git/csum-file.h

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#ifndef CSUM_FILE_H
#define CSUM_FILE_H
struct progress;
/* A SHA1-protected file */
struct sha1file {
int fd;
unsigned int offset;
fix openssl headers conflicting with custom SHA1 implementations On ARM I have the following compilation errors: CC fast-import.o In file included from cache.h:8, from builtin.h:6, from fast-import.c:142: arm/sha1.h:14: error: conflicting types for 'SHA_CTX' /usr/include/openssl/sha.h:105: error: previous declaration of 'SHA_CTX' was here arm/sha1.h:16: error: conflicting types for 'SHA1_Init' /usr/include/openssl/sha.h:115: error: previous declaration of 'SHA1_Init' was here arm/sha1.h:17: error: conflicting types for 'SHA1_Update' /usr/include/openssl/sha.h:116: error: previous declaration of 'SHA1_Update' was here arm/sha1.h:18: error: conflicting types for 'SHA1_Final' /usr/include/openssl/sha.h:117: error: previous declaration of 'SHA1_Final' was here make: *** [fast-import.o] Error 1 This is because openssl header files are always included in git-compat-util.h since commit 684ec6c63c whenever NO_OPENSSL is not set, which somehow brings in <openssl/sha1.h> clashing with the custom ARM version. Compilation of git is probably broken on PPC too for the same reason. Turns out that the only file requiring openssl/ssl.h and openssl/err.h is imap-send.c. But only moving those problematic includes there doesn't solve the issue as it also includes cache.h which brings in the conflicting local SHA1 header file. As suggested by Jeff King, the best solution is to rename our references to SHA1 functions and structure to something git specific, and define those according to the implementation used. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Shawn O. Pearce <spearce@spearce.org>
2008-10-02 02:05:20 +08:00
git_SHA_CTX ctx;
off_t total;
struct progress *tp;
const char *name;
compute a CRC32 for each object as stored in a pack The most important optimization for performance when repacking is the ability to reuse data from a previous pack as is and bypass any delta or even SHA1 computation by simply copying the raw data from one pack to another directly. The problem with this is that any data corruption within a copied object would go unnoticed and the new (repacked) pack would be self-consistent with its own checksum despite containing a corrupted object. This is a real issue that already happened at least once in the past. In some attempt to prevent this, we validate the copied data by inflating it and making sure no error is signaled by zlib. But this is still not perfect as a significant portion of a pack content is made of object headers and references to delta base objects which are not deflated and therefore not validated when repacking actually making the pack data reuse still not as safe as it could be. Of course a full SHA1 validation could be performed, but that implies full data inflating and delta replaying which is extremely costly, which cost the data reuse optimization was designed to avoid in the first place. So the best solution to this is simply to store a CRC32 of the raw pack data for each object in the pack index. This way any object in a pack can be validated before being copied as is in another pack, including header and any other non deflated data. Why CRC32 instead of a faster checksum like Adler32? Quoting Wikipedia: Jonathan Stone discovered in 2001 that Adler-32 has a weakness for very short messages. He wrote "Briefly, the problem is that, for very short packets, Adler32 is guaranteed to give poor coverage of the available bits. Don't take my word for it, ask Mark Adler. :-)" The problem is that sum A does not wrap for short messages. The maximum value of A for a 128-byte message is 32640, which is below the value 65521 used by the modulo operation. An extended explanation can be found in RFC 3309, which mandates the use of CRC32 instead of Adler-32 for SCTP, the Stream Control Transmission Protocol. In the context of a GIT pack, we have lots of small objects, especially deltas, which are likely to be quite small and in a size range for which Adler32 is dimed not to be sufficient. Another advantage of CRC32 is the possibility for recovery from certain types of small corruptions like single bit errors which are the most probable type of corruptions. OK what this patch does is to compute the CRC32 of each object written to a pack within pack-objects. It is not written to the index yet and it is obviously not validated when reusing pack data yet either. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2007-04-09 13:06:31 +08:00
int do_crc;
uint32_t crc32;
unsigned char buffer[8192];
};
/* sha1close flags */
#define CSUM_CLOSE 1
#define CSUM_FSYNC 2
extern struct sha1file *sha1fd(int fd, const char *name);
extern struct sha1file *sha1fd_throughput(int fd, const char *name, struct progress *tp);
extern int sha1close(struct sha1file *, unsigned char *, unsigned int);
extern int sha1write(struct sha1file *, void *, unsigned int);
extern void sha1flush(struct sha1file *f);
compute a CRC32 for each object as stored in a pack The most important optimization for performance when repacking is the ability to reuse data from a previous pack as is and bypass any delta or even SHA1 computation by simply copying the raw data from one pack to another directly. The problem with this is that any data corruption within a copied object would go unnoticed and the new (repacked) pack would be self-consistent with its own checksum despite containing a corrupted object. This is a real issue that already happened at least once in the past. In some attempt to prevent this, we validate the copied data by inflating it and making sure no error is signaled by zlib. But this is still not perfect as a significant portion of a pack content is made of object headers and references to delta base objects which are not deflated and therefore not validated when repacking actually making the pack data reuse still not as safe as it could be. Of course a full SHA1 validation could be performed, but that implies full data inflating and delta replaying which is extremely costly, which cost the data reuse optimization was designed to avoid in the first place. So the best solution to this is simply to store a CRC32 of the raw pack data for each object in the pack index. This way any object in a pack can be validated before being copied as is in another pack, including header and any other non deflated data. Why CRC32 instead of a faster checksum like Adler32? Quoting Wikipedia: Jonathan Stone discovered in 2001 that Adler-32 has a weakness for very short messages. He wrote "Briefly, the problem is that, for very short packets, Adler32 is guaranteed to give poor coverage of the available bits. Don't take my word for it, ask Mark Adler. :-)" The problem is that sum A does not wrap for short messages. The maximum value of A for a 128-byte message is 32640, which is below the value 65521 used by the modulo operation. An extended explanation can be found in RFC 3309, which mandates the use of CRC32 instead of Adler-32 for SCTP, the Stream Control Transmission Protocol. In the context of a GIT pack, we have lots of small objects, especially deltas, which are likely to be quite small and in a size range for which Adler32 is dimed not to be sufficient. Another advantage of CRC32 is the possibility for recovery from certain types of small corruptions like single bit errors which are the most probable type of corruptions. OK what this patch does is to compute the CRC32 of each object written to a pack within pack-objects. It is not written to the index yet and it is obviously not validated when reusing pack data yet either. Signed-off-by: Nicolas Pitre <nico@cam.org> Signed-off-by: Junio C Hamano <junkio@cox.net>
2007-04-09 13:06:31 +08:00
extern void crc32_begin(struct sha1file *);
extern uint32_t crc32_end(struct sha1file *);
#endif