Commit Graph

10 Commits

Author SHA1 Message Date
Elijah Newren
ef3ca95475 Add missing includes and forward declarations
I looped over the toplevel header files, creating a temporary two-line C
program for each consisting of
  #include "git-compat-util.h"
  #include $HEADER
This patch is the result of manually fixing errors in compiling those
tiny programs.

Signed-off-by: Elijah Newren <newren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-08-15 11:52:09 -07:00
Jonathan Tan
f3c23db2d7 pack-bitmap: add free function
Add a function to free struct bitmap_index instances, and use it where
needed (except when rebuild_existing_bitmaps() is used, since it creates
references to the bitmaps within the struct bitmap_index passed to it).

Note that the hashes field in struct bitmap_index is not freed because
it points to another field within the same struct. The documentation for
that field has been updated to clarify that.

Signed-off-by: Jonathan Tan <jonathantanmy@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-06-21 12:22:48 -07:00
Jonathan Tan
3ae5fa0768 pack-bitmap: remove bitmap_git global variable
Remove the bitmap_git global variable. Instead, generate on demand an
instance of struct bitmap_index for code that needs to access it.

This allows us significant control over the lifetime of instances of
struct bitmap_index. In particular, packs can now be closed without
worrying if an unnecessarily long-lived "pack" field in struct
bitmap_index still points to it.

The bitmap API is also clearer in that we need to first obtain a struct
bitmap_index, then we use it.

This patch raises two potential issues: (1) memory for the struct
bitmap_index is allocated without being freed, and (2)
prepare_bitmap_git() and prepare_bitmap_walk() can reuse a previously
loaded bitmap. For (1), this will be dealt with in a subsequent patch in
this patch set that also deals with freeing the contents of the struct
bitmap_index (which were not freed previously, because they have global
scope). For (2), current bitmap users only load the bitmap once at most
(note that pack-objects can use bitmaps or write bitmaps, but not both
at the same time), so support for reuse has no effect - and future users
can pass around the struct bitmap_index * obtained if they need to do 2
or more things with the same bitmap.

Helped-by: Stefan Beller <sbeller@google.com>
Signed-off-by: Jonathan Tan <jonathantanmy@google.com>
Helped-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-06-21 11:17:39 -07:00
Nguyễn Thái Ngọc Duy
06af3bba41 pack-objects: move in_pack_pos out of struct object_entry
This field is only need for pack-bitmap, which is an optional
feature. Move it to a separate array that is only allocated when
pack-bitmap is used (like objects[], it is not freed, since we need it
until the end of the process)

Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-04-16 12:38:58 +09:00
brian m. carlson
206649672e pack-bitmap: convert traverse_bitmap_commit_list to object_id
Convert traverse_bitmap_commit_list and the callbacks it takes to use a
pointer to struct object_id.

Signed-off-by: brian m. carlson <sandals@crustytoothpaste.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-10-16 11:05:51 +09:00
Junio C Hamano
cb4680500a pack-bitmap.c: make pack_bitmap_filename() static
Reviewed-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2015-01-15 11:04:10 -08:00
Karsten Blees
b5007211b6 pack-bitmap: do not use gcc packed attribute
The "__attribute__" flag may be a noop on some compilers.
That's OK as long as the code is correct without the
attribute, but in this case it is not. We would typically
end up with a struct that is 2 bytes too long due to struct
padding, breaking both reading and writing of bitmaps.

Instead of marshalling the data in a struct, let's just
provide helpers for reading and writing the appropriate
types. Besides being correct on all platforms, the result is
more efficient and simpler to read.

Signed-off-by: Karsten Blees <blees@dcon.de>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2014-11-30 18:07:34 -08:00
Vicent Marti
ae4f07fbcc pack-bitmap: implement optional name_hash cache
When we use pack bitmaps rather than walking the object
graph, we end up with the list of objects to include in the
packfile, but we do not know the path at which any tree or
blob objects would be found.

In a recently packed repository, this is fine. A fetch would
use the paths only as a heuristic in the delta compression
phase, and a fully packed repository should not need to do
much delta compression.

As time passes, though, we may acquire more objects on top
of our large bitmapped pack. If clients fetch frequently,
then they never even look at the bitmapped history, and all
works as usual. However, a client who has not fetched since
the last bitmap repack will have "have" tips in the
bitmapped history, but "want" newer objects.

The bitmaps themselves degrade gracefully in this
circumstance. We manually walk the more recent bits of
history, and then use bitmaps when we hit them.

But we would also like to perform delta compression between
the newer objects and the bitmapped objects (both to delta
against what we know the user already has, but also between
"new" and "old" objects that the user is fetching). The lack
of pathnames makes our delta heuristics much less effective.

This patch adds an optional cache of the 32-bit name_hash
values to the end of the bitmap file. If present, a reader
can use it to match bitmapped and non-bitmapped names during
delta compression.

