mirror of
https://gcc.gnu.org/git/gcc.git
synced 2024-11-24 11:24:05 +08:00
738 lines
18 KiB
Go
738 lines
18 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package binary implements simple translation between numbers and byte
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// sequences and encoding and decoding of varints.
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//
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// Numbers are translated by reading and writing fixed-size values.
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// A fixed-size value is either a fixed-size arithmetic
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// type (bool, int8, uint8, int16, float32, complex64, ...)
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// or an array or struct containing only fixed-size values.
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//
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// The varint functions encode and decode single integer values using
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// a variable-length encoding; smaller values require fewer bytes.
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// For a specification, see
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// https://developers.google.com/protocol-buffers/docs/encoding.
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//
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// This package favors simplicity over efficiency. Clients that require
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// high-performance serialization, especially for large data structures,
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// should look at more advanced solutions such as the encoding/gob
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// package or protocol buffers.
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package binary
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import (
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"errors"
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"io"
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"math"
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"reflect"
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"sync"
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)
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// A ByteOrder specifies how to convert byte sequences into
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// 16-, 32-, or 64-bit unsigned integers.
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type ByteOrder interface {
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Uint16([]byte) uint16
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Uint32([]byte) uint32
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Uint64([]byte) uint64
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PutUint16([]byte, uint16)
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PutUint32([]byte, uint32)
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PutUint64([]byte, uint64)
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String() string
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}
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// LittleEndian is the little-endian implementation of ByteOrder.
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var LittleEndian littleEndian
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// BigEndian is the big-endian implementation of ByteOrder.
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var BigEndian bigEndian
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type littleEndian struct{}
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func (littleEndian) Uint16(b []byte) uint16 {
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_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
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return uint16(b[0]) | uint16(b[1])<<8
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}
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func (littleEndian) PutUint16(b []byte, v uint16) {
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_ = b[1] // early bounds check to guarantee safety of writes below
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b[0] = byte(v)
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b[1] = byte(v >> 8)
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}
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func (littleEndian) Uint32(b []byte) uint32 {
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_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
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return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
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}
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func (littleEndian) PutUint32(b []byte, v uint32) {
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_ = b[3] // early bounds check to guarantee safety of writes below
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b[0] = byte(v)
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b[1] = byte(v >> 8)
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b[2] = byte(v >> 16)
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b[3] = byte(v >> 24)
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}
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func (littleEndian) Uint64(b []byte) uint64 {
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_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
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return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
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uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
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}
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func (littleEndian) PutUint64(b []byte, v uint64) {
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_ = b[7] // early bounds check to guarantee safety of writes below
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b[0] = byte(v)
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b[1] = byte(v >> 8)
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b[2] = byte(v >> 16)
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b[3] = byte(v >> 24)
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b[4] = byte(v >> 32)
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b[5] = byte(v >> 40)
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b[6] = byte(v >> 48)
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b[7] = byte(v >> 56)
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}
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func (littleEndian) String() string { return "LittleEndian" }
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func (littleEndian) GoString() string { return "binary.LittleEndian" }
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type bigEndian struct{}
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func (bigEndian) Uint16(b []byte) uint16 {
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_ = b[1] // bounds check hint to compiler; see golang.org/issue/14808
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return uint16(b[1]) | uint16(b[0])<<8
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}
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func (bigEndian) PutUint16(b []byte, v uint16) {
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_ = b[1] // early bounds check to guarantee safety of writes below
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b[0] = byte(v >> 8)
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b[1] = byte(v)
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}
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func (bigEndian) Uint32(b []byte) uint32 {
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_ = b[3] // bounds check hint to compiler; see golang.org/issue/14808
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return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24
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}
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func (bigEndian) PutUint32(b []byte, v uint32) {
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_ = b[3] // early bounds check to guarantee safety of writes below
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b[0] = byte(v >> 24)
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b[1] = byte(v >> 16)
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b[2] = byte(v >> 8)
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b[3] = byte(v)
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}
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func (bigEndian) Uint64(b []byte) uint64 {
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_ = b[7] // bounds check hint to compiler; see golang.org/issue/14808
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return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 |
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uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56
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}
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func (bigEndian) PutUint64(b []byte, v uint64) {
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_ = b[7] // early bounds check to guarantee safety of writes below
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b[0] = byte(v >> 56)
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b[1] = byte(v >> 48)
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b[2] = byte(v >> 40)
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b[3] = byte(v >> 32)
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b[4] = byte(v >> 24)
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b[5] = byte(v >> 16)
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b[6] = byte(v >> 8)
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b[7] = byte(v)
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}
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func (bigEndian) String() string { return "BigEndian" }
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func (bigEndian) GoString() string { return "binary.BigEndian" }
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// Read reads structured binary data from r into data.
