Commit Graph

3 Commits

Author SHA1 Message Date
Patrick Steinhardt
8a676bdc5c hash-ll: merge with "hash.h"
The "hash-ll.h" header was introduced via d1cbe1e6d8 (hash-ll.h: split
out of hash.h to remove dependency on repository.h, 2023-04-22) to make
explicit the split between hash-related functions that rely on the
global `the_repository`, and those that don't. This split is no longer
necessary now that we we have removed the reliance on `the_repository`.

Merge "hash-ll.h" back into "hash.h". This causes some code units to not
include "repository.h" anymore, which requires us to add some forward
declarations.

Signed-off-by: Patrick Steinhardt <ps@pks.im>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2024-06-14 10:26:33 -07:00
Elijah Newren
d1cbe1e6d8 hash-ll.h: split out of hash.h to remove dependency on repository.h
hash.h depends upon and includes repository.h, due to the definition and
use of the_hash_algo (defined as the_repository->hash_algo).  However,
most headers trying to include hash.h are only interested in the layout
of the structs like object_id.  Move the parts of hash.h that do not
depend upon repository.h into a new file hash-ll.h (the "low level"
parts of hash.h), and adjust other files to use this new header where
the convenience inline functions aren't needed.

This allows hash.h and object.h to be fairly small, minimal headers.  It
also exposes a lot of hidden dependencies on both path.h (which was
brought in by repository.h) and repository.h (which was previously
implicitly brought in by object.h), so also adjust other files to be
more explicit about what they depend upon.

Signed-off-by: Elijah Newren <newren@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2023-04-24 12:47:32 -07:00
Eric Wong
92d8ed8ac1 oidtree: a crit-bit tree for odb_loose_cache
This saves 8K per `struct object_directory', meaning it saves
around 800MB in my case involving 100K alternates (half or more
of those alternates are unlikely to hold loose objects).

This is implemented in two parts: a generic, allocation-free
`cbtree' and the `oidtree' wrapper on top of it.  The latter
provides allocation using alloc_state as a memory pool to
improve locality and reduce free(3) overhead.

Unlike oid-array, the crit-bit tree does not require sorting.
Performance is bound by the key length, for oidtree that is
fixed at sizeof(struct object_id).  There's no need to have
256 oidtrees to mitigate the O(n log n) overhead like we did
with oid-array.

Being a prefix trie, it is natively suited for expanding short
object IDs via prefix-limited iteration in
`find_short_object_filename'.

On my busy workstation, p4205 performance seems to be roughly
unchanged (+/-8%).  Startup with 100K total alternates with no
loose objects seems around 10-20% faster on a hot cache.
(800MB in memory savings means more memory for the kernel FS
cache).

The generic cbtree implementation does impose some extra
overhead for oidtree in that it uses memcmp(3) on
"struct object_id" so it wastes cycles comparing 12 extra bytes
on SHA-1 repositories.  I've not yet explored reducing this
overhead, but I expect there are many places in our code base
where we'd want to investigate this.

More information on crit-bit trees: https://cr.yp.to/critbit.html

Signed-off-by: Eric Wong <e@80x24.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
2021-07-07 21:28:04 -07:00