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builtin/repack.c: be more conservative with unsigned overflows
There are a number of places in the geometric repack code where we multiply the number of objects in a pack by another unsigned value. We trust that the number of objects in a pack is always representable by a uint32_t, but we don't necessarily trust that that number can be multiplied without overflow. Sprinkle some unsigned_add_overflows() and unsigned_mult_overflows() in split_pack_geometry() to check that we never overflow any unsigned types when adding or multiplying them. Arguably these checks are a little too conservative, and certainly they do not help the readability of this function. But they are serving a useful purpose, so I think they are worthwhile overall. Suggested-by: Junio C Hamano <gitster@pobox.com> Signed-off-by: Taylor Blau <me@ttaylorr.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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@ -363,6 +363,12 @@ static void split_pack_geometry(struct pack_geometry *geometry, int factor)
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for (i = geometry->pack_nr - 1; i > 0; i--) {
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struct packed_git *ours = geometry->pack[i];
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struct packed_git *prev = geometry->pack[i - 1];
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if (unsigned_mult_overflows(factor, geometry_pack_weight(prev)))
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die(_("pack %s too large to consider in geometric "
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"progression"),
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prev->pack_name);
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if (geometry_pack_weight(ours) < factor * geometry_pack_weight(prev))
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break;
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}
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@ -388,11 +394,25 @@ static void split_pack_geometry(struct pack_geometry *geometry, int factor)
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* packs in the heavy half need to be joined into it (if any) to restore
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* the geometric progression.
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*/
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for (i = 0; i < split; i++)
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total_size += geometry_pack_weight(geometry->pack[i]);
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for (i = 0; i < split; i++) {
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struct packed_git *p = geometry->pack[i];
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if (unsigned_add_overflows(total_size, geometry_pack_weight(p)))
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die(_("pack %s too large to roll up"), p->pack_name);
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total_size += geometry_pack_weight(p);
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}
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for (i = split; i < geometry->pack_nr; i++) {
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struct packed_git *ours = geometry->pack[i];
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if (unsigned_mult_overflows(factor, total_size))
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die(_("pack %s too large to roll up"), ours->pack_name);
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if (geometry_pack_weight(ours) < factor * total_size) {
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if (unsigned_add_overflows(total_size,
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geometry_pack_weight(ours)))
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die(_("pack %s too large to roll up"),
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ours->pack_name);
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split++;
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total_size += geometry_pack_weight(ours);
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} else
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