gcc/libgo/go/os/exec_unix.go
Ian Lance Taylor f8d9fa9e80 libgo, compiler: Upgrade libgo to Go 1.4, except for runtime.
This upgrades all of libgo other than the runtime package to
the Go 1.4 release.  In Go 1.4 much of the runtime was
rewritten into Go.  Merging that code will take more time and
will not change the API, so I'm putting it off for now.

There are a few runtime changes anyhow, to accomodate other
packages that rely on minor modifications to the runtime
support.

The compiler changes slightly to add a one-bit flag to each
type descriptor kind that is stored directly in an interface,
which for gccgo is currently only pointer types.  Another
one-bit flag (gcprog) is reserved because it is used by the gc
compiler, but gccgo does not currently use it.

There is another error check in the compiler since I ran
across it during testing.

gotools/:
	* Makefile.am (go_cmd_go_files): Sort entries.  Add generate.go.
	* Makefile.in: Rebuild.

From-SVN: r219627
2015-01-15 00:27:56 +00:00

82 lines
1.7 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris
package os
import (
"errors"
"runtime"
"syscall"
"time"
)
func (p *Process) wait() (ps *ProcessState, err error) {
if p.Pid == -1 {
return nil, syscall.EINVAL
}
var status syscall.WaitStatus
var rusage syscall.Rusage
pid1, e := syscall.Wait4(p.Pid, &status, 0, &rusage)
if e != nil {
return nil, NewSyscallError("wait", e)
}
if pid1 != 0 {
p.setDone()
}
ps = &ProcessState{
pid: pid1,
status: status,
rusage: &rusage,
}
return ps, nil
}
var errFinished = errors.New("os: process already finished")
func (p *Process) signal(sig Signal) error {
if p.Pid == -1 {
return errors.New("os: process already released")
}
if p.Pid == 0 {
return errors.New("os: process not initialized")
}
if p.done() {
return errFinished
}
s, ok := sig.(syscall.Signal)
if !ok {
return errors.New("os: unsupported signal type")
}
if e := syscall.Kill(p.Pid, s); e != nil {
if e == syscall.ESRCH {
return errFinished
}
return e
}
return nil
}
func (p *Process) release() error {
// NOOP for unix.
p.Pid = -1
// no need for a finalizer anymore
runtime.SetFinalizer(p, nil)
return nil
}
func findProcess(pid int) (p *Process, err error) {
// NOOP for unix.
return newProcess(pid, 0), nil
}
func (p *ProcessState) userTime() time.Duration {
return time.Duration(p.rusage.Utime.Nano()) * time.Nanosecond
}
func (p *ProcessState) systemTime() time.Duration {
return time.Duration(p.rusage.Stime.Nano()) * time.Nanosecond
}