Here are perf results for p5310:

Test                      origin/master       HEAD^                      HEAD
-------------------------------------------------------------------------------------------------
5310.2: repack to disk    36.81(37.82+1.43)   47.70(48.74+1.41) +29.6%   47.75(48.70+1.51) +29.7%
5310.3: simulated clone   30.78(29.70+2.14)   1.08(0.97+0.10) -96.5%     1.07(0.94+0.12) -96.5%
5310.4: simulated fetch   3.16(6.10+0.08)     3.54(10.65+0.06) +12.0%    1.70(3.07+0.06) -46.2%
5310.6: partial bitmap    36.76(43.19+1.81)   6.71(11.25+0.76) -81.7%    4.08(6.26+0.46) -88.9%

You can see that the time spent on an incremental fetch goes
down, as our delta heuristics are able to do their work.
And we save time on the partial bitmap clone for the same
reason.

Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2013-12-30 12:19:23 -08:00
Vicent Marti
7cc8f97108 pack-objects: implement bitmap writing
This commit extends more the functionality of `pack-objects` by allowing
it to write out a `.bitmap` index next to any written packs, together
with the `.idx` index that currently gets written.

If bitmap writing is enabled for a given repository (either by calling
`pack-objects` with the `--write-bitmap-index` flag or by having
`pack.writebitmaps` set to `true` in the config) and pack-objects is
writing a packfile that would normally be indexed (i.e. not piping to
stdout), we will attempt to write the corresponding bitmap index for the
packfile.

Bitmap index writing happens after the packfile and its index has been
successfully written to disk (`finish_tmp_packfile`). The process is
performed in several steps:

    1. `bitmap_writer_set_checksum`: this call stores the partial
       checksum for the packfile being written; the checksum will be
       written in the resulting bitmap index to verify its integrity

    2. `bitmap_writer_build_type_index`: this call uses the array of
       `struct object_entry` that has just been sorted when writing out
       the actual packfile index to disk to generate 4 type-index bitmaps
       (one for each object type).

       These bitmaps have their nth bit set if the given object is of
       the bitmap's type. E.g. the nth bit of the Commits bitmap will be
       1 if the nth object in the packfile index is a commit.

       This is a very cheap operation because the bitmap writing code has
       access to the metadata stored in the `struct object_entry` array,
       and hence the real type for each object in the packfile.

    3. `bitmap_writer_reuse_bitmaps`: if there exists an existing bitmap
       index for one of the packfiles we're trying to repack, this call
       will efficiently rebuild the existing bitmaps so they can be
       reused on the new index. All the existing bitmaps will be stored
       in a `reuse` hash table, and the commit selection phase will
       prioritize these when selecting, as they can be written directly
       to the new index without having to perform a revision walk to
       fill the bitmap. This can greatly speed up the repack of a
       repository that already has bitmaps.

    4. `bitmap_writer_select_commits`: if bitmap writing is enabled for
       a given `pack-objects` run, the sequence of commits generated
       during the Counting Objects phase will be stored in an array.

       We then use that array to build up the list of selected commits.
       Writing a bitmap in the index for each object in the repository
       would be cost-prohibitive, so we use a simple heuristic to pick
       the commits that will be indexed with bitmaps.

       The current heuristics are a simplified version of JGit's
       original implementation. We select a higher density of commits
       depending on their age: the 100 most recent commits are always
       selected, after that we pick 1 commit of each 100, and the gap
       increases as the commits grow older. On top of that, we make sure
       that every single branch that has not been merged (all the tips
       that would be required from a clone) gets their own bitmap, and
       when selecting commits between a gap, we tend to prioritize the
       commit with the most parents.

       Do note that there is no right/wrong way to perform commit
       selection; different selection algorithms will result in
       different commits being selected, but there's no such thing as
       "missing a commit". The bitmap walker algorithm implemented in
       `prepare_bitmap_walk` is able to adapt to missing bitmaps by
       performing manual walks that complete the bitmap: the ideal
       selection algorithm, however, would select the commits that are
       more likely to be used as roots for a walk in the future (e.g.
       the tips of each branch, and so on) to ensure a bitmap for them
       is always available.

    5. `bitmap_writer_build`: this is the computationally expensive part
       of bitmap generation. Based on the list of commits that were
       selected in the previous step, we perform several incremental
       walks to generate the bitmap for each commit.

       The walks begin from the oldest commit, and are built up
       incrementally for each branch. E.g. consider this dag where A, B,
       C, D, E, F are the selected commits, and a, b, c, e are a chunk
       of simplified history that will not receive bitmaps.