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// Data must be a pointer to a fixed-size value or a slice
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// of fixed-size values.
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// Bytes read from r are decoded using the specified byte order
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// and written to successive fields of the data.
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// When decoding boolean values, a zero byte is decoded as false, and
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// any other non-zero byte is decoded as true.
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// When reading into structs, the field data for fields with
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// blank (_) field names is skipped; i.e., blank field names
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// may be used for padding.
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// When reading into a struct, all non-blank fields must be exported
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// or Read may panic.
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//
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// The error is EOF only if no bytes were read.
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// If an EOF happens after reading some but not all the bytes,
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// Read returns ErrUnexpectedEOF.
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func Read(r io.Reader, order ByteOrder, data interface{}) error {
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// Fast path for basic types and slices.
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if n := intDataSize(data); n != 0 {
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bs := make([]byte, n)
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if _, err := io.ReadFull(r, bs); err != nil {
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return err
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}
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switch data := data.(type) {
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case *bool:
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*data = bs[0] != 0
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case *int8:
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*data = int8(bs[0])
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case *uint8:
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*data = bs[0]
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case *int16:
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*data = int16(order.Uint16(bs))
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case *uint16:
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*data = order.Uint16(bs)
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case *int32:
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*data = int32(order.Uint32(bs))
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case *uint32:
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*data = order.Uint32(bs)
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case *int64:
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*data = int64(order.Uint64(bs))
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case *uint64:
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*data = order.Uint64(bs)
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case *float32:
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*data = math.Float32frombits(order.Uint32(bs))
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case *float64:
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*data = math.Float64frombits(order.Uint64(bs))
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case []bool:
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for i, x := range bs { // Easier to loop over the input for 8-bit values.
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data[i] = x != 0
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}
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case []int8:
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for i, x := range bs {
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data[i] = int8(x)
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}
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case []uint8:
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copy(data, bs)
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case []int16:
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for i := range data {
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data[i] = int16(order.Uint16(bs[2*i:]))
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}
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case []uint16:
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for i := range data {
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data[i] = order.Uint16(bs[2*i:])
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}
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case []int32:
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for i := range data {
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data[i] = int32(order.Uint32(bs[4*i:]))
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}
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case []uint32:
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for i := range data {
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data[i] = order.Uint32(bs[4*i:])
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}
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case []int64:
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for i := range data {
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data[i] = int64(order.Uint64(bs[8*i:]))
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}
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case []uint64:
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for i := range data {
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data[i] = order.Uint64(bs[8*i:])
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}
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case []float32:
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for i := range data {
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data[i] = math.Float32frombits(order.Uint32(bs[4*i:]))
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}
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case []float64:
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for i := range data {
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data[i] = math.Float64frombits(order.Uint64(bs[8*i:]))
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}
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default:
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n = 0 // fast path doesn't apply
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}
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if n != 0 {
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return nil
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}
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}
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// Fallback to reflect-based decoding.
