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406 lines
12 KiB
C++
406 lines
12 KiB
C++
/* gnu::unique_ptr, a simple std::unique_ptr replacement for C++03.
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Copyright (C) 2007-2021 Free Software Foundation, Inc.
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This file is part of GCC.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* gnu::unique_ptr defines a C++ owning smart pointer that exposes a
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subset of the std::unique_ptr API.
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In fact, when compiled with a C++11 compiler, gnu::unique_ptr
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actually _is_ std::unique_ptr. When compiled with a C++03 compiler
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OTOH, it's an hand coded std::unique_ptr emulation that assumes
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code is correct and doesn't try to be too smart.
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This supports custom deleters, but not _stateful_ deleters, so you
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can't use those in C++11 mode either. Only the managed pointer is
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stored in the smart pointer. That could be changed; it simply
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wasn't found necessary.
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At the end of the file you'll find a gnu::unique_ptr partial
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specialization that uses a custom (stateless) deleter:
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gnu::unique_xmalloc_ptr. That is used to manage pointers to
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objects allocated with xmalloc.
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The C++03 version was originally based on GCC 7.0's std::auto_ptr
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and then heavily customized to behave more like C++11's
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std::unique_ptr, but at this point, it no longer shares much at all
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with the original file. But, that's the history and the reason for
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the copyright's starting year.
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The C++03 version lets you shoot yourself in the foot, since
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similarly to std::auto_ptr, the copy constructor and assignment
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operators actually move. Also, in the name of simplicity, no
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effort is spent on using SFINAE to prevent invalid conversions,
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etc. This is not really a problem, because the goal here is to
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allow code that would be correct using std::unique_ptr to be
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equally correct in C++03 mode, and, just as efficient. If client
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code compiles correctly with a C++11 (or newer) compiler, we know
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we're not doing anything invalid by mistake.
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Usage notes:
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- Putting gnu::unique_ptr in standard containers is not supported,
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since C++03 containers are not move-aware (and our emulation
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relies on copy actually moving).
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- Since there's no nullptr in C++03, gnu::unique_ptr allows
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implicit initialization and assignment from NULL instead.
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- To check whether there's an associated managed object, all these
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work as expected:
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if (ptr)
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if (!ptr)
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if (ptr != NULL)
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if (ptr == NULL)
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if (NULL != ptr)
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if (NULL == ptr)
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*/
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#ifndef GNU_UNIQUE_PTR_H
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#define GNU_UNIQUE_PTR_H 1
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#if __cplusplus >= 201103
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# include <memory>
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#endif
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namespace gnu
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{
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#if __cplusplus >= 201103
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/* In C++11 mode, all we need is import the standard
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std::unique_ptr. */
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template<typename T> using unique_ptr = std::unique_ptr<T>;
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/* Pull in move as well. */
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using std::move;
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#else /* C++11 */
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/* Default destruction policy used by gnu::unique_ptr when no deleter
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is specified. Uses delete. */
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template<typename T>
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struct default_delete
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{
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void operator () (T *ptr) const { delete ptr; }
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};
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/* Specialization for arrays. Uses delete[]. */
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template<typename T>
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struct default_delete<T[]>
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{
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void operator () (T *ptr) const { delete [] ptr; }
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};
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namespace detail
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{
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/* Type used to support implicit construction from NULL:
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gnu::unique_ptr<foo> func (....)
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{
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return NULL;
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}
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and assignment from NULL:
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gnu::unique_ptr<foo> ptr (....);
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...
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ptr = NULL;
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It is intentionally not defined anywhere. */
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struct nullptr_t;
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/* Base class of our unique_ptr emulation. Contains code common to
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both unique_ptr<T, D> and unique_ptr<T[], D>. */
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template<typename T, typename D>
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class unique_ptr_base
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{
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public:
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typedef T *pointer;
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typedef T element_type;
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typedef D deleter_type;
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/* Takes ownership of a pointer. P is a pointer to an object of
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element_type type. Defaults to NULL. */
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explicit unique_ptr_base (element_type *p = NULL) throw () : m_ptr (p) {}
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/* The "move" constructor. Really a copy constructor that actually
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moves. Even though std::unique_ptr is not copyable, our little
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simpler emulation allows it, because:
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- There are no rvalue references in C++03. Our move emulation
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instead relies on copy/assignment moving, like std::auto_ptr.
