
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{
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if (c == 0 || sz < (c + 2 * SIZE_SZ))
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return NULL;
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}
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}
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((unsigned char *) p)[sz] ^= 0xFF;
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if (magic_p)
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*magic_p = (unsigned char *) p + sz;
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return p;
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}
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/* Check for corruption of the top chunk, and try to recover if
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necessary. */
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static int
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internal_function
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top_check (void)
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{
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mchunkptr t = top (&main_arena);
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char *brk, *new_brk;
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INTERNAL_SIZE_T front_misalign, sbrk_size;
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unsigned long pagesz = GLRO (dl_pagesize);
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if (t == initial_top (&main_arena) ||
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(!chunk_is_mmapped (t) &&
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chunksize (t) >= MINSIZE &&
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prev_inuse (t) &&
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(!contiguous (&main_arena) ||
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(char *) t + chunksize (t) == mp_.sbrk_base + main_arena.system_mem)))
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return 0;
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malloc_printerr (check_action, "malloc: top chunk is corrupt", t,
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&main_arena);
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/* Try to set up a new top chunk. */
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brk = MORECORE (0);
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front_misalign = (unsigned long) chunk2mem (brk) & MALLOC_ALIGN_MASK;
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if (front_misalign > 0)
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front_misalign = MALLOC_ALIGNMENT - front_misalign;
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sbrk_size = front_misalign + mp_.top_pad + MINSIZE;
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sbrk_size += pagesz - ((unsigned long) (brk + sbrk_size) & (pagesz - 1));
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new_brk = (char *) (MORECORE (sbrk_size));
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if (new_brk == (char *) (MORECORE_FAILURE))
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{
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__set_errno (ENOMEM);
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return -1;
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}
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/* Call the `morecore' hook if necessary. */
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void (*hook) (void) = atomic_forced_read (__after_morecore_hook);
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if (hook)
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(*hook)();
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main_arena.system_mem = (new_brk - mp_.sbrk_base) + sbrk_size;
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top (&main_arena) = (mchunkptr) (brk + front_misalign);
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set_head (top (&main_arena), (sbrk_size - front_misalign) | PREV_INUSE);
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return 0;
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}
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static void *
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malloc_check (size_t sz, const void *caller)
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{
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void *victim;
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if (sz + 1 == 0)
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{
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__set_errno (ENOMEM);
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return NULL;
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}
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(void) mutex_lock (&main_arena.mutex);
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victim = (top_check () >= 0) ? _int_malloc (&main_arena, sz + 1) : NULL;
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(void) mutex_unlock (&main_arena.mutex);
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return mem2mem_check (victim, sz);
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}
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static void
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free_check (void *mem, const void *caller)
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{
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mchunkptr p;
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if (!mem)
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return;
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(void) mutex_lock (&main_arena.mutex);
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p = mem2chunk_check (mem, NULL);
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if (!p)
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{
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(void) mutex_unlock (&main_arena.mutex);
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malloc_printerr (check_action, "free(): invalid pointer", mem,
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&main_arena);
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return;
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}
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if (chunk_is_mmapped (p))
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{
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(void) mutex_unlock (&main_arena.mutex);
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munmap_chunk (p);
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return;
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}
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_int_free (&main_arena, p, 1);
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(void) mutex_unlock (&main_arena.mutex);
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}
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static void *
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realloc_check (void *oldmem, size_t bytes, const void *caller)
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{
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INTERNAL_SIZE_T nb;
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void *newmem = 0;
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unsigned char *magic_p;
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if (bytes + 1 == 0)
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{
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__set_errno (ENOMEM);
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return NULL;
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}
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if (oldmem == 0)
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return malloc_check (bytes, NULL);
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if (bytes == 0)
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{