            A---a---B--b--C--c--D
                     \
                      E--e--F

       We start by building the bitmap for A, using A as the root for a
       revision walk and marking all the objects that are reachable
       until the walk is over. Once this bitmap is stored, we reuse the
       bitmap walker to perform the walk for B, assuming that once we
       reach A again, the walk will be terminated because A has already
       been SEEN on the previous walk.

       This process is repeated for C, and D, but when we try to
       generate the bitmaps for E, we can reuse neither the current walk
       nor the bitmap we have generated so far.

       What we do now is resetting both the walk and clearing the
       bitmap, and performing the walk from scratch using E as the
       origin. This new walk, however, does not need to be completed.
       Once we hit B, we can lookup the bitmap we have already stored
       for that commit and OR it with the existing bitmap we've composed
       so far, allowing us to limit the walk early.

       After all the bitmaps have been generated, another iteration
       through the list of commits is performed to find the best XOR
       offsets for compression before writing them to disk. Because of
       the incremental nature of these bitmaps, XORing one of them with
       its predecesor results in a minimal "bitmap delta" most of the
       time. We can write this delta to the on-disk bitmap index, and
       then re-compose the original bitmaps by XORing them again when
       loaded.

       This is a phase very similar to pack-object's `find_delta` (using
       bitmaps instead of objects, of course), except the heuristics
       have been greatly simplified: we only check the 10 bitmaps before
       any given one to find best compressing one. This gives good
       results in practice, because there is locality in the ordering of
       the objects (and therefore bitmaps) in the packfile.

     6. `bitmap_writer_finish`: the last step in the process is
	serializing to disk all the bitmap data that has been generated
	in the two previous steps.

	The bitmap is written to a tmp file and then moved atomically to
	its final destination, using the same process as
	`pack-write.c:write_idx_file`.

Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2013-12-30 12:19:22 -08:00
Vicent Marti
fff42755ef pack-bitmap: add support for bitmap indexes
A bitmap index is a `.bitmap` file that can be found inside
`$GIT_DIR/objects/pack/`, next to its corresponding packfile, and
contains precalculated reachability information for selected commits.
The full specification of the format for these bitmap indexes can be found
in `Documentation/technical/bitmap-format.txt`.

For a given commit SHA1, if it happens to be available in the bitmap
index, its bitmap will represent every single object that is reachable
from the commit itself. The nth bit in the bitmap is the nth object in
the packfile; if it's set to 1, the object is reachable.

By using the bitmaps available in the index, this commit implements
several new functions:

	- `prepare_bitmap_git`
	- `prepare_bitmap_walk`
	- `traverse_bitmap_commit_list`
	- `reuse_partial_packfile_from_bitmap`

The `prepare_bitmap_walk` function tries to build a bitmap of all the
objects that can be reached from the commit roots of a given `rev_info`
struct by using the following algorithm:

- If all the interesting commits for a revision walk are available in
the index, the resulting reachability bitmap is the bitwise OR of all
the individual bitmaps.

- When the full set of WANTs is not available in the index, we perform a
partial revision walk using the commits that don't have bitmaps as
roots, and limiting the revision walk as soon as we reach a commit that
has a corresponding bitmap. The earlier OR'ed bitmap with all the
indexed commits can now be completed as this walk progresses, so the end
result is the full reachability list.

- For revision walks with a HAVEs set (a set of commits that are deemed
uninteresting), first we perform the same method as for the WANTs, but
using our HAVEs as roots, in order to obtain a full reachability bitmap
of all the uninteresting commits. This bitmap then can be used to:

	a) limit the subsequent walk when building the WANTs bitmap
	b) finding the final set of interesting commits by performing an
	   AND-NOT of the WANTs and the HAVEs.

If `prepare_bitmap_walk` runs successfully, the resulting bitmap is
stored and the equivalent of a `traverse_commit_list` call can be
performed by using `traverse_bitmap_commit_list`; the bitmap version
of this call yields the objects straight from the packfile index
(without having to look them up or parse them) and hence is several
orders of magnitude faster.

As an extra optimization, when `prepare_bitmap_walk` succeeds, the
`reuse_partial_packfile_from_bitmap` call can be attempted: it will find
the amount of objects at the beginning of the on-disk packfile that can
be reused as-is, and return an offset into the packfile. The source
packfile can then be loaded and the bytes up to `offset` can be written
directly to the result without having to consider the entires inside the
packfile individually.

If the `prepare_bitmap_walk` call fails (e.g. because no bitmap files
are available), the `rev_info` struct is left untouched, and can be used
to perform a manual rev-walk using `traverse_commit_list`.

Hence, this new set of functions are a generic API that allows to
perform the equivalent of

	git rev-list --objects [roots...] [^uninteresting...]

for any set of commits, even if they don't have specific bitmaps
generated for them.

In further patches, we'll use this bitmap traversal optimization to
speed up the `pack-objects` and `rev-list` commands.

Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2013-12-30 12:19:22 -08:00