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- RVO/NRVO requires an accessible copy constructor
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*/
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unique_ptr_base (const unique_ptr_base &other) throw ()
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: m_ptr (const_cast<unique_ptr_base &> (other).release ()) {}
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/* Converting "move" constructor. Really an lvalue ref converting
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constructor that actually moves. This allows constructs such as:
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unique_ptr<Derived> func_returning_unique_ptr (.....);
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...
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unique_ptr<Base> ptr = func_returning_unique_ptr (.....);
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*/
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template<typename T1, typename D1>
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unique_ptr_base (const unique_ptr_base<T1, D1> &other) throw ()
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: m_ptr (const_cast<unique_ptr_base<T1, D1> &> (other).release ()) {}
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/* The "move" assignment operator. Really an lvalue ref copy
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assignment operator that actually moves. See comments above. */
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unique_ptr_base &operator= (const unique_ptr_base &other) throw ()
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{
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reset (const_cast<unique_ptr_base &> (other).release ());
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return *this;
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}
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/* Converting "move" assignment. Really an lvalue ref converting
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copy assignment operator that moves. See comments above. */
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template<typename T1, typename D1>
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unique_ptr_base &operator= (const unique_ptr_base<T1, D1> &other) throw ()
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{
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reset (const_cast<unique_ptr_base<T1, D1> &> (other).release ());
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return *this;
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}
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/* std::unique_ptr does not allow assignment, except from nullptr.
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nullptr doesn't exist in C++03, so we allow assignment from NULL
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instead [ptr = NULL;].
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*/
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unique_ptr_base &operator= (detail::nullptr_t *) throw ()
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{
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reset ();
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return *this;
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}
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~unique_ptr_base () { call_deleter (); }
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/* "explicit operator bool ()" emulation using the safe bool
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idiom. */
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private:
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typedef void (unique_ptr_base::*explicit_operator_bool) () const;
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void this_type_does_not_support_comparisons () const {}
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public:
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operator explicit_operator_bool () const
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{
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return (m_ptr != NULL
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? &unique_ptr_base::this_type_does_not_support_comparisons
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: 0);
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}
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element_type *get () const throw () { return m_ptr; }
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element_type *release () throw ()
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{
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pointer tmp = m_ptr;
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m_ptr = NULL;
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return tmp;
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}
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void reset (element_type *p = NULL) throw ()
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{
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if (p != m_ptr)
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{
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call_deleter ();
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m_ptr = p;
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}
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}
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private:
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/* Call the deleter. Note we assume the deleter is "stateless". */
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void call_deleter ()
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{
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D d;
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d (m_ptr);
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}
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element_type *m_ptr;
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};
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} /* namespace detail */
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/* Macro used to create a unique_ptr_base "partial specialization" --
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a subclass that uses a specific deleter. Basically this re-defines
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the necessary constructors. This is necessary because C++03
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doesn't support inheriting constructors with "using". While at it,
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we inherit the assignment operator. TYPE is the name of the type
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being defined. Assumes that 'base_type' is a typedef of the
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baseclass TYPE is inheriting from. */
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#define DEFINE_GNU_UNIQUE_PTR(TYPE) \
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public: \
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explicit TYPE (T *p = NULL) throw () \
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: base_type (p) {} \
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\
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TYPE (const TYPE &other) throw () : base_type (other) {} \
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\
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TYPE (detail::nullptr_t *) throw () : base_type (NULL) {} \
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\
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template<typename T1, typename D1> \
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TYPE (const detail::unique_ptr_base<T1, D1> &other) throw () \
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: base_type (other) {} \
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\
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using base_type::operator=;
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/* Define single-object gnu::unique_ptr. */
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template <typename T, typename D = default_delete<T> >
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class unique_ptr : public detail::unique_ptr_base<T, D>
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{
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typedef detail::unique_ptr_base<T, D> base_type;
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DEFINE_GNU_UNIQUE_PTR (unique_ptr)