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v := reflect.ValueOf(data)
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size := -1
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switch v.Kind() {
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case reflect.Ptr:
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v = v.Elem()
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size = dataSize(v)
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case reflect.Slice:
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size = dataSize(v)
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}
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if size < 0 {
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return errors.New("binary.Read: invalid type " + reflect.TypeOf(data).String())
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}
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d := &decoder{order: order, buf: make([]byte, size)}
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if _, err := io.ReadFull(r, d.buf); err != nil {
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return err
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}
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d.value(v)
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return nil
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}
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// Write writes the binary representation of data into w.
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// Data must be a fixed-size value or a slice of fixed-size
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// values, or a pointer to such data.
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// Boolean values encode as one byte: 1 for true, and 0 for false.
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// Bytes written to w are encoded using the specified byte order
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// and read from successive fields of the data.
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// When writing structs, zero values are written for fields
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// with blank (_) field names.
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func Write(w io.Writer, order ByteOrder, data interface{}) error {
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// Fast path for basic types and slices.
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if n := intDataSize(data); n != 0 {
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bs := make([]byte, n)
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switch v := data.(type) {
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case *bool:
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if *v {
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bs[0] = 1
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} else {
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bs[0] = 0
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}
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case bool:
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if v {
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bs[0] = 1
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} else {
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bs[0] = 0
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}
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case []bool:
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for i, x := range v {
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if x {
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bs[i] = 1
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} else {
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bs[i] = 0
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}
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}
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case *int8:
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bs[0] = byte(*v)
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case int8:
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bs[0] = byte(v)
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case []int8:
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for i, x := range v {
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bs[i] = byte(x)
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}
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case *uint8:
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bs[0] = *v
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case uint8:
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bs[0] = v
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case []uint8:
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bs = v // TODO(josharian): avoid allocating bs in this case?
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case *int16:
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order.PutUint16(bs, uint16(*v))
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case int16:
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order.PutUint16(bs, uint16(v))
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case []int16:
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for i, x := range v {
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order.PutUint16(bs[2*i:], uint16(x))
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}
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case *uint16:
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order.PutUint16(bs, *v)
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case uint16:
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order.PutUint16(bs, v)
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case []uint16:
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for i, x := range v {
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order.PutUint16(bs[2*i:], x)
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}
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case *int32:
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order.PutUint32(bs, uint32(*v))
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case int32:
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order.PutUint32(bs, uint32(v))
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case []int32:
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for i, x := range v {
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order.PutUint32(bs[4*i:], uint32(x))
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}
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case *uint32:
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order.PutUint32(bs, *v)
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case uint32:
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order.PutUint32(bs, v)
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case []uint32:
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for i, x := range v {
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order.PutUint32(bs[4*i:], x)
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}
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case *int64:
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order.PutUint64(bs, uint64(*v))
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case int64:
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order.PutUint64(bs, uint64(v))
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case []int64:
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for i, x := range v {
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order.PutUint64(bs[8*i:], uint64(x))
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}
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case *uint64:
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order.PutUint64(bs, *v)
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case uint64:
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order.PutUint64(bs, v)
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case []uint64:
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for i, x := range v {
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order.PutUint64(bs[8*i:], x)
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}
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case *float32:
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order.PutUint32(bs, math.Float32bits(*v))
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case float32:
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order.PutUint32(bs, math.Float32bits(v))
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case []float32:
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for i, x := range v {
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order.PutUint32(bs[4*i:], math.Float32bits(x))
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}
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case *float64:
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order.PutUint64(bs, math.Float64bits(*v))
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case float64:
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order.PutUint64(bs, math.Float64bits(v))
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case []float64:
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for i, x := range v {
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order.PutUint64(bs[8*i:], math.Float64bits(x))
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}
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}
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_, err := w.Write(bs)
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return err
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}
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// Fallback to reflect-based encoding.
