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https://github.com/git/git.git
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git-daemon: rewrite kindergarden, new option --max-connections
Get rid of the fixed array of children and make max-connections dynamic and configurable. Fix the killing code to actually kill the newest connections from duplicate IP-addresses. Avoid forking if too busy already. Signed-off-by: Stephen R. van den Berg <srb@cuci.nl> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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695605b508
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3bd62c2176
@ -9,8 +9,9 @@ SYNOPSIS
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--------
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[verse]
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'git daemon' [--verbose] [--syslog] [--export-all]
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[--timeout=n] [--init-timeout=n] [--strict-paths]
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[--base-path=path] [--user-path | --user-path=path]
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[--timeout=n] [--init-timeout=n] [--max-connections=n]
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[--strict-paths] [--base-path=path] [--base-path-relaxed]
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[--user-path | --user-path=path]
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[--interpolated-path=pathtemplate]
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[--reuseaddr] [--detach] [--pid-file=file]
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[--enable=service] [--disable=service]
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@ -99,6 +100,10 @@ OPTIONS
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it takes for the server to process the sub-request and time spent
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waiting for next client's request.
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--max-connections::
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Maximum number of concurrent clients, defaults to 32. Set it to
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zero for no limit.
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--syslog::
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Log to syslog instead of stderr. Note that this option does not imply
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--verbose, thus by default only error conditions will be logged.
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217
daemon.c
217
daemon.c
@ -19,8 +19,8 @@ static int reuseaddr;
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static const char daemon_usage[] =
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"git daemon [--verbose] [--syslog] [--export-all]\n"
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" [--timeout=n] [--init-timeout=n] [--strict-paths]\n"
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" [--base-path=path] [--base-path-relaxed]\n"
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" [--timeout=n] [--init-timeout=n] [--max-connections=n]\n"
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" [--strict-paths] [--base-path=path] [--base-path-relaxed]\n"
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" [--user-path | --user-path=path]\n"
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" [--interpolated-path=path]\n"
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" [--reuseaddr] [--detach] [--pid-file=file]\n"
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@ -584,40 +584,35 @@ static int execute(struct sockaddr *addr)
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return -1;
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}
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static int max_connections = 32;
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/*
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* We count spawned/reaped separately, just to avoid any
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* races when updating them from signals. The SIGCHLD handler
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* will only update children_reaped, and the fork logic will
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* only update children_spawned.
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*
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* MAX_CHILDREN should be a power-of-two to make the modulus
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* operation cheap. It should also be at least twice
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* the maximum number of connections we will ever allow.
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*/
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#define MAX_CHILDREN 128
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static int max_connections = 25;
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/* These are updated by the signal handler */
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static volatile unsigned int children_reaped;
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static pid_t dead_child[MAX_CHILDREN];
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/* These are updated by the main loop */
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static unsigned int children_spawned;
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static unsigned int children_deleted;
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static unsigned int live_children;
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static struct child {
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struct child *next;
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pid_t pid;
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int addrlen;
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struct sockaddr_storage address;
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} live_child[MAX_CHILDREN];
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} *firstborn;
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static void add_child(int idx, pid_t pid, struct sockaddr *addr, int addrlen)
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static void add_child(pid_t pid, struct sockaddr *addr, int addrlen)
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{
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live_child[idx].pid = pid;
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live_child[idx].addrlen = addrlen;
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memcpy(&live_child[idx].address, addr, addrlen);
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struct child *newborn;
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newborn = xcalloc(1, sizeof *newborn);
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if (newborn) {
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struct child **cradle;
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live_children++;
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newborn->pid = pid;
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memcpy(&newborn->address, addr, addrlen);
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for (cradle = &firstborn; *cradle; cradle = &(*cradle)->next)
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if (!memcmp(&(*cradle)->address, &newborn->address,
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sizeof newborn->address))
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break;
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newborn->next = *cradle;
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*cradle = newborn;
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}
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else
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logerror("Out of memory spawning new child");
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}
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/*
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@ -626,142 +621,78 @@ static void add_child(int idx, pid_t pid, struct sockaddr *addr, int addrlen)
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* We move everything up by one, since the new "deleted" will
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* be one higher.
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*/
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static void remove_child(pid_t pid, unsigned deleted, unsigned spawned)
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static void remove_child(pid_t pid)
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{
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struct child n;
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struct child **cradle, *blanket;
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deleted %= MAX_CHILDREN;
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spawned %= MAX_CHILDREN;
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if (live_child[deleted].pid == pid) {
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live_child[deleted].pid = -1;
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return;
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}
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n = live_child[deleted];
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for (;;) {
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struct child m;
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deleted = (deleted + 1) % MAX_CHILDREN;
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if (deleted == spawned)
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die("could not find dead child %d\n", pid);
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m = live_child[deleted];
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live_child[deleted] = n;
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if (m.pid == pid)
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return;
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n = m;
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}
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for (cradle = &firstborn; (blanket = *cradle); cradle = &blanket->next)
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if (blanket->pid == pid) {
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*cradle = blanket->next;
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live_children--;
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free(blanket);
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break;
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}
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}
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/*
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* This gets called if the number of connections grows
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* past "max_connections".