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public:
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/* Dereferencing. */
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T &operator* () const throw () { return *this->get (); }
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T *operator-> () const throw () { return this->get (); }
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};
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/* Define gnu::unique_ptr specialization for T[]. */
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template <typename T, typename D>
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class unique_ptr<T[], D> : public detail::unique_ptr_base<T, D>
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{
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typedef detail::unique_ptr_base<T, D> base_type;
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DEFINE_GNU_UNIQUE_PTR (unique_ptr)
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public:
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/* Indexing operator. */
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T &operator[] (size_t i) const { return this->get ()[i]; }
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};
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/* Comparison operators. */
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template <typename T, typename D,
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typename U, typename E>
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inline bool
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operator== (const detail::unique_ptr_base<T, D> &x,
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const detail::unique_ptr_base<U, E> &y)
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{ return x.get() == y.get(); }
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template <typename T, typename D,
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typename U, typename E>
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inline bool
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operator!= (const detail::unique_ptr_base<T, D> &x,
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const detail::unique_ptr_base<U, E> &y)
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{ return x.get() != y.get(); }
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template<typename T, typename D,
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typename U, typename E>
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inline bool
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operator< (const detail::unique_ptr_base<T, D> &x,
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const detail::unique_ptr_base<U, E> &y)
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{ return x.get() < y.get (); }
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template<typename T, typename D,
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typename U, typename E>
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inline bool
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operator<= (const detail::unique_ptr_base<T, D> &x,
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const detail::unique_ptr_base<U, E> &y)
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{ return !(y < x); }
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template<typename T, typename D,
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typename U, typename E>
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inline bool
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operator> (const detail::unique_ptr_base<T, D> &x,
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const detail::unique_ptr_base<U, E> &y)
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{ return y < x; }
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template<typename T, typename D,
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typename U, typename E>
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inline bool
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operator>= (const detail::unique_ptr_base<T, D> &x,
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const detail::unique_ptr_base<U, E> &y)
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{ return !(x < y); }
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/* std::move "emulation". This is as simple as it can be -- no
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attempt is made to emulate rvalue references. This relies on T
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having move semantics like std::auto_ptr.
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I.e., copy/assignment actually moves. */
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template<typename T>
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const T&
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move (T& v)
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{
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return v;
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}
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#endif /* C++11 */
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/* Define gnu::unique_xmalloc_ptr, a gnu::unique_ptr that manages
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xmalloc'ed memory. */
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/* The deleter for gnu::unique_xmalloc_ptr. Uses free. */
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template <typename T>
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struct xmalloc_deleter
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{
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void operator() (T *ptr) const { free (ptr); }
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};
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/* Same, for arrays. */
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template <typename T>
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struct xmalloc_deleter<T[]>
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{
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void operator() (T *ptr) const { free (ptr); }
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};
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#if __cplusplus >= 201103
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/* In C++11, we just import the standard unique_ptr to our namespace
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with a custom deleter. */
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template<typename T> using unique_xmalloc_ptr
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= std::unique_ptr<T, xmalloc_deleter<T>>;
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#else /* C++11 */
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/* In C++03, we don't have template aliases, so we need to define a
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subclass instead, and re-define the constructors, because C++03
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doesn't support inheriting constructors either. */
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template <typename T>
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class unique_xmalloc_ptr : public unique_ptr<T, xmalloc_deleter<T> >
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{
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typedef unique_ptr<T, xmalloc_deleter<T> > base_type;
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DEFINE_GNU_UNIQUE_PTR (unique_xmalloc_ptr)
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};
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/* Define gnu::unique_xmalloc_ptr specialization for T[]. */
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template <typename T>
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class unique_xmalloc_ptr<T[]> : public unique_ptr<T[], xmalloc_deleter<T[]> >
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{
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typedef unique_ptr<T[], xmalloc_deleter<T[]> > base_type;
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DEFINE_GNU_UNIQUE_PTR (unique_xmalloc_ptr)
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};
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#endif /* C++11 */
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} /* namespace gnu */
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#endif /* GNU_UNIQUE_PTR_H */
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