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v := reflect.Indirect(reflect.ValueOf(data))
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size := dataSize(v)
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if size < 0 {
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return errors.New("binary.Write: invalid type " + reflect.TypeOf(data).String())
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}
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buf := make([]byte, size)
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e := &encoder{order: order, buf: buf}
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e.value(v)
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_, err := w.Write(buf)
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return err
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}
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// Size returns how many bytes Write would generate to encode the value v, which
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// must be a fixed-size value or a slice of fixed-size values, or a pointer to such data.
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// If v is neither of these, Size returns -1.
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func Size(v interface{}) int {
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return dataSize(reflect.Indirect(reflect.ValueOf(v)))
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}
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var structSize sync.Map // map[reflect.Type]int
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// dataSize returns the number of bytes the actual data represented by v occupies in memory.
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// For compound structures, it sums the sizes of the elements. Thus, for instance, for a slice
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// it returns the length of the slice times the element size and does not count the memory
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// occupied by the header. If the type of v is not acceptable, dataSize returns -1.
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func dataSize(v reflect.Value) int {
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switch v.Kind() {
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case reflect.Slice:
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if s := sizeof(v.Type().Elem()); s >= 0 {
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return s * v.Len()
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}
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return -1
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case reflect.Struct:
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t := v.Type()
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if size, ok := structSize.Load(t); ok {
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return size.(int)
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}
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size := sizeof(t)
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structSize.Store(t, size)
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return size
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default:
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return sizeof(v.Type())
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}
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}
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// sizeof returns the size >= 0 of variables for the given type or -1 if the type is not acceptable.
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func sizeof(t reflect.Type) int {
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switch t.Kind() {
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case reflect.Array:
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if s := sizeof(t.Elem()); s >= 0 {
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return s * t.Len()
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}
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case reflect.Struct:
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sum := 0
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for i, n := 0, t.NumField(); i < n; i++ {
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s := sizeof(t.Field(i).Type)
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if s < 0 {
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return -1
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}
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sum += s
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}
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return sum
