mirror of
https://github.com/git/git.git
synced 2024-11-30 13:33:44 +08:00
15db4e7f4a
We had several C files include cache.h unnecessarily. Replace those with an include of "git-compat-util.h" instead. Much like the previous commit, these have all been verified via both ensuring that gcc -E $SOURCE_FILE | grep '"cache.h"' found no hits and that make DEVELOPER=1 ${OBJECT_FILE_FOR_SOURCE_FILE} successfully compiles without warnings. Signed-off-by: Elijah Newren <newren@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
126 lines
2.9 KiB
C
126 lines
2.9 KiB
C
#include "git-compat-util.h"
|
|
#include "lockfile.h"
|
|
#include "unix-socket.h"
|
|
#include "unix-stream-server.h"
|
|
|
|
#define DEFAULT_LOCK_TIMEOUT (100)
|
|
|
|
/*
|
|
* Try to connect to a unix domain socket at `path` (if it exists) and
|
|
* see if there is a server listening.
|
|
*
|
|
* We don't know if the socket exists, whether a server died and
|
|
* failed to cleanup, or whether we have a live server listening, so
|
|
* we "poke" it.
|
|
*
|
|
* We immediately hangup without sending/receiving any data because we
|
|
* don't know anything about the protocol spoken and don't want to
|
|
* block while writing/reading data. It is sufficient to just know
|
|
* that someone is listening.
|
|
*/
|
|
static int is_another_server_alive(const char *path,
|
|
const struct unix_stream_listen_opts *opts)
|
|
{
|
|
int fd = unix_stream_connect(path, opts->disallow_chdir);
|
|
if (fd >= 0) {
|
|
close(fd);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int unix_ss_create(const char *path,
|
|
const struct unix_stream_listen_opts *opts,
|
|
long timeout_ms,
|
|
struct unix_ss_socket **new_server_socket)
|
|
{
|
|
struct lock_file lock = LOCK_INIT;
|
|
int fd_socket;
|
|
struct unix_ss_socket *server_socket;
|
|
|
|
*new_server_socket = NULL;
|
|
|
|
if (timeout_ms < 0)
|
|
timeout_ms = DEFAULT_LOCK_TIMEOUT;
|
|
|
|
/*
|
|
* Create a lock at "<path>.lock" if we can.
|
|
*/
|
|
if (hold_lock_file_for_update_timeout(&lock, path, 0, timeout_ms) < 0)
|
|
return -1;
|
|
|
|
/*
|
|
* If another server is listening on "<path>" give up. We do not
|
|
* want to create a socket and steal future connections from them.
|
|
*/
|
|
if (is_another_server_alive(path, opts)) {
|
|
rollback_lock_file(&lock);
|
|
errno = EADDRINUSE;
|
|
return -2;
|
|
}
|
|
|
|
/*
|
|
* Create and bind to a Unix domain socket at "<path>".
|
|
*/
|
|
fd_socket = unix_stream_listen(path, opts);
|
|
if (fd_socket < 0) {
|
|
int saved_errno = errno;
|
|
rollback_lock_file(&lock);
|
|
errno = saved_errno;
|
|
return -1;
|
|
}
|
|
|
|
server_socket = xcalloc(1, sizeof(*server_socket));
|
|
server_socket->path_socket = strdup(path);
|
|
server_socket->fd_socket = fd_socket;
|
|
lstat(path, &server_socket->st_socket);
|
|
|
|
*new_server_socket = server_socket;
|
|
|
|
/*
|
|
* Always rollback (just delete) "<path>.lock" because we already created
|
|
* "<path>" as a socket and do not want to commit_lock to do the atomic
|
|
* rename trick.
|
|
*/
|
|
rollback_lock_file(&lock);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void unix_ss_free(struct unix_ss_socket *server_socket)
|
|
{
|
|
if (!server_socket)
|
|
return;
|
|
|
|
if (server_socket->fd_socket >= 0) {
|
|
if (!unix_ss_was_stolen(server_socket))
|
|
unlink(server_socket->path_socket);
|
|
close(server_socket->fd_socket);
|
|
}
|
|
|
|
free(server_socket->path_socket);
|
|
free(server_socket);
|
|
}
|
|
|
|
int unix_ss_was_stolen(struct unix_ss_socket *server_socket)
|
|
{
|
|
struct stat st_now;
|
|
|
|
if (!server_socket)
|
|
return 0;
|
|
|
|
if (lstat(server_socket->path_socket, &st_now) == -1)
|
|
return 1;
|
|
|
|
if (st_now.st_ino != server_socket->st_socket.st_ino)
|
|
return 1;
|
|
if (st_now.st_dev != server_socket->st_socket.st_dev)
|
|
return 1;
|
|
|
|
if (!S_ISSOCK(st_now.st_mode))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|