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0ab179504a
This function is called only once in the whole source tree. Let's move its code inline instead, which is also in the spirit of removing as much object type char arrays as possible (not that this patch does anything for that but at least it is now a local matter). Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
83 lines
2.2 KiB
C
83 lines
2.2 KiB
C
#ifndef OBJECT_H
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#define OBJECT_H
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struct object_list {
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struct object *item;
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struct object_list *next;
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};
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struct object_refs {
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unsigned count;
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struct object *base;
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struct object *ref[FLEX_ARRAY]; /* more */
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};
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struct object_array {
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unsigned int nr;
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unsigned int alloc;
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struct object_array_entry {
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struct object *item;
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const char *name;
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} *objects;
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};
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#define TYPE_BITS 3
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#define FLAG_BITS 27
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/*
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* The object type is stored in 3 bits.
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*/
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struct object {
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unsigned parsed : 1;
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unsigned used : 1;
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unsigned type : TYPE_BITS;
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unsigned flags : FLAG_BITS;
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unsigned char sha1[20];
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};
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extern int track_object_refs;
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extern const char *typename(unsigned int type);
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extern int type_from_string(const char *str);
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extern unsigned int get_max_object_index(void);
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extern struct object *get_indexed_object(unsigned int);
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extern struct object_refs *lookup_object_refs(struct object *);
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/** Internal only **/
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struct object *lookup_object(const unsigned char *sha1);
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void created_object(const unsigned char *sha1, struct object *obj);
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/** Returns the object, having parsed it to find out what it is. **/
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struct object *parse_object(const unsigned char *sha1);
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/* Given the result of read_sha1_file(), returns the object after
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* parsing it. eaten_p indicates if the object has a borrowed copy
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* of buffer and the caller should not free() it.
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*/
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struct object *parse_object_buffer(const unsigned char *sha1, enum object_type type, unsigned long size, void *buffer, int *eaten_p);
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/** Returns the object, with potentially excess memory allocated. **/
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struct object *lookup_unknown_object(const unsigned char *sha1);
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struct object_refs *alloc_object_refs(unsigned count);
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void set_object_refs(struct object *obj, struct object_refs *refs);
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void mark_reachable(struct object *obj, unsigned int mask);
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struct object_list *object_list_insert(struct object *item,
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struct object_list **list_p);
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void object_list_append(struct object *item,
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struct object_list **list_p);
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unsigned object_list_length(struct object_list *list);
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int object_list_contains(struct object_list *list, struct object *obj);
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/* Object array handling .. */
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void add_object_array(struct object *obj, const char *name, struct object_array *array);
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#endif /* OBJECT_H */
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