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case reflect.Bool,
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reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
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reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
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reflect.Float32, reflect.Float64, reflect.Complex64, reflect.Complex128:
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return int(t.Size())
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}
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return -1
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}
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type coder struct {
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order ByteOrder
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buf []byte
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offset int
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}
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type decoder coder
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type encoder coder
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func (d *decoder) bool() bool {
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x := d.buf[d.offset]
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d.offset++
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return x != 0
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}
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func (e *encoder) bool(x bool) {
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if x {
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e.buf[e.offset] = 1
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} else {
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e.buf[e.offset] = 0
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}
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e.offset++
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}
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func (d *decoder) uint8() uint8 {
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x := d.buf[d.offset]
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d.offset++
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return x
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}
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func (e *encoder) uint8(x uint8) {
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e.buf[e.offset] = x
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e.offset++
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}
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func (d *decoder) uint16() uint16 {
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x := d.order.Uint16(d.buf[d.offset : d.offset+2])
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d.offset += 2
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return x
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}
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func (e *encoder) uint16(x uint16) {
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e.order.PutUint16(e.buf[e.offset:e.offset+2], x)
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e.offset += 2
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}
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func (d *decoder) uint32() uint32 {
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x := d.order.Uint32(d.buf[d.offset : d.offset+4])
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d.offset += 4
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return x
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}
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func (e *encoder) uint32(x uint32) {
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e.order.PutUint32(e.buf[e.offset:e.offset+4], x)
|
|
e.offset += 4
|
|
}
|
|
|
|
func (d *decoder) uint64() uint64 {
|
|
x := d.order.Uint64(d.buf[d.offset : d.offset+8])
|
|
d.offset += 8
|
|
return x
|
|
}
|
|
|
|
func (e *encoder) uint64(x uint64) {
|
|
e.order.PutUint64(e.buf[e.offset:e.offset+8], x)
|
|
e.offset += 8
|
|
}
|
|
|
|
func (d *decoder) int8() int8 { return int8(d.uint8()) }
|
|
|
|
func (e *encoder) int8(x int8) { e.uint8(uint8(x)) }
|
|
|
|
func (d *decoder) int16() int16 { return int16(d.uint16()) }
|
|
|
|
func (e *encoder) int16(x int16) { e.uint16(uint16(x)) }
|
|
|
|
func (d *decoder) int32() int32 { return int32(d.uint32()) }
|
|
|
|
func (e *encoder) int32(x int32) { e.uint32(uint32(x)) }
|
|
|
|
func (d *decoder) int64() int64 { return int64(d.uint64()) }
|
|
|
|
func (e *encoder) int64(x int64) { e.uint64(uint64(x)) }
|
|
|
|
func (d *decoder) value(v reflect.Value) {
|
|
switch v.Kind() {
|
|
case reflect.Array:
|
|