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free_check (oldmem, NULL);
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return NULL;
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}
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(void) mutex_lock (&main_arena.mutex);
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const mchunkptr oldp = mem2chunk_check (oldmem, &magic_p);
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(void) mutex_unlock (&main_arena.mutex);
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if (!oldp)
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{
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malloc_printerr (check_action, "realloc(): invalid pointer", oldmem,
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&main_arena);
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return malloc_check (bytes, NULL);
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}
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const INTERNAL_SIZE_T oldsize = chunksize (oldp);
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checked_request2size (bytes + 1, nb);
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(void) mutex_lock (&main_arena.mutex);
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if (chunk_is_mmapped (oldp))
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{
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#if HAVE_MREMAP
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mchunkptr newp = mremap_chunk (oldp, nb);
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if (newp)
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newmem = chunk2mem (newp);
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else
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#endif
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{
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/* Note the extra SIZE_SZ overhead. */
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if (oldsize - SIZE_SZ >= nb)
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newmem = oldmem; /* do nothing */
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else
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{
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/* Must alloc, copy, free. */
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if (top_check () >= 0)
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newmem = _int_malloc (&main_arena, bytes + 1);
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if (newmem)
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{
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memcpy (newmem, oldmem, oldsize - 2 * SIZE_SZ);
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munmap_chunk (oldp);
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}
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}
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}
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}
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else
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{
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if (top_check () >= 0)
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{
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INTERNAL_SIZE_T nb;
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checked_request2size (bytes + 1, nb);
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newmem = _int_realloc (&main_arena, oldp, oldsize, nb);
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}
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}
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/* mem2chunk_check changed the magic byte in the old chunk.
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If newmem is NULL, then the old chunk will still be used though,
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so we need to invert that change here. */
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if (newmem == NULL)
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*magic_p ^= 0xFF;
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(void) mutex_unlock (&main_arena.mutex);
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return mem2mem_check (newmem, bytes);
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}
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static void *
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memalign_check (size_t alignment, size_t bytes, const void *caller)
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{
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void *mem;
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if (alignment <= MALLOC_ALIGNMENT)
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return malloc_check (bytes, NULL);
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if (alignment < MINSIZE)
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alignment = MINSIZE;
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/* If the alignment is greater than SIZE_MAX / 2 + 1 it cannot be a
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power of 2 and will cause overflow in the check below. */
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if (alignment > SIZE_MAX / 2 + 1)
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{
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__set_errno (EINVAL);
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return 0;
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}
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/* Check for overflow. */
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if (bytes > SIZE_MAX - alignment - MINSIZE)
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{
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__set_errno (ENOMEM);
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return 0;
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}
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/* Make sure alignment is power of 2. */
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if (!powerof2 (alignment))
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{
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size_t a = MALLOC_ALIGNMENT * 2;
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while (a < alignment)
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a <<= 1;
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alignment = a;
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}
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(void) mutex_lock (&main_arena.mutex);
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mem = (top_check () >= 0) ? _int_memalign (&main_arena, alignment, bytes + 1) :
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NULL;
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(void) mutex_unlock (&main_arena.mutex);
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return mem2mem_check (mem, bytes);
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}
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/* Get/set state: malloc_get_state() records the current state of all
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malloc variables (_except_ for the actual heap contents and `hook'
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function pointers) in a system dependent, opaque data structure.
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This data structure is dynamically allocated and can be free()d
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after use. malloc_set_state() restores the state of all malloc
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variables to the previously obtained state. This is especially
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useful when using this malloc as part of a shared library, and when
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the heap contents are saved/restored via some other method. The
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primary example for this is GNU Emacs with its `dumping' procedure.
