Clean up add_magnitudes and sub_magnitudes

This commit is contained in:
Siddhesh Poyarekar 2013-02-13 13:55:29 +05:30
parent cd52592332
commit bdf028142e
2 changed files with 67 additions and 53 deletions

View File

@ -1,3 +1,9 @@
2013-02-13 Siddhesh Poyarekar <siddhesh@redhat.com>
* sysdeps/ieee754/dbl-64/mpa.c (add_magnitudes): Use ZK to
minimize writes to Z.
(sub_magnitudes): Simplify code a bit.
2013-02-12 Roland McGrath <roland@hack.frob.com>
* include/libc-symbols.h (stub_warning): Remove "warning: " prefix

View File

@ -370,6 +370,7 @@ SECTION
add_magnitudes (const mp_no *x, const mp_no *y, mp_no *z, int p)
{
int i, j, k;
double zk;
EZ = EX;
@ -377,45 +378,54 @@ add_magnitudes (const mp_no *x, const mp_no *y, mp_no *z, int p)
j = p + EY - EX;
k = p + 1;
if (j < 1)
if (__glibc_unlikely (j < 1))
{
__cpy (x, z, p);
return;
}
else
Z[k] = ZERO;
zk = ZERO;
for (; j > 0; i--, j--)
{
Z[k] += X[i] + Y[j];
if (Z[k] >= RADIX)
zk += X[i] + Y[j];
if (zk >= RADIX)
{
Z[k] -= RADIX;
Z[--k] = ONE;
Z[k--] = zk - RADIX;
zk = ONE;
}
else
Z[--k] = ZERO;
{
Z[k--] = zk;
zk = ZERO;
}
}
for (; i > 0; i--)
{
Z[k] += X[i];
if (Z[k] >= RADIX)
zk += X[i];
if (zk >= RADIX)
{
Z[k] -= RADIX;
Z[--k] = ONE;
Z[k--] = zk - RADIX;
zk = ONE;
}
else
Z[--k] = ZERO;
{
Z[k--] = zk;
zk = ZERO;
}
}
if (Z[1] == ZERO)
if (zk == ZERO)
{
for (i = 1; i <= p; i++)
Z[i] = Z[i + 1];
}
else
EZ += ONE;
{
Z[1] = zk;
EZ += ONE;
}
}
/* Subtract the magnitudes of *X and *Y assuming that abs (*x) > abs (*y) > 0.
@ -427,65 +437,63 @@ SECTION
sub_magnitudes (const mp_no *x, const mp_no *y, mp_no *z, int p)
{
int i, j, k;
double zk;
EZ = EX;
i = p;
j = p + EY - EX;
k = p;
if (EX == EY)
/* Y is too small compared to X, copy X over to the result. */
if (__glibc_unlikely (j < 1))
{
i = j = k = p;
Z[k] = Z[k + 1] = ZERO;
__cpy (x, z, p);
return;
}
/* The relevant least significant digit in Y is non-zero, so we factor it in
to enhance accuracy. */
if (j < p && Y[j + 1] > ZERO)
{
Z[k + 1] = RADIX - Y[j + 1];
zk = MONE;
}
else
{
j = EX - EY;
if (j > p)
{
__cpy (x, z, p);
return;
}
else
{
i = p;
j = p + 1 - j;
k = p;
if (Y[j] > ZERO)
{
Z[k + 1] = RADIX - Y[j--];
Z[k] = MONE;
}
else
{
Z[k + 1] = ZERO;
Z[k] = ZERO;
j--;
}
}
}
zk = Z[k + 1] = ZERO;
/* Subtract and borrow. */
for (; j > 0; i--, j--)
{
Z[k] += (X[i] - Y[j]);
if (Z[k] < ZERO)
zk += (X[i] - Y[j]);
if (zk < ZERO)
{
Z[k] += RADIX;
Z[--k] = MONE;
Z[k--] = zk + RADIX;
zk = MONE;
}
else
Z[--k] = ZERO;
{
Z[k--] = zk;
zk = ZERO;
}
}
/* We're done with digits from Y, so it's just digits in X. */
for (; i > 0; i--)
{
Z[k] += X[i];
if (Z[k] < ZERO)
zk += X[i];
if (zk < ZERO)
{
Z[k] += RADIX;
Z[--k] = MONE;
Z[k--] = zk + RADIX;
zk = MONE;
}
else
Z[--k] = ZERO;
{
Z[k--] = zk;
zk = ZERO;
}
}
/* Normalize. */
for (i = 1; Z[i] == ZERO; i++);
EZ = EZ - i + 1;
for (k = 1; i <= p + 1;)