l := v.Len()
|
|
for i := 0; i < l; i++ {
|
|
d.value(v.Index(i))
|
|
}
|
|
|
|
case reflect.Struct:
|
|
t := v.Type()
|
|
l := v.NumField()
|
|
for i := 0; i < l; i++ {
|
|
// Note: Calling v.CanSet() below is an optimization.
|
|
// It would be sufficient to check the field name,
|
|
// but creating the StructField info for each field is
|
|
// costly (run "go test -bench=ReadStruct" and compare
|
|
// results when making changes to this code).
|
|
if v := v.Field(i); v.CanSet() || t.Field(i).Name != "_" {
|
|
d.value(v)
|
|
} else {
|
|
d.skip(v)
|
|
}
|
|
}
|
|
|
|
case reflect.Slice:
|
|
l := v.Len()
|
|
for i := 0; i < l; i++ {
|
|
d.value(v.Index(i))
|
|
}
|
|
|
|
case reflect.Bool:
|
|
v.SetBool(d.bool())
|
|
|
|
case reflect.Int8:
|
|
v.SetInt(int64(d.int8()))
|
|
case reflect.Int16:
|
|
v.SetInt(int64(d.int16()))
|
|
case reflect.Int32:
|
|
v.SetInt(int64(d.int32()))
|
|
case reflect.Int64:
|
|
v.SetInt(d.int64())
|
|
|
|
case reflect.Uint8:
|
|
v.SetUint(uint64(d.uint8()))
|
|
case reflect.Uint16:
|
|
v.SetUint(uint64(d.uint16()))
|
|
case reflect.Uint32:
|
|
v.SetUint(uint64(d.uint32()))
|
|
case reflect.Uint64:
|
|
v.SetUint(d.uint64())
|
|
|
|
case reflect.Float32:
|
|
v.SetFloat(float64(math.Float32frombits(d.uint32())))
|
|
case reflect.Float64:
|
|
v.SetFloat(math.Float64frombits(d.uint64()))
|
|
|
|
case reflect.Complex64:
|
|
v.SetComplex(complex(
|
|
float64(math.Float32frombits(d.uint32())),
|
|
float64(math.Float32frombits(d.uint32())),
|
|
))
|
|
case reflect.Complex128:
|
|
v.SetComplex(complex(
|
|
math.Float64frombits(d.uint64()),
|
|
math.Float64frombits(d.uint64()),
|
|
))
|
|
}
|
|
}
|
|
|
|
func (e *encoder) value(v reflect.Value) {
|
|
switch v.Kind() {
|
|
case reflect.Array:
|
|
l := v.Len()
|
|
for i := 0; i < l; i++ {
|
|
e.value(v.Index(i))
|
|
}
|
|
|
|
case reflect.Struct:
|
|
t := v.Type()
|
|
l := v.NumField()
|
|
for i := 0; i < l; i++ {
|
|
// see comment for corresponding code in decoder.value()
|
|
if v := v.Field(i); v.CanSet() || t.Field(i).Name != "_" {
|
|
e.value(v)
|
|
} else {
|
|
e.skip(v)
|
|
}
|
|
}
|
|
|
|
case reflect.Slice:
|
|
l := v.Len()
|
|
for i := 0; i < l; i++ {
|
|
e.value(v.Index(i))
|
|
}
|
|
|
|
case reflect.Bool:
|
|
e.bool(v.Bool())
|
|
|
|
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
|
|
switch v.Type().Kind() {
|
|
case reflect.Int8:
|
|
e.int8(int8(v.Int()))
|
|
case reflect.Int16:
|
|
e.int16(int16(v.Int()))
|
|
case reflect.Int32:
|
|
e.int32(int32(v.Int()))
|
|
case reflect.Int64:
|
|
e.int64(v.Int())
|
|
}
|
|
|
|
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
|
|
switch v.Type().Kind() {
|
|
case reflect.Uint8:
|
|
e.uint8(uint8(v.Uint()))
|
|
case reflect.Uint16:
|
|
e.uint16(uint16(v.Uint()))
|
|
case reflect.Uint32:
|
|
e.uint32(uint32(v.Uint()))
|
|
case reflect.Uint64:
|
|
e.uint64(v.Uint())
|
|
}
|
|
|
|
case reflect.Float32, reflect.Float64:
|
|
switch v.Type().Kind() {
|
|
case reflect.Float32:
|
|
e.uint32(math.Float32bits(float32(v.Float())))
|
|
case reflect.Float64:
|
|
e.uint64(math.Float64bits(v.Float()))
|
|
}
|
|
|
|
case reflect.Complex64, reflect.Complex128:
|
|
switch v.Type().Kind() {
|
|
case reflect.Complex64:
|
|
x := v.Complex()
|
|
e.uint32(math.Float32bits(float32(real(x))))
|
|
e.uint32(math.Float32bits(float32(imag(x))))
|
|
case reflect.Complex128:
|
|
x := v.Complex()
|
|
e.uint64(math.Float64bits(real(x)))
|
|
e.uint64(math.Float64bits(imag(x)))
|
|
}
|
|
}
|
|
}
|
|
|
|
func (d *decoder) skip(v reflect.Value) {
|
|
d.offset += dataSize(v)
|
|
}
|
|
|
|
func (e *encoder) skip(v reflect.Value) {
|
|
n := dataSize(v)
|
|
zero := e.buf[e.offset : e.offset+n]
|
|
for i := range zero {
|
|
zero[i] = 0
|
|
}
|
|
e.offset += n
|
|
}
|
|
|
|
// intDataSize returns the size of the data required to represent the data when encoded.
|
|
// It returns zero if the type cannot be implemented by the fast path in Read or Write.
|
|
func intDataSize(data interface{}) int {
|
|
switch data := data.(type) {
|
|
case bool, int8, uint8, *bool, *int8, *uint8:
|
|
return 1
|
|
case []bool:
|
|
return len(data)
|
|
case []int8:
|
|
return len(data)
|
|
case []uint8:
|
|
return len(data)
|
|
case int16, uint16, *int16, *uint16:
|
|
return 2
|
|
case []int16:
|
|
return 2 * len(data)
|
|
case []uint16:
|
|
return 2 * len(data)
|
|
case int32, uint32, *int32, *uint32:
|
|
return 4
|
|
case []int32:
|
|
return 4 * len(data)
|
|
case []uint32:
|
|
return 4 * len(data)
|
|
case int64, uint64, *int64, *uint64:
|
|
return 8
|
|
case []int64:
|
|
return 8 * len(data)
|
|
case []uint64:
|
|
return 8 * len(data)
|
|
case float32, *float32:
|
|
return 4
|
|
case float64, *float64:
|
|
return 8
|
|
case []float32:
|
|
return 4 * len(data)
|
|
case []float64:
|
|
return 8 * len(data)
|
|
}
|
|
return 0
|
|
}
|