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*
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* We _should_ start off by searching for connections
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* from the same IP, and if there is some address wth
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* multiple connections, we should kill that first.
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*
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* As it is, we just "randomly" kill 25% of the connections,
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* and our pseudo-random generator sucks too. I have no
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* shame.
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*
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* Really, this is just a place-holder for a _real_ algorithm.
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* We kill the newest connection from a duplicate IP.
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*/
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static void kill_some_children(int signo, unsigned start, unsigned stop)
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static void kill_some_child(void)
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{
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start %= MAX_CHILDREN;
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stop %= MAX_CHILDREN;
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while (start != stop) {
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if (!(start & 3))
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kill(live_child[start].pid, signo);
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start = (start + 1) % MAX_CHILDREN;
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const struct child *blanket;
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if ((blanket = firstborn)) {
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const struct child *next;
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for (; (next = blanket->next); blanket = next)
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if (!memcmp(&blanket->address, &next->address,
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sizeof next->address)) {
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kill(blanket->pid, SIGTERM);
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break;
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}
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}
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}
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static void check_dead_children(void)
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{
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unsigned spawned, reaped, deleted;
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int status;
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pid_t pid;
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for (;;) {
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int status;
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pid_t pid = waitpid(-1, &status, WNOHANG);
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if (pid > 0) {
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unsigned reaped = children_reaped;
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if (!WIFEXITED(status) || WEXITSTATUS(status) > 0)
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pid = -pid;
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dead_child[reaped % MAX_CHILDREN] = pid;
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children_reaped = reaped + 1;
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continue;
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}
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break;
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}
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spawned = children_spawned;
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reaped = children_reaped;
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deleted = children_deleted;
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while (deleted < reaped) {
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pid_t pid = dead_child[deleted % MAX_CHILDREN];
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const char *dead = pid < 0 ? " (with error)" : "";
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if (pid < 0)
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pid = -pid;
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/* XXX: Custom logging, since we don't wanna getpid() */
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if (verbose) {
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if (log_syslog)
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syslog(LOG_INFO, "[%d] Disconnected%s",
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pid, dead);
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else
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fprintf(stderr, "[%d] Disconnected%s\n",
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pid, dead);
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}
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remove_child(pid, deleted, spawned);
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deleted++;
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}
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children_deleted = deleted;
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}
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static void check_max_connections(void)
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{
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for (;;) {
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int active;
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unsigned spawned, deleted;
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check_dead_children();
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spawned = children_spawned;
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deleted = children_deleted;
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active = spawned - deleted;
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if (active <= max_connections)
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break;
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/* Kill some unstarted connections with SIGTERM */
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kill_some_children(SIGTERM, deleted, spawned);
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if (active <= max_connections << 1)
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break;
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/* If the SIGTERM thing isn't helping use SIGKILL */
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kill_some_children(SIGKILL, deleted, spawned);
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sleep(1);
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while ((pid = waitpid(-1, &status, WNOHANG))>0) {
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const char *dead = "";
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remove_child(pid);
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if (!WIFEXITED(status) || WEXITSTATUS(status) > 0)
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dead = " (with error)";
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loginfo("[%d] Disconnected%s", (int)pid, dead);
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}
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}
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static void handle(int incoming, struct sockaddr *addr, int addrlen)
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{
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pid_t pid = fork();
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pid_t pid;
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if (pid) {
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unsigned idx;
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close(incoming);
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if (pid < 0)
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if (max_connections && live_children >= max_connections) {
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kill_some_child();
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sleep(1); /* give it some time to die */
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check_dead_children();
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if (live_children >= max_connections) {
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close(incoming);
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logerror("Too many children, dropping connection");
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return;
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}
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}
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idx = children_spawned % MAX_CHILDREN;
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children_spawned++;
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add_child(idx, pid, addr, addrlen);
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if ((pid = fork())) {
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close(incoming);
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if (pid < 0) {
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logerror("Couldn't fork %s", strerror(errno));
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return;
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}
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check_max_connections();
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add_child(pid, addr, addrlen);
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return;
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}
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@ -1077,6 +1008,12 @@ int main(int argc, char **argv)
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init_timeout = atoi(arg+15);
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continue;
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}
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if (!prefixcmp(arg, "--max-connections=")) {
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max_connections = atoi(arg+18);
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if (max_connections < 0)
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max_connections = 0; /* unlimited */
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continue;
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}
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if (!strcmp(arg, "--strict-paths")) {
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strict_paths = 1;
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continue;
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