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make sure throughput display gets updated even if progress doesn't move
Currently the progress/throughput display update happens only through display_progress(). If the progress based on object count remains unchanged because a large object is being received, the latest throughput won't be displayed. The display update should occur through display_throughput() as well. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -160,6 +160,9 @@ void display_throughput(struct progress *progress, unsigned long n)
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tp->last_misecs[tp->idx] = misecs;
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tp->idx = (tp->idx + 1) % TP_IDX_MAX;
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tp->count = 0;
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if (progress->last_value != -1 && progress_update)
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display(progress, progress->last_value, 0);
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}
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}
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