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`Hook' function pointers are never saved or restored by these
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functions, with two exceptions: If malloc checking was in use when
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malloc_get_state() was called, then malloc_set_state() calls
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__malloc_check_init() if possible; if malloc checking was not in
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use in the recorded state but the user requested malloc checking,
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then the hooks are reset to 0. */
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#define MALLOC_STATE_MAGIC 0x444c4541l
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#define MALLOC_STATE_VERSION (0 * 0x100l + 4l) /* major*0x100 + minor */
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struct malloc_save_state
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{
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long magic;
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long version;
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mbinptr av[NBINS * 2 + 2];
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char *sbrk_base;
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int sbrked_mem_bytes;
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unsigned long trim_threshold;
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unsigned long top_pad;
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unsigned int n_mmaps_max;
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unsigned long mmap_threshold;
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int check_action;
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unsigned long max_sbrked_mem;
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unsigned long max_total_mem;
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unsigned int n_mmaps;
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unsigned int max_n_mmaps;
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unsigned long mmapped_mem;
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unsigned long max_mmapped_mem;
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int using_malloc_checking;
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unsigned long max_fast;
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unsigned long arena_test;
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unsigned long arena_max;
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unsigned long narenas;
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};
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void *
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__malloc_get_state (void)
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{
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struct malloc_save_state *ms;
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int i;
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mbinptr b;
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ms = (struct malloc_save_state *) __libc_malloc (sizeof (*ms));
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if (!ms)
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return 0;
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(void) mutex_lock (&main_arena.mutex);
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malloc_consolidate (&main_arena);
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ms->magic = MALLOC_STATE_MAGIC;
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ms->version = MALLOC_STATE_VERSION;
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ms->av[0] = 0;
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ms->av[1] = 0; /* used to be binblocks, now no longer used */
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ms->av[2] = top (&main_arena);
|
|
ms->av[3] = 0; /* used to be undefined */
|
|
for (i = 1; i < NBINS; i++)
|
|
{
|
|
b = bin_at (&main_arena, i);
|
|
if (first (b) == b)
|
|
ms->av[2 * i + 2] = ms->av[2 * i + 3] = 0; /* empty bin */
|
|
else
|
|
{
|
|
ms->av[2 * i + 2] = first (b);
|
|
ms->av[2 * i + 3] = last (b);
|
|
}
|
|
}
|
|
ms->sbrk_base = mp_.sbrk_base;
|
|
ms->sbrked_mem_bytes = main_arena.system_mem;
|
|
ms->trim_threshold = mp_.trim_threshold;
|
|
ms->top_pad = mp_.top_pad;
|
|
ms->n_mmaps_max = mp_.n_mmaps_max;
|
|
ms->mmap_threshold = mp_.mmap_threshold;
|
|
ms->check_action = check_action;
|
|
ms->max_sbrked_mem = main_arena.max_system_mem;
|
|
ms->max_total_mem = 0;
|
|
ms->n_mmaps = mp_.n_mmaps;
|
|
ms->max_n_mmaps = mp_.max_n_mmaps;
|
|
ms->mmapped_mem = mp_.mmapped_mem;
|
|
ms->max_mmapped_mem = mp_.max_mmapped_mem;
|
|
ms->using_malloc_checking = using_malloc_checking;
|
|
ms->max_fast = get_max_fast ();
|
|
ms->arena_test = mp_.arena_test;
|
|
ms->arena_max = mp_.arena_max;
|
|
ms->narenas = narenas;
|
|
(void) mutex_unlock (&main_arena.mutex);
|
|
return (void *) ms;
|
|
}
|
|
|
|
int
|
|
__malloc_set_state (void *msptr)
|
|
{
|
|
struct malloc_save_state *ms = (struct malloc_save_state *) msptr;
|
|
size_t i;
|
|
mbinptr b;
|
|
|
|
disallow_malloc_check = 1;
|
|
ptmalloc_init ();
|
|
if (ms->magic != MALLOC_STATE_MAGIC)
|
|
return -1;
|
|
|
|
/* Must fail if the major version is too high. */
|
|
if ((ms->version & ~0xffl) > (MALLOC_STATE_VERSION & ~0xffl))
|
|
return -2;
|
|
|
|
(void) mutex_lock (&main_arena.mutex);
|
|
/* There are no fastchunks. */
|
|
clear_fastchunks (&main_arena);
|
|
if (ms->version >= 4)
|
|
set_max_fast (ms->max_fast);
|
|
else
|
|
set_max_fast (64); /* 64 used to be the value we always used. */
|
|
for (i = 0; i < NFASTBINS; ++i)
|
|
fastbin (&main_arena, i) = 0;
|
|
for (i = 0; i < BINMAPSIZE; ++i)
|
|
main_arena.binmap[i] = 0;
|
|
top (&main_arena) = ms->av[2];
|
|
main_arena.last_remainder = 0;
|
|
for (i = 1; i < NBINS; i++)
|
|
{
|
|
b = bin_at (&main_arena, i);
|
|
if (ms->av[2 * i + 2] == 0)
|
|
{
|
|
assert (ms->av[2 * i + 3] == 0);
|
|
first (b) = last (b) = b;
|
|
}
|
|
else
|
|
{
|
|
if (ms->version >= 3 &&
|
|
(i < NSMALLBINS || (largebin_index (chunksize (ms->av[2 * i + 2])) == i &&
|
|
largebin_index (chunksize (ms->av[2 * i + 3])) == i)))
|
|
{
|
|
first (b) = ms->av[2 * i + 2];
|
|
last (b) = ms->av[2 * i + 3];
|
|
/* Make sure the links to the bins within the heap are correct. */
|
|
first (b)->bk = b;
|
|
last (b)->fd = b;
|
|
/* Set bit in binblocks. */
|
|
mark_bin (&main_arena, i);
|
|
}
|
|
else
|
|
{
|
|
/* Oops, index computation from chunksize must have changed.
|
|
Link the whole list into unsorted_chunks. */
|
|
first (b) = last (b) = b;
|
|
b = unsorted_chunks (&main_arena);
|
|
ms->av[2 * i + 2]->bk = b;
|
|
ms->av[2 * i + 3]->fd = b->fd;
|
|
b->fd->bk = ms->av[2 * i + 3];
|
|
b->fd = ms->av[2 * i + 2];
|
|
}
|
|
}
|
|
}
|
|
if (ms->version < 3)
|
|
{
|
|
/* Clear fd_nextsize and bk_nextsize fields. */
|
|
b = unsorted_chunks (&main_arena)->fd;
|
|
while (b != unsorted_chunks (&main_arena))
|
|
{
|
|
if (!in_smallbin_range (chunksize (b)))
|
|
{
|
|
b->fd_nextsize = NULL;
|
|
b->bk_nextsize = NULL;
|
|
}
|
|
b = b->fd;
|
|
}
|
|
}
|
|
mp_.sbrk_base = ms->sbrk_base;
|
|
main_arena.system_mem = ms->sbrked_mem_bytes;
|
|
mp_.trim_threshold = ms->trim_threshold;
|
|
mp_.top_pad = ms->top_pad;
|
|
mp_.n_mmaps_max = ms->n_mmaps_max;
|
|
mp_.mmap_threshold = ms->mmap_threshold;
|
|
check_action = ms->check_action;
|
|
main_arena.max_system_mem = ms->max_sbrked_mem;
|
|
mp_.n_mmaps = ms->n_mmaps;
|
|
mp_.max_n_mmaps = ms->max_n_mmaps;
|
|
mp_.mmapped_mem = ms->mmapped_mem;
|
|
mp_.max_mmapped_mem = ms->max_mmapped_mem;
|
|
/* add version-dependent code here */
|
|
if (ms->version >= 1)
|
|
{
|
|
/* Check whether it is safe to enable malloc checking, or whether
|
|
it is necessary to disable it. */
|
|
if (ms->using_malloc_checking && !using_malloc_checking &&
|
|
!disallow_malloc_check)
|
|
__malloc_check_init ();
|
|
else if (!ms->using_malloc_checking && using_malloc_checking)
|
|
{
|
|
__malloc_hook = NULL;
|
|
__free_hook = NULL;
|
|
__realloc_hook = NULL;
|
|
__memalign_hook = NULL;
|
|
using_malloc_checking = 0;
|
|
}
|
|
}
|
|
if (ms->version >= 4)
|
|
{
|
|
mp_.arena_test = ms->arena_test;
|
|
mp_.arena_max = ms->arena_max;
|
|
narenas = ms->narenas;
|
|
}
|
|
check_malloc_state (&main_arena);
|
|
|
|
(void) mutex_unlock (&main_arena.mutex);
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-basic-offset: 2
|
|
* End:
|